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Can we turn off the new jump animation?

First post First post First post
Author
Komen
Aliastra
Gallente Federation
#561 - 2013-06-12 20:11:46 UTC
Lipbite wrote:
Shukuzen wrote:
New animation is too beautiful to turn off or get rid of.


What amaze me is lack of information about other games in this community. EVE jump animation is sad joke compared to jumps in TERA (yes - even that funny long-ears elven MMO has 200% better travel animation than CCP is capable to deliver).

To OP: look away from screen during jumps. Just like I do.


I went to youtube and watched a travel animation of a loli-person riding a dragon for 10 years. Then they got to a gate and went through a warp tunnel and yeah, there's a bit more shiny in there but Eve could do that. What they do instead is DON'T make you go through several RL birthdays to go from system to system.

I'll take Eve's effect, even if it's a little less shiny.
Josef Djugashvilis
#562 - 2013-06-12 20:18:08 UTC
John Lawyer wrote:
Ok, I see that CCP does not give a feedback (which is strange).
Main question for now - to cancel or not to cancel the subscription?
Will wait till the end of month to see how it goes.


Do not quit, just stay in the one location and you will not have any issues with the new animation.

This is not a signature.

Sky Marshal
State War Academy
Caldari State
#563 - 2013-06-12 20:20:00 UTC  |  Edited by: Sky Marshal
CCP Sisyphus wrote:
Wading into a can of worms I'm sure, but here goes.

We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.

It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty

I am sorry for those adversely affected,.

Hi,

As I said, for my personal case I do not fell well by this effect, but I am far from some extremes cases of this topic. And beside the moments I transport valuable assets (and so that I prefer do each jump with full attention), I use auto-pilot and alt-tab so... but if it remains, it won't motivate me to return to 0.0 one day as I will have to be annoyed by this effect all the time.

I think that my problem is the camera. Eve Online is a 3th person view game in all situations, but the new jump effect is a 1st person view. It makes me unable to avoid the brutal full speed (and stop) moment of the effect, while I have to see it in a view that my brain don't recognize as the rest of the game is 3th person view only. In a standard warp, I can move the camera to counter any annoyance...

Making an acceleration and deceleration step would partially solve the problem, but it is unacceptable as it would make jumping too long.

A better solution is to offer an option disabled by default, who stop the automatic camera movement and give us full control, like the rest of the game. I doubt that it would destroy all your efforts or require too much coding, and even if there would be some graphical glitches, I won't mind as long as I can move the camera to get an acceptable view by myself.
Geralden
Imperial Academy
Amarr Empire
#564 - 2013-06-12 21:55:28 UTC
I must admit, playing EVE is going from fun to not.

Fun before, was to run explorations in 0.0
Now, a #"%#"¤% minigame - if i wanted that, i'll go play another FB game - this is EVE for crying out loud !

Fun before was to prep, scan down sites so you could capture miners or explorers - thinking they would be safe in in their sites until they could see propes on the overview scanner..

Fun before was to jump 20 jumps to jita, go shopping and returning with a handfull of ships ready for battle. Now, only way im going is to the toilet to puke, if i try to jump more than 5 jumps.

This expansion is just on par with incarna. Ruined so much for me, that i stopped playing for a full year. I guess this will top it, so job well done!
Jimmy Morane
Deep Core Mining Inc.
Caldari State
#565 - 2013-06-12 23:44:32 UTC  |  Edited by: Jimmy Morane
What Sky Marshal said above - they need to keep it in the 3rd person showing the ship making the jump not thrusting me head first into it.

Edit to add - I like the animation personally, but after five or so jumps it gets tedious.
Tom Gerard
Glorious Nation of Kazakhstan
#566 - 2013-06-12 23:47:30 UTC
Might as well Jump.

http://www.youtube.com/watch?v=wlq0lYB3iSM

Now with 100% less Troll.

Kagura Nikon
Native Freshfood
Minmatar Republic
#567 - 2013-06-13 00:13:15 UTC
Ranger 1 wrote:
Kagura Nikon wrote:
Ranger 1 wrote:
Kagura Nikon wrote:
CCP Sisyphus wrote:
Wading into a can of worms I'm sure, but here goes.

We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.

It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty

I am sorry for those adversely affected,.



The instantaneous massive increase in rotation speed when the camera changes to align with the gate. The sudden change of point of view is what makes me feel sick. I barely can play the game, in fact I am almost not playing anymore.

