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EVE New Citizens Q&A

 
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Player owned structures - pipe dream?

Author
Marmaduke Hatplate
The Scope
Gallente Federation
#1 - 2013-06-14 08:20:38 UTC
How difficult is it for a player to establish his own structure? Is it only possible in nullsec?

"Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy

Elena Thiesant
The Scope
Gallente Federation
#2 - 2013-06-14 08:29:42 UTC  |  Edited by: Elena Thiesant
A corporation can put up a POS (player-owned starbase) in highsec, any security level of 0.7 or below. To do so the corp needs faction standings = the security level * 10, so to put a POS up in a 0.6 system, the corp must have a standing of 6 or above to the faction that owns the space.

in highsec they're are mostly research stations for blueprint research, copying and invention, sometimes production as well. They're not cheap to run.

In lowsec and nullsec they have many more uses, from moon mining to drug labs to a place to stash supercapitals.
Helgrind Wolf
Caldari Provisions
Caldari State
#3 - 2013-06-14 08:30:12 UTC
Marmaduke Hatplate wrote:
How difficult is it for a player to establish his own structure? Is it only possible in nullsec?

You can set up POS's in high sec as long as you have standings. Low sec, null, and wormhole space as long as there is a free moon. You can only put outposts in systems in null you have sovereignty in.
NightCrawler 85
Phoibe Enterprises
#4 - 2013-06-14 08:31:12 UTC
You can set up a POS in high sec, but you need to be in a corp that has a certain standing towards the faction that owns the space you want to put it up in. Also think its only 0.7 and below.

So is it impossible? No. Its an expense ofc.
If you don't feel like doing the standing grind your self there are people with the appropriate standings that can set up the corp for you, and from what i can recall the fee is not really to high.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2013-06-14 08:33:52 UTC
Marmaduke Hatplate wrote:
How difficult is it for a player to establish his own structure? Is it only possible in nullsec?

I have 3 large towers to myself. All located in hisec.

One of our corp members had 10 doing moon mining reactions in lowsec. The first two were destroyed within 24 hours. The next 10 stayed until he found it unprofitable; this worked because he made a deal with the locals: as long as they were set blue (positive standing), and the POS didn't attack them, he could keep them all rent free.

Oh and POS = Player Owned Starbase, not structure.
Ace Menda
Gemini Lounge
#6 - 2013-06-14 10:15:39 UTC
To give you an estimate how much it cost you in fuel a month:

Small towers: approx. 100mil/month
Medium towers: approx. 200mil/month
Large towers: approx. 400mil/month


Of course this depends on the daily price of the fuel blocks, which in term are heavily depending on Ice product prices.

Are you in need of some nice chat? Are you new and want some help? Look no further and join: Crazy Dutch Guy

Marmaduke Hatplate
The Scope
Gallente Federation
#7 - 2013-06-14 11:50:35 UTC
Cool. Thanks for the responses, all.

"Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy

Elena Thiesant
The Scope
Gallente Federation
#8 - 2013-06-14 11:55:54 UTC
Oh, and in case it wasn't clear...

Despite being called a 'player-owned starbase', they're more corporation-owned structures. It's the corp that needs the standing and the corp's permissions that apply to the towers both anchoring and using and NPC corps don't get such toys.
Marmaduke Hatplate
The Scope
Gallente Federation
#9 - 2013-06-14 13:39:58 UTC
How difficukt is it to set up a player corp?

"Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy

Ace Menda
Gemini Lounge
#10 - 2013-06-14 13:50:53 UTC
Marmaduke Hatplate wrote:
How difficukt is it to set up a player corp?


Easy

1 skill and couple of million ISK gets you your own corp.

How difficult is it to actually run a corp (that has more then 1 member): pretty difficult.

Also keep in mind that being in a corp opens up more then just the ability to place a POS. For instance wardecs.

Not trying to scare you away. I have a corp for my alts that is over 2 years old...but never seen a wardec on it.

Are you in need of some nice chat? Are you new and want some help? Look no further and join: Crazy Dutch Guy

Minmatar Citizen160812
The LGBT Last Supper
#11 - 2013-06-14 14:19:58 UTC
Marmaduke Hatplate wrote:
How difficult is it for a player to establish his own structure? Is it only possible in nullsec?



