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EVE New Citizens Q&A

 
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Only one character can train per account?

Author
Case Harker
The Scope
Gallente Federation
#1 - 2011-11-07 03:40:24 UTC  |  Edited by: Case Harker
I'm a new player who has been really excited by the game thus far. The game itself is everything I've ever wanted in a space sim and the universe of New Eden is just awesome.

I wanted to roll an alt to play with the character creator again and have the fun of watching new skills rapidly finish training up. I made my new character, added some skills to the queue and was then told by system message that only one character could train at a time.

I hope there's some way around it that will let multiple characters have skills in training, but I haven't found it yet. This really makes me wonder if I'm going to stick with EVE now.

EVE Online is fun and addictive, at least as much as any other MMO I've played and more than most, but what made it exciting for me was it's reputation for being the wild west and also for being huge in terms of population. I genuinely thought that there were several hundred thousand active players, but I guess it's more likely that it's tens of thousands of active players most of whom have multiple accounts.

I'm not bashing EVE, it's just my first disappointment point with the game and academically I think it probably costs CCP a lot of players. There's no way I'm paying more than $15 a month to play, although I would buy PLEX on occasion, but without the ability to play an alt I'm now writing a forum post before seeing what's on Netflix.

If I could fully play another character, I'd be logged in until an ungodly hour strengthening my EVE addiction.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2011-11-07 03:49:04 UTC
There's no way past this restriction. There is not likely to be a way past it. This is a topic that keeps coming up.

Your only option is to pay for another account.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Xercodo
Cruor Angelicus
#3 - 2011-11-07 04:02:11 UTC  |  Edited by: Xercodo
Yup the only way around this is to buy a second account.

The basic reason for this is cause no other big time games on the market allow you to progress two characters at once.

Sure other MMOs let you have multiple characters but most other MMOs base their character progression on you doing things, so you have to actually be there doing some activity to progress. Since you can't do this with two characters at once you therefore cannot progress two characters at once in a way equivalent to how you would in EVE if both characters were training.

If you want to use all three slots of your EVE account just pause one of the other characters and then use the new one.

Some people consider the logic that "Well if it's gonna take the same time collectively to train my alt then I might as well train every thing on my main", and they do.

But you'll also find that the true EVE addicts will pony up the cash for a second account or even several accounts., but you'll find that there are still a large percentage of us that use only one character and a single account (like myself).

Since this game started in 2003 it's seen constant steady growth (thought he fiasco this last summer put a bump in it) but rest assured that EVE has a very large community that has in fact won "Community of the Decade" on some prestigious gaming website that I can't remember the name to right now.

Believe me it's worth staying. Get in with the greater half of the community (as the other half is trolls, as with any community) and you'll start having some fun. Try coming to Fanfest 2012 and join the EVE players and the developers in the party on top of the world. Cause you see if anything the biggest reason for letting you only train one character is cause you can team up with other people to fill in the holes for you. Get things done that you never would have alone. EVE takes the concept of MMO and shoves it down your throat. You don't play a game that happens to be in a setting with other players doing the same. You play WITH them and against them actively all the time, even if you don't realize it.

I'd also like to recommend getting into EVE's backstory more. I have a feeling it'll increase your fascination with the sci-fi universe CCP has created. http://www.eveonline.com/background/

The Drake is a Lie

Case Harker
The Scope
Gallente Federation
#4 - 2011-11-07 04:17:44 UTC
Thanks for the confirmation.

But an even bigger thanks for the good advice and a point in the right direction. With good advice and clear explanations like that I can see why this community wins awards.

Also, I sort of get the rational, but it sounds more like a way to get more people to roll alts than a principled design decision.

As for the train everything on one character, I quasi RP or at least take my characters somewhat seriously and it doesn't make sense for Case to also work as a tech II researcher/industrial character, which is what I was going to be getting my new character into tonight. Still bummed, but I'm going to try to refocus on working with others to make the 8+ day training periods go by faster.
Keno Skir
#5 - 2011-11-07 04:51:16 UTC
Later on skills will take much longer than 8 days to reach level 5, if you are motivated only by watching your skills improve you might grow bored of EvE after a while. Definitely find people to fly with and explore several aspects of the game before you comit yourself. Contact me if i'm online and fleet up for some missions or something.
Mara Rinn
Cosmic Goo Convertor
#6 - 2011-11-07 04:57:53 UTC
Case Harker wrote:
Also, I sort of get the rational, but it sounds more like a way to get more people to roll alts than a principled design decision.


