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L4 Battleships for Low-Med SP

Author
Zero-G
New Eden Tourism
#61 - 2013-06-17 15:55:26 UTC
snorkle25 wrote:
If you buy a battleship with less than 20M SP and your are not trained exclusively for that ship you WILL lose it and lose it often.

Boomhaur wrote:
Low SP and battleships don't mix. Heck I have over 42mil SP and I am just now thinking about (not trained) getting into a battleship and I am almost entirely focused on combat.

I have 2M SP and I've no problem running L4 missions in a Raven. Of course it takes 6-8 volleys to kill a battleship, so I'm not as fast as 20M SP Characters, but it's fun.
PvE is usually very predictable and there is no problem using fraction specific hardeners and ammo to get maximum tank and DPS.
Murphy Boy
Federal Navy Academy
Gallente Federation
#62 - 2013-06-17 15:58:20 UTC
I Accidentally YourShip wrote:



Edit: With the new bonuses, I would be hard pressed to replace a standard Dominix with a Navy Issue, the second bonus on the Navy ship is large hybrid damage, without damage mods it's not a big portion of your dps, it does add a nice 6th mid for something like a web but other than that the difference between them at max skills using T1 antimatter is 47 dps or ~4.9% more dps while the standard Domi has MUCH farther drone optimal and higher tracking. Standard Domi is probably best.

Edit: Forgot Drones V requirement for sentries (you should always have drones V anyway, less than max number of drones is silly).


And you need Gunnery V for large turrets. I still need that ...

Ginger Barbarella
#63 - 2013-06-17 16:14:35 UTC
Wow... this thread is full of all kinds of bad advice and trolling...

Tengu *is* a better ship for L4's *IF* you don't mind how slowly it does them. If you're grinding for faction or ISK, don't bother with a creative, fun solution. Go to Battleclinic, steal a cookie cutter Minnie fit, and rock on.

Domi is great *if* you have T2 Sentries trained: that means Drone Interfacing 5, not a quick train. T1 Sentries just aren't that great, and hauling around a bunch of heavies for L4's (or anything really) is just lame.

And yes, if you don't have good support skills for a battleship, it'll be even that much more annoyingly slow.

If you can't fly T2 ships, ignore any posts suggesting them. If you don't have the isk for a faction ship, ignore any posts suggesting them. If you don't have T2 sentries trained, stick with lights and mediums: heavies are a joke, and T1 sentries aren't worth the trouble. Go Minnie, get some high meta large projectiles, and rock it. Learn how to use active tanking, get the shield and armor compensation skills up, and Armor Honeycombing (or whatever it's called) if you do plating. There are plenty of support skills that help with tanking, damage bonus, resists, etc. Train them up to L4. Get your toon's API into EFT, and experiment. Recognize your weaknesses, and train and learn tactics to overcome them.

See? A multi-page threadnaught boiled down into one awesome post.

"Blow it all on Quafe and strippers." --- Sorlac

Austin McLaren
Sebiestor Tribe
Minmatar Republic
#64 - 2013-06-17 17:25:03 UTC
3 Choices, Maelstrom, Raven, Dominix.

Maelstrom has an excellent tank fit 800mm acs and an afterburner.
Raven for long range cruise and acceptable tank.
Domi well, it can tank like a ***** and as drones are your primary dps the high slots are less important to fill if you lack sp in fitting/gunney.

My choice would be the Maelstrom as long as you can fit a T2 tank and Gyrostabs, just get your cap skills to 4 and navigation/gunnery supports to 4 not forgetting Minnie bs 4 and you're good to go.

Don't forget T2 light drones.


Forget others suggesting a Tengu, you need at east 13m focused sp to run missions correctly in one.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#65 - 2013-06-17 23:24:27 UTC
If you don't have t2 sentries the faction ones are an acceptable, albeit expensive option (though they have double the hp of t2 so unlikely to ever die).

I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#66 - 2013-06-17 23:46:49 UTC
Austin McLaren wrote:
3 Choices, Maelstrom, Raven, Dominix.

Maelstrom has an excellent tank fit 800mm acs and an afterburner.
Raven for long range cruise and acceptable tank.
Domi well, it can tank like a ***** and as drones are your primary dps the high slots are less important to fill if you lack sp in fitting/gunney.

