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[Proposal] Orbit at Current Distance (Set as Default)

Author
Black Dranzer
#1 - 2013-06-14 00:58:01 UTC  |  Edited by: Black Dranzer
Exactly what it says on the tin. You should be able to push a button to simply orbit a target based on your current distance from it. If you're 5369 meters away from the target, you start orbiting it at a distance of 5369 meters. Also, you should be able to set "Current Distance" as the default orbit distance.

In addition, a "fall into orbit" option would also be nice; Basically, keep flying in your current direction until you're flying perpendicular to the target, at which point you begin orbiting at that distance. If you're flying away from the target, this option simply causes you to orbit at your current distance. You should be able to set this as a default orbit distance, too.
Mag's
Azn Empire
#2 - 2013-06-14 09:00:10 UTC
There may be an issue with high ranges, due mostly to the grid system Eve runs. But I do see your point.
IIRC in the past I was able to set 400 as an orbit range, but had to be within 150 to do it. It's been a while so my memory may be playing tricks.

I like the fall into orbit idea, but wonder if it would also be affected by the grid system.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Black Dranzer
#3 - 2013-06-14 10:30:20 UTC
I think orbit distance has a hard limit anyway. 50km? If you're further than that you just orbit at maximum distance. Or have the option disabled entirely.
paritybit
Stimulus
#4 - 2013-06-14 23:09:38 UTC
You can currently "orbit at current range" via the right-click menu if you are closer than 100 km to the object. It's just not easily accessible if you're in a tense situation (combat, for example).

It would be nice to have better control over options like this.
Black Dranzer
#5 - 2013-06-15 19:04:15 UTC
paritybit wrote:
You can currently "orbit at current range" via the right-click menu if you are closer than 100 km to the object. It's just not easily accessible if you're in a tense situation (combat, for example).

Huh. I didn't actually realize this. But yeah, explicitly I'd like to see it as a single button, or at least an option for default orbital distance. The menu just makes it kind of awkward. I don't think it updates after you've opened the menu, either, so if you're moving fast it can actually get thrown off by a bit. It's one of those things that needs actual push-button-get-thing control. At least, that's how I feel. Thank you for pointing it out, though.