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ISKflation: The Sandbox Solution.

First post
Author
Kara Vix
Perkone
Caldari State
#21 - 2013-06-14 13:00:31 UTC
Adunh Slavy wrote:
Inflation is not fixed by ganks, and post number four in this thread is mostly correct.

Eve needs more distinct divisions of labor, more industrial specialization with high, though not impossible, barriers of entry. More day to day consumables, created by these specializations would help.

Also need less tangible areas for the money to flow and express, such as player corp and NPC stock markets, consumable vanity that is not related to the silly Nex store or aurum or any other RL money slurping scheme.

ISK sinks and faucets are not the solution. Diffusion of time, across the productive and consumption landscape, is.


I agree with this. Vanity items for ISK would be nice since we already pay a subscription-and what girl can pass on vanity items P (same for you men, you know you like to look good)
Malcanis
Vanishing Point.
The Initiative.
#22 - 2013-06-14 13:06:18 UTC
How the hell are you people still falling for this?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kara Vix
Perkone
Caldari State
#23 - 2013-06-14 13:07:40 UTC
Malcanis wrote:
How the hell are you people still falling for this?


The extended downtime fried some of our cerebral implantsOops
Amenotep Polo
Deep Core Mining Inc.
Caldari State
#24 - 2013-06-14 13:11:17 UTC
Tom Gerard wrote:
The Problem:
ISK is inflating at a Rapid Rate.


The QQ solution:
Complain about it to CCP ad nauseam

This solution has been attempted for YEARS now, and has shown little or no results.


The Sandbox Solution:
Interdiction of physical assets. (Suicide Ganking is highly effective)

This solution has been implemented in small batches, but was largely restricted to security status issues. There however is a new security status implemented, If a large organization could control a block of low-sec for security redemption, the "cap" on suicide ganking would be effectively removed.

....

What we need:

1) A bloc of low-sec secured away from carebears and restricted for specific use of regaining security status for suicide teams.

2) Intelligence, probe out mission runners, scan their fits and determine the appropriate resistance hole. and provide warp-out points for post-gank pods.

3) Gankers, to deal the damage

4) Scoopers, to reclaim friendly and hostile wreckage to compensate pilots.

How would this benefit me?
a) Share of the loot
b) Low-sec bounties
c) ISK in your wallet becomes more valuable with every gank.


A search for leadership:
My knowledge of operating large scale assaults on financial infrastructure is almost non existent, if anyone has any experience and would like to lead the Sandbox solution, please contact me in this thread or in-game.



This makes no sense.

Ignorance is strong with this one.
Johan Toralen
IIIJIIIITIIII
#25 - 2013-06-14 13:15:39 UTC
The inflation rate in Eve seems healthy to me. The economy is thriving.
The only thing that bothers me when doing business are the huge numbers. Perhaps at some point CCP could remove a zero or two at the end.
Adunh Slavy
#26 - 2013-06-14 13:27:32 UTC
Malcanis wrote:
How the hell are you people still falling for this?



Economics is Fun!

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Q 5
999 HOLDINGS LLC
#27 - 2013-06-14 13:32:30 UTC
Tom Gerard wrote:
The Problem:
ISK is inflating at a Rapid Rate.


The QQ solution:
Complain about it to CCP ad nauseam

This solution has been attempted for YEARS now, and has shown little or no results.


The Sandbox Solution:
Interdiction of physical assets. (Suicide Ganking is highly effective)

This solution has been implemented in small batches, but was largely restricted to security status issues. There however is a new security status implemented, If a large organization could control a block of low-sec for security redemption, the "cap" on suicide ganking would be effectively removed.

....

What we need:

1) A bloc of low-sec secured away from carebears and restricted for specific use of regaining security status for suicide teams.

2) Intelligence, probe out mission runners, scan their fits and determine the appropriate resistance hole. and provide warp-out points for post-gank pods.

3) Gankers, to deal the damage

4) Scoopers, to reclaim friendly and hostile wreckage to compensate pilots.

How would this benefit me?
a) Share of the loot
b) Low-sec bounties
c) ISK in your wallet becomes more valuable with every gank.


A search for leadership:
My knowledge of operating large scale assaults on financial infrastructure is almost non existent, if anyone has any experience and would like to lead the Sandbox solution, please contact me in this thread or in-game.