My choice would be the Maelstrom as long as you can fit a T2 tank and Gyrostabs, just get your cap skills to 4 and navigation/gunnery supports to 4 not forgetting Minnie bs 4 and you're good to go.

Don't forget T2 light drones.


Forget others suggesting a Tengu, you need at east 13m focused sp to run missions correctly in one.


I don't recommend the 800mm Maelstrom, I've done it, it's painful, 1400mm arty is better especially with the new MJD. Raven is missiles and missiles are for derps, Domi is amazing.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#67 - 2013-06-18 03:00:58 UTC
I Accidentally YourShip wrote:
Austin McLaren wrote:
3 Choices, Maelstrom, Raven, Dominix.

Maelstrom has an excellent tank fit 800mm acs and an afterburner.
Raven for long range cruise and acceptable tank.
Domi well, it can tank like a ***** and as drones are your primary dps the high slots are less important to fill if you lack sp in fitting/gunney.

My choice would be the Maelstrom as long as you can fit a T2 tank and Gyrostabs, just get your cap skills to 4 and navigation/gunnery supports to 4 not forgetting Minnie bs 4 and you're good to go.

Don't forget T2 light drones.


Forget others suggesting a Tengu, you need at east 13m focused sp to run missions correctly in one.


I don't recommend the 800mm Maelstrom, I've done it, it's painful, 1400mm arty is better especially with the new MJD. Raven is missiles and missiles are for derps, Domi is amazing.


i kinda agree with this as well but would recommend 1200s, range is similar, cycle time is much better loss of DPS not huge deal.
Onictus
Federal Navy Academy
Gallente Federation
#68 - 2013-06-18 03:53:34 UTC
Austin McLaren wrote:
3 Choices, Maelstrom, Raven, Dominix.

Maelstrom has an excellent tank fit 800mm acs and an afterburner.
Raven for long range cruise and acceptable tank.
Domi well, it can tank like a ***** and as drones are your primary dps the high slots are less important to fill if you lack sp in fitting/gunney.

My choice would be the Maelstrom as long as you can fit a T2 tank and Gyrostabs, just get your cap skills to 4 and navigation/gunnery supports to 4 not forgetting Minnie bs 4 and you're good to go.

Don't forget T2 light drones.


Forget others suggesting a Tengu, you need at east 13m focused sp to run missions correctly in one.



Unless you have like 3 mil in drones you are better off with a myrm vice a dominix, same dps and better tank on the myrm, plus its faster.

Without T2 heavies and sentries there is no point in getting in a Domi.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#69 - 2013-06-18 05:39:35 UTC
Ginger Barbarella wrote:
Wow... this thread is full of all kinds of bad advice and trolling...

Tengu *is* a better ship for L4's *IF* you don't mind how slowly it does them. If you're grinding for faction or ISK, don't bother with a creative, fun solution. Go to Battleclinic, steal a cookie cutter Minnie fit, and rock on.

Domi is great *if* you have T2 Sentries trained: that means Drone Interfacing 5, not a quick train. T1 Sentries just aren't that great, and hauling around a bunch of heavies for L4's (or anything really) is just lame.

And yes, if you don't have good support skills for a battleship, it'll be even that much more annoyingly slow.

If you can't fly T2 ships, ignore any posts suggesting them. If you don't have the isk for a faction ship, ignore any posts suggesting them. If you don't have T2 sentries trained, stick with lights and mediums: heavies are a joke, and T1 sentries aren't worth the trouble. Go Minnie, get some high meta large projectiles, and rock it. Learn how to use active tanking, get the shield and armor compensation skills up, and Armor Honeycombing (or whatever it's called) if you do plating. There are plenty of support skills that help with tanking, damage bonus, resists, etc. Train them up to L4. Get your toon's API into EFT, and experiment. Recognize your weaknesses, and train and learn tactics to overcome them.

See? A multi-page threadnaught boiled down into one awesome post.


Actually you don't NEED Drone Interfacing V, yes it is a significant boost to your dps, but training Sentry Drone Interfacing V first for T2 drones will give you more of a boost and you can start missioning with that, and then train Drone Interfacing V while you do L4s.

