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Cloak mechanics

Author
Amarant'h
Council of Exiles
Brave Collective
#1 - 2013-06-09 16:16:09 UTC
I've been thinking about "targeting systems" in the EvE online. When you cloak your ship, and uncloak, you can't lock your target since you're calibrating your systems (example: normal cloak in a non-covert ship).. So it says..

So, would it be logical that when you uncloak your non-covert vessel, your ship starts to calibrate locking systems and it would need same amount of time to get in warp than lock? Since when you try to warp (ie. corpse/drone) it says something like can't lock into target to warp because the object is too small.

Also been thinking about cloak mechanics concerning afk cloakers. I know its sooooo old topic, but even I like to play coverts/recons A LOT i've started to think solutions for it.

A) Cloak uses cap when activated, it drains cap like down to 5% of total amount, and keeps it there OR

B) Cloak has its own capacitor (example: blue cap circle) which stays on certain amount of time (depends on skill), lets say like 2-3h before it goes empty and ship decloaks, and uses a cap booster OR theres a some 5 minutes recharge time w/o booster when its full again.

ofcourse there would be major differencies with non-covert/recons and normal ships using non-covert cloaks.
Morganta
The Greater Goon
#2 - 2013-06-09 16:21:45 UTC
Amarant'h wrote:
I've been thinking about "targeting systems" in the EvE online. When you cloak your ship, and uncloak, you can't lock your target since you're calibrating your systems (example: normal cloak in a non-covert ship).. So it says..

So, would it be logical that when you uncloak your non-covert vessel, your ship starts to calibrate locking systems and it would need same amount of time to get in warp than lock? Since when you try to warp (ie. corpse/drone) it says something like can't lock into target to warp because the object is too small.

Also been thinking about cloak mechanics concerning afk cloakers. I know its sooooo old topic, but even I like to play coverts/recons A LOT i've started to think solutions for it.

A) Cloak uses cap when activated, it drains cap like down to 5% of total amount, and keeps it there OR

B) Cloak has its own capacitor (example: blue cap circle) which stays on certain amount of time (depends on skill), lets say like 2-3h before it goes empty and ship decloaks, and uses a cap booster OR theres a some 5 minutes recharge time w/o booster when its full again.

ofcourse there would be major differencies with non-covert/recons and normal ships using non-covert cloaks.


the use of the word "solutions" indicates that you feel that afk cloaking is a problem.

so remove your assertion that you do it yourself and its just another afk cloaky whine thread
Amanda Chelian
#3 - 2013-06-09 16:24:37 UTC  |  Edited by: Amanda Chelian
Your warp drive locks on to gravity wells and beacons. Whereas your electronic targeting systems lock on to small signatures. Completely different kinds of locking.

With that said, I'd say the best change to cloaking would have the cloak modules accumulate something similar to heat while active, and cool down to their normal state while inactive.
Amarant'h
Council of Exiles
Brave Collective
#4 - 2013-06-09 16:25:08 UTC  |  Edited by: Amarant'h
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way as you were thinking. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.
Morganta
The Greater Goon
#5 - 2013-06-09 16:27:26 UTC
nevermind that by definition an afk cloaker is not trying to lock onto or warp to something Blink
Borlag Crendraven
The Scope
Gallente Federation
#6 - 2013-06-09 16:27:27 UTC
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


Simply by growing some balls and either accepting the fact that nothing is risk free, or realizing that it's quite simply impossible for anyone to kill you while afk. Posts like yours make me feel ashamed of being finnish...
Amarant'h
Council of Exiles
Brave Collective
#7 - 2013-06-09 16:28:11 UTC
Amanda Chelian wrote:
Your warp drive locks on to gravity wells and beacons. Whereas your electronic targeting systems lock on to small signatures. Completely different kinds of locking.


That's a goodd point, but still its based on locking systems as told in the game.
Amarant'h
Council of Exiles
Brave Collective
#8 - 2013-06-09 16:30:22 UTC  |  Edited by: Amarant'h
Borlag Crendraven wrote:
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


Simply by growing some balls and either accepting the fact that nothing is risk free, or realizing that it's quite simply impossible for anyone to kill you while afk. Posts like yours make me feel ashamed of being finnish...


And posts like yours show a nice example to make your fellow citizen look bad. I have no worries about being cloaked to if theres a cloaker around.
And if your so worried about your nationality, why you dont use capital letter when talking about the country. Patriot.
Amanda Chelian
#9 - 2013-06-09 16:30:40 UTC
Amarant'h wrote:
Amanda Chelian wrote:
Your warp drive locks on to gravity wells and beacons. Whereas your electronic targeting systems lock on to small signatures. Completely different kinds of locking.


That's a goodd point, but still its based on locking systems as told in the game.


All the game does in this regard is use the word "lock" for two completely different subjects. Cloaking shuts down your electronic systems, but it does nothing as far as the warp drive is concerned. Take a look at covert ops frigates, they can warp around just fine with a cloak on.
Morganta
The Greater Goon
#10 - 2013-06-09 16:33:21 UTC
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way as you were thinking. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


its all up to the player

if I have alt eyes in a system while I'm in fleet, it pretty much stands to reason that the eyes will be mostly AFK
if I park an alt in an enemies system to disrupt their rock shooting endeavors it will most likely be AFK
if I'm hunting for BLOPS I will likely be ATK

remember, fixing the sandbox, breaks the sandbox
Amarant'h
Council of Exiles
Brave Collective
#11 - 2013-06-09 16:33:26 UTC
Amanda Chelian wrote:
Amarant'h wrote:
Amanda Chelian wrote:
Your warp drive locks on to gravity wells and beacons. Whereas your electronic targeting systems lock on to small signatures. Completely different kinds of locking.


That's a goodd point, but still its based on locking systems as told in the game.


All the game does in this regard is use the word "lock" for two completely different subjects. Cloaking shuts down your electronic systems, but it does nothing as far as the warp drive is concerned. Take a look at covert ops frigates, they can warp around just fine with a cloak on.



Thats true, but was talking about non-coverts.
Amarant'h
Council of Exiles
Brave Collective
#12 - 2013-06-09 16:34:33 UTC
Morganta wrote:
nevermind that by definition an afk cloaker is not trying to lock onto or warp to something Blink


Your humor seems to be as dark as your skin tone. ;)
Amanda Chelian
#13 - 2013-06-09 16:37:29 UTC
Amarant'h wrote:
Thats true, but was talking about non-coverts.


So you were. My bad.

I don't think such change would have a visible impact on AFK cloaking, though.
Borlag Crendraven
The Scope
Gallente Federation
#14 - 2013-06-09 16:39:45 UTC
Amarant'h wrote:
Borlag Crendraven wrote:
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


Simply by growing some balls and either accepting the fact that nothing is risk free, or realizing that it's quite simply impossible for anyone to kill you while afk. Posts like yours make me feel ashamed of being finnish...


And posts like yours show a nice example to make your fellow citizen look bad. I have no worries about being cloaked to if theres a cloaker around.
And if your so worried about your nationality, why you dont use capital letter when talking about the country. Patriot.


Nope, it's the nullbears that make themselves look bad by complaining about something that no one inlow sec or wormhole space bothers to complain about. You have your intel channels, alliance mates, wide ares of space that you control, yet you are worried about a single stupid cov ops that isn't neccessarily even actively piloted. See where this is going to? You're not using any of the tools available for you to get rid of the said cloaker, apart from the whining in forums about afk cloakers being OP and ruining your day every day. It's an MMO, don't be that stupid solo player who doesn't even try to work together to protect their space. And if your corp or alliance mates are the same, your corp/alliance simply isn't worth the time nor the effort to stay in.
Amarant'h
Council of Exiles
Brave Collective
#15 - 2013-06-09 16:44:04 UTC
Borlag Crendraven wrote:
Amarant'h wrote:
Borlag Crendraven wrote:
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


Simply by growing some balls and either accepting the fact that nothing is risk free, or realizing that it's quite simply impossible for anyone to kill you while afk. Posts like yours make me feel ashamed of being finnish...


And posts like yours show a nice example to make your fellow citizen look bad. I have no worries about being cloaked to if theres a cloaker around.
And if your so worried about your nationality, why you dont use capital letter when talking about the country. Patriot.


Nope, it's the nullbears that make themselves look bad by complaining about something that no one inlow sec or wormhole space bothers to complain about. You have your intel channels, alliance mates, wide ares of space that you control, yet you are worried about a single stupid cov ops that isn't neccessarily even actively piloted. See where this is going to? You're not using any of the tools available for you to get rid of the said cloaker, apart from the whining in forums about afk cloakers being OP and ruining your day every day. It's an MMO, don't be that stupid solo player who doesn't even try to work together to protect their space. And if your corp or alliance mates are the same, your corp/alliance simply isn't worth the time nor the effort to stay in.


Whats your problem? Getting things purposely wrong or?
Suicidal Blonde
Alchemical Aquisitions
#16 - 2013-06-09 16:47:56 UTC
Borlag Crendraven wrote:
Amarant'h wrote:
Borlag Crendraven wrote:
Amarant'h wrote:
Morganta: Well english is not my mother tongue, so I dont know how you get it, but its not ment that way. As I told, I like playing with coverts/recons a lot. Im just thinking that how to make cloaking not so AFK based.


Simply by growing some balls and either accepting the fact that nothing is risk free, or realizing that it's quite simply impossible for anyone to kill you while afk. Posts like yours make me feel ashamed of being finnish...


And posts like yours show a nice example to make your fellow citizen look bad. I have no worries about being cloaked to if theres a cloaker around.
And if your so worried about your nationality, why you dont use capital letter when talking about the country. Patriot.


Nope, it's the nullbears that make themselves look bad by complaining about something that no one inlow sec or wormhole space bothers to complain about. You have your intel channels, alliance mates, wide ares of space that you control, yet you are worried about a single stupid cov ops that isn't neccessarily even actively piloted. See where this is going to? You'e not using any of the tools available for you to get rid of the said cloaker, apart from the whining in forums about afk cloakers being OP and ruining your day every day. It's an MMO, don't be that stupid solo player who doesn't even try to work together to protect their space. And if your corp or alliance mates are the same, your corp/alliance simply isn't worth the time nor the effort to stay in.


I have no issues with afk cloaking on reflection but be fair, there ARE no tools to remove an afk cloaker.
Because there doesnt need to be.
Because afk ppl cant hurt you.
Because the fear you feel is your own choice.
Borlag Crendraven
The Scope
Gallente Federation
#17 - 2013-06-09 17:07:49 UTC
Eh, wormhole corps deal with cloakies all the time by blowing them up. How? By actively scouting our space as well as the space adjanced to it, by working for our intel and knowing when someone comes over, which in return gives us the opportunity to blow them up. We manage to do all that despite all of the connections being randomly spawning at places that we have no advance warning of, stuff don't just magically appear on our overviews to let us know that "hey, maybe this thing labeled stargate is where they're coming from". Despite that, we do it day in and day out. I don't believe for a second that nullbears are as bad as they make themselves appear to be with posts about the afk cloakers, it'd be nice to see them show my belief to be true, even once.
Alavaria Fera
GoonWaffe
#18 - 2013-06-09 17:16:53 UTC  |  Edited by: Alavaria Fera
Suicidal Blonde wrote:
Borlag Crendraven wrote:
You'e not using any of the tools available for you to get rid of the said cloaker,

I have no issues with afk cloaking on reflection but be fair, there ARE no tools to remove an afk cloaker.

Caught.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Moonlit Raid
Doomheim
#19 - 2013-06-09 17:35:07 UTC
Amanda Chelian wrote:
Your warp drive locks on to gravity wells and beacons. Whereas your electronic targeting systems lock on to small signatures. Completely different kinds of locking.

With that said, I'd say the best change to cloaking would have the cloak modules accumulate something similar to heat while active, and cool down to their normal state while inactive.

The gravimetric targeting systems suggest otherwise.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Haulie Berry
#20 - 2013-06-09 17:53:11 UTC
Oh, look. Someone thinks he has something new or interesting to say about cloaking.

How ******* adorable.
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