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Dear CCP - Kill the launcher

First post
Author
Kaidan Maulerant
The Scope
Gallente Federation
#81 - 2013-06-16 23:43:59 UTC
As said before, removing the login screen is a huge loss for new player experience. I've written about it in other threads, the point is:

Bring the login screen back.

That's it. I don't have idea why would you change something as simple as login screen and introduce a launcher.
Ruze
Next Stage Initiative
#82 - 2013-06-16 23:58:27 UTC
Kaidan Maulerant wrote:
As said before, removing the login screen is a huge loss for new player experience. I've written about it in other threads, the point is:

Bring the login screen back.

That's it. I don't have idea why would you change something as simple as login screen and introduce a launcher.


The reason you don't have any idea on that, is probably cause you haven't really been listening to them from before the launcher was even launched.

They needed to change the way patching was handled, completely, and the old login screen didn't allow that to happen. The old launcher could have, but that still meant logging into the old launcher, then the login screen, before ever getting in the game. They couldn't release frequent patches because so many players just outright skipped the old launcher anyhow, and would come to these forums complaining because something got corrupt.

So they made the launcher. Single Sign On.

It also doesn't hurt that it played havoc on some of the more popular bot programs for a short time, and if they remove the .exe file, they can really neuter many of the bot programs out there.



It might just be my opinion, but I'd rather have frequent and reliable game updates than fewer patches that more often then not go corrupt and break the game.

AND ... they are going to have expansion-specific character select screens. CCP Explorer said as much in this very post.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Xen Solarus
Furious Destruction and Salvage
#83 - 2013-06-17 00:02:29 UTC
I also miss the login screen, with its awesome backdrop and epic music. Now its just the cold character selection screen. It was actually one of the things i loved to experience with the addition of new expansions. Can i assume it's just going to be nothing from now on?

Though i dont have a problem with the new launcher, i must say that switching between characters takes longer. Even when the client gives you the option of "restart" or "quit" after a safe-logout, restart doesn't do anything and has exactly the same function as quit. Also having more than one client now takes longer to start, as you have to rely on the single launcher to run them one at a time, whereas before you could open multiple clients with a simple double click of different shortcuts.

Though overall, its a definate improvement on patching speed!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Whim Aqayn
Ministry of War
Amarr Empire
#84 - 2013-06-17 00:04:16 UTC
Yep, get rid of the launcher and bring back the login screen.
Contract Mule
Doomheim
#85 - 2013-06-17 00:35:35 UTC
The launcher wasn't released for people to have a better time playing this game. The launcher was released so CCP could deliver patches to us in an easier manner (and it is).

I'm sure multiple account support will come very soon (Hopefully)
Angelhunter
Federal Navy Academy
Gallente Federation
#86 - 2013-06-17 00:39:31 UTC
Just wanted to add, i patch just fine going through the Exe file, so again i ask, why do we still have this POS launcher?


Kill the Launcher
Mara Rinn
Cosmic Goo Convertor
#87 - 2013-06-17 01:07:56 UTC  |  Edited by: Mara Rinn
How I would like the launcher to work:


  1. I launch EVE Online
  2. EVE launches: intro screen possibly showing one of the traditional "this promotion of our latest PLEX sale in an attempt to curb PLEX prices will show only once" ads
  3. over the animated & musical intro screen fades in to the account/character/settings UI
  4. I select the accounts I want to log in, which characters to use, which settings to use, window layout to use, click "Play"
  5. all the EVE clients launch, with characters already selected, with the settings I chose, with windows positioned as requested


The important bit at the beginning being that the animated intro screen is visible and audible the whole time, until I click "Play" at which point animation and music stop. The character & settings UI could be toggled in much the same way as the system info & route info panels in-game.

I like the basic idea of the launcher: log in at launch, the space simulator opens up with the character selected already.
EnslaverOfMinmatar
You gonna get aped
#88 - 2013-06-17 04:06:28 UTC
CCP Explorer wrote:
We are planning to revamp the character selection screen to become this intro in some form to the game.


Great.. which lvl 5 skill would you recommend when that'll happen?

Every EVE player must read this http://www.eveonline.com/background/potw/default.asp?cid=29-01-07

Alavaria Fera
GoonWaffe
#89 - 2013-06-17 05:05:13 UTC
Angelhunter wrote:
Just wanted to add, i patch just fine going through the Exe file, so again i ask, why do we still have this POS launcher?

Kill the Launcher

Soon they'll upgrade the exe file to no longer have that or something. So there'll be no old system.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Frostys Virpio
State War Academy
Caldari State
#90 - 2013-06-17 05:11:08 UTC
Alavaria Fera wrote:
Angelhunter wrote:
Just wanted to add, i patch just fine going through the Exe file, so again i ask, why do we still have this POS launcher?

Kill the Launcher

Soon they'll upgrade the exe file to no longer have that or something. So there'll be no old system.


