These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Increase freighter HP/EHP.

Author
Merge 9
Caldari Provisions
Caldari State
#1 - 2013-06-16 12:41:28 UTC
Just been suicide ganked fair enough it's part of the game, but 2 brutix and a bunch of catalysts to do it is taking the ****.

It basically means it's worth ganking every freighter no matter what's in it if they fly through a 0.5 which seems very unbalanced.

The only solution i can think of at the moment is to give freighters more Hit Points, i don't want them to be invulnerable to suicide ganks but they shouldn't be that cheap to kill.

If anyone has a better solution that isn't a troll please add it to the thread.

Cheers.
Destination SkillQueue
Doomheim
#2 - 2013-06-16 13:26:32 UTC
Got a link to the killmail? Without that it's hard to say much about this, since it sounds like a person complaining he got killed and would like CCP to make changes to the game to stop it from happening in the future. On it's own I'd say cheap ships killing more expensive ships isn't a problem in itself and certainly not when a group of them was required to succesfully pull it off.
Rroff
Antagonistic Tendencies
#3 - 2013-06-16 13:43:28 UTC  |  Edited by: Rroff
I kind of sympathise to a degree, from the perspective of a casual observer it would seem increasingly like flying a freighter or JF through any of the main trade pipes is becoming something like russian roulette, not sure increasing the EHP would do much tho as there doesn't seem to be any short supply of gank catalyst alts.

I think the main thing I find unbalanced about it is the fact that it can be done with an entirely disposable, low skilled, character with very little investment and thats kind of contrary to the theme of the game.
Alvatore DiMarco
Capricious Endeavours Ltd
#4 - 2013-06-16 14:21:43 UTC
I wonder why anyone flies freighters anymore. Fozzie, please do hurry up and whip out that Industrial Ship Tiericide.
Adunh Slavy
#5 - 2013-06-16 15:36:55 UTC
Yep, freighters are too cheap to kill

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Drake Doe
88Th Tax Haven
#6 - 2013-06-16 18:33:08 UTC
As long as the mineral cost goes up too

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Klymer
Hedion University
Amarr Empire
#7 - 2013-06-16 19:18:08 UTC
Merge 9 wrote:
Just been suicide ganked ............ but 2 brutix and a bunch of catalysts to do it is taking the ****.


Is this your km? 31 ships isn't exactly a small group.

EVE is an MMO and massively multiplayer fleets are always going to have an edge due to sheer numbers. You could double the ehp of freighters and they would just bring more people.
Morrigan LeSante
Perkone
Caldari State
#8 - 2013-06-16 19:26:50 UTC
Klymer wrote:
Merge 9 wrote:
Just been suicide ganked ............ but 2 brutix and a bunch of catalysts to do it is taking the ****.


Is this your km? 31 ships isn't exactly a small group.

EVE is an MMO and massively multiplayer fleets are always going to have an edge due to sheer numbers. You could double the ehp of freighters and they would just bring more people.




They would, but if they needed more, the "buffer" zone before it was profitable would increase too, thus a deterrent. I assume, at least, that is the unspoken point.
Allandri
Liandri Industrial
#9 - 2013-06-16 21:00:28 UTC
One low slot would do wonders, but if you refuse to fit a DCII and decide to put in a cargohold expander it is your own damn fault
Commander Ash McCloud
The New Eden People's Front
#10 - 2013-06-16 21:09:48 UTC
Problem with a low slot is that some freighters would be able to carry a packaged carrier or dreadnought.
Allandri
Liandri Industrial
#11 - 2013-06-16 21:53:11 UTC
Commander Ash McCloud wrote:
Problem with a low slot is that some freighters would be able to carry a packaged carrier or dreadnought.


But they would also still have the exact same EHP as before. They are asking to be a nice juicy killmail if they do that
Scatim Helicon
State War Academy
Caldari State
#12 - 2013-06-16 22:07:37 UTC
Dear CCP I died and it isn't fair only other people are supposed to die in this game please buff me and/or nerf everyone else.

Every time you post a WiS thread, Hilmar strangles a kitten.

Sixx Spades
Republic Military School
Minmatar Republic
#13 - 2013-06-16 22:08:09 UTC
What a new and absolutely unique idea! Beyond that, you should also remove the collision box to avoid those pesky bumpers. Cool

Using a weapon as a deterrent in a diplomatic situation is only viable when you have proven that you have deployed it in the past and are willing to use it in the future.