One of the rationales driving every design decision in this game is that choices should have consequences. In this case, the choice to train another character on your account has the consequence of missing out on training for the other two.

If there were no consequences, choices and actions would have no meaning. You'll find this popping up again and again through the EVE universe, in fact EVE has been likened by some to the Objectivist ideal of Ayn Rand's book, "Atlas Shrugged".

May all the choices you make be the right ones =)
Mal Sandarr
Debaser Monde
#7 - 2011-11-07 05:50:37 UTC  |  Edited by: Mal Sandarr
Solid advice in here.

Don't forget that later on you can also buy an alt in the "Character Bazaar" near the bottom of these forums and have it transferred to your single account. It can be a bit pricey but it might be worth thinking about later on if you continue to play.

Good luck and fly safe!
Schmata Bastanold
In Boobiez We Trust
#8 - 2011-11-07 08:11:26 UTC
At first I had similar feeling like OP but now I got over it because to be honest what other choice did I have? Design is what it is and you take it or leave it.

My advice is get familiar with EveMon as soon as possible and use it to get an idea what to train to get where you want to be with your character. It will clarify a lot of doubts with setting up your skills queue.

You can for example browse ships that you can't yet fly and see what skills are required for them and what certificates are recommended to have nice pack of support skills developed. You don't have to train every certificate but at least you know what skills can affect your efficiency with said ship and choose from them. And you can do the same for every item like guns, shields, etc.

Invalid signature format

darmwand
Stay Frosty.
A Band Apart.
#9 - 2011-11-07 16:42:39 UTC
Just one more thing: if what you have in mind for your alt is a limited skill training (eg. make him the perfect trader), you should be able to transfer him to your main account after your training is done. It will cost you a few bucks but it's cheaper than continuously paying for another account.

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Kesshisan
#10 - 2011-11-07 18:39:24 UTC
Keno Skir wrote:
if you are motivated only by watching your skills improve you might grow bored of EvE after a while.


I would like to endorse this point.

Whenever people ask me, "Which Battleship/Carrier/Titan should I train for?" I reply with the following, "Are you happy with EvE right now? Using your current armada of ships available to you, are you happy? If not train for something that will make you happy right now. Don't worry about the next years, the next months and the next weeks, instead worry about the tomorrow and the right now."

In fact, I am doing this right now.

One of my "goals" in EvE is to be able to fly (and fly well) every Cruiser in the game, yet I am currently training up Gallente Battleship IV (And doing this while mapped for Memory/Intelligence.) This does not help me achieve my "goal" directly, but rather indirectly. This skill helps me get a cheap and effective ship that fits my skills for ratting in null sec. I won't cry if I lose a Dominix or two to some neut in system, (where as I might cry if I lose a Gila or two,) therefore I don't have to dock up every time an AFK cloaker comes online.

Indirectly having Battleships trained up to a decent level assists in my goal. Directly it does not. This is why I'm training for something right now (Battleship IV), rather than training for something next month (Racial Cruiser to V, all subsystems to V, & Racial Strategic Cruisers to V.)
Major Trant
Brutor Tribe
Minmatar Republic
#11 - 2011-11-08 14:51:57 UTC
There are two issues with training everything on one character as someone has mentioned above.

1. You can only remap your attributes once every 12 months (after 2 remaps at startup). This makes it more efficient to make an industrial alt mapped appropriately, than train skills on your main that you are not mapped for.

2. When you are podded it gets increasingly more expensive to 'Upgrade your Clone' the more skill points you have. So you really don't want to sink millions of non PvP related skill points into your PvP character.

While not being able to train skill on all 3 character slots at the same time, may initially seem irritating and even a scam on the part of CCP to encourage extra accounts, it is such a vital aspect of the game that it really shouldn't be given away so easily. To be able to train 3 characters at once on the same account would significantly lessen the satisfaction I feel when my main completes a long skill train. Additionally, it would significantly increase the competition in every niche area that I choose to specialise in, every vet would have an alt trained in every aspect by now.