In fact with T1 guns, T2 Sentries, and Drone Interfacing/Gallente Battleship IV you can deal 700 dps to lock range on a Dominix, which isn't shabby at all and the only skills that's long is Sentry Drone Interfacing V. T2 tank takes awhile too because of Hull Upgrades V but you should have T2 tank before jumping into a Battleship anyway.
Marc Callan
Center for Advanced Studies
Gallente Federation
#70 - 2013-06-18 11:26:19 UTC
Faction sentry drones might actually be a viable - if expensive - intermediate step while waiting to train Sentry Drone Interfacing V. I experimented with CN Wardens, and they gave quite nice performance in the long-range sniping role, with the ability to absorb damage from target-switching rats that exceeded that of the T2 Wardens I graduated to. Faction drones don't have the range of the T2 drones, and their DPS is less, but they're more survivable. It's a judgment call on whether they're worth the extra expense.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Sanadras Riahn
Turbo Nuclear Pirate Punch
#71 - 2013-06-18 15:44:12 UTC
I am not a rich man by any stretch of the imagination, so my testing and upgrading is a slow and methodical process, but I've been taking all of the feedback I've been getting and tweaking things.

Due to where my skill points have been spent, I decided to first try the Megathron fit. And after some successful runs, I realized it had a singular glaring flaw: Its capacitor was very very shallow, which had me running out of Cap boosters faster than I would have liked. But, it was effective and it got the job done when it needed to get done.

After realizing that flaw, I switched to a Hyperion fit in the OP, save that instead of the Sensor Booster, it has 3 Tracking Comps (1 Range script, one empty, one tracking script). Doing the same damage at the time with 6 turrets instead of 7 meant that the capacitor lasted longer (about 30 seconds longer according to the in-game fitting window, which is a significant amount when you're pulsing the rep). And by the time I hit Gallente Battleship 4, the tank was better, more cap efficient, and the DPS numbers were higher. The Hyperion has been an immense amount of fun, and I anticipate I'll take this one all the way to a Kronos. I'm only about 8 days out of Tech 2 Large Rails, and I can only imagine it will get better from there.

The next thing I'd like to try will be the Maelstrom, due to the high regard everyone held it in over the course of the thread. It'll just be a bit before I'm comfortable affording one. I'd love to be able to actually experiment with a large number of fits in-game, rather than just EFT, but that's a slow process. The skills between my Hyperion and the Maelstrom are almost identical, except that I can use Shield Boost Amp IIs, while everything on my Hyperion's tank is T2. Also, I've a long way to go for Tech 2 projectiles, which was the biggest reason for holding it off.

After that, I think it'll be time to train some missiles and finally try a Raven (and probably a Typhoon, while I'm at it), since it's been heralded as the starter PvE ship for Level 4s for some time, and the changes only made it better.

Keep the suggestions coming; I'm still reading them constantly and making little adjustments here and there. I find this all immensely helpful.

Tradition defines and shapes a person, but should be evaluated frequently; far too often does Tradition no longer help, but hobble a person and stunt their growth. Especially a Capsuleer.

Kitty Bear
Deep Core Mining Inc.
Caldari State
#72 - 2013-06-19 02:04:53 UTC
create an [eve test] folder
copy files over, follow the info for connecting to test server (on evelopedia)

ships/modules are seeded for 100 isk per item
very easy to test alternate fits even with low funds.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#73 - 2013-06-19 14:30:35 UTC  |  Edited by: I Accidentally YourShip
Onictus wrote:
Austin McLaren wrote:
3 Choices, Maelstrom, Raven, Dominix.

Maelstrom has an excellent tank fit 800mm acs and an afterburner.
Raven for long range cruise and acceptable tank.
Domi well, it can tank like a ***** and as drones are your primary dps the high slots are less important to fill if you lack sp in fitting/gunney.

My choice would be the Maelstrom as long as you can fit a T2 tank and Gyrostabs, just get your cap skills to 4 and navigation/gunnery supports to 4 not forgetting Minnie bs 4 and you're good to go.

Don't forget T2 light drones.


Forget others suggesting a Tengu, you need at east 13m focused sp to run missions correctly in one.