They should even if it's only for the lulz.
Alavaria Fera
GoonWaffe
#91 - 2013-06-17 05:21:00 UTC
We wouldn't have these issues like "the launcher doesn't work but using the exefile connects just fine" if the exefile couldn't run without the launcher.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

BoBoZoBo
MGroup9
#92 - 2013-06-17 15:12:53 UTC  |  Edited by: BoBoZoBo
+1 For modifying it


There is no reason I should have to hit "PLAY" twice.
Just let me select the character, enter password.. "PLAY" and login, then I can quickly switch to the other toon and enter password and PLAY.

Having to go back to switch characters is a real pain in the @ss.

Primary Test Subject • SmackTalker Elite

Rear Admiral Barrington
17eme Chasseurs a Cheval
#93 - 2013-06-17 15:46:51 UTC
The launcher is horrible for switching characters on the same account, which is doubly stupid because the new dual training means people will have to do that more than they used to.
silens vesica
Corsair Cartel
#94 - 2013-06-17 16:05:46 UTC
Switching characters has always been pretty horrible, IMO.

The current form was pretty badly broken on release - should not have been released in that state, IMO. But now it runs fairly smoothly - for me at least.

Would prefer not to have to deal with the Launcher, but there are architeture and logistics reasons why it's a reasonable tool. There are other ways to do what it does, but frankly I think y'all would hate those much more than the Launcher as it is. I *would* like to see some work done on the human-factors aspects of the launcher - It's still pretty clunky, though I understand its presence.

Sorry folks - Software can do many things, but it cannot be all things to everyone. Rather thant trying to Lynch the Launcher, bend your efferts towards forcing CCP to spend some dev time on making it less clunky and maybe a bit more attractive.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Ranger 1
Ranger Corp
Vae. Victis.
#95 - 2013-06-17 16:27:22 UTC  |  Edited by: Ranger 1
Quote:
I don't understand


This one phrase in the OP pretty much sums up this thread.

silens vesica summed it up pretty nicely in the post above mine.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Pitrolo Orti
Doomheim
#96 - 2013-06-17 16:31:20 UTC
Hate the launcher!!!

Kill it!!!

Rabble Rabble Rabble!

Price is what you pay. Value is what you get.

Sarmatiko
#97 - 2013-06-17 16:39:43 UTC  |  Edited by: Sarmatiko
silens vesica wrote:
bend your efferts towards forcing CCP to spend some dev time on making it less clunky and maybe a bit more attractive.

And we will see results of those efforts when exactly? It's not a secret that summer is an hibernate AT/summer vacations period for CCP and EVE development. So we can carefully assume that next feature iterations for EVE launcher will come not earlier than in September\October.
If that is true, then I wonder, why new launcher was pushed so forcefully before Odyssey, causing negative public reaction, if it simply could have been waited until autumn time or Winter expansion? Ugh
Kitty Bear
Deep Core Mining Inc.
Caldari State
#98 - 2013-06-17 17:14:36 UTC
marVLs wrote:
I want 3 things with it:


2. Saving passwords




your second point is irrelevant as a comparison complaint
the old launcher/log in screen combo did not remember passwords either








old system
Launcher -> log in screen -> character selection

new system
Launcher -> character selection

the new system remembers different account names, just like the old one did
the new system allows for multiboxing, just like the old one did
the new system is more streamlined, and uses a torrent process for patching afaik
Jimmy Morane
Deep Core Mining Inc.
Caldari State
#99 - 2013-06-17 18:01:31 UTC
I was fortunate to join the game a few weeks before they rolled out the launcher. I can tell you that the old login screen really got me hooked. When I saw the new launcher I said what the hell is this? It's cheap looking, clunky, and all around been a nuisance since it's installation. To those that say it has a purpose for patching, fine, I will deal with it, but it's a shame that new players won't have that initial 'wow' moment when they login for the first time like I did. Sad
Sarmatiko
#100 - 2013-06-17 18:17:37 UTC  |  Edited by: Sarmatiko
Kitty Bear wrote:
the new system remembers different account names, just like the old one did

Remembering passwords is more useful for faster logins. And this was not implemented in supposedly "new" launcher.

Quote:
the new system allows for multiboxing, just like the old one did

Exefile also "allows for multiboxing" in the same primitive way like in new launcher. You can start as many eve instances as you like, and login manually in all of them.
This is not "multibox friendly". Check eve-mlp UI screenshot to understand what exactly people demand from multibox friendly game launcher (one-click-launch-all-accounts, save passwords, different preferences for each client/account instance etc)

Quote:
the new system is more streamlined, and uses a torrent process for patching afaik

No it's not. At least for now.
"New launcher" in a nutshell is basically zsync based Repair tool with Crome browser for UI and SSO for login.
People rised valid concern - why this launcher was forced now, if all new features will arrive only in unknown distant future? SSO mass test because Sisi feedback wasn't good enough?