Therefore, I view the situation like this: When you pay for one account, you pay for one skill queue. Being able to use that skill queue on three characters is a flexible benefit CCP have provided. If you want two or more skill queues you have to pay for them.
Keno Skir
#12 - 2011-11-08 14:58:49 UTC
Agreed, i think being able to train loads of characters simultaniously would make the game much harder for newer players not easier.
Jennifer Starling
Imperial Navy Forum Patrol
#13 - 2011-11-08 16:25:01 UTC  |  Edited by: Jennifer Starling
Steve Ronuken wrote:
There's no way past this restriction. There is not likely to be a way past it. This is a topic that keeps coming up.

Your only option is to pay for another account.

Yup. It's just about revenue: 3 characters per account = 2 less accounts.

Mara Rinn wrote:
One of the rationales driving every design decision in this game is that choices should have consequences. In this case, the choice to train another character on your account has the consequence of missing out on training for the other two.

If there were no consequences, choices and actions would have no meaning.

Well by the same logic they may put 9 character slots on every account and only enable you to train 3 of them Blink
Father Void
Sebiestor Tribe
Minmatar Republic
#14 - 2011-11-08 21:28:00 UTC
I'll throw out one warning with multiple accounts. For a very long time I was solely an Industrial Character with some combat skills. However I knew that I couldn't keep both training avenues going efficiently and still stay competitive. So I launched a second account just dedicated to combat skills. This is a very common story.

Then I qualified for an ORCA and thought 'Man it would be great to run and ORCA and have a hulk pilot. I could solo mine much more efficiently. So i bought a character for ISK of the forums. Yes, this story is wrought with problems but it is how it happened. So here I am with 3 accounts \o/

But to run three accounts at once is too much multi-tasking for me. Two accounts on two monitors is my cap. But now I have this nagging feeling every once and awhile that I'm not being my most efficient. Maybe I should setup my laptop too and run that third account...

More just means more to feed in one way or another.
Malcanis
Vanishing Point.
The Initiative.
#15 - 2011-11-08 21:49:40 UTC
Major Trant wrote:


Therefore, I view the situation like this: When you pay for one account, you pay for one skill queue. Being able to use that skill queue on three characters is a flexible benefit CCP have provided. If you want two or more skill queues you have to pay for them.


This about sums it up.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mr Bill Bravor
State War Academy
Caldari State
#16 - 2011-11-09 21:42:35 UTC
What I decided to do was to have one hisec miner/trader and one combat character.

Train the combat character up to a viable Frigate build then do missions or pvp. Pause him
Train miner/trader up to a decent level like using a Retriever.
Train the combat character up to a viable Cruiser build to do lvl 2 missions. Pause.
Train miner up to Covetor/Hulk.
etc

Miner finances both character so I don't have to loot on the combat character.


The other option I considered but threw out was already mentioned.

Pay for two accounts and after one character was adequately trained for whatever to transfer him to the other account. But i decided that I wasn't really in that much of a hurry.

Currently the miner is almost ready for the covetor and the combat guy is almost ready for lvl 2 missions. Not sure if I will continue to train the miner/trader once he gets a hulk since he already is making enough to plex the account.


Mashie Saldana
V0LTA
New Eden Alliance 99013733
#17 - 2011-11-09 23:47:57 UTC
Very early I realised it would be of great benefit to have more than one skill training at a time so once I decided to stick with the game after a few weeks I added two more accounts. That was nearly six years ago and I have yet to regret that decision.
Lykouleon
Noble Sentiments
Second Empire.
#18 - 2011-11-10 21:03:23 UTC
Welcome to EVE Online.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Megos Adriano
Aliastra
Gallente Federation
#19 - 2011-11-10 23:16:20 UTC
Quote:
Since this game started in 2003 it's seen constant steady growth (thought he fiasco this last summer put a bump in it) but rest assured that EVE has a very large community that has in fact won "Community of the Decade" on some prestigious gaming website that I can't remember the name to right now.


You're thinking of "The Most Farcical MMOG Award of the Decade"... to which EVE was granted "Community of the Decade".

Further reading...

And boom goes the dynamite.