Unless you have like 3 mil in drones you are better off with a myrm vice a dominix, same dps and better tank on the myrm, plus its faster.

Without T2 heavies and sentries there is no point in getting in a Domi.


Ginger Barbarella wrote:
T1 sentries aren't worth the trouble.


Why is there so many people insisting that T1 sentries aren't worth the trouble? Have you ever even fit a domi with T1 sentries? They are perfectly acceptable and more dps then other entry level options that have that kind of projection. With the Domi sentries now have enormous projection, short range weapon level tracking and good damage through DDAs. I suggested a T1 fit earlier in the thread, it does very respectable damage and tanks pretty well for something you can get into in a month.

Edit: In fact the sentries (garde) on a sentry domi with decent (III IV) relevant skills does more dps than a 1400mm maelstrom with the same level of skills.
Marc Callan
Center for Advanced Studies
Gallente Federation
#74 - 2013-06-19 15:37:21 UTC
The Maelstrom can actually be effective without T2 guns. T2 autocannons are the go-to guns for a lot of highly experienced Minmatar-specced pilots, but I've had great success with a Maelstrom by swapping out meta-4 guns as appropriate - 1400mm artillery for longer-range targets like Guristas, 800mm autocannon for close-range targets like Angels. While getting a feel for the Mael, a decent compromise is to use 1200mm artillery for long-range targets; their fitting requirements are much less demanding than the 1400's, they have better tracking, and the more rapid firing rate makes them more forgiving of a bad shot. Once you have your fitting skills trained up, though - which will help you with tight fits across the board - the raw alpha damage of a 1400mm salvo is second to none. You'll routinely one-shot battlecruisers, and it'll be a rare battleship that needs four salvos to blap.

And this is without T2 guns.

Don't worry so much about the difference between a T1 and T2 Shield Boost Amp; you'll get a lot of boost from the Mael's defensive hull bonus as well.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Ginger Barbarella
#75 - 2013-06-19 16:34:16 UTC
Dato Koppla wrote:
Actually you don't NEED Drone Interfacing V, yes it is a significant boost to your dps, but training Sentry Drone Interfacing V first for T2 drones will give you more of a boost and you can start missioning with that, and then train Drone Interfacing V while you do L4s.


You're quite right, I was rushing and meant to type "SENTRY Drone Interfacing 5" for T2 Sentries. My bad. But yeah, the added DPS from Interfacing 5 is good. :)

"Blow it all on Quafe and strippers." --- Sorlac

Desivo Delta Visseroff
The Scope
Gallente Federation
#76 - 2013-06-19 20:02:34 UTC
I agree with all the previous posters on not using a low SP pilot for a BS. I think you your be patient and train up your skills, I just started L4's and I'm doing just fine with a couple Drakes

First one: [Drake, Heavy DPS Drake]
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Shield Recharger II
Shield Recharger II
Shield Recharger II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Small Tractor Beam I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

340DPS
360 Passive Tank
VERY CHEAP!!! (@ 75mil)

Second One: [Drake, SH Tank Drake]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
EM Ward Amplifier II
Thermic Dissipation Amplifier II
Kinetic Deflection Amplifier II
Adaptive Invulnerability Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Small Tractor Beam I

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Salvage Drone I x1
Salvage Drone I x1
Hornet EC-300 x3


135 DPS - Low I use it to check out the room
850 Passive Tank
Expensive, But I had a few good scores ;)

Works for me, while I skill up toward a Hyperion :)

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#77 - 2013-06-20 00:13:22 UTC
tech 2 purgers on a drake, really.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#78 - 2013-06-20 00:57:12 UTC  |  Edited by: I Accidentally YourShip
Desivo Delta Visseroff wrote:
I agree with all the previous posters on not using a low SP pilot for a BS. I think you your be patient and train up your skills, I just started L4's and I'm doing just fine with a couple Drakes

First one: [Drake, Heavy DPS Drake]
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Shield Recharger II
Shield Recharger II
Shield Recharger II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Small Tractor Beam I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

340DPS
360 Passive Tank
VERY CHEAP!!! (@ 75mil)

Second One: [Drake, SH Tank Drake]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
EM Ward Amplifier II
Thermic Dissipation Amplifier II
Kinetic Deflection Amplifier II
Adaptive Invulnerability Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Small Tractor Beam I

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Salvage Drone I x1
Salvage Drone I x1
Hornet EC-300 x3


135 DPS - Low I use it to check out the room
850 Passive Tank
Expensive, But I had a few good scores ;)

Works for me, while I skill up toward a Hyperion :)


T2 launchers putting out 340 dps, my sides. That needs more SP than my low SP domi fit.