Simply there is no way so that you can keep that animation and make it not make people feel nauseated, unless you slow it down a LOT an make jumping take a lot more time.


A hint for your powers that are, STOP with wars on things that hurt no one! This type of change is SAME old stupidity as forced captain quarters. It improves the gameplay in NOTHING! Therefore you should have built it with a turn off switch! I build software for over 15 years and never saw a company more stubborn about forgetting the on /off switch on non essential features!

Anything that is too fancy, flashy and has no FUNCTIONAL purpose should be an OPTION on ANY SOFTWARE!! Even windows Aero had to do the same.

LEARN THIS LESSON!!!


Aaah good, an expert.

Please, tell us all how to simply and efficiently put an off switch on a hard coded effect tied to a major game mechanic. Do you just need to mock up a check box? Smile

Isn't technology wonderful....

Personally I think that if they slowed down the camera swing speed a lot of the issues people have would go away. I suppose they could also consider slowing down the speed at which the Jump Tunnel rushes past you as well.

I rather like the fact that if you are on autopilot (and have at some point selected the outgoing gate to focus your camera on), when you get to the next system your camera view smoothly rotates in the direction of the next gate you will be warping to... which is what everybody does anyway. Smile


When He MADE the cahnges he shoudl have foreseen this OBVIOUS issue and kept a way to usea normal loading bar. SIMPLE to any software engineering worth its pay. Sorrty but that its true, that is such a BASIC mistake that I would have advised for firing any of my underlings if they had implemented somethign this way.

Internet experts, gotta love em. Big smileBig smileBig smile

Obvious incorrect assumptions aside, if you are in the habit of referring to your co-workers as underlings I imagine firing people is the least of your problems.



That is how you call the people that are under you in the hierarchy... if you like to be all politically correct is not my problem.... And I do not care on your beleif or not.. The truth is at my everyday live and ANY software developer knows that I ma speaking the truth. Interesting as peopel think that everyone that plays eve doe snto have a job like themselves and therefore must be a failure as themselves are...

"If brute force does not solve your problem....  then you are  surely not using enough!"

CMD Ishikawa
New Eden Public Security Section 9
#568 - 2013-06-13 00:48:10 UTC
What kind of spaceship pilots are some of these guys? who can't handle a simple and really awesome jump animation ... lol
InfinitePrelude
Deep Core Mining Inc.
Caldari State
#569 - 2013-06-13 02:28:38 UTC
I wish there were more animations like an actual cockpit view and real time docking and un docking and over all making it more realistic and closer to actually living in a real universe but an on off switch would more then likely please the masses I guess. Not everyone wants a space simulator. Each to their own i guess
Lounstar deVries
Aliastra
Gallente Federation
#570 - 2013-06-13 04:53:40 UTC
CMD Ishikawa wrote:
What kind of spaceship pilots are some of these guys? who can't handle a simple and really awesome jump animation ... lol


when we see an awesome animation let us know this animation is lame!
Vaerah Vahrokha
Vahrokh Consulting
#571 - 2013-06-13 06:22:18 UTC
Lounstar deVries wrote:
CMD Ishikawa wrote:
What kind of spaceship pilots are some of these guys? who can't handle a simple and really awesome jump animation ... lol


when we see an awesome animation let us know this animation is lame!


I actually like it but it stutters, it can black out the screen on non high end video cards and it feels like you are taking longer to jump than before.
Savage Angel
Garoun Investment Bank
Gallente Federation
#572 - 2013-06-13 11:57:14 UTC
Vaerah Vahrokha wrote:
Lounstar deVries wrote:
CMD Ishikawa wrote:
What kind of spaceship pilots are some of these guys? who can't handle a simple and really awesome jump animation ... lol


when we see an awesome animation let us know this animation is lame!


I actually like it but it stutters, it can black out the screen on non high end video cards and it feels like you are taking longer to jump than before.


It is a longer jump. Sometimes when changing servers or going into crowded systems the jump is longer, and the tunnel movie runs out. That is when you get the grey screen. Before the load bar could just stay up longer, but the movie is of fixed length.

I also notice it "stutters" on a short jump, because it has to switch back to 3D game view early, and end the movie prematurely.
xxxTRUSTxxx
Galactic Rangers
#573 - 2013-06-13 12:01:20 UTC
Jint Hikaru wrote:
But it also feels like the game itself is 'grabbing' control of my ship and then dumping it back to me. Kind of immersion breaking really.


the gate is doing the jumping so yes it takes control of your ship, so how is it breaking immersion ?

all i can say is wow, a game based in space, where people can't deal with a little motion ?

