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Player Features and Ideas Discussion

 
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Radial Menu - action mapping

First post First post
Author
Alvatore DiMarco
Capricious Endeavours Ltd
#101 - 2013-06-12 20:32:06 UTC
I may or may not have said that the radial menu needs to lose its habit of resetting the mouse pointer.

After a particular experience using the radial menu that I can't quite remember now, the mouse pointer resetting itself suddenly and inexplicably "clicked" for me and now I love it. I can suddenly see how it would be quite terrible if the pointer did in fact not reset itself. So if I said to remove that, this is where I retract that statement and say it should remain.

With regards to orbit/keep at "current distance", the range selection only goes so far before you reach the max value (which could stand to be increased) and no further change occurs. Perhaps moving the mouse anywhere beyond that point should trigger "Current Range". For the rest of you, it's possible to adjust the desired distance not just by moving the mouse up and down but also by moving it away from and back towards the menu itself.
Dr Ted Kaper
Arondight
#102 - 2013-06-12 21:22:13 UTC  |  Edited by: Dr Ted Kaper
-Radial in Watchlist
-SMAs and CHAs don't have open inventory in the radial menu so....
All I have so far

Edit:
-Drone controls
-Inventory
-Radials in empty space to warp to celestials, bookmarks, agent locations, etc...
-Toggle interface sync aka. Overview, selected Items, and Radial all have same defaults, selected objects, and overall interact in a synchronized manner. Or they can retain individual settings
-Somewhat customizable
Vexll
Celestial Bureaucracy
#103 - 2013-06-13 01:06:22 UTC
need to add "switch off" option for radmenu
Alvatore DiMarco
Capricious Endeavours Ltd
#104 - 2013-06-13 09:52:09 UTC  |  Edited by: Alvatore DiMarco
Vexll wrote:
need to add "switch off" option for radmenu


CCP karkur wrote:
We are not going to allow you to turn it off, but you can effectively do it by setting a very long delay and bind it to another mouse button you would rarely be holding down for that long.
Hosedna
FumbleFamily Corp
#105 - 2013-06-13 10:04:40 UTC
don't know if this was mentionned, but when activating radial menu on a activated target, could it select it if unselected ? At the moment I often do : Radial > orbit, press F1 ... ah crap, wrong target selected !
Apostrof Ahashion
Doomheim
#106 - 2013-06-14 05:56:18 UTC
It needs to be customizable, and not just rearranging buttons on it, for example i would like to have 3 warp to buttons each set to different warp in distances, on some ships i would also want a couple of orbit buttons with different distances etc. Also if these settings could carry over to the old Selected Item window that would be great since the delay you get from using Radial menu (second till it pops up, another half a second before you select something) could be problematic in some small/solo engagements.
Daniel Whateley
#107 - 2013-06-14 11:26:46 UTC
Would it be possible to get a drone and cargo hold radial menu aswell ?
Dr Ted Kaper
Arondight
#108 - 2013-06-15 03:22:45 UTC
Apostrof Ahashion wrote:
It needs to be customizable, and not just rearranging buttons on it, for example i would like to have 3 warp to buttons each set to different warp in distances, on some ships i would also want a couple of orbit buttons with different distances etc. Also if these settings could carry over to the old Selected Item window that would be great since the delay you get from using Radial menu (second till it pops up, another half a second before you select something) could be problematic in some small/solo engagements.

Well when it comes to orbiting and warp to commands you can always click and drag, which automatically adjusts the orbit/ warp ranges
Dr Ted Kaper
Arondight
#109 - 2013-06-15 03:55:43 UTC
So in short from what I understand from comments
-radials need to be everywhere, and able to perform every task that the right-click menu can on all objects (including space, planets, etc...)
-radials need to be synchronized with all other UI
-all radial features need to be customizable by some means to optimize experience (including ALL features)
-radials should alter based on the nature of a pilots situation (ex. defaulting to quick response times in combat, and mediocre response times out of combat)
Alvatore DiMarco
Capricious Endeavours Ltd
#110 - 2013-06-15 05:01:25 UTC
Reponse times are easy. Set a delay that's a good balance between what you need while in combat and what you need while not in combat.
Bakuhz
NED-Clan
Goonswarm Federation
#111 - 2013-06-16 20:53:30 UTC
CCP karkur wrote:
Hi all,

I hope we are all liking Odyssey and all it brings, and of course that we are all using the new Radial Menu Smile

I wanted to check in with you guys, and see if how it was treating you and if you have any comments on the actions we have in it.Smile
  • Have you run into any objects in space that have no primary action but you wish they did?
  • Are there objects that you wished had a different primary action?
  • Do you feel any objects are missing very commonly used actions (either as primary action, or in second layer).


We have put a lot of thought into the Radial Menu actions and are fairly happy with it as it is today. We do recognized that we might have missed some actions and would like to hear your thoughts, and then evaluate if we should make some minor changes Smile



Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it Smile


it looks nice and flashy!
one problem the old menu was bugging me allready but not as much as the new radia lmenu.
it simply activates alot when i dotn want to.
for those who want to use it fine but please make an off switch.
before you know ships are lost because of this menu.
it is very frustrating really.

so an off switch is what we need

https://zkillboard.com/character/584042527/

Joelleaveek
Center for Advanced Studies
Gallente Federation
#112 - 2013-06-17 07:09:33 UTC
I love the radial menus. I think the prefect compliment to them would be the ability to add bookmarks to your overview.
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#113 - 2013-06-18 10:30:11 UTC  |  Edited by: Gimme more Cynos
Sorry to say, but the greatest improvement for those radial.. whatever, would be an option to disable it.

I don't like it, and I get confused because of it ("how do I open the freaking scanner" was the first wtf moment with it).

Nice work but.. no need, really :(

I'm glad that you gave us the option to set a button for it.. it's on the middle-mouse button for me, and so I can avoid it most of the times by not using middle-mouse button (the thing with the scanner can't be avoided that way though)..
Oxide Ammar
#114 - 2013-06-19 11:42:02 UTC
Although I like the radial menu, yet I feel like it was cut and paste from another game or app. The animation and its skin doesn't match with UI at all.

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Pantorus Necraliss
Brutor Tribe
Minmatar Republic
#115 - 2013-06-19 15:43:26 UTC
Attention

Radial menu is definitively needed on items and ships icons !!

Till the radial have been modified, I often and naturally try to use it when docked (to sell items, create contracts, see ship content,...) or in POS (to board a ship, strip a fit,...).

The radial should also be used to reduce the clickfest when manufacturing or inventing. A must !
CCP karkur
C C P
C C P Alliance
#116 - 2013-06-19 16:16:32 UTC
Thank you all for your feedback!
Just FYI: we are doing a few minor changes on the radial menu very very soon, a lot based on your feedback :)

Many have mentioned that you want the radial menu everywhere, and it's nice to hear, because we do too! It's just going to take some time to get there :)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Apollo Eros
Percussive Diplomacy
Sedition.
#117 - 2013-06-19 18:13:39 UTC
Two things.

First I cannot seem to get the radial menu to work if brackets are hidden.

Secondly I find myself using the radial menu to drop bookmarks. My only feedback with the current system is when you go over the pin there is a second sub menu that you select to add bookmarks. It is not bad and probably helps fix accidental bookmarks. But it would be nice to just click the pin and be able to add a bookmark there instead of the second menu.

Thank you.

[Triple OG LVL 5 Space Wizard]

PinkKnife
The Cuddlefish
Ethereal Dawn
#118 - 2013-06-19 18:43:32 UTC
My only problem is I can't spam warp efficiently with it when I'm dieing. Can you fix it to spam warp to if I drag my mouse past the warp icon? Like warp to @ distance, but, you know, warp spam @ 300 times?

I love it though, its made a lot of things easier.
Xercodo
Cruor Angelicus
#119 - 2013-06-19 19:33:33 UTC
Can we have an abandon wrecks/cargo button in the second layer? :3

The Drake is a Lie

Mag's
Azn Empire
#120 - 2013-06-19 19:39:40 UTC  |  Edited by: Mag's
CCP karkur wrote:
Thank you all for your feedback!
Just FYI: we are doing a few minor changes on the radial menu very very soon, a lot based on your feedback :)

Many have mentioned that you want the radial menu everywhere, and it's nice to hear, because we do too! It's just going to take some time to get there :)
When you get to the stage of this being everywhere, will you then include the option to turn it off. After all at that point moving it to a button you don't use and setting the delay high, simply wouldn't cut it.

I personally don't care much either way, but I'm starting to see a pattern of changes without options being made available. It reminds me of the whole CQ debacle and that old attitude of CCP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.