These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Odyssey Feedback

First post
Author
Captain Nares
O3 Corporation
#681 - 2013-06-15 15:24:57 UTC
Please make your "dynamic transitions" effect optional as any other visual effects.

Because:

a) me and some other persons don't want to see it.

b) when you see it 50 times/hour, you go mad.

Same thing with scanner overlay, but since it doesn't have going through the pipe visual effect, it doesn't annoy that much.
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#682 - 2013-06-15 16:54:21 UTC  |  Edited by: Erufen Rito
For a patch that is being promoted as an exploration expansion, you guys seem to have forgotten a very important part of exploration. Wormholes.

What the hell guys? We don't have the pretty, updated nebulae, and the anoms are mostly the same. Sure, the zooming into the wormhole effect is a much nicer transition than the loading bar, but once you load on the other side, you can see the dated, jagged space.

I know you don't care much about wormhole dwellers, but let me tell ya, I have found at least 20 holes in the 3 or so days I dedicated to go hisec exploring, and it was such a massive letdown to see the dated nebulae. I can only imagine the shock of a 6 month old player, jumping into an evidently old and out of date environment, after being used to the prettiness of Kspace.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Bloodpetal
Tir Capital Management Group
#683 - 2013-06-15 17:51:34 UTC
RubyPorto wrote:
The new location of the Unrent Office button is not super.

Putting that kind of button right in the middle of everything else that you click on constantly is a poor design choice because it gets clicked on, and then it's not a long stretch to accidentally hit return to clear the unexpected popup.

Hasn't happened to me yet, but it seems inevitable.


I closed an office the other day and DIDN"T EVEN REALIZE IT.

And I almost did it again just now.

It's not only that it's not an optimal location, it is the default button and tabbable. So if you hit the wrong key combinations it comes up asking "Are you sure you want to close this office!"

Please fix this ASAP so I don't close my offices anymore because of poor UI design :(

Where I am.

Penny Ibramovic
Wormhole Engineers
#684 - 2013-06-15 18:47:41 UTC
The old radial menu didn't make me expect much for the new one, but it is really nice. Smooth, functional, pretty much unintrusive. This is excellent work.

If I may make one suggestion, it would be not to snap the pointer back to the centre of the menu after making a selection. Although I see why it is done, to bring the mouse back to where it was, but it means your mouse hand and the pointer are now out of relative position to each other, adding another step to pick up the mouse and replace it.

It could perhaps be an option to snap the mouse to centre or leave it where it ended after selection.
Roger Adama Adama
Turtles Win
#685 - 2013-06-16 03:53:59 UTC  |  Edited by: Roger Adama Adama
I just recently bought EVE on Steam sale. I read your Sensor Overlay article before playing and thought, this is great feature, I will be an explorer 100%. So began my Exploration as a new player.

First I want to start by saying, I think its great way to find exploration points for me. I don't know what it was like beforehand but I think the way its set up is great, but it needs work yet, I felt the need to give feedback so you can maybe add a few things that would make exploration more enjoyable.

As you can probably guess, I found out starting off with exploration as a means to make money full time shortley ended as I began to realize that in a five system radius there was only around 1 data site to be found every few hours. I would like to see this changed to somehow to make it more comparable to other carrers?

I found myself arriving too late to some of them after spending around 10-20 mins trying to find some of these valuable data sites. Its a long time to invest into something with little reward comparable to mining. I found you have to be the first one there also or the 20 mins or so you spent finding that data site is all been wasted.

I guess the wasted time with no reward can be said also for wormholes too, I found myself spending way too much time tracking K162 wormholes and had no reward for it (10-20 mins each). So the payout after about a week so far has been around 3 million ISK with many hours invested time looking for data sites (did not see any relic sites).

I would have liked to have recieved a reward somewhat comparable to mining, so I actually very rarely scan for signatures anymore now because the time doesnt equal the reward. I can mine scordite for around 29k a minute with my venture and it pays about 1 million ISK a load for a full 30 mins of mining.

I guess maybe if it was atleast 6-10 million a data or relic site find at the current rate of finding the sites, it would be worth it to me because of the many wormholes and combat sites, or getting to them late, that took 20 mins each time.

I guess thats all I had to say about the system. I think the scaning itself is fun, but basicly I think the reward has to be higher for doing it, so that it would be a comparable alternative to mining or even atleast half of that, I would propose either a increase in data and relic sites found or alternativly have the rewards increased for the current rate of finding these sites?

My two cents feedback as a new player. Thanks for listening.

Edit: Just wanted to ask if maybe a feature that would let you remember the locations as green and already scanned and saved into the overlay so every time you dock or zone back and forth it doesnt have to be scaned to find again? (ie. like when JXE-456 has been scanned, maybe every time you re-enter the system it shows up on scanner as scanned already)
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#686 - 2013-06-16 05:11:46 UTC
Maul555 wrote:
*snip*

Eve is constantly being worked on. I expect that eve will slowly use more memory and processing power over time. This is a good thing, not a bad thing.
I want whatever you are smoking.

Using up additional system resources for the sake of burning clock cycles is nonsense.