CCP give them an off button for the effect please, this thread is making me nauseous.
Maybelater Headache
Doomheim
#574 - 2013-06-13 12:39:00 UTC
xxxTRUSTxxx wrote:
all i can say is wow, a game based in space, where people can't deal with a little motion ?

CCP give them an off button for the effect please, this thread is making me nauseous.


So better stop reading doing yourself a favour? Thanks anyway for your valuable contribution. :P
Li Tiger
Deep Space Resources Ltd.
#575 - 2013-06-13 14:59:37 UTC
Ranger 1 wrote:
Maybelater, I realize you are doing your best to bump this thread as often as possilbe in an attempt to make removal of the new effects seem to be a wide spread demand, but outside of those individuals experiencing disorientation it's simply a matter of taste... and those that don't like it appear to be in the distinct minority.

"sigh"... I wish I had the same insight so you seem to have. One day I might be able to afford a crystal ball like yours!
Maybelater Headache
Doomheim
#576 - 2013-06-13 15:33:39 UTC
Ranger 1 wrote:
Maybelater, I realize you are doing your best to bump this thread as often as possilbe in an attempt to make removal of the new effects seem to be a wide spread demand, but outside of those individuals experiencing disorientation it's simply a matter of taste... and those that don't like it appear to be in the distinct minority.


It is more to make it a bit harder for people trying to derail the thread for trolling purposes and / or trying to discredit people by repeating false statements, masquerading assumptions as facts while using a questionable rhetorical tool set; or just insult other players.

Got it?
Ranger 1
Ranger Corp
Vae. Victis.
#577 - 2013-06-13 15:43:03 UTC
Maybelater Headache wrote:
Ranger 1 wrote:
Maybelater, I realize you are doing your best to bump this thread as often as possilbe in an attempt to make removal of the new effects seem to be a wide spread demand, but outside of those individuals experiencing disorientation it's simply a matter of taste... and those that don't like it appear to be in the distinct minority.


It is more to make it a bit harder for people trying to derail the thread for trolling purposes and / or trying to discredit people by repeating false statements, masquerading assumptions as facts while using a questionable rhetorical tool set; or just insult other players.

Got it?

If by derail you mean keep a clear distinction between important matters (like some people having a valid physical issue with the new effect) seperate from completely trivial matters (like "Waaa, I don't like it so I'm going to bump this thread repeatedly to push my own agenda") then sure, guilty as charged. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ristlin Wakefield
Viziam
Amarr Empire
#578 - 2013-06-13 15:47:09 UTC
Josef Djugashvilis wrote:
John Lawyer wrote:
Ok, I see that CCP does not give a feedback (which is strange).
Main question for now - to cancel or not to cancel the subscription?
Will wait till the end of month to see how it goes.


Do not quit, just stay in the one location and you will not have any issues with the new animation.


Isn't that what the carebears do anyway? :D

I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license.

Maybelater Headache
Doomheim
#579 - 2013-06-13 16:03:56 UTC
Ranger 1 wrote:

If by derail you mean keep a clear distinction between important matters (like some people having a valid physical issue with the new effect) seperate from completely trivial matters (like "Waaa, I don't like it so I'm going to bump this thread repeatedly to push my own agenda") then sure, guilty as charged. Smile


No. Given your Internetz Expertise demonstrated here and there you will be able to do some research in case you don´t know what this term means. Smile

Ranger 1
Ranger Corp
Vae. Victis.
#580 - 2013-06-13 16:10:29 UTC
Maybelater Headache wrote:
Ranger 1 wrote:

If by derail you mean keep a clear distinction between important matters (like some people having a valid physical issue with the new effect) seperate from completely trivial matters (like "Waaa, I don't like it so I'm going to bump this thread repeatedly to push my own agenda") then sure, guilty as charged. Smile


No. Given your Internetz Expertise demonstrated here and there you will be able to do some research in case you don´t know what this term means. Smile


Well, since all I have done is what I stated above... and since your personal efforts are based simply on your personal dislike for the effect (as you have pointed out yourself) I'm not the one in need of a definition check.

I'll give you points for effort and tenacity, but honestly, your skills at attempting to inflame the masses to support your cause need work.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.