These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

"FIX" Self Destruct Mechanism

Author
Skippidipp
Imperial Academy
Amarr Empire
#81 - 2011-11-06 04:34:23 UTC
Robert Caldera wrote:
Asuka Solo wrote:

Seriously... self destructing and LOSING a ship is mitigating his loss?

Logic... you haz none.

not giving away the loot and KM is a kind of, I would say... otherwise, noone would SD, would they??


Thats the point. No one should be able to SD in a fight/gank call it what you will. Only when stuck in a WH and you need to take the pod express, or when wanting to fast travel your clone.

Stop giving us the bullshit statement of bring a blob. Cause thats what you are saying! Do the math and see what it takes to bring down a capital in 2 min, and don't forget to add the fact that you need logi pilots as well. Now not all of us have the luxury of being in a 2k+ blob alliance like you seam to be. Funny thing is, I cant find your corp anywhere.... Afraid of using main?

We rarely get a KM on capitals, cause as soon as your scout decloakes and points. The capital pilot knows whats going to happen. If he hasn't been able to log of before taking aggression, he knows he is not getting away. So he just starts SD. That leaves our fleet at best 1.5 - 2 min. And usually there is more than 1 cap. They are popular in WH to do sites. Still we don't get any loot "and thats actually more annoying than the KM" for our trouble.

Seeing as the SD never was intended to be used in PVP "at least I hope so". They should change it with the times. In 2003-2004 there were no capitals, or ships with 1M EHP or more. So 2 min seamed reasonable. Now it dos not!



Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#82 - 2011-11-06 06:07:27 UTC
Skippidipp wrote:
Robert Caldera wrote:
Asuka Solo wrote:

Seriously... self destructing and LOSING a ship is mitigating his loss?

Logic... you haz none.

not giving away the loot and KM is a kind of, I would say... otherwise, noone would SD, would they??


Thats the point. No one should be able to SD in a fight/gank call it what you will. Only when stuck in a WH and you need to take the pod express, or when wanting to fast travel your clone.

Stop giving us the bullshit statement of bring a blob. Cause thats what you are saying! Do the math and see what it takes to bring down a capital in 2 min, and don't forget to add the fact that you need logi pilots as well. Now not all of us have the luxury of being in a 2k+ blob alliance like you seam to be. Funny thing is, I cant find your corp anywhere.... Afraid of using main?

We rarely get a KM on capitals, cause as soon as your scout decloakes and points. The capital pilot knows whats going to happen. If he hasn't been able to log of before taking aggression, he knows he is not getting away. So he just starts SD. That leaves our fleet at best 1.5 - 2 min. And usually there is more than 1 cap. They are popular in WH to do sites. Still we don't get any loot "and thats actually more annoying than the KM" for our trouble.

Seeing as the SD never was intended to be used in PVP "at least I hope so". They should change it with the times. In 2003-2004 there were no capitals, or ships with 1M EHP or more. So 2 min seamed reasonable. Now it dos not!


As you so eloquently put it, stop with the whole "you should not SD in a pvp scenario" bullcrap excuses. That ship has sailed ages ago.

Eve isn't supposed to be fair. Your non consensually attempting to kill a player in a big ship with lots of friends helping you.

He's trying to non consensually deny you that killmail by blowing up his own stuff before you and your brosefs can.

Seems fair to me.

If you bring enough DPS, you get loot. If you don't, you wont. Now stop forcing people to go down with e-honour and give you a long hard one the way you like it. Cuz eve has no rules... just some guidelines called concord and a EULA.

You mad bro. And sad too. Can't hack not getting that KM or loot? Kitty island adventure is that way ->

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Lex69v
Ministry of War
Amarr Empire
#83 - 2011-11-07 08:43:34 UTC
Quote:
As you so eloquently put it, stop with the whole "you should not SD in a pvp scenario" bullcrap excuses. That ship has sailed ages ago.

Everything is described in previous pages.

Quote:
Eve isn't supposed to be fair. Your non consensually attempting to kill a player in a big ship with lots of friends helping you.

Its usually fleet vs fleet, not gang vs one ship.

Quote:
He's trying to non consensually deny you that killmail by blowing up his own stuff before you and your brosefs can.

Seems fair to me.

Again. If people wanna their ass be 99% safe, they dont go to WH, low or null sec. If they do they will not care about denying km and loot if the mechanics will change. If you want to survive you and your friends should bring more efforts to save this ship. NOt just "one-button-click".

Quote:
If you bring enough DPS, you get loot. If you don't, you wont. Now stop forcing people to go down with e-honour and give you a long hard one the way you like it. Cuz eve has no rules... just some guidelines called concord and a EULA.

