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EVE New Citizens Q&A

 
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Duoing with a Buddy

First post
Author
Pinaculus
Aliastra
Gallente Federation
#1 - 2011-11-04 16:12:15 UTC
Hey everyone,

I'm not exactly new to the game, but this seemed to be the best place to put this question.

I've recently convinced a RL buddy of mine to return to EVE. When he played before he liked mission-running, so he trained up to fly a Rattlesnake with T2 Sentries. I tried to tell him, having flown a Dominix, that he was embarking on the most boring activity EVE had to offer besides mining. Anyway, he eventually quit and went on to other things. He recently reactivated on a lark, and wants to hang with me. I'm fine with that, but there are a couple of snags. He doesn't want to run missions AT ALL.

Other snag. I don't know jack about PVP, and neither does he. We're both interested, but clueless.

What kind of stuff would be fun for us to do that would also make decent cash here and there. I'm talking stuff that will allow us to get our feet wet but has some potential for growth. I was thinking Wormholes, but neither of us has POS skills.

He's got 2.5 weeks left in his new month. What can I do to show him the fun side of EVE?

P.S. We both can fly T3s. (Tengu + Legion)

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Destination SkillQueue
Doomheim
#2 - 2011-11-04 16:46:41 UTC  |  Edited by: Destination SkillQueue
Wormholes and exploration are good interesting activities for a duo, that anyone can do and there is a lot of room for making things more interesting and challenging. Both can include PvP activities, so you could do money making activities together and get a taste of some small scale PvP on the side. I don't see how POS skills are relevant with anything you would be doing and the basic POS operation only requires anchoring, so it wouldn't be a big time investment from skill training perspective.

The good thing about exploring and WH diving is, that you can easily manage the risk levels and both activities has enough depth, that you can delve deeper into it, if you find out you like it. They are also decently lucrative activities where a trusted buddy for company and backup is always welcome. WH diving always has the PvP risk element to it, so fit for that possibility in mind and don't fly what you can't afford to lose. With exploration you can do it in safety of highsec, but if you want the PvP and better loot, you can take it to lowsec and 0.0.

As always I would recommend starting with T1 ships, since you don't want to invest a lot in activities you might not find interesting and you can always get killed doing them. This is actually likely, if neither of you have PvP experience or experience flying in 0.0 space in general. With a reasonably fitted T1 ship and a friend you should have no problems doing the basic sites, you can take losses from time to time and your acitvities will easily stay profitable even if you suffer occasional losses.
mxzf
Shovel Bros
#3 - 2011-11-04 18:11:12 UTC
If you're interested in wormholes, they're quite fun. I would suggest both of you taking Drakes and trying them out. A pair of Drakes can handle everything up to and including C3 WHs if done properly. Here's a Drake fit that will work fine for that, a pair of them will be able to handle anything C1-C3 (if you have a salvager alt, you don't need the salvagers, but make sure you do salvage all the wrecks). If you want to use T2 launchers, you'll need to change to some named/faction tank/BCUs to make the CPU fit.

[Drake, Cheap WH Drake]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Shield Extender II
Large Shield Extender II
Y-S8 Hydrocarbon I Afterburners
Invulnerability Field II
Photon Scattering Field II
Invulnerability Field II

Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Salvager I
Core Probe Launcher I, Sisters Core Scanner Probe I

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

Warrior I x5
Pinaculus
Aliastra
Gallente Federation
#4 - 2011-11-04 20:56:51 UTC
Thanks for the speedy replies!

I fly mostly Amarr, so I'll fit out a Harbi and we can try diving into a C2 or perhaps even a C3. I'm still not sure about all the logistical challenges of actually moving into one. Like, if we set up a POS won't we need the skills to put guns and whatnot on it? I've been in WH corps before, and our POSes always had all manner of guns and hangars. Are these necessary for a 2-man casual operation?

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Rafax Haxxer
Fweddit
Free Range Chikuns
#5 - 2011-11-04 21:04:19 UTC
you duo partner sounds like a newb .....Shocked
mxzf
Shovel Bros
#6 - 2011-11-04 21:15:43 UTC
Yeah, a Harby should be able to do ok in WHs too if properly fit/skilled. I would suggest a C1-2 instead of a C3 if you're in a Harby and don't know what you're doing so well, they have less incoming DPS.

