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EVE Fiction

 
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EvE film

Author
Shivanthar
#1 - 2013-06-12 11:32:13 UTC  |  Edited by: Shivanthar
I knew this was brought to attention before, but I want to make another body count for this.

Yesterday, with other 10 colleague from my company, we went to Star Trek: Into the Darkness. The film was good, but as far as the "space battle experience" is concerned, it GREATLY FAILED. Hack, Uss Enterprise didn't shoot even once! Forcing ship to leave warp, "warp core", "system core", "warping", "stabilizers", "phase lasers", "torpedoes" ... I forgot the count of those words during the show.

If Eve were brought to cinema with great fleet fights and effects (battle of caldari prime for example and neighbor systems), I am pretty sure it would make a pretty epic space battle film (which we couldn't experience for last decade or even before then...)

All my friends agreed that star trek was a great film (I know the sequel btw), we also agreed that it lacks combat scenes. At most, two or three persuits, which is one-sided shooting...

_Half _the lies they tell about me **aren't **true.

Niko medes
Freeman Technologies
#2 - 2013-06-13 13:55:10 UTC
The scale of the fights seen and experienced in EVE Online I'm not entirely sure cinema could portray correctly.

I mean think about it.. Titans are HUGE and thats a massive understatement. The crew size of that ship alone is the population of a city. How could a movie properly portray that to an audience that has never seen or probably heard of EVE Online before?

Now with that, I don't think its impossible to create a movie about EVE Online. A great director can take the world and really run with it. I just think it'd have to be about a more intimate side of the story (like the conflict mortal humans have with capsuleers) instead of just one immensely huge battle of thousands of capsuleers and millions of mortal crew members.

Shivanthar
#3 - 2013-06-13 14:32:35 UTC  |  Edited by: Shivanthar
Yep, your points are great and absolutely valid. By the time I was writing my post, I also thought that the crew members would be a trouble for the film maker.
On the contrary, instead of focusing how it cannot be done, let's focus on how it can be done. A space battle film's crew scope can easily be limited with bridges (if the ship is operated more than 1-2 pilot(s)). Not every ships' every crew in starwars was plotted, for example. This thinking can extend itself to all ships in the battlefield in a possible eve world.
On the story side, I gave an example about battle of caldari prime, but it can be anything. You can write scenario (or books) about every single expansion out there. Then, (again, star wars story example) most exciting & key parts can be brought in front of camera, and then so on and on...

In summary, there are lot's of fun elements in eve and its story, should its potential is exploited well. Just brain-storming. Because I really think there is a great value for filming.

_Half _the lies they tell about me **aren't **true.

Telegram Sam
Sebiestor Tribe
Minmatar Republic
#4 - 2013-06-13 16:14:06 UTC
I think it could work. If I were doing it....Smile

-The story would focus on individual capsuleers, rather than alliances that would have large blob fleets. At least for the first film, while you're introducing the New Eden milieu and its concepts. (High sec, low sec, the null sec wild frontier. Capsule-controlled ships, cloning, transneural burning. Capsuleers as powerful freebooting entrepreneurs).

-The battles would be between small gangs, maybe with BCs or smaller. The hunting-and-being-hunted aspect of EVE combat could be pretty interesting in a film. Kind of like in the old submarine warfare films. Dscanning, combat probes, warping to optimal weapon range, etc.

-Combat scenes could be shown from the pod goo pilots' perspectives. I.e. camera drones views, HUD overlays sometimes when they would be useful to tell the story, or just visually interesting. Dialogue would be between pilots, not between crew members.

-Crews would get about as much attention as they do in the game-- not much. Could be seen board the ship before launch, a few brief scenes of them operating the guts of the ship during combat. But the real focus being the pod pilot, to give the impression that the crew are just hardly-remembered expendables. EVE is dark, after all. Smile

After Film One introduces the audience to the general EVE concepts, Film Two could start introducing the racial factions and other backstory. And maybe null sec alliance wars and giant fleet battles.

Anyway, I think an EVE movie could be really, really good. There's a lot of material there for a great film. I'd hope it would be more like Blade Runner (with those kind of heavy atmospherics) than like Star Trek or Star Wars.
Silivar Karkun
Doomheim
#5 - 2013-06-13 18:51:35 UTC
"Clear Skies" that's it
Shivanthar
#6 - 2013-06-13 21:22:42 UTC  |  Edited by: Shivanthar
Silivar Karkun wrote:
"Clear Skies" that's it


Yep, a great example, that is. I watched that one and I can tell I really enjoyed it. Exactly! I forgot to mention it here, but yes. It is a good example of how the game could be "storized". If you understand what I mean.

_Half _the lies they tell about me **aren't **true.

RAIN Arthie
The Scope
Gallente Federation
#7 - 2013-06-15 18:20:58 UTC
If they could capture the fights in eve and put them in the big screen in movie fashion you know there would be somone in fleet, drunk shooting fireworks at the station. A person messing around in fleet shooting another member. A person rage quiting. Someone saying they are to poor to fight.
Candasartan Ritch
arctic Combat elite
#8 - 2013-06-15 20:44:53 UTC
Filmatizing EvE Online will demand resources that are out of this dimension.

And I would like to explain why...
Have you ever seen a movie that are based on i.e a book and thought "That's it??" - EvE is too big and massive when it comes to all the stories. Sure you could make a movie out of each event that have happened in the game, but still that would not be enough to cover it.

However, to take it to a different angle..
Series

A great way to cover it all and you can even "milk" it for what it's worth, I would propably watch it till the end.

A very good example would be The story of Lord Hedge Part 1
I bet there's alot more out there, but this one really got me into it.

To narrow it down more and to add a base layout for a good start of a series:

A young clone is made - Decides for either Management / Warfare or both - Have a hard time and meets alot of obstacles - Struggles with flashbacks from past clones <- and from there the character in the series evolves.

And to add the little extra, We, the players, will have something to say in the series in form of forumpolls and suggestions.

My 10 cent

Yours
Ritch