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Awful at PvP

Author
Othran
Route One
#21 - 2011-11-04 14:53:25 UTC
Personally I view people with very few losses as "risk-averse". There's obviously a point where it becomes obvious you're an alt or useless but you're nowhere near that. Frankly with the right help its very hard to be "useless" at Eve PvP.

When I see someone who has, for example hundreds of kills and losses in single digits I see someone who doesn't fight outside the blob - or gank.

I'd rather have someone who has lost a hundred ships around than someone who has lost 10. People who lose ships push the limit of fights, people who don't lose ships fight in their comfort zone.

Unless you're totally incompetent then losing ships and coming back for more will make decent PvP corps MORE interested in you, not less.

Othran's rule of thumb is that any corp interested in your efficiency is not a corp to join.
rampro
The Scope
Gallente Federation
#22 - 2011-11-04 15:06:36 UTC  |  Edited by: rampro
Jav Ozran wrote:
I've recently been trying out PvP, and i am absolutely rubbish at it.
I have 1 kill and 6 deaths- a joke on the billboards, making me think about starting a whole new character to get rid of the embarrassment.
I've read all the tips, guides and help forums the internet has to offer but i'm either gate camped with no time to run, scanned down in my safe spot, and when after many hours of roaming i find someone i might actually be able to kill, they pop me in less than a minute.

I suck and want to start again for new kill board stats, what do you reccomend?


There is no other way to learn my friend .

Every time you die you should take something from it and improve next time.
Neriko Hakaari
Doomheim
#23 - 2011-11-05 11:14:57 UTC
Don't feel sorry for yourself in situations like these. Just suck it up, buy new ships and go at it again. You can't be a professional PvP'er on your first tries. It takes time, experience and patience. So the best tip I have for you is to just come at people with everything you've got. And when you die, which we all do, sit and think of what you did wrong and how to improve, and just go at it again.


Dare to be bold pilot.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#24 - 2011-11-05 16:20:31 UTC  |  Edited by: Barbelo Valentinian
Yeah, worry not. There are many players in the game who are **** at PvP, and many players who were **** but got better. As some people have said, even people who are very good at PvP now may have died many, many times as part of the learning process to get good.

My kb is laughable, because the only PvP I do is when I get ganked in missions in low sec through being careless, or (very rarely, when I'm drunk Big smile) when I go into a low sec area actually looking for trouble. But so what?

Since I'm "play EVE to relax" type of person, PvP is not a priority for me so it's never something I sought to learn from the start (20 cheap rifters, etc.), but since PvP is unavoidable in EVE, the longer I'm in the game the more I get used to it, and gradually get better at it. These days, I don't get flustered so much, I remember some of the things I have to do, I'm enjoying it more, and managing to get in some decent damage before I get killed. I'll never be as good as a young "pro" PvP-er with great reflexes, but if I can give a decent account of myself, I'm happy.

It's just time and practice. Actually a big chunk of PvP in EVE is about experience and knowing how to pick your fights - getting to know the ships in the game and their typical fittings, getting to know whether you've got the scissors to their paper or whether you should run. I think those who are really good at PvP, particularly solo and small gang, are people who have been in the game long enough so that they can fly most subcap ships in the game, and know what they're like "from the inside", so when they face that ship, they know intimately what sort of tactics their opponent is likely to use in that ship.
Daisai
Daisai Investments.
#25 - 2011-11-06 20:03:32 UTC
How the hell can you get better or be a bad "pvp'er" in a game which has such passive gameplay?

Just dont ever try to solo pvp in eve online, 9 out of 10 times you are cannonfodder for gatecamps.
You have better luck trying to canflip people or annoy missionrunners in high sec.
Schmata Bastanold
In Boobiez We Trust
#26 - 2011-11-06 22:45:39 UTC
Daisai wrote:
How the hell can you get better or be a bad "pvp'er" in a game which has such passive gameplay?

Just dont ever try to solo pvp in eve online, 9 out of 10 times you are cannonfodder for gatecamps.
You have better luck trying to canflip people or annoy missionrunners in high sec.


ok, you can't get better, it is all passive gameplay, pvp in eve is dead - you said it in another thread (started by me btw) already. just wipe those big tears off of your face and get back into checkers or sth where you can do solo pvp.

Invalid signature format

Pinaculus
Aliastra
Gallente Federation
#27 - 2011-11-07 00:13:30 UTC
Schmata Bastanold wrote:
Daisai wrote:
How the hell can you get better or be a bad "pvp'er" in a game which has such passive gameplay?

Just dont ever try to solo pvp in eve online, 9 out of 10 times you are cannonfodder for gatecamps.
You have better luck trying to canflip people or annoy missionrunners in high sec.


ok, you can't get better, it is all passive gameplay, pvp in eve is dead - you said it in another thread (started by me btw) already. just wipe those big tears off of your face and get back into checkers or sth where you can do solo pvp.


Don't smack-talk checkers. Classic PVP is best PVP.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Schmata Bastanold
In Boobiez We Trust
#28 - 2011-11-07 07:53:00 UTC  |  Edited by: Schmata Bastanold
Pinaculus wrote:
Don't smack-talk checkers. Classic PVP is best PVP.


Was not my intention to **** on checkers, used to play a lot with my grandpa when I was a kid and man, he was brutal. He was to me like Goons are to crybabies here - pure mayhem without mercy. You either learn to play and fight back or you lose every time and produce big tears.

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Aston Bradley
Aliastra
Gallente Federation
#29 - 2011-11-07 08:25:58 UTC
If you are going to make the positive Kill/loss balance of a killboard your obsession, i will suggest that you focus on the die less aspect of your game rather than the kill more.

Some ships give you better chances to survive than other, so trade dps for extra survival tools.

The safest way to do that, is a a stealth bomber.

You will focus on affordable targets like frigates, shuttle, industrial ships, the idea is to decloak, send a volley that will OS your target and recloak.

Think of the stealth bomber as a space sub-marine. It's not the bravest way to make kills, but if played right it's the safest.

Or, you can just stop paying attention to the killboard, and take more risks with other ships. I would just stop paying attention to the Killboard if i was you, though playing a bomber is a lot of fun.

[i]FiS should be the priority, but WiS should not be burried!

Don't encourage CCP to make empty promises or Incarna will happen again![/i]

Schmata Bastanold
In Boobiez We Trust
#30 - 2011-11-07 09:03:19 UTC  |  Edited by: Schmata Bastanold
One thing that can help a lot with minimizing your loses is to learn about ships. When you know what you are flying and you can tell if ships on your overview are from higher or lower or equal class you have more information to consider should you stay or should you run from them.

This is what I am currently working on but for now I get confused a lot of times and have to google almost every ship I meet. But it is always a problem for a new kid on da block and either you study to know who to avoid or you learn it hard way by getting smashed. For example now I know that hurricane is bad for ya if you are in a thrasher :)

Invalid signature format

Daisai
Daisai Investments.
#31 - 2011-11-07 09:31:05 UTC
Schmata Bastanold wrote:
Daisai wrote:
How the hell can you get better or be a bad "pvp'er" in a game which has such passive gameplay?

Just dont ever try to solo pvp in eve online, 9 out of 10 times you are cannonfodder for gatecamps.
You have better luck trying to canflip people or annoy missionrunners in high sec.


ok, you can't get better, it is all passive gameplay, pvp in eve is dead - you said it in another thread (started by me btw) already. just wipe those big tears off of your face and get back into checkers or sth where you can do solo pvp.


The truth hurts doesnt it?
Just keep deluding yourself about eve online "pvp".
Schmata Bastanold
In Boobiez We Trust
#32 - 2011-11-07 09:38:09 UTC
Daisai wrote:
The truth hurts doesnt it?
Just keep deluding yourself about eve online "pvp".


gee... I play computer games, I delude myself already, why to stop halfway?

I see that one more thing I have to learn is how to spot a troll when I see one. I wrote this so obviously I am failing at this too

Invalid signature format

Daisai
Daisai Investments.
#33 - 2011-11-07 09:52:32 UTC
Funny how people call others trolls just because they cant defend their pov.
If you play proper pvp games which are dependant on skill you will know why eve online isnt one of them.
The only thing that might be a bit player controlled is your capacitor.
Since you have close to no influence on the movement of your ships also no influence on the dps your ship does.

Schmata Bastanold
In Boobiez We Trust
#34 - 2011-11-07 10:08:07 UTC
Daisai wrote:
Funny how people call others trolls just because they cant defend their pov.
If you play proper pvp games which are dependant on skill you will know why eve online isnt one of them.
The only thing that might be a bit player controlled is your capacitor.
Since you have close to no influence on the movement of your ships also no influence on the dps your ship does.



did you ever play any of MUDs, old school text based MMOs? I had and have to tell you that all you had to do to kill something/somebody was to type "kill" command with some parameters and fight was on. And you could type "drink potion" command to refill your hp or you could type "flee" command to attempt to run from engagement when fight was to hard. or you could just sit and watch lines of text reporting how it is going.

And that was pvp and that was about skills of your character and gear you equipped. No frantic clicking or mouse movements could help you once some monster or stronger player got you.

And how you could get better in MUDs? Learn where you should not go if you were too weak or had no needed gear and learn what you could kill and what you could not kill.

Does it remind you of something? Only difference between those games and Eve is that you character basically can't be killed and once your ship get destroyed there is no need to go there to get your stuff back.

Invalid signature format

Malcanis
Vanishing Point.
The Initiative.
#35 - 2011-11-07 11:49:01 UTC
Daisai wrote:
Funny how people call others trolls just because they cant defend their pov.
If you play proper pvp games which are dependant on skill you will know why eve online isnt one of them.
The only thing that might be a bit player controlled is your capacitor.
Since you have close to no influence on the movement of your ships also no influence on the dps your ship does.



I love people who think like you because they mean that even people like me can get some PvP victories.

No influence on the movement of your ships - that's a good one! Lol

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Daisai
Daisai Investments.
#36 - 2011-11-07 12:21:50 UTC
Schmata Bastanold wrote:
Daisai wrote:
Funny how people call others trolls just because they cant defend their pov.
If you play proper pvp games which are dependant on skill you will know why eve online isnt one of them.
The only thing that might be a bit player controlled is your capacitor.
Since you have close to no influence on the movement of your ships also no influence on the dps your ship does.



did you ever play any of MUDs, old school text based MMOs? I had and have to tell you that all you had to do to kill something/somebody was to type "kill" command with some parameters and fight was on. And you could type "drink potion" command to refill your hp or you could type "flee" command to attempt to run from engagement when fight was to hard. or you could just sit and watch lines of text reporting how it is going.

And that was pvp and that was about skills of your character and gear you equipped. No frantic clicking or mouse movements could help you once some monster or stronger player got you.

And how you could get better in MUDs? Learn where you should not go if you were too weak or had no needed gear and learn what you could kill and what you could not kill.

Does it remind you of something? Only difference between those games and Eve is that you character basically can't be killed and once your ship get destroyed there is no need to go there to get your stuff back.


So you are comparing eve online gameplay to a textbased mmo.
Ones again shows im right.
And yes in eve you should learn where to not go, that is low and null sec.


And @malcanis learn to read.
As i said you have close to no influence on your ship movement.

Yes you can align with a object at the right time or orbit at a certain range, only you will not have any influence on how your ship executes that order.
But ah well people here seem to believe a 1 month old player who just got frigate level 5 can kill a 7 year old player also in a frigate.
Both ofc skilling for "pvp".

Schmata Bastanold
In Boobiez We Trust
#37 - 2011-11-07 12:38:20 UTC
Daisai wrote:
Yes you can align with a object at the right time or orbit at a certain range, only you will not have any influence on how your ship executes that order.


ever heard of double click in space? :) apart from using proper modules ship reacts faster if your have relevant skills trained so I would say you have pretty decent control of your movement. I agree it is not like in Freelancer but still it is not that kind of game, being fast with pushing buttons is not core skill you have to develop as a player.

also order of things your ship does when you click "align to" is quite well known, the same for every type of ship and easy to observe. no mystery about it I think.

to be honest at first I was in shock when I realized how navigation is designed in Eve but know I think it is better than just relying on quick reflexes where I could not stand a chance against some 10 years old pumped on sugar and cola who plays15 hours per day.

you can say I am lying to myself about possibility to get better but it is your opinion and what can I do beside acknowledging it and politely refuse to agree? And of course I intend to keep doing what I think is right and play Eve how I see it to be fun.

Invalid signature format

Daisai
Daisai Investments.
#38 - 2011-11-07 13:15:15 UTC  |  Edited by: Daisai
Quote:
ever heard of double click in space?


Yes i know what it does, however since the interface isnt working that great just simply hit approach goes faster.
Its the same as aligning.

Quote:
apart from using proper modules ship reacts faster if your have relevant skills trained so I would say you have pretty decent control of your movement


Another comment which shows im right, it reguires skills.
And like i said, higher sp and more skills learned allow for better performance on your ship.

Quote:
being fast with pushing buttons is not core skill you have to develop as a player.


And that is why you dont need to be good in this game to be succesfull in pvp.

Quote:
better than just relying on quick reflexes where I could not stand a chance against some 10 years old pumped on sugar and cola who plays15 hours per day.


Those huge amount of hours you play a day allow for better experience and therefor more gamingskills.
Only since this is not the case like you said, it ones again shows im right.

Quote:
you can say I am lying to myself about possibility to get better but it is your opinion and what can I do beside acknowledging it and politely refuse to agree? And of course I intend to keep doing what I think is right and play Eve how I see it to be fun.


If you are saying that Eve online is a pvp game and one of the best pvp games then you are lying to yourself.
The game can be fun that i dont disagree on, the community is what makes a game good or not.

However saying that you need to practice alot more to get "better" in this game is wrong.
The basics of controls and normal gaming intelligence is all you need to be succesfull in this game, the rest is all about skillpoints and fittings.
And ofc outnumbering your opponents.
Schmata Bastanold
In Boobiez We Trust
#39 - 2011-11-07 13:35:56 UTC
What I really wanted to say is that pvp is present in Eve and it is not all about gate camps and blobs hiding behind every celestial. I don't deny that these things exists but to be honest I did not experienced them yet, at least not in very extreme way. Cases when I got podded or my lost my ship were in most times 1v1, at one or two occasions it was 2v1.

Does it mean blobs don't exists? No, but it does not mean that lowsec is crowded with them also. Matter of luck and being aware of your surroundings. Sometimes I fail at both sometimes only at one and sometimes I manage to apply my limited knowledge accordingly and not be helpless victim.

"Problem" with my posts and reported loses is that I go into lowsec specifically to get into fights and I go with my rifter because I am not trained to use more powerful ships yet. Is it isk efficient? Hell no. Is it fun for me? Hell yes.

And I am not saying Eve is best ever pvp. I am just saying it is good enough to be worth my money. You don't like it? Nobody forces you to play the way I do. Every one of us paid their subscriptions and everybody chooses his way of playing. But I am far from "pvp is dead, lowsec is blobfest" kind of sentences.

Funny thing is that to be honest now getting into uneven fights seems like fun for me but maybe after first rush I will switch into industry or PI or exploration or sitting at stations and chat with people. People who I met in lowsec, bt the way, where I went without calculating risk/gain ratio or other paperpushing bullshit.

Invalid signature format

Cameron Zero
Sebiestor Tribe
#40 - 2011-11-07 17:02:06 UTC
Schmata Bastanold wrote:
What I really wanted to say is that pvp is present in Eve


Might as well stop arguing with the guy who obviously believes the only real PVP is FPS games. Roll You ain't gonna change his mind, and he isn't going to change yours. Blink

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

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