First, clearly an attempt to be a kill mail horse<---- you know what I mean.

Secondly, there is a way for you to make isk disappear, put all YOUR isk liquidate all your assets and put it in AUR Problem solved

Don't just try to look for a way to grief people on easy street.

No.
Tom Gerard
Glorious Nation of Kazakhstan
#28 - 2013-06-14 13:41:01 UTC
Q 5 wrote:
Tom Gerard wrote:
The Problem:
ISK is inflating at a Rapid Rate.


The QQ solution:
Complain about it to CCP ad nauseam

This solution has been attempted for YEARS now, and has shown little or no results.


The Sandbox Solution:
Interdiction of physical assets. (Suicide Ganking is highly effective)

This solution has been implemented in small batches, but was largely restricted to security status issues. There however is a new security status implemented, If a large organization could control a block of low-sec for security redemption, the "cap" on suicide ganking would be effectively removed.

....

What we need:

1) A bloc of low-sec secured away from carebears and restricted for specific use of regaining security status for suicide teams.

2) Intelligence, probe out mission runners, scan their fits and determine the appropriate resistance hole. and provide warp-out points for post-gank pods.

3) Gankers, to deal the damage

4) Scoopers, to reclaim friendly and hostile wreckage to compensate pilots.

How would this benefit me?
a) Share of the loot
b) Low-sec bounties
c) ISK in your wallet becomes more valuable with every gank.


A search for leadership:
My knowledge of operating large scale assaults on financial infrastructure is almost non existent, if anyone has any experience and would like to lead the Sandbox solution, please contact me in this thread or in-game.


First, clearly an attempt to be a kill mail horse<---- you know what I mean.

Secondly, there is a way for you to make isk disappear, put all YOUR isk liquidate all your assets and put it in AUR Problem solved

Don't just try to look for a way to grief people on easy street.

No.


Spoken by someone who truly believes they are a victim at heart.

Now with 100% less Troll.

Frostys Virpio
State War Academy
Caldari State
#29 - 2013-06-14 13:46:20 UTC
Send me your ISK and I will make sure the inflation slows down.
RomeStar
Caldari Provisions
Caldari State
#30 - 2013-06-14 13:47:23 UTC
Posting in a stealth help us improve sec status post.

Signatured removed, CCP Phantom

Paknac Queltel
Caldari Provisions
Caldari State
#31 - 2013-06-14 13:49:47 UTC
Q 5 wrote:

First, clearly an attempt to be a kill mail horse<---- you know what I mean.

Look at my horse, my horse is amazing.
Jake Warbird
Republic Military School
Minmatar Republic
#32 - 2013-06-14 13:50:03 UTC
Well Tom, you're wrong. Whine about something hard enough and everything gets fixed. There's ample proof of that too.
Q 5
999 HOLDINGS LLC
#33 - 2013-06-14 13:52:36 UTC
Malcanis wrote:
How the hell are you people still falling for this?


Cause past history with CCP making some head scratching decisions make you want to be sure they know THIS is clearly unpopular.
Tom Gerard
Glorious Nation of Kazakhstan
#34 - 2013-06-14 13:57:54 UTC
Q 5 wrote:
Malcanis wrote:
How the hell are you people still falling for this?


Cause past history with CCP making some head scratching decisions make you want to be sure they know THIS is clearly unpopular.


Inflation IS unpopular we must stop it, Great Point Q 5.

Now with 100% less Troll.

Zeus Zed
Federal Navy Academy
Gallente Federation
#35 - 2013-06-14 14:13:06 UTC
I say we follow Germany's paradigm and raise taxes
Haulie Berry
#36 - 2013-06-14 14:13:31 UTC
Oh, look. People are replying to Tom Gerard like he's people.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#37 - 2013-06-14 14:16:18 UTC
Tippia wrote:
Tom Gerard wrote:
The Problem:
ISK is inflating at a Rapid Rate.
No.

Problem solved.
/Thread



Hohay!

This.

removed inappropriate ASCII art signature - CCP Eterne

Q 5
999 HOLDINGS LLC
#38 - 2013-06-14 14:30:35 UTC
As stated before buy AUR with your isk, buy items with AUR, sell items at a big discount compared with whats on the market, pilots buy items "THEIR" isk goes to you, you then turn around put isk made from sale into AUR and repeat isk will begin disappearing as you doo doo your part to be the Savior of the isk economy.