Bakuhz
Banana-Republic.
Shadow Cartel
#14 - 2013-06-16 22:09:07 UTC
looking at that linked killmail ill axpect the 2 ships inside it were insanely expensive fitted and thsoe moduels showed op on the scanner and made the gankers eyes go blinky.

other then that usually freighters get ganked when they haul over 4 bil. in collateral really so.

https://zkillboard.com/character/584042527/

Sixx Spades
Republic Military School
Minmatar Republic
#15 - 2013-06-16 22:09:22 UTC
Also, CONCORD should kill people that lock up freighters at all. They're just too soft on those gosh darn criminals.

Using a weapon as a deterrent in a diplomatic situation is only viable when you have proven that you have deployed it in the past and are willing to use it in the future.

Gaara's sniper
MLG1337420BlazeIt360TitanNoScopeCorporationSWAG
#16 - 2013-06-16 22:17:28 UTC
i completely agree! When i tried to loot a yellow wreck, i got pointed by a dramiel and couldn't warp off! I can't even fight back.
Adding drone bay with low slots would be nice.
Powers Sa
#17 - 2013-06-16 22:54:54 UTC  |  Edited by: Powers Sa
Each major patch nerfs freighter ganking little by little. The fact that people are still doing it is somewhat amazing despite all of the obstacles placed in their way. You should be honored that someone took time out of their day to overcome all of the barriers put in place by CCP, to kill you.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Commander Ash McCloud
The New Eden People's Front
#18 - 2013-06-17 06:08:47 UTC
Allandri wrote:
Commander Ash McCloud wrote:
Problem with a low slot is that some freighters would be able to carry a packaged carrier or dreadnought.


But they would also still have the exact same EHP as before. They are asking to be a nice juicy killmail if they do that


I'm all for juicy killmails but the biggest problem would be all the carriers and dreadnoughts getting shipped into high sec.
Maximus Andendare
Stimulus
Rote Kapelle
#19 - 2013-06-17 16:38:40 UTC
Commander Ash McCloud wrote:
Allandri wrote:
Commander Ash McCloud wrote:
Problem with a low slot is that some freighters would be able to carry a packaged carrier or dreadnought.


But they would also still have the exact same EHP as before. They are asking to be a nice juicy killmail if they do that


I'm all for juicy killmails but the biggest problem would be all the carriers and dreadnoughts getting shipped into high sec.
I've seen this argument used before, but nobody has been able to articulate why this is necessarily a bad thing. Aside from the obvious risk of suicide gank for carrying a 1-2b+ ship in your hold, what does it matter that Dreads or Carriers could be shipped around? It's not like they could get used in highsec, so I really don't see the harm. And if they can get sold in some highsec market, then the issue is still flying that super expensive cargo out of the trade hub and *not* being ganked until you get to low/null.

Enter grid and you're already dead, destined to be reborn and fight another day.

>> Play Eve Online FREE! Join today for exclusive bonuses! <<

De'Veldrin
Republic University
Minmatar Republic
#20 - 2013-06-17 17:13:50 UTC
Maximus Andendare wrote:
Commander Ash McCloud wrote:
Allandri wrote:
Commander Ash McCloud wrote:
Problem with a low slot is that some freighters would be able to carry a packaged carrier or dreadnought.


But they would also still have the exact same EHP as before. They are asking to be a nice juicy killmail if they do that


I'm all for juicy killmails but the biggest problem would be all the carriers and dreadnoughts getting shipped into high sec.
I've seen this argument used before, but nobody has been able to articulate why this is necessarily a bad thing. Aside from the obvious risk of suicide gank for carrying a 1-2b+ ship in your hold, what does it matter that Dreads or Carriers could be shipped around? It's not like they could get used in highsec, so I really don't see the harm. And if they can get sold in some highsec market, then the issue is still flying that super expensive cargo out of the trade hub and *not* being ganked until you get to low/null.


The issue (not so much with dreads) but with carriers at least is that there are certain level 4 missions that don't have acceleration gates, and would thus be able to be completed with carriers. Damsel in Distress comes to mind, but I know there are others. This would make farming those missions ridiculously lucrative in terms of ISK per hour.

Although I probably wouldn't mind dreads in highsec, to be honest. It's the only thing that would make grinding a POS down there bearable.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

12Next page