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Player Features and Ideas Discussion

 
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Separate the four empires with low security space.

First post
Author
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#581 - 2013-06-18 20:13:47 UTC
tldr:

they want more opportunities for easy kills at their gate camps.
Liam Inkuras
Furnace
IIIIIIIIIIIIIIIIIIIIIIIII
#582 - 2013-06-18 20:30:31 UTC
Can't remember if I've signed this already, but here, have another +1 Big smile

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Quazal Atreides
StarTrucks
Prometheus Allegiance
#583 - 2013-06-18 20:58:37 UTC
This is something i have been an advocate of before.

Whilst your idea i would support, I would prefer a non permanent version of yours.


My version involved the low sec between factions not being static, so it moved.

The movement of said system would be based indirectly on FW - Something along lines of Faction Warfare can capture certain 0.5 systems between the areas

So

Caldari space > *Neutral zone* > Minmatar space

When minnie take System X it would go from 0.5 to a 0.4 for a period of not less than 1month, then would convert to a minmatar 0.5 this would then mean Caldari have to take it.

This would then make the universe fluid, not static, of course the bridge between caldari and minnie would only be low for 1month, before it went back 0.5 thus allowing opening traffic but giving that month where it can be camped, the prices of goods would be more fluid based on traffic restrictions

In terms of the 'friendly factions' there is a permanent route of highsec, because in war the allies would keep open the route for supplies etc.

Merely between Caldari > Minnie / Caldari > Gallente / Amarr > Minnie & Amarr > Galente

Whilst your idea i would support, I would prefer a non permanent version of yours.

Still the only person to offer corp creation free of charge. https://forums.eveonline.com/default.aspx?g=posts&m=35634#post35634 Created over 200 was 3rd on the all time corporation job history on eve-board. This service is in stasis due to personal game time...

Commander Ted
Caldari Provisions
Caldari State
#584 - 2013-06-19 02:46:43 UTC
100 likes

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Erutpar Ambient
The Scope
Gallente Federation
#585 - 2013-06-19 03:01:28 UTC
Onomerous wrote:
tldr:

they want more opportunities for easy kills at their gate camps.



It's really frustrating that people don't understand the implications. Sure there will be more targets for pirates, but there will also be a lot more stuff for people to do in general. There also adds a bit of risk in trade, and with risk comes reward. It would be a very fun place but of course the personal security rating mechanics would have to change in my oppinion.
Mara Rinn
Cosmic Goo Convertor
#586 - 2013-06-19 03:35:19 UTC
What incentive would there be for players to risk lugging bulky freight through the Caldari/Gallente border zone?

What will stop everyone simply crowding into the Caldari State hisec and leaving the other three empires to be empty ghost towns?
Mara Rinn
Cosmic Goo Convertor
#587 - 2013-06-19 03:43:36 UTC
Commander Ted wrote:
GizzyBoy wrote:
join test
concord's not getting in the way of them hitting freighters
300 + so far?


Sounds like extremely boring emergent gameplay.

Wouldn't you rather be a pirate in a armada of warships trying to take down the caravan of cargo haulers? Or maybe you and a small band of frigates are cruising the space lanes looking for a lone trader who has stuffed his cargo hold with the federation navy stasis webs that are in short supply in jita.

Instead of filling the freighter, setting destination, clicking autopilot, then halfway their you get your massive ship bumped like a tennis ball underwater while a group of ships 1 shot you which interrupts you watching tv.

I wanna be a pirate, not some guy who runs around looking for asshats running missions to gank or to play grabass with other so called "pirates".

I wanna be a adventurous trader looking to make my fortune using my wits to navigate dangerous deep space without pouring over data tables and spread sheets trying to manipulate prices by moving **** from homogenous trade hub to trade hub.


Why would there be a caravan of haulers? Why would they hang around when there is even the faintest whiff of pirates nearby?

Why can't you be the guy patrolling lowsec looking for the freighter pilot who thinks it is safe to haul a load of faction loot unescorted through lowsec? If it is not happening now, why would it happen with lowsec border zones?

If you want to be a pirate, what is stopping you being a pirate today?
Commander Ted
Caldari Provisions
Caldari State
#588 - 2013-06-19 04:03:14 UTC  |  Edited by: Commander Ted
Mara Rinn wrote:
What incentive would there be for players to risk lugging bulky freight through the Caldari/Gallente border zone?

What will stop everyone simply crowding into the Caldari State hisec and leaving the other three empires to be empty ghost towns?

It is extremely obvious why people won't crowd caldari space.
Caldari LP rewards will flood the market making them less valuable.
Caldari Ores will be less valuable.
Caldari Ices will be the only ones mined or the miners will be forced out.
Caldari Station slots will never ever open up.
Caldari exploration loot will be the only loot found and people will be crowded out.
Non Caldari/Amarr militia members will be cut off from loot.

Now with the supplies for things you can only get in the other empires running low people will obviously want to mine those, those people need modules, those people will be war deced, industrialists and traders will follow.

Already Caldari Space is running out of room and people are starting to homogenize through hisec, but Jita remains the biggest hub because travel is so trivial.
CCP's economist said so himself in the 2012 fanfest that the empires populations are mostly proportional based on size. This is a recent development because previously everyone did live in caldari space, but now people are moving out.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#589 - 2013-06-19 04:04:58 UTC  |  Edited by: Commander Ted
Mara Rinn wrote:


If you want to be a pirate, what is stopping you being a pirate today?

