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Player Features and Ideas Discussion

 
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Adding Pirate Faction Warfare to Faction Warfare

First post
Author
Bakuhz
Banana-Republic.
Shadow Cartel
#21 - 2013-06-17 00:36:14 UTC
bump

Currently working out details of the allied factions and allied pirate factions

and the currently missing pirate faction cross trainable ship.
will be back with more content soon

keep sending feedback and likes and get CCP's attention or this topic Pirate

https://zkillboard.com/character/584042527/

max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#22 - 2013-06-17 02:19:41 UTC
This is a really great idea. I'd love to fly with the cartel! Pirate

Lost in space

Ruze
Next Stage Initiative
#23 - 2013-06-17 02:27:53 UTC
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#24 - 2013-06-17 02:40:56 UTC
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


I love the idea of concord paying for ganking pirates. You wanna run with the pirate factions? Most of eve starts out by shooting pirates in asteroid belts for isk. Add players to the menu.

Lost in space

Ruze
Next Stage Initiative
#25 - 2013-06-17 03:18:30 UTC
max ericshaun wrote:
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


I love the idea of concord paying for ganking pirates. You wanna run with the pirate factions? Most of eve starts out by shooting pirates in asteroid belts for isk. Add players to the menu.


The tears.

"I want to be a pirate. But, I want to kill NPC good guys, not player good guys."

Sounds like hisec in reverse. The possibilities for disrupting other's gameplay are near endless with this. How do you justify complaining about getting killed by players if your a pirate, especially if you know that they get paid to do it?

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

DSpite Culhach
#26 - 2013-06-17 06:03:35 UTC
I'm trying to wrap my head around the concept.

I remember way back talking to a mate about the ability for players to ACTUALLY join both a Police Faction and official Pirate factions in order to have mini-wars in both hisec and lowsec as people get to shoot the other ala FW.

Is this what you are pointing at, or just - like someoene said already - inverse the high-low sec situation to allow the pirate players killing ... what? Actual police ships?

Sorry, sorta confused.

I apparently have no idea what I'm doing.

Kane Fenris
NWP
#27 - 2013-06-17 10:30:17 UTC
+1 strongly support idea of pirate factional warfare


you should be given more chices to realy attatch yourself do a certain non player faction if you want to.

the eve sandbox is kind of limited in that area you dont realy gain alot of things by supporting npc factions (what might be considered boring by many players) but "beeing booring" is just a symptom of bad gameplay system.
dont get me wrong i love eve but i feel it lacks of meaningfull rewards/choices in the npc department.
pirate FW would help that alot.
Loki Feiht
Warcrows
Sedition.
#28 - 2013-06-17 10:30:55 UTC
pirate facwar sounds great but personally i would implement it with only loyalties vs every other faction ie serpentis+angels vs every other faction, Hell you could even do a Sansha vs everyone, or just make anyone who joins -10

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

Bakuhz
Banana-Republic.
Shadow Cartel
#29 - 2013-06-17 14:08:07 UTC
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


yes but instead you will get PIRATED a.k.a. CONCORDED

Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell?

but yes offcourse its the same mechanic
but with pirate faction as the local law enforcement to protect the rookie system a bit

https://zkillboard.com/character/584042527/

Bakuhz
Banana-Republic.
Shadow Cartel
#30 - 2013-06-17 14:14:40 UTC
DSpite Culhach wrote:
I'm trying to wrap my head around the concept.

I remember way back talking to a mate about the ability for players to ACTUALLY join both a Police Faction and official Pirate factions in order to have mini-wars in both hisec and lowsec as people get to shoot the other ala FW.

Is this what you are pointing at, or just - like someoene said already - inverse the high-low sec situation to allow the pirate players killing ... what? Actual police ships?

Sorry, sorta confused.


it would indeed be a reversed system in the pirate rookie area.(pirate hi-Sec)
just to protect the youngsters from the older pilot's in some way.

by a pirate faction force as sort of a CONCORD.
all mechanics like bait cans, duels, etc all work like in hello kitty space.

there will be pirate factions allied to one another and some are enemies following the storylines of eve.
and ontop we have the current faction warfare system that fight eachother and the pirates aswell.
so there is a great option of cross interest fights.
lookign at it the pirates have to most enemies = most targets

https://zkillboard.com/character/584042527/

Bakuhz
Banana-Republic.
Shadow Cartel
#31 - 2013-06-17 14:21:53 UTC
Loki Feiht wrote:
pirate facwar sounds great but personally i would implement it with only loyalties vs every other faction ie serpentis+angels vs every other faction, Hell you could even do a Sansha vs everyone, or just make anyone who joins -10


as soon as you join a Pirate Faction you are considered an outlaw standing minimum should be -5 firt
you have to work for that -10 first earn it Pirate
then the lower you get the higher your pirate facitional standing becomes and unlocks lvl 1 to 5 agents.

remember the pirate hi-Sec will onyl hold lvl 1 and 2's
for lvl 3 to 5 you need to go atleast Low-Sec to gain missions of lvl 3 and up.

to make the reward better make it so that only from lvl 3 agents you will earn LP along the ISK.
this way the good stuff only comes from the brave pirates and not the wanna bee's

https://zkillboard.com/character/584042527/

Tchulen
Trumpets and Bookmarks
#32 - 2013-06-17 14:54:36 UTC
Whilst I wouldn't have anything to do with this with any of my current characters I do think your idea has legs. I remember thinking when I'd only been playing for a while that I'd love to "join" one of the pirate factions.

Hell, I might even create a new char specially for this if CCP ever implement it.

+1
Lloyd Roses
Artificial Memories
#33 - 2013-06-17 15:07:07 UTC
I really like the sound of fighting for XXX's space.

A noobsystem for pirates should fit in any end-system of a pipe in that region, give it an official stargate and a strong pirate presence to at least make camping people in there a 'big' action.

I also want to occupy bordering lowsec and have those sentryguns ignore the local affiliated pirates and piratesses. Controlling space comes down to controling the roads :)
Malcanis
Vanishing Point.
The Initiative.
#34 - 2013-06-17 15:10:20 UTC
Pirate FacWar sounds keen, but it's going to be a 0.0 thing, and joining a pirate faction is going to have to have to some pretty horrible consequences for your empire and CONCORD standings.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bakuhz
Banana-Republic.
Shadow Cartel
#35 - 2013-06-17 15:44:11 UTC
Malcanis wrote:
Pirate FacWar sounds keen, but it's going to be a 0.0 thing, and joining a pirate faction is going to have to have to some pretty horrible consequences for your empire and CONCORD standings.


think the seeding to low sec would open the doors of faction warfare with pirates in it to a wide public.
using 0.0 npc space is allready existing but i dont see an issue of mixing that with factional warfare
and seeding more agents and stations around the deep low-sec systems

https://zkillboard.com/character/584042527/

Ruze
Next Stage Initiative
#36 - 2013-06-17 16:13:14 UTC
Bakuhz wrote:
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


yes but instead you will get PIRATED a.k.a. CONCORDED

Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell?

but yes offcourse its the same mechanic
but with pirate faction as the local law enforcement to protect the rookie system a bit



That's a mistaken method of thinking, though. Ganking doesn't mean pirate.

Ganking is ambush. It's smart play. It's winning fights for a strategic purpose.

Pirating is, by nature, attacking others for the sake of stealing what they have.

In this case of attacking pirates, it would be more like a privateer, or authority sponsored piracy.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Bakuhz
Banana-Republic.
Shadow Cartel
#37 - 2013-06-17 16:16:10 UTC
Ruze wrote:
Bakuhz wrote:
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


yes but instead you will get PIRATED a.k.a. CONCORDED

Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell?

but yes offcourse its the same mechanic
but with pirate faction as the local law enforcement to protect the rookie system a bit



That's a mistaken method of thinking, though. Ganking doesn't mean pirate.

Ganking is ambush. It's smart play. It's winning fights for a strategic purpose.

Pirating is, by nature, attacking others for the sake of stealing what they have.

In this case of attacking pirates, it would be more like a privateer, or authority sponsored piracy.


all political names stating the same thing Pirate we call it YARR!!! Pirate

https://zkillboard.com/character/584042527/

Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#38 - 2013-06-17 23:58:51 UTC
Ruze wrote:
Bakuhz wrote:
Ruze wrote:
Bakuhz wrote:
Grunnax Aurelius wrote:
Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!

+1 Here

For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?


it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing.


Hold up.

Being serious here.

We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts.

Just saying. It had better be possible, or this is no deal.

And CONCORD should PAY us for it!!!!


yes but instead you will get PIRATED a.k.a. CONCORDED

Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell?

but yes offcourse its the same mechanic
but with pirate faction as the local law enforcement to protect the rookie system a bit



That's a mistaken method of thinking, though. Ganking doesn't mean pirate.

Ganking is ambush. It's smart play. It's winning fights for a strategic purpose.

Pirating is, by nature, attacking others for the sake of stealing what they have.

In this case of attacking pirates, it would be more like a privateer, or authority sponsored piracy.


It's a Cool Story Bro, but it needs more Dragons!!!

SO what your saying is your a pathetic wanabe pirate?

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Melek D'Ivri
Illuminated Overwatch Group
#39 - 2013-06-18 00:03:45 UTC
I am quite certain the Blood Raiders would have a pilot.

If they won't have me then the Angels most certainly would!
Bakuhz
Banana-Republic.
Shadow Cartel
#40 - 2013-06-18 07:31:24 UTC
Melek D'Ivri wrote:
I am quite certain the Blood Raiders would have a pilot.

If they won't have me then the Angels most certainly would!


so many choices you could make great enhancement to the game as a whole

https://zkillboard.com/character/584042527/