If CCP were to make EVE more amazing in some unknown way and additional PC resources were required to make that happen, then that is generally understood as the "cost" of software upgrades. Otherwise, CCP should be constantly striving to make their code more efficient. After all, it is in CCP's best interest to enable as many long-term subscribers (who may not have bleeding edge hardware) as possible w/in certain parameters.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Fon SaiHoc
Aliastra
Gallente Federation
#687 - 2013-06-16 09:36:09 UTC  |  Edited by: Fon SaiHoc
Roger Adama Adama wrote:
I just recently bought EVE on Steam sale. I read your Sensor Overlay article before playing and thought, this is great feature, I will be an explorer 100%. So began my Exploration as a new player.

First I want to start by saying, I think its great way to find exploration points for me. I don't know what it was like beforehand but I think the way its set up is great, but it needs work yet, I felt the need to give feedback so you can maybe add a few things that would make exploration more enjoyable.

... as a means to make money full time shortley ended as I began to realize that in a five system radius there was only around 1 data site to be found every few hours. I would like to see this changed to somehow to make it more comparable to other carrers?

I found myself arriving too late to some of them after spending around 10-20 mins trying to find some of these valuable data sites. Its a long time to invest into something with little reward comparable to mining. I found you have to be the first one there also or the 20 mins or so you spent finding that data site is all been wasted.

I guess the wasted time with no reward can be said also for wormholes too, I found myself spending way too much time tracking K162 wormholes and had no reward for it (10-20 mins each). So the payout after about a week so far has been around 3 million ISK with many hours invested time looking for data sites (did not see any relic sites).

I would have liked to have recieved a reward somewhat comparable to mining, ...


And i stopped reading there.... try running missions, thats really your thing.

With the old system you would not even consider being an explorer, because the old system was not semi-automatic as this one is, and even so you complain about making too much effort and receiving few rewards...

CCP, this will be the future form now on, mission runners complaining about effort and rewards... one day you will have to turn the scanning system from semi-automatic into.... automatic.

this is my two cents a few hours before my accounts expire.

o7
Fon

PS - fellow capsuller Roger Adama, you are not doing anything wrong.
But exploration should be for explorers, the ones who enjoy the thrill of exploration, not for the ones who hate it and simply care for shiny rewards. It was CCP who messed up, not you.
seth Hendar
I love you miners
#688 - 2013-06-16 11:38:35 UTC
Fon SaiHoc wrote:
Roger Adama Adama wrote:
I just recently bought EVE on Steam sale. I read your Sensor Overlay article before playing and thought, this is great feature, I will be an explorer 100%. So began my Exploration as a new player.

First I want to start by saying, I think its great way to find exploration points for me. I don't know what it was like beforehand but I think the way its set up is great, but it needs work yet, I felt the need to give feedback so you can maybe add a few things that would make exploration more enjoyable.

... as a means to make money full time shortley ended as I began to realize that in a five system radius there was only around 1 data site to be found every few hours. I would like to see this changed to somehow to make it more comparable to other carrers?

I found myself arriving too late to some of them after spending around 10-20 mins trying to find some of these valuable data sites. Its a long time to invest into something with little reward comparable to mining. I found you have to be the first one there also or the 20 mins or so you spent finding that data site is all been wasted.

I guess the wasted time with no reward can be said also for wormholes too, I found myself spending way too much time tracking K162 wormholes and had no reward for it (10-20 mins each). So the payout after about a week so far has been around 3 million ISK with many hours invested time looking for data sites (did not see any relic sites).

I would have liked to have recieved a reward somewhat comparable to mining, ...


And i stopped reading there.... try running missions, thats really your thing.

With the old system you would not even consider being an explorer, because the old system was not semi-automatic as this one is, and even so you complain about making too much effort and receiving few rewards...

CCP, this will be the future form now on, mission runners complaining about effort and rewards... one day you will have to turn the scanning system from semi-automatic into.... automatic.

this is my two cents a few hours before my accounts expire.

o7
Fon

PS - fellow capsuller Roger Adama, you are not doing anything wrong.
But exploration should be for explorers, the ones who enjoy the thrill of exploration, not for the ones who hate it and simply care for shiny rewards. It was CCP who messed up, not you.

this.

before update, you needed real commitment to be able to enjoy the fruits of exploration.

you needed skills, you needed a certain level of knowledge of the game.

now, any 1 day od toon can do it, this is clearly broken.

it seems the only thing you did ith your exploration update, is to remove exploration from the game.

or maybe by "exploration" you meant "find all the bugs" then yes, full success.....
DexterShark
Trask Industries
#689 - 2013-06-16 13:38:54 UTC
So, in a patch soon there's going to be a tick box to turn off the initial sweep for signatures and anomalies everytime you enter a system, right? And the noise, the noise! DUUUURH DUUURRH BEEP BEEP DUUURRRRRHHHHHH everytime I enter system.

There will be a option to disable that automatic sweep right? Say, in the scanner window, or on the HUD options. "Disable Auto Scanner". So that it only activates when I want that information, right?