There is nothing to shoot but other pirates. You don't make isk pirating, you make isk doing merc contracts or something completely unrelated to pvp.

The reason that nobody cross low sec in freighters except for the very rare extra stupid idiot is that you can do it afk with 0 risk through hi-sec. It does happen occasionally but it is a very rare occurrence to see someone enter low sec with a freighter. It isn't even a question worth asking really it is so obvious. Their is 0 advantage to using low sec for trade right now, what requires thought and actually being at the keyboard in lowsec is done in hisec without you even being there at the cost of only 5 extra jumps.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Trajan Al'Thor
Rent -IS- Due
NeighbourRoach.
#590 - 2013-06-19 15:54:45 UTC
I believe shifting space would be even more interesting. It might make some carebears rage when their pos end up in lowsec, but I think it would be more interesting.
Quazal Atreides
StarTrucks
Prometheus Allegiance
#591 - 2013-06-19 16:09:54 UTC
Trajan Al'Thor wrote:
I believe shifting space would be even more interesting. It might make some carebears rage when their pos end up in lowsec, but I think it would be more interesting.


As a carebear who used to go to them naughty placesin lowsec, would be interesting to see hwo them players adapt, but as the 'mobile' space high/low would be a predefined group of system (only the 0.5s) between the factions then unless you some cahoones you wouldn't put a pos up in case your system got flipped...

But meh, would be fun also for AFK pirates to log in one day to find themselves in a 0.5 with only big shinny ships :)

Still the only person to offer corp creation free of charge. https://forums.eveonline.com/default.aspx?g=posts&m=35634#post35634 Created over 200 was 3rd on the all time corporation job history on eve-board. This service is in stasis due to personal game time...

Johnson 1044
Johnson Organic Produce
#592 - 2013-06-19 16:18:13 UTC
I like the idea. I spend very little time in Caldari space/Jita now so why would new borders change that?
Daniel Plain
Doomheim
#593 - 2013-06-19 16:34:55 UTC
i support the idea in general, but your answer to the jump freighter issue is a little flaky. with the current game mechanics, there is virtually no way to kill a JF unless the pilot screws up. this does not mean that this would not change anything though. not everyone is willing to risk a JF for hauling ore and other high volume commodities, thus the markets would probably diverge in some ways.

I should buy an Ishtar.

Vincent Gaines
Deep Core Mining Inc.
Caldari State
#594 - 2013-06-19 17:14:56 UTC
Onomerous wrote:
tldr:

they want more opportunities for easy kills at their gate camps.


1) With 50 or so connections, not every gate will be camped. Far from it, actually.

2) Wormholes are awesome.

Not a diplo. 

The above post was edited for spelling.

Evei Shard
Shard Industries
#595 - 2013-06-19 17:54:03 UTC
How about this as an alternative:

Leave the system security as is, but CONCORD no longer considers web/scram/disruption to be an attack in 0.5 systems, and loot drop from industrial cargo-holds is decreased substantially, making it more profitable to do something like pin them down, and demand they jettison their cargo. This also gives an edge to campers because it allows them to pin someone down and get their alpha ships in range.

Personally I don't mind the idea of low-sec separating the empires. Make Niarja 0.3, and make Kaaputenen and Madilmilire 0.4. I think it would encourage some independence among the empires, and create business opportunities for various corps/alliances within those empires as there will be higher demand for.. everything.. in each empire. Live in Amarr? Only seeing BPC's for Drakes in Jita? Buy a BPO, set up a POS, and start making copies to sell in your region and make some isk.

The idea of changing CONCORDS responses in 0.5 is simply a compromise.

Profit favors the prepared

Corine Noas
Galaxy in danger proj.
#596 - 2013-06-19 19:17:00 UTC
Quote:
Separate the four empires with low security space


No, make it nullsec Twisted
And also make it so different type of resources (ore, moon materials, salvage, gas etc) can only be extracted in certain places of the universe.
So in order to build any ship or mod - you're gonna need materials from different regions separated by outlaw space :)

But I know that's too hardcore for our "90% of players are highsec carebears" sandbox Cry
Johnson 1044
Johnson Organic Produce
#597 - 2013-06-19 19:41:02 UTC
Bold moves like this are what will keep this game interesting for years to come.
Commander Ted
Caldari Provisions
Caldari State
#598 - 2013-06-19 19:43:13 UTC
Corine Noas wrote:


No, make it nullsec Twisted

Maybe, actually nah.
unavoidable bubble hell camps where 1 cruiser can cover an entire regional gate and catch cloakies.
Jump bridges to easily flank you.
Titans with DDDs.

Maybe if they took hisec and put each empire at the furthest corners of the map leaving the middle null.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#599 - 2013-06-19 19:45:10 UTC
Evei Shard wrote:
How about this as an alternative:

Leave the system security as is, but CONCORD no longer considers web/scram/disruption to be an attack in 0.5 systems.

Oh god no. You would never ever leave a .5 system again.
Heavy dictors with lots of logi just sitting there for ***** and giggles all day.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#600 - 2013-06-19 19:56:02 UTC
I've always wanted this but been too lazy to actually suggest it (because CCP never read this subforum, right?).
+1

I'd also suggest having very few stations to discourage jump freighters (and because enemies of the station owner will surely blow it up).