As to the POS, you just need Anchoring 3 or so to anchor all the modules (though you need Anchoring 5 to actually control the guns manually instead of them attacking randomly). And there are two ways to do a POS in a WH.

FIrst, there's the Small POS with minimal fittings, something cheap that you can drop in a WH and live out of and just abandon if you feel it's too risky to pack it up. This works well for short term visits, it's about 100-150M for a small POS and all the fittings you'll need for that. Drop a couple small guns on to deter pot-shots and you should be ok. This setup is vulnerable to a gang coming in and evicting you, but it's meant to be chap and disposable if worst comes to worst (especially effective in C1 WHs where BSes can't get to you). This setup can be put up or taken down in about an hour or two tops.

Second there is the med, or preferably large, tower fitted out with as much guns and ECM and such that you can get on there. This is better suited for long-term inhabitation. It will scare off most would-be attackers. However, it'll likely cost you more like 500M+ to set up, after all the guns and fittings, and will cost much more in fuel. This setup doesn't lend itself to quick evacuation, due to the large amount of modules you have to take down if you want to take them with you.

The third option that people have been known to use, if you have an Orca alt, is you can park the Orca at a safe-spot cloaked and use it to haul ammo/loot for you. Just make sure you scout it well. The Orca can also carry a small POS and a week or two of fuel in case you decide you want a POS shield to park the Orca in.
CCP Phantom
C C P
C C P Alliance
#7 - 2011-11-07 18:03:43 UTC
Hi Pinaculus,

It sounds like pretty much fun what you are planning. Both you and your buddy seem to have the same level of experience (none), so you should just hop ahead into the heat of the fire.

Grab some cheap ships - Rifter, Rupture for example - and fly into low sec. What can happen? You will lose your ships and maybe your pods. That is all, nothing to worry about. But you can have lots and lots of fun.

I wouldn't recommend T3 ships for PVP in your case. They are pretty expensive and you lose skillpoints if the ship is destroyed while you pilot it. Also I wouldn't recommend it because, as you say, you don't have much experience in PVP. You can learn the basics much cheaper in cheap ships. The fun will be the same or even more because you don't have to worry about your losses.

Or you could join a corporation which is involved in PVP or is known for teaching these things.

CCP Phantom - Senior Community Developer

Kesshisan
#8 - 2011-11-07 18:44:35 UTC
If you wish to learn about PvP join Red vs Blue.
Keno Skir
#9 - 2011-11-07 18:56:17 UTC
CCP Phantom wrote:

I wouldn't recommend T3 ships for PVP in your case. They are pretty expensive and you lose skillpoints if the ship is destroyed while you pilot it.


Really? Can someone explain this in more detail for me?
Pinaculus
Aliastra
Gallente Federation
#10 - 2011-11-07 20:17:50 UTC
Keno Skir wrote:
CCP Phantom wrote:

I wouldn't recommend T3 ships for PVP in your case. They are pretty expensive and you lose skillpoints if the ship is destroyed while you pilot it.


Really? Can someone explain this in more detail for me?


From the Evelopedia wiki
http://wiki.eveonline.com/en/wiki/Tech_3 wrote:

Hint: If you lose your tech 3 ship, you will lose a single level of one (random) racial subsystems skill. For example, you are flying the Amarr Legion ship and your subsystems skills are all at level 3. You are attacked and lose the ship, the system selects one random subsystems skill and brings it down to level 2. Please note that you do not lose skills if you eject from or self destruct a tech 3 ship


I wasn't thinking of PVPing in T3 ships. I do know that they're very good at running the sites in wormholes, although expensive and crummy when you lose one (first hand experience on that one Sad ). I like the idea of PVPing in cheap ships until we get the hang of it, but don't really know how to get decent fights rather than gate-camps. Gate camps are easy to find, but would be hard to dismantle with just the two of us.

Can flipping, I guess?

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Pinaculus
Aliastra
Gallente Federation
#11 - 2011-11-07 20:30:29 UTC
I've heard a lot about RvB, but never really considered joining. It always struck me as too "paint-ball" like. I guess it'd be a good place to go for the basics.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#12 - 2011-11-07 23:56:11 UTC
Form a corp. Declare war on other corps at random for 2 million isk a pop. Get your buddy to fly a neut dominix while you fly a harbinger. Entry level wardecs are pretty fun, particularly if you don't have killboard stats scare people out of fighting you.