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Jita Population Limit

First post First post
Author
Quintessen
The Scope
Gallente Federation
#61 - 2013-06-08 17:11:05 UTC
Perhaps if CCP introduced the idea of traffic congestion that would help create additional markets and aid the server problem. We don't need Jita to become even bigger and more efficient; otherwise it will become the only real trade hub. It would be nice if there were reasons to use other trade hubs other than trying to be more gank-resistant. In real cities their growth is limited by their infrastructure. Perhaps as the gates become more and more used then the time to transition becomes higher. This would limit Jita some, but benefit distribution in an immersive way. The stargates can only push so many people through per hour -- same for the stations. I know it feels backwards to affect player experience that way, but perhaps it will have long-term benefits. Jita can't just grow forever. There needs to be reasons to move to other locations.
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#62 - 2013-06-08 18:45:52 UTC
Ban the obvious spam-bots, local list into delayed mode.
Malcanis
Vanishing Point.
The Initiative.
#63 - 2013-06-08 18:47:45 UTC
Amarr is only like 8 jumps away.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

NEONOVUS
Mindstar Technology
Goonswarm Federation
#64 - 2013-06-08 19:03:16 UTC
And lo did CCP come forth and speak.
Their words resounded across the forums and through the interwebs.
The message was clear and thunderous.
"Spambots are not the problem in Jita"
"You going there is the problem"
And thus it was said.
Arcosian
Arcosian Heavy Industries Corp Holding
#65 - 2013-06-08 19:06:58 UTC
Do you guys by chance know how the new scanner is affecting load on the jita node? I would think with every person undocking in jita and then having the scanner run would have some effect.

Also having the ability to turn it off auto scan would be nice since it's really not needed unless you are running sites. Perhaps there is a way to do this I don't know about?
DarthNefarius
Minmatar Heavy Industries
#66 - 2013-06-08 19:12:47 UTC
Malcanis wrote:
Amarr is only like 8 jumps away.

^^ +10

I wonder if CCP is ready to reinforce Ammar like they do Jita if it becomes a larger trade hub. There's been outbreaks of TiDi there too in the last few weeks. I seem to recall Dr E saying in a presentation ~2years ago that Ammarr Empire population has been swelling which makes it a good trade hub.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Gilbaron
The Scope
Gallente Federation
#67 - 2013-06-08 19:15:58 UTC
DarthNefarius wrote:
Malcanis wrote:
Amarr is only like 8 jumps away.

^^ +10

I wonder if CCP is ready to reinforce Ammar like they do Jita if it becomes a larger trade hub. There's been outbreaks of TiDi there too in the last few weeks. I seem to recall Dr E saying in a presentation ~2years ago that Ammarr Empire population has been swelling which makes it a good trade hub.



actually, they very recently did exactly that

to reduce lag in jita, CCP should raise the sales tax there
DarthNefarius
Minmatar Heavy Industries
#68 - 2013-06-08 19:21:08 UTC
CCP Explorer wrote:
Wes Vyvorant wrote:
Delen Ormand wrote:
Wes Vyvorant wrote:
Ffs ccp just fix jita already. I am not paying to sit at a gate spamming buttons.
I'm guessing you actually are, or you wouldn't have posted this :)
No i gave up, logged off and posted this sitting at the bbq with a beer.
How's Amarr these days? Right now there are 2050 in Jita and 835 in Amarr. We very recently assigned Amarr to better hardware to handle more load.


Here's an idea to make Ammarr a more palatable hub: add a few more jump gates into it & surrounding systems announcing that it is the intention to create a second HUB Idea
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Revman Zim
Infinite Point
Pandemic Horde
#69 - 2013-06-08 19:22:50 UTC
Malcanis wrote:
Amarr is only like 8 jumps away.


This^

I only use Amarr, or TM occasionally, although it is a couple more jumps away.

Amarr is easy to get into, great stock and close to my alt's POS.

Amarr = Jita Lite. Tastes great, Less Filling!
Indahmawar Fazmarai
#70 - 2013-06-08 19:23:08 UTC
CCP Explorer wrote:
pmchem wrote:
CCP Explorer wrote:

If we up the limit then Time Dilation starts to kick in more aggressively than it does now. It will with the current limit drop to 80% approx. every 15 minutes on average during peak hour.


I think a major concern is that the Jita limit before cap or tidi apparently went _down_ with Odyssey's release. Why was this? And will it also affect the number at which fleet fights are tidi'd? Performance should get better, not worse, in a big release... we all hope!
It is known why that is; first of all there is always a different usage profile in Jita in the first week after an expansion. More traffic and since the load is mostly traffic related then we need to lower the cap until tha bump of excitement tapers off. Secondly there were changes to logging we did related to the attacks the weekend before Odyssey that we need to optimise. We hope to do that very soon and then the population cap on Jita will return to normal values.


Hope that works, Jita with 2,000-ish population post Odyssey performs quite worst than Jita with 2,300 pop pre-Odissey. Sad
El 1974
Green Visstick High
#71 - 2013-06-08 19:26:08 UTC
Perhaps it would be an option to disable duelling in Jita (or any hisec system that has a cap/tidi). If you want to duel, do it some place quiet.
Chic Botany
Doomheim
#72 - 2013-06-08 19:27:58 UTC
Malcanis wrote:
Amarr is only like 8 jumps away.



Nice solution Roll - basically CCP can't or won't spring for extra hardware for the jita system so travel another 5(ish) jumps to a different trade hub.


Well, then I'd have to have an amarr price checker since I'm based in the forge, to check mineral prices for the stuff I want to build, haul freighters full of minerals an extra 5 jumps, haul the end products the extra 5 jumps back again.

Have a proper queue at the gate, when you get there and it's full, you get assigned a slot, and when it's available you automatically jump in, and people logging into jita have the same issue undocking from 4-4 cnap, if there's too many in space then they have to wait.

But short of throwing lots more rl isk at the problem for even better servers, I guess there's not much else they can do.

TiDi would be on permanently if activated, so that wouldn't really solve the problem, instead of 2k players in system with it running ok(ish) there would be 3k players in system all complaining about the lag.
Tippia
Sunshine and Lollipops
#73 - 2013-06-08 19:37:35 UTC
Chic Botany wrote:
Nice solution Roll - basically CCP can't or won't spring for extra hardware for the jita system so travel another 5(ish) jumps to a different trade hub.
Since springing for extra hardware is a pretty short-sighted and futile solution, moving your business around is probably a better idea.
Malcanis
Vanishing Point.
The Initiative.
#74 - 2013-06-08 19:41:19 UTC
Jita already has its own reinforced node. Its as good as it gets.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

NEONOVUS
Mindstar Technology
Goonswarm Federation
#75 - 2013-06-08 19:43:16 UTC
Chic Botany wrote:
Malcanis wrote:
Amarr is only like 8 jumps away.



Nice solution Roll - basically CCP can't or won't spring for extra hardware for the jita system so travel another 5(ish) jumps to a different trade hub.


Well, then I'd have to have an amarr price checker since I'm based in the forge, to check mineral prices for the stuff I want to build, haul freighters full of minerals an extra 5 jumps, haul the end products the extra 5 jumps back again.

Have a proper queue at the gate, when you get there and it's full, you get assigned a slot, and when it's available you automatically jump in, and people logging into jita have the same issue undocking from 4-4 cnap, if there's too many in space then they have to wait.

But short of throwing lots more rl isk at the problem for even better servers, I guess there's not much else they can do.

TiDi would be on permanently if activated, so that wouldn't really solve the problem, instead of 2k players in system with it running ok(ish) there would be 3k players in system all complaining about the lag.

Hey if you want better hardware, pay more.
Simple as that.

And no Dust is self funding so unless you want to steal from all them, pay for the server you use.
Or you know rewrite your software (seriously if you programmed properly it should just be changing one variable or a replace all away)
I lived and worked in Amarr for a long time and had no issues doing so
Well technically some lowsec near it because I lacked standing
Terian en Cedoulain
Center for Advanced Studies
Gallente Federation
#76 - 2013-06-08 19:46:15 UTC
Over the past 6 years or so, I've been in Jita once with my main characters. This guy has been there occasionally because I'm going to put him in RvB once he's trained up a bit and RvB is unfortunately located right next to Jita, much to my chagrin.

People should consider moving to other parts of New Eden. I mean, really.
Chic Botany
Doomheim
#77 - 2013-06-08 19:54:02 UTC
So the only solution seems to be 'Suck it up Suckers' HTFU keep spamming the jump button and hope. Lol

I've always managed to get freighters in fairly easily, with not too many rejections, but it does seem like it's worse than normal (well as normal as jita can be)

I've toyed with the idea of moving myself, I've got Amarr Empire standing at 5.98 so a few missions and a storyline to hopefully get that boosted a bit, but the thoughts of moving everything fill me with Ugh, so many blueprints, so many bpc's, many courier contracts later. I'll have to start building some small freight containers to keep them separate in the freighter.

With a bit of luck, given a few weeks and jita may have calmed down a bit so it's only the weekend that gets the problems at the gate.

I Love Boobies
All Hail Boobies
#78 - 2013-06-08 20:00:01 UTC
Use other trade hubs. Believe it or not, they are pretty good places to do business too. Dodixie, Rens, Amarr, even Hek to a degree. Lots of times you can even find better prices there than Jita. Those other trade hubs usually have several hundred people lurking about. Positive note? Much less spam botting from what I noticed. Anyway, just go somewhere else.

On another note... I am kind of disappointed that I didn't see Goons taking advantage of that traffic jam. Pirate
Hazzard
Chaotic Dynamics
#79 - 2013-06-08 20:27:21 UTC
They need to setup a limit on people spamming local and if you msg the same thing more then 3 times in a 5 minute interval they should auto log you off.

Then there would be plenty of room in Jita.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#80 - 2013-06-08 20:30:03 UTC
CCP Explorer wrote:
Tippia wrote:
Nah. It's a good mix of performance and accessibility as it is.
This.

If we up the limit then Time Dilation starts to kick in more aggressively than it does now. It will with the current limit drop to 80% approx. every 15 minutes on average during peak hour.

So, if i may ask, why did the load limit seem to drop lower after the patch? New shiney system add more load than expected?

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...