You mad bro. And sad too. Can't hack not getting that KM or loot? Kitty island adventure is that way ->


Lets calculate. Let it be a Thanatos with fittings below:
Quote:
[Thanatos, WH t1]
Capital Armor Repairer I
Capital Armor Repairer I
Energized Adaptive Nano Membrane II
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
True Sansha Cap Recharger

Triage Module I
Capital Shield Transporter I
Capital Shield Transporter I
Capital Shield Transporter I
[empty high slot]

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


1 028 903 EHP
7932 tank
1 028 903 / 120 (seconds) + 7932 = 16 506 DPS ypu need to kill t2 ****** fitted thanatos, or like
45+ drakes
41+ zealot
35+ arty tempests
23+ pulse geddons
plus logistics and support
Why should we bring so much people to be able to kill just one guy?
Robert Caldera
Caldera Trading and Investment
#84 - 2011-11-07 11:07:44 UTC  |  Edited by: Robert Caldera
[qqqquote=Skippidipp]
Thats the point. No one should be able to SD in a fight/gank call it what you will.[/quote]


why not??
which important code of fairness of eve would prohibit selfdestructing in pvp?
I mean, you consider ganking a single helpless dude in a gang of 10 as fair and expect fairness of getting a KM for reward of such a fair and honourable activity?? What the f*ck is wrong with you?

[qqqquote=Skippidipp]
Stop giving us the bullshit statement of bring a blob. Cause thats what you are saying! Do the math and see what it takes to bring down a capital in 2 min, and don't forget to add the fact that you need logi pilots as well. Now not all of us have the luxury of being in a 2k+ blob alliance like you seam to be. Funny thing is, I cant find your corp anywhere.... Afraid of using main?

We rarely get a KM on capitals, cause as soon as your scout decloakes and points. The capital pilot knows whats going to happen. If he hasn't been able to log of before taking aggression, he knows he is not getting away. So he just starts SD. That leaves our fleet at best 1.5 - 2 min. And usually there is more than 1 cap. They are popular in WH to do sites. Still we don't get any loot "and thats actually more annoying than the KM" for our trouble.[/quote]


so what?? You say because you arent willing to gather enough fireower for a KM, your griefing possibilities should be extended to capital ships? For which single reason are you supposed to get a guaranteed killmail?


[qqqquote=Skippidipp]
Seeing as the SD never was intended to be used in PVP "at least I hope so". They should change it with the times. In 2003-2004 there were no capitals, or ships with 1M EHP or more. So 2 min seamed reasonable. Now it dos not! [/quote]


nothing we can argue about, noone knows what the intended purpose of SD was, eve is a sandbox.


[qqqquote=Lex69v]Everything is described in previous pages. [/quote]

nothing was "described". There is no reason why one should not SD in pvp.

[qqqquote=Lex69v]Again. If people wanna their ass be 99% safe, they dont go to WH, low or null sec.

If they do they will not care about denying km and loot if the mechanics will change. If you want to survive you and your friends should bring more efforts to save this ship. NOt just "one-button-click".[/quote]


another fa**ot assuming SD = safe. Whats safe at losing a ship with everything what was in it?
Its not about saving something but about giving you less.


[qqqquote=Lex69v]Lets calculate. Let it be a Thanatos with fittings below:
Quote:
[Thanatos, WH t1]
Capital Armor Repairer I
Capital Armor Repairer I
Energized Adaptive Nano Membrane II
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
True Sansha Cap Recharger

Triage Module I
Capital Shield Transporter I
Capital Shield Transporter I
Capital Shield Transporter I
[empty high slot]

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


1 028 903 EHP
7932 tank
1 028 903 / 120 (seconds) + 7932 = 16 506 DPS ypu need to kill t2 ****** fitted thanatos, or like
45+ drakes
41+ zealot
35+ arty tempests
23+ pulse geddons
plus logistics and support
[/quote]


1) you dont need logistics to kill a carrier, warp out and back in if he locks you and deals too much damage.
2) you need much less than that, an armageddon deals roughly 1000 DPS, so bring 16 of them, each with a neutralizer and you got your 16k DPS.

[qqqquote=Lex69v]Why should we bring so much people to be able to kill just one guy?[/quote]

one guy in a CAPITAL ship.
For one guy in a SUPERCAPITAL ship you would need even much much more.

But, as you say they all selfdestruct if tackled, you actually need to bring ONE tackler in order to KILL him. You simply wont have a killmail for that.

PS: thanks CCP for this stupid limitation of 5 quotes, forcing us to fake quotes to be able to post at all!!!!
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#85 - 2011-11-07 17:45:03 UTC  |  Edited by: Asuka Solo
Lex69v wrote:


1 028 903 EHP
7932 tank
1 028 903 / 120 (seconds) + 7932 = 16 506 DPS ypu need to kill t2 ****** fitted thanatos, or like
45+ drakes
41+ zealot
35+ arty tempests
23+ pulse geddons
plus logistics and support
Why should we bring so much people to be able to kill just one guy?


Your math fails as much as this fit does, if not more so.

29 ships. Total. less than 2 minutes to gank. I still had about 20 seconds left on the SD timer.

I've fitted dual reppers on a thanny as well and gotten into trouble with it helping out some station camped brosefs. If it wasn't for divine intervention from friendly spider tanking carriers in the 11th hour, I would have lost that one in a similar time frame to a 35 man gang of cruisers, recons and inties after getting bumped off station.

So spare me you magical numbers. Pics, kms or gtfo.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

MisterAl tt1
Native Freshfood
Minmatar Republic
#86 - 2011-11-28 22:50:42 UTC
1st - you don't often have such numbers in WH-space, that is intended for small ganks.
2nd - wormhole mass is limited.
3. All 4 proposed options (drakes, zealots, tempests and geddons) will die really fast under sleepers. You often catch farmers on site.