[Dominix, Low SP]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Large Armor Repairer II
Armor Explosive Hardener II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Medium Capacitor Booster II, Cap Booster 800
Experimental 100MN Afterburner I*

425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
Drone Link Augmentor I
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I


Garde I x5


You need I believe Drones V, Gunnery V, Mechanic V, and Hull Upgrades V. Nothing else, all are 1x except hull upgrades which are 2x I think. Your fit requires T2 launchers and missiles which takes much longer.

With most skills at III or IV :

Turret DPS: 124.2 (negligible)

Drone DPS (Garde I) : 449.3
Drone Tracking (Garde I) : 0.061
Drone Optimal : 48km.

(You can push out over 100km with every other sentry except garde with slightly reduced dps and the ability to pick the best damage type.)

That tracking is better than my Machariel's autocannons with three TEs. And these stats are almost all T1 mods, you can pump this up to almost 1k dps. Domi is the superior training path for people who want to get into L4s as fast as possible because it's you get higher dps faster with better projection than most systems and easier use than ones that do have matching projection. And drone skills carry over to almost every other ship out there, which is a huge boon over something like training for a cruise raven.

*Edit: Should have been an AB, not MJD.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#79 - 2013-06-20 01:11:19 UTC  |  Edited by: I Accidentally YourShip
Marc Callan wrote:
The Maelstrom can actually be effective without T2 guns. T2 autocannons are the go-to guns for a lot of highly experienced Minmatar-specced pilots, but I've had great success with a Maelstrom by swapping out meta-4 guns as appropriate - 1400mm artillery for longer-range targets like Guristas, 800mm autocannon for close-range targets like Angels. While getting a feel for the Mael, a decent compromise is to use 1200mm artillery for long-range targets; their fitting requirements are much less demanding than the 1400's, they have better tracking, and the more rapid firing rate makes them more forgiving of a bad shot. Once you have your fitting skills trained up, though - which will help you with tight fits across the board - the raw alpha damage of a 1400mm salvo is second to none. You'll routinely one-shot battlecruisers, and it'll be a rare battleship that needs four salvos to blap.

And this is without T2 guns.

Don't worry so much about the difference between a T1 and T2 Shield Boost Amp; you'll get a lot of boost from the Mael's defensive hull bonus as well.


My training path when I first started was this one, I went up to an arty hurricane, then I got an arty maelstrom. I tried using M4 autos on a maelstrom, but it was excessively painful, the maelstrom is just not fast enough and doesn't have any falloff bonuses to compensate for the short range of the autocannons, even for "close range" rats like angels. They take too long to get into range, if you are waiting for rats to come in range or have the time to wait for rats to get into range, you are probably doing it wrong.

Even T2 autocannons with barrage is deceptively mediocre. Not only does it rob you of your ability to choose damage type, but the dps is quite low, on my Machariel it's almost always a loss to use barrage until you hit excessive ranges and always a loss on non-explosive weak rats. The reason why the Machariel is so successful with autocannons is because it can go fast, especially a MWD Machariel. Burning at 1400m/s towards rats gets you in optimal very quickly coupled with the massive falloff bonus the hull gives.

The other benefit of artillery over autos is efficiency with faction ammo, you can very easily justify using faction ammo with artillery, and while faction ammo is still a plus on autocannons, many do not use it. Assuming both faction, the 1400mm mael starts outdpsing the 800mm mael at 23.4km, that's not very far.

Unless you are gung-ho on the projectile route and aspire to be in a Machariel, I'd skip this path and go with a Domi like the one I suggested earlier.
Jake Warbird
Republic Military School
Minmatar Republic
#80 - 2013-06-20 05:37:58 UTC
Tsukino Stareine wrote:
tech 2 purgers on a drake, really.

T2 rigs. No eft warrior should leave home without it.