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CCP stll needs to do something about cloaks

First post
Author
Doc Spectre
Doomheim
#161 - 2013-06-14 17:35:29 UTC
Cloak whiners need to be perma banned from EVE, The Forums, The Internet, and owning a computer at all....
Stegas Tyrano
The Scope
Gallente Federation
#162 - 2013-06-14 17:41:56 UTC
CCP Fozzie said in a pre-odyssey stream that they will be looking at the cloaking mechanic sometime in the future.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Mag's
Azn Empire
#163 - 2013-06-14 17:49:44 UTC  |  Edited by: Mag's
Walton Simons wrote:
CCP stll needs to do something about cloaks, i mean seriously one click and your invisible for all day, can't do **** cause this one person wants to afk with a cyno rapier in the middle of space

it's ok though, cloak takes no cap and you can't find the person unless he magically decloaks while afk but you know that won't happen while hes in the middle of space and there is noting there


in my opinion cloaks are very op and need a nerf :) like the prices of dreads need a nerf lol
If they are invisible, then how do you know they are there?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Doc Fury
Furious Enterprises
#164 - 2013-06-14 17:56:10 UTC
This is the thread that never ends.
It just goes on and on my friends.
Some people started posting in it not knowing what it was,
And they'll continue posting in it forever just because . . .

There's a million angry citizens looking down their tubes..at me.

CompleteFailure
DAWGS Corp.
Boatload of Destruction
#165 - 2013-06-14 17:59:53 UTC
Paraphrasing CCP Soundwave: "No one has ever died to an AFK cloaker." Meaning, if they are AFK, how can they be a threat?

Learn how to deal with it (it's not that hard to get a cloaky camper to leave), or go to high sec.
E-2C Hawkeye
HOW to PEG SAFETY
#166 - 2013-06-14 18:00:36 UTC
Ace Menda wrote:
E-2C Hawkeye wrote:
You guys posting here act like you never lived in null and never for a corp that cares about their KB. In most corps you can be kicked if you loose something to a cloaky. SOP for most corps to stay POS/docked up to prevent possible loss. So you go play your alt.

I agree with the OP. Interaction should be required to remain cloaked.


And you sir are a ****** posting with an alt cause you are scared someone will find you.

I've lived in null for over 2 years.
And I never complained or was bothered with cloaky campers. It's knowing how to use D-scan...

You just are like all the typical carebears in null that complain when they can't make their ISK.


So please dont hide behind your eve name post your real name address and ssn and phone number. Would love to talk and text.
Steve Spooner
Caldari Provisions
Caldari State
#167 - 2013-06-14 18:03:19 UTC
Lilliana Stelles wrote:
Just pretend there's no local and ignore it, seems to be what all the nullbears want anyways.

No one complains about afk cloakers in WH space because no one knows they exist.


You can't covert cyno hotdrop in WH space either, and if you want to actually catch someone you better have probes out.
E-2C Hawkeye
HOW to PEG SAFETY
#168 - 2013-06-14 18:03:36 UTC
Stegas Tyrano wrote:
CCP Fozzie said in a pre-odyssey stream that they will be looking at the cloaking mechanic sometime in the future.


Thank you....I posted that link in the last thread. No one wants to acknowledge it because then that would be admitting it is a issue needing attention.
Doc Fury
Furious Enterprises
#169 - 2013-06-14 18:08:42 UTC
E-2C Hawkeye wrote:
Stegas Tyrano wrote:
CCP Fozzie said in a pre-odyssey stream that they will be looking at the cloaking mechanic sometime in the future.


Thank you....I posted that link in the last thread. No one wants to acknowledge it because then that would be admitting it is a issue needing attention.



CCP Fozzie: "Hey lets look at this!"

CCP Soundwave: "No one has ever died to an AFK cloaker, or anyone who was AFK, cloaked or otherwise."

CCP Fozzie: "O.K. then, mission accomplished."