Your sacrifice will inspire others to....buy AUR, buy items with AUR then sell items at a big discount compared with whats on the market then take earnings and repeat.

And you can buy items as well like buy all the PAX Amarra that will never be in demand and is NPC produced then trash PAX Amarra and isk was put into a black NPC hole never to be seen again.

If you don't want to do this this then you are the problem with this mystical issue.
Arduemont
Rotten Legion
#39 - 2013-06-14 14:38:44 UTC  |  Edited by: Arduemont
Actually suicide ganking makes it worse. Especially suicide ganking miners.

You remove their mining ship, and don't remove any ISK from the system and your removing something that potentially lowers inflation. By injecting minerals into the system, miners lower the mineral value of ships as they lower mineral prices by increased supply. This lowers prices over all and therefore decreases the rate of inflation. If you destroy mining vessels, the miners might have to grinds missions to get a new mining vessel. Thereby injecting more ISK into the economy and making inflation worse.

Edit: Actually, technically suicide ganking makes it worse on any target ship. If the ISK value doesn't change but your removing assets from the market then the demand goes up whilst ISK value stays the same. So effectively your raising prices, which is the same as inflation.

The best way to fight the effects of inflation is to mine.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#40 - 2013-06-14 14:52:16 UTC  |  Edited by: Verity Sovereign
Someone mentioned vanity items?
Yes we have them... people collect spirits, spiced wine, tobacco products, exotic dancers, prostitutes, etc.

Have NPCs sell wine, tobacco products, etc, and give them expiration dates... have the dancers require an "upkeep"/"salary"
-You can have as many as you want, but it will cost you, they aren't slaves after all...
and if you are in amarr space, well, then maybe you need to purchase amarrian wheat for your slaves regularly or they die... and so on.

Other options are straight up ISK for sec status bribes (It should be really expensive, so that normally the tags are a cheaper option - but of course they won't be available everywhere)

PI installations should cost upkeep, pure ISK, in addition to the customs fees and such.

Raise the fees for high sec manufacturing/BP copying/BP research, particularly in stations where the slots are normally full (iMO, CCP needs to kick the NPC corp alts out of the starter systems, its bad for the new players doing the tutorial when they have to manufacture a civilian AB, but all the manufacturing slots in the station in system are booked for the next few days)

Have research agents working for you consume ISK.

Decrease the tag cost of LP store offers, increase the ISK cost, so that LP stores become more of an ISK sink (it is limited by tags atm, so if you halve the tag requirement, approximately 2x as many items will be bought at the LP store, and if the ISK per item is doubled, by doubling ISK requirements, but halving tag requirement, you should sink roughly 4x more ISK)

Also, to encourage decentralization: start charging gate fees in crowded systems: make a visit into Jita cost a million ISK for starters...

There are many ways they could combat inflation.... encouraging more ganking is not one of them


Arduemont wrote:
The best way to fight the effects of inflation is to mine.


Maybe, but there's more to the market than Ice and Ore.
There's the "meta" that can't be mined - ie high meta level items...
Sure you can mine, invent, and manufacture T2... but ISK is also used to obtain Deadspace items.
Anytime the loot you pickup is worth more ISK than the ammo cost + bounties received, you've lowered inflation.
If you collect 50 million in bounties, but then pick up 3 billion in deadspace modules... you've done more to fight inflation than many many hours of mining.
The same holds true for obtaining LP -> if the LP injected into the system is worth more than the ISK injection, inflation goes down.
Many missions already have the value of the LP+ loot exceed that of the bounties.
Last time I did "gone Berserk" the value of the loot + LP + salvage was in excess of 20 million, but only about 12 million ISKwas injected via bounties and mission rewards.

For most missions now, I think that if someone loots and salvages the mission, it actually would lead to deflation.
Of course, its often faster to just blitz the mission without looting it.
Bounties don't increase along with inflation (though some have made the exceedingly bad suggestion that they should) - let inflation happen, and eventually the ISK from bounties will be so devalued, that its more ISK/hour to salvage and loot, or mine, than to blitz missions or rat.
At that point, ISK value should stabilize.

What does CCP need to do about inflation?
Absolutely nothing.
It can take measures to make that stable point come sooner though.
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