Yes, it's possible and easy. What you are going to do with it and what happens when it gets attacked is the real question.
erg cz
Federal Jegerouns
#12 - 2013-06-14 14:41:17 UTC
Ace Menda wrote:
Marmaduke Hatplate wrote:
How difficukt is it to set up a player corp?


Easy

1 skill and couple of million ISK gets you your own corp.




It was 1,5 mio, if I remember correctly. I am newbee just as you, Marmaduke. Once upon a time I got disappointed with the fact, that exploration in high sec does not give the loot, that is worth the effort. Actually not quite so. I saw few decriptiors, worth 4.3 mio each according to the EVE, but I could not sell them even in Jita for more then 1/6 of that price. So I said to myself, that since price for decriptors fall down so much - lets do inventions. And for that you need a POS. POS means you need a corp. I've created one, but also found out, that invention is not what I am calling a fun in EVE atm... So now I have a corp with 0% taxes and try to keep it out of any attention to avoid wardecs. If you want - you can join me and we can try to build a POS together one day. Just make sure you are not going to cause some war or anything, what will decrease corp standing against Gallente. I know, that two newbs corp is a bad idea, but at least my taxes are at 0% and now you are in corporation with 11% taxes.

Building a POS is one of my long term goals in this game as well.
Elena Thiesant
The Scope
Gallente Federation
#13 - 2013-06-14 14:59:38 UTC
erg cz wrote:
Building a POS is one of my long term goals in this game as well.


Why?
A POS is a tool, you build one when you find that you need one for a specific purpose.

If you live in highsec and aren't into research and manufacturing, then you have little need for a POS. If you live in nullsec or WH space it's a whole nother story of course.

p.s. Join an existing player corp. EVE done solo is the hard way of doing it.
erg cz
Federal Jegerouns
#14 - 2013-06-14 15:22:37 UTC
Thanks, Elena. You are right as usual. It is just some newbees see fun even in some unlogical decisions , unlogical economic wise. For me Eve is still a space simulator. With all its interesting things like tourism, exploration and even building myself a POS. And I know, that I will not build myself ships or gear cheapier, then professional manufactures, I still like an idea for being able to manufacture what I need for myslef. And even if invention is no go for me as a main job, I still need it to be able to manufacture T2 stuff for myslef. And I guess there is also one more thing attractive for me in POS: some place, I can call home.

I am not looking much for PvP. And I did not find the proper corp for myself yet. Being one man corp brings some stability in plans... Wardecs can happen, but they will not come because of corp leadership. And corp standings will depends only on me. In good and in bad way.
Elena Thiesant
The Scope
Gallente Federation
#15 - 2013-06-14 15:28:54 UTC
erg cz wrote:
And even if invention is no go for me as a main job, I still need it to be able to manufacture T2 stuff for myslef.


You are aware that the skill requirement for T2 manufacturing is higher than for invention and that you need a lot of component blueprints to make T2 stuff? Also, you don't need a POS to build T2.

Quote:
I am not looking much for PvP. And I did not find the proper corp for myself yet.


So keep looking. EVE is not a solo game. A good corp gives you support, help when you need, advice and training.
Ace Menda
Gemini Lounge
#16 - 2013-06-14 15:32:22 UTC
You can build T2 stuff in a station why do you want to cut your profit margin by using a POS

Are you in need of some nice chat? Are you new and want some help? Look no further and join: Crazy Dutch Guy

Marmaduke Hatplate
The Scope
Gallente Federation
#17 - 2013-06-14 16:22:13 UTC
I think the allure of 'I own my own starbase woot!' Is underappreciated by some :D If it's doable, then it's somewhat irrelevant if its pointless or not. It's a goal to aim for, like anything else.

I'm most interested in wether or not I can name my future starbase, rather than its manufacturing capabilities.

Starbases are cool.

"Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy

Nox Solitudo
That Random Worker Ant Colony
#18 - 2013-06-14 16:49:54 UTC
Marmaduke Hatplate wrote:
I think the allure of 'I own my own starbase woot!' Is underappreciated by some :D If it's doable, then it's somewhat irrelevant if its pointless or not. It's a goal to aim for, like anything else.

I'm most interested in wether or not I can name my future starbase, rather than its manufacturing capabilities.

Starbases are cool.


Been there done that, but I've actually put that POS into some work. If you want to have a POS for the sake of having POS, then go for it, it's actually very nice goal, but keep in mind that you should find a way how to get at least a bit of money (fuel, structures) back.