There's a million angry citizens looking down their tubes..at me.

Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#170 - 2013-06-14 18:10:29 UTC
CompleteFailure wrote:
Paraphrasing CCP Soundwave: "No one has ever died to an AFK cloaker." Meaning, if they are AFK, how can they be a threat?

Learn how to deal with it (it's not that hard to get a cloaky camper to leave), or go to high sec.


a) they are a threat because they could come back from afk and become active and warp cloaked to your location . decloak and be shooting your or blopping you at any time ... now? how about now ? They might be afk or they might not - one can not tell so one has to assume they are not. This is so **** simple I am flabergasted that anyone with half a brain doesnt see this.

b) how can you make a cloaky camper do anything .. they are cloaked and we are all helpless to do anything about it if the camper choses to stay there . We could all quit eve , but if they wanted o they could still be claokjed in that system , day after day. All the power laws with the camper.

c) even the cloaky camper doesnt want us to all go back to high sec .. that would remove their purpose from life .

History is the study of change.

Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#171 - 2013-06-14 18:12:49 UTC
Doc Spectre wrote:
Cloak whiners need to be perma banned from EVE, The Forums, The Internet, and owning a computer at all....


is that people who use cloaks and whine ?

personaly i think people who post from noob corp alts should be banned .. but thats just me ..

History is the study of change.

Tom Gerard
Glorious Nation of Kazakhstan
#172 - 2013-06-14 18:12:53 UTC
bbb2020
Carebears with Attitude
#173 - 2013-06-14 18:27:11 UTC
James 420 wrote:
bbb2020 wrote:
...

You are wrong, people complain about afk isk income, that has nothing to do with being afk in game.
Using your flawed logic CCP should implement an anti afk timer (let's say 10 min) that kick you from the game if you don't move/shoot something right?
There is nothing wrong with people being afk just fot the sake of being afk.

If you actually read what I wrote, you'll see that I actually wrote that the similarities in the two forms of AFK'ing was the income. Even the AFK cloacker has an income (I just called it "free advantage") and If you think the only income you can have in this game is ISK, you have a very narrow minded view of what this game can give to you.

I to don't have any problem with people being afk just for the sake of being afk. The problem is, that that is not was is being discussed here. It's the problem of people going afk in an enemy territory where they will show up "non blue" or even "red" in local.

The only reason anyone would go to the trouble of fitting a ship and fly into an enemy territory if they get something out of it. That is their income. That being intel, the knowledge that they disrupt the systems normal gameplay, the tears or just for the lutz - they still has a reason for being there.

Don't tell me that anybody will jump 3 systems into an enemy territory and go AFK just for the sake of being afk.
That's insulting mine, everybodys and your own intelligence. Don't!
CompleteFailure
DAWGS Corp.
Boatload of Destruction
#174 - 2013-06-14 18:41:10 UTC
Toshiro Hasegawa wrote:
CompleteFailure wrote:
Paraphrasing CCP Soundwave: "No one has ever died to an AFK cloaker." Meaning, if they are AFK, how can they be a threat?

Learn how to deal with it (it's not that hard to get a cloaky camper to leave), or go to high sec.


a) they are a threat because they could come back from afk and become active and warp cloaked to your location . decloak and be shooting your or blopping you at any time ... now? how about now ? They might be afk or they might not - one can not tell so one has to assume they are not. This is so **** simple I am flabergasted that anyone with half a brain doesnt see this.

b) how can you make a cloaky camper do anything .. they are cloaked and we are all helpless to do anything about it if the camper choses to stay there . We could all quit eve , but if they wanted o they could still be claokjed in that system , day after day. All the power laws with the camper.

c) even the cloaky camper doesnt want us to all go back to high sec .. that would remove their purpose from life .


a) Then they're not AFK then, are they? So what you're saying is that you want to make people play a certain way, and not in a way that you don't like.

b) Get your friends together, bait him out, and kill him. He won't be there anymore if he's dead, will he?

c) True, but I never said that the cloaky camper wanted you to go to high sec. I suggested going to high sec as a way to not have to deal with cloaky campers if you really feel you can't deal with them.

HTFU and L2EVE.
Typhis Deterious
NO D1C3
#175 - 2013-06-14 18:45:47 UTC  |  Edited by: Typhis Deterious
Since when they come back from afk they are no longer afk AND cloaked pease move any further comments about the danger of AFK and CLOAKED campers to the Whine and Cheese forum.



The thread is about AFK cloakers and their dangerous (apparently) effect on all that is good and holy. Please try to stay on topic people. This are seriuz bdness.

Straight
Ramona McCandless
Silent Vale
LinkNet
#176 - 2013-06-14 18:50:12 UTC
Fair point.




Are AFK Cloakers more dangerous than AFK station lurkers?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Typhis Deterious
NO D1C3
#177 - 2013-06-14 18:53:24 UTC
Ramona McCandless wrote:
Fair point.




Are AFK Cloakers more dangerous than AFK station lurkers?



Apparently so as afk station lurkers are afraid to undock with afk cloakers in the system.

Communication between the two parties is still dark...
Shizuken
Venerated Stars
#178 - 2013-06-14 18:57:21 UTC
Ramona McCandless wrote:
Shizuken wrote:
Walton Simons wrote:
Herzog Wolfhammer wrote:
Removing local would solve the cloak issue.


Or putting a 1 hour max time depending on skills works too, lol ace menda, nice 5 kills past 3 months,talk about carebear


A better solution would be making them scannable with special probes and a good deal of time. That would prevent the AFK cloaking but still allow active players the benefit of cloak.


No it wouldnt.

Even AFK ships can move


Ahh well botting is a problem in and of itself, if that was what you are referring to. True if players were afk warping between two points it would not be possible to lock em down under my plan.

I was actually anticipating something along the lines of how Admiral Kirk hunted down that cloaky bird of prey. Scan for emissions then deploy a weapon capable of exposing the cloaked ship. Then in the blast you would be able to hit them.

That would seem to do the trick, perhaps. I am always in favor of in game solutions rather than hard coded limits, like an arbitrary time limit on cloak deployment. This would be subject to botting anyway.
Ramona McCandless
Silent Vale
LinkNet
#179 - 2013-06-14 18:57:58 UTC
Typhis Deterious wrote:
Ramona McCandless wrote:
Fair point.




Are AFK Cloakers more dangerous than AFK station lurkers?



Apparently so as afk station lurkers are afraid to undock with afk cloakers in the system.

Communication between the two parties is still dark...


I dunno...


I dont like using the market with AFK station lurkers in the station


What if they silently watch me place a buy order?!

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#180 - 2013-06-14 18:59:47 UTC
Shizuken wrote:
Ramona McCandless wrote:
Shizuken wrote:
Walton Simons wrote:
Herzog Wolfhammer wrote:
Removing local would solve the cloak issue.


Or putting a 1 hour max time depending on skills works too, lol ace menda, nice 5 kills past 3 months,talk about carebear


A better solution would be making them scannable with special probes and a good deal of time. That would prevent the AFK cloaking but still allow active players the benefit of cloak.


No it wouldnt.

Even AFK ships can move


Ahh well botting is a problem in and of itself, if that was what you are referring to. True if players were afk warping between two points it would not be possible to lock em down under my plan.

I was actually anticipating something along the lines of how Admiral Kirk hunted down that cloaky bird of prey. Scan for emissions then deploy a weapon capable of exposing the cloaked ship. Then in the blast you would be able to hit them.

That would seem to do the trick, perhaps. I am always in favor of in game solutions rather than hard coded limits, like an arbitrary time limit on cloak deployment. This would be subject to botting anyway.



No I mean that cloaked ships can still move



So it would be impossible to land on them, youd just land where they were

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann