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Jita Population Limit

First post First post
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#181 - 2013-06-10 03:11:30 UTC
Malcanis wrote:
Amarr is only like 8 jumps away.

Yea, but over there, they support slavery, ya know. Blink

EvE = Everybody Vs. Everybody

  • Qolde
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#182 - 2013-06-10 03:12:29 UTC
Gilbaron wrote:
DarthNefarius wrote:
Malcanis wrote:
Amarr is only like 8 jumps away.

^^ +10

I wonder if CCP is ready to reinforce Ammar like they do Jita if it becomes a larger trade hub. There's been outbreaks of TiDi there too in the last few weeks. I seem to recall Dr E saying in a presentation ~2years ago that Ammarr Empire population has been swelling which makes it a good trade hub.

actually, they very recently did exactly that

to reduce lag in jita, CCP should raise the sales tax there

or let you bribe the gate monitoring crew to let you to the front of the line :P you're always looking for isk-sinks, rite? Twisted

EvE = Everybody Vs. Everybody

  • Qolde
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#183 - 2013-06-10 03:14:00 UTC
Malcanis wrote:
Jita already has its own reinforced node. Its as good as it gets.

everything gets better __ given time.

Might be as good as it can be right now, but how long before it could get better and still be cost effective? or are too much of the funds being diverted to other games?

EvE = Everybody Vs. Everybody

  • Qolde
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#184 - 2013-06-10 03:15:50 UTC
Chic Botany wrote:
Malcanis wrote:
Amarr is only like 8 jumps away.

Nice solution Roll - basically CCP can't or won't spring for extra hardware for the jita system so travel another 5(ish) jumps to a different trade hub.

Well, then I'd have to have an amarr price checker since I'm based in the forge, to check mineral prices for the stuff I want to build, haul freighters full of minerals an extra 5 jumps, haul the end products the extra 5 jumps back again.

Have a proper queue at the gate, when you get there and it's full, you get assigned a slot, and when it's available you automatically jump in, and people logging into jita have the same issue undocking from 4-4 cnap, if there's too many in space then they have to wait.

But short of throwing lots more rl isk at the problem for even better servers, I guess there's not much else they can do.

TiDi would be on permanently if activated, so that wouldn't really solve the problem, instead of 2k players in system with it running ok(ish) there would be 3k players in system all complaining about the lag.

Hey if you want better hardware, pay more.
Simple as that.

And no Dust is self funding so unless you want to steal from all them, pay for the server you use.
Or you know rewrite your software (seriously if you programmed properly it should just be changing one variable or a replace all away)
I lived and worked in Amarr for a long time and had no issues doing so
Well technically some lowsec near it because I lacked standing

I'd gladly pay more for eve. I know many probably wouldn't be so very happy.

If CCP had done microtransactions instead of macrotransactions in their nex, and given us a few nice cosmetics for our space-ships, they'd be rolling in cash right now.

EvE = Everybody Vs. Everybody

  • Qolde
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#185 - 2013-06-10 03:20:53 UTC
Tippia wrote:
[quote=Suicidal Blonde]You've mentioned this Brain in a box a couple of times. Have you any links?

EvE = Everybody Vs. Everybody

  • Qolde
Archon Industries
#186 - 2013-06-10 04:15:13 UTC
CCP Explorer wrote:
Oxide Ammar wrote:
What part of this thread you didn't understand ? no one is complaining that spamming bots are causing lags. What are we saying these spamming bots are occupying slots of the Jita cap population. Since they are useless to the rest of EVE community they should deal with that.
If they all went away we would need to lower the cap. The cap accounts for both contributing and non-contributing pilots from a load perspective.

CCP should deal with the spamming characters (eject from Jita and/or ban as is appropriate). Not because doing so would improve TiDi in Jita (I believe Explorer when he says it won't). Not because they are "useless" (although I don't disagree with Oxide's distaste for them). But for the simple reason that not dealing with the spammers makes CCP look incompetent, malignantly uncaring, or both, to the common (non-forum-reading) Eve player.

It's simply a matter of PR for CCP: deal with the spammers and garner some positive PR, or leave them be and be perceived as clowns or douchebags.

#187 - 2013-06-10 06:26:20 UTC
Setaceous wrote:
How many people simply use Jita as a shortcut to get somewhere else in Caldari space? With Jita on the avoidance list (the default setting for a new accounts) some trips take twice as long, so why not add some gates in surrounding systems that enable the same shortcuts? Which should (in theory) lower the number of people in Jita that aren't there to trade, spam or fight......

They did that years ago.

Muvolailen to Sobaseki is the only route that receives a significant time savings from travelling through Jita.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

BLUE Regiment.
#188 - 2013-06-10 08:12:41 UTC
Condrad Antollare wrote:
As much as we all enjoy sitting on the Perimeter gate into Jita, is it not time to raise the Jita population limit?

Pic Related

Can't get to Jita? Go to Amarr. Population doubled here in last year.
James Amril-Kesh
Amarr Empire
#189 - 2013-06-10 12:22:34 UTC
James Amril-Kesh wrote:
Could CCP perhaps implement something like, I don't know, kicking people off the server if they're in Jita, docked, and inactive for more than 30 minutes?

I suspect the amount of people sitting idle in Jita is rather high.

Seriously though, this wouldn't fix the problem with lag or anything, but it would certainly reduce the waiting on gates and inability to log into the system. Being unable to enter a system because of a population cap even where a significant portion of users inside the system are doing absolutely nothing (seriously, please do check if you can how many people just sit idle in Jita doing nothing) is not good game design.

The population cap should be for active users who are actually interacting with other players in that system.

Enjoying the rain today? ;)

Lord Ryan
True Xero
#190 - 2013-06-10 12:35:37 UTC
Just ban spam bots. Everyone but spam bots wants it.

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Barry Kring
Brutor Tribe
Minmatar Republic
#191 - 2013-06-10 12:37:29 UTC  |  Edited by: Barry Kring
Not being able to log into Jita bothers me more. CCP should consider muting Jita Local. Send the spammers to the other hubs.
Vincent Athena
#192 - 2013-06-10 13:29:59 UTC
Ris Dnalor wrote:
Malcanis wrote:
Jita already has its own reinforced node. Its as good as it gets.

everything gets better __ given time.

Might be as good as it can be right now, but how long before it could get better and still be cost effective? or are too much of the funds being diverted to other games?

The issue is computers are getting better by adding more CPUs, going parallel. The code for one solar system is not written to operate on a parallel machine.

That one way to handle a case like Jita: CCP rewrites the code to make use of multiple cores. But I understand thats a huge undertaking, and may help less than one might think.

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Vincent Athena
#193 - 2013-06-10 14:20:40 UTC
Robus Muvila wrote:
Vincent Athena wrote:
CCP Explorer wrote:
Vincent Athena wrote:
CCP Explorer wrote:
You would be absolutely right. Market, contracts and chat are on other nodes. The load in Jita is primarily traffic related, pilots docking/undocking/jumping-in/jumping-out.
Then why is the cap on total players? It should always allow me to log in if Im already docked, and just block undocking.
Logging in is an act of docking. Your character needs to be added to the solarsystem (in the station) and your skills and bonuses set up (e.g., skills that control what ships you can board and bonuses that control the size of your cargohold).

In that case banning spambots will help. Banned accounts never log in.

It's a one time event. Once the character's data is loaded, it's loaded. It has no effect on the persistent performance of the node.

My logging in is also a one time event. Banning a botter would allow someone else to log in. ANY load caused by a EULA violator is unacceptable.

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Maximus Andendare
Rote Kapelle
#194 - 2013-06-10 14:30:04 UTC
CCP Explorer wrote:
There are X pilots causing load and Y spambots. The cap is at X+Y.
If you can identify the bots--the Y figure--and botting is not allowed under the EULA, why haven't you guys just banned the bots already? I get that scamming is part of the game (a profession?), but botting and spamming local using a bot is disallowed and ought to result in many juicy bans.

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Corus Aerospace
#195 - 2013-06-10 15:02:28 UTC
remove all non essential assets from space in Jita, make it a "free zone" remove all pos'es, all belts and anomalies/missions, only allow for moons to warp to and such. also remove a few of the "non used" stations, we only really need the 4-4 anyway.(besides production) so increase the jita production slots by what the other stations had. done..

Supercap nerf - change ewar immunity Module activation delay!

Adunh Slavy
#196 - 2013-06-10 15:36:34 UTC
CCP Explorer wrote:
... they don't contribute that much to load.

Could we at least get the feature to auto-block any chat message that contains a link, and be able to set this on a per channel basis?

It's a shame that the most busy systems in the game are full of spam when they should be full of social activity.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

erg cz
Eye to Eye
Synergy of Steel
#197 - 2013-06-10 15:36:54 UTC
Have to say I was very much disappointed, when I traveled that far only to stuck on the last gate. I am new in the game and I wanted to get to Jita more out of academical reasons (and of cause to sell Sarium Magnate, according to eve-central I would get 300 000 more ISK for it there). But I simply could not and that was one of the biiggest reasons, why I start to consider to stop playing this game. The whole life I dreamed about it, finally got my pilot license and now CPP do this to me. WHY ?!
Haulie Berry
#198 - 2013-06-10 16:02:44 UTC
Ruze wrote:
Quick Jita Solutions (skipping the obvious "throw more hardware" at it when CCP already has the best of the best):

- Ban known bots. C'mon, we know there is a war on bots. You've admitted that you have to compensate for the bots. Go ahead and ban them. We'd understand. Chat bots should count just as well as miners.

- Prevent players from logging off in Jita, and reroute all logins to neighboring systems, all the time. Make this applicable for any system within 90% of working peak (pre TiDi).

- Implement a docking and undocking tax for any station that is in a system near 90% working peak.

- Tax any system that experiences higher trade and market at a higher rate. Then, turn the profit over into FW with obvious increase in faction presence of NPC's and lower isk cost on LP transfers. You trade in a zone, that zone makes money.

- Prevent any system that is 90% working peak from accepting autopilot commands into that system. Autopilot stops at the gate and the player receives a popup and sound notification that their request cannot be processed.

- Auto-log any player afk for more than 10 mins in a TiDi system.

Look who hasn't read the dev posts in the thread.
Tollen Gallen
Glory of Reprisal Enterprise
#199 - 2013-06-10 16:15:22 UTC
CCP any chance you make a Jita sticky so we dont have 3 or 4 of the same Jita type threads a day just because ppl cant be bothered to look past page 1, or in some cases scroll down.


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Carebears with Attitude
#200 - 2013-06-10 17:12:52 UTC
CCP Explorer wrote:
Wes Vyvorant wrote:
Delen Ormand wrote:
Wes Vyvorant wrote:
Ffs ccp just fix jita already. I am not paying to sit at a gate spamming buttons.
I'm guessing you actually are, or you wouldn't have posted this :)
No i gave up, logged off and posted this sitting at the bbq with a beer.
How's Amarr these days? Right now there are 2050 in Jita and 835 in Amarr. We very recently assigned Amarr to better hardware to handle more load.

Listen, if I put up my crap for sale in Jita 4-4, at a competetive price, it seals immediately. No delay. It's gone. I get my ISK real fast. In Amarr, goods move much more slowly. I don't use Jita because I like Jita. I use Jita because everybody else uses Jita.

And no, it's not herd mentality. It's pragmatic. I get a real, genuine, measurable benefit from using Jita instead of a lesser hub such as Dodixie or Amarr.