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Eliminate Local Chat

First post
Author
Unsuccessful At Everything
The Troll Bridge
#41 - 2013-06-14 20:41:18 UTC
I want CCP to break local again like they did a little while ago. It was fun having people remain in local while they were logged off or simply passed through system.

I was able to AFK camp 7 systems while I was logged off and asleep.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Oxandrolone
Center for Advanced Studies
Gallente Federation
#42 - 2013-06-14 20:45:12 UTC
+1 remove local
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#43 - 2013-06-15 06:25:11 UTC
Jenn aSide wrote:
Infinity Ziona wrote:
Jenn aSide wrote:
brinelan wrote:
This again?


Stupidity is better than a zombie, because you can at least shoot a zombie in the head and kill it lol.

Big smile

The remove local people make the same mistakes all the "simple change" people make ie they don't take into account all the surrounding issues. No local works in wormholes because there are no gates and you can't cyno in other ships (unlike in null and low sec), you HAVE to enter a wormhole via a wormhole entrance. If wormholes had gates and allowed cynos they'd be impossible to live in.

Yet these brilliant people think removing local is an easy and sensible answer. Just goes to show that not everyone who can turn on a computer is "smart".

A wormhole is a gate, just different graphic. Not quite sure what local and cynos and even non collasping gates have to do with local. Please explain how they relate and your doomsday scenario of removing local ruining null sec.


It's hard to believe people are actually this dense. Who in their right mind would do an anomaly (for example) in a null system with no local where a neutral can jump in, decloak and re-cloak really quickly and simply warp to your anom and point you then 5 seconds later cyno in 20 of his closest friends...all without needing to use a single san probe to find the 1st entrance.

You simply have to be daft to not understand that EVE's wormholes work because CCP built them from the ground up to work without automatic local.


Let me astound you with a little know and understood fact. You're not supposed to be safe in null, you're not supposed to be running anoms like youre in a 1.0 system.

Besides that youre forgetting:

1. Youre in an alliance obviously. Counterdrop them.
2. Youre in an alliance, if you cant protect your important systems from infiltration you should die.
3. Drop some things to decloak him before he can open his cov cyno.
4. Stay aligned to a celestial.

Youre just lazy. If your running something in a wormhole a gang can gank you just as easily.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

OldWolf69
EVE-RO
Goonswarm Federation
#44 - 2013-06-15 06:48:08 UTC
Arthur Aihaken wrote:
Eliminate local chat. Or at least include a feature to disable local like any other channel.

Scammers and bots die a horrible death, and unless people want to reveal themselves in local there's no way to unfairly ascertain who may be in low or null-sec. Would probably encourage more active travel and participation in low and null-sec.

Fail troll.
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#45 - 2013-06-15 20:24:06 UTC
Quote:
16. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.


Please refer to the "The thorny problem of local chat" section of CCP Spitfire's Commonly Proposed Ideas thread over in F&I.

Thread locked.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

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