Right?
seth Hendar
I love you miners
#690 - 2013-06-16 13:42:47 UTC
DexterShark wrote:
So, in a patch soon there's going to be a tick box to turn off the initial sweep for signatures and anomalies everytime you enter a system, right? And the noise, the noise! DUUUURH DUUURRH BEEP BEEP DUUURRRRRHHHHHH everytime I enter system.

There will be a option to disable that automatic sweep right? Say, in the scanner window, or on the HUD options. "Disable Auto Scanner". So that it only activates when I want that information, right?

Right?

i hope so, i don't need this overlay swwep when i am hunting a tgt or when we drop someone, for me disabling the overlay should disable it completely
DexterShark
Trask Industries
#691 - 2013-06-16 13:48:05 UTC  |  Edited by: DexterShark
To be clear - I 100% like the exploration sweep feature and support it's introduction.

However, it's like the Market screen popping up when I enter system "These are the items available in system! Check them out whoop!" or your contracts screen opening up and being all like "Bro, check out these contracts in here!".

Everytime I enter system, I don't want to browse the market, I don't want to see what anomalies are present I don't want to see what contracts are available. I want to do the task I came in to do - whatever that task is - and I'll access the relevant information for that task as I need it.
Fon SaiHoc
Aliastra
Gallente Federation
#692 - 2013-06-16 16:14:50 UTC
DexterShark wrote:
To be clear - I 100% like the exploration sweep feature and support it's introduction.

However, it's like the Market screen popping up when I enter system "These are the items available in system! Check them out whoop!" or your contracts screen opening up and being all like "Bro, check out these contracts in here!".

Everytime I enter system, I don't want to browse the market, I don't want to see what anomalies are present I don't want to see what contracts are available. I want to do the task I came in to do - whatever that task is - and I'll access the relevant information for that task as I need it.


Yes but it cant be compared... the market is not exploration... there is no board in space when you enter a system showing "THESE ARE THE HIDDEN THINGS IN THIS SYSTEM: .... "

It doesnt make any freaking sense, its no exploration at all, its just another easy semi-automatic thing that you can choose to do or not.

Even the simplest trading requires now more clicks and attention than that semi-automatic thing which was brought to replace exploration...

o7
Fon
Chaibat
Amarr Cosa Nostra
#693 - 2013-06-16 16:23:10 UTC  |  Edited by: Chaibat
@Devs,

Perhaps it might be a good idea to make an appearance and respond to the less hysterical gripes? Some of them are (IMHO) important and legitimate. Even if it's just to list the complaints and let us know you are aware of them and thinking about them.

Please put the exploration back in exploration and don't broadcast when and where to drop probes. Everything else is acceptable (again IMHO) and the minigame is a big improvement.
Oraac Ensor
#694 - 2013-06-16 17:47:09 UTC
Just in case it hasn't been said enough: please put back the log off button.
Penny Ibramovic
Wormhole Engineers
#695 - 2013-06-16 20:18:11 UTC
DexterShark wrote:
To be clear - I 100% like the exploration sweep feature and support it's introduction.


I don't. It completely undermines w-space life.

Unknown space is meant to hold the unknown. By showing all the signatures in the system upon every system transition there is no sense of exploration at all. Having new signatures pop up automatically also denies being able to surprise any capsuleer who previously griped about having to update d-scan occasionally. They can now just see that a new wormhole has appeared.

Have you ever jumped to a null-sec system and seen all the ratting/mining carebears hide in a tower until you've gone? They use local for that purpose.

W-spacers used to hide when d-scan showed ships, probes. Now they'll hide when a new signature appears. The discovery scanner is the antithesis to the information denial that defines w-space life. It needs to be disabled, at least for w-space systems.
Fon SaiHoc
Aliastra
Gallente Federation
#696 - 2013-06-16 21:03:32 UTC
Penny Ibramovic wrote:
DexterShark wrote:
To be clear - I 100% like the exploration sweep feature and support it's introduction.


I don't. It completely undermines w-space life.

Unknown space is meant to hold the unknown. ....


Agree 100%
Chaibat
Amarr Cosa Nostra
#697 - 2013-06-16 22:49:42 UTC
Fon SaiHoc wrote:
Penny Ibramovic wrote:
DexterShark wrote:
To be clear - I 100% like the exploration sweep feature and support it's introduction.


I don't. It completely undermines w-space life.

Unknown space is meant to hold the unknown. ....


Agree 100%


Sweeping for anoms is OK, though. They've always been easy to find. However, I do hope they allow it to be turned off.
pmchem
Brutor Tribe
Minmatar Republic
#698 - 2013-06-16 23:01:06 UTC
Too much ice in highsec, nerf it further please. :)

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

seth Hendar
I love you miners
#699 - 2013-06-17 06:40:19 UTC
pmchem wrote:
Too much ice in highsec, nerf it further please. :)

obvious troll is obviousBig smile
RoAnnon
Republic University
Minmatar Republic
#700 - 2013-06-17 20:47:55 UTC
Oraac Ensor wrote:
Just in case it hasn't been said enough: please put back the log off button.


Um, you mean the Undock button?

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet