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Issues, Workarounds & Localization

 
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Grid Loading and Jump Effect Issues

First post
Author
Enochia Starr
Caldari Provisions
Caldari State
#1 - 2013-06-07 01:47:08 UTC
Heyo,

So two things.

1 - GRID LOADING

Whenever jumping in capitals, supercapitals, titans, titan bridging, jump bridging it is inevitable that there will be a bracket load error and showing a neutral / no piloted / no show info ship with no pilot.

How to recreate:

1 . Form a fleet
2 . Light a cyno
3 . Bridge a big fleet or jump capital fleet into a system with cyno lit.

Example Picture

This is becoming really stupid, and causes friendly on friendly fleet fights which is stupid. Fix me please, was fine before this new traffic control grid loading crap.

2 - Warp Tunnel Freezing

So we had a friendly ragnarok tackled today, he hit jump then a sabre decloaked after he jumped and bubbled. The pilot of the ragnarok was stuck in a warp tunnel and unable to move his ship, he had to relog and was still on same grid. I don't know if you guys want to start reimbursing issues that were created by this very annoying jump effect.

Please fix me.
Icantspellwell
International Information Retrieval Guild
Templis Strategic Division
#2 - 2013-06-07 01:51:39 UTC
+1 fix this please ccp
Warn1nG Soul
H A V O C
Test Alliance Please Ignore
#3 - 2013-06-07 16:52:05 UTC
+1
Narcil
State War Academy
Caldari State
#4 - 2013-06-07 17:15:40 UTC
no1 is easily the most annoying "feature" of Odyssey.
Sentamon
Imperial Academy
Amarr Empire
#5 - 2013-06-07 20:39:04 UTC
There's also a random client lockup if you jump gates in map mode [F10]. Only way to resolve it afiak is close the client though taskmanager.

~ Professional Forum Alt  ~

Chet Desmond
Liga Freier Terraner
Northern Coalition.
#6 - 2013-06-08 14:06:44 UTC
+1
seth Hendar
I love you miners
#7 - 2013-06-08 18:34:31 UTC  |  Edited by: seth Hendar
Enochia Starr wrote:
Heyo,

So two things.

1 - GRID LOADING

Whenever jumping in capitals, supercapitals, titans, titan bridging, jump bridging it is inevitable that there will be a bracket load error and showing a neutral / no piloted / no show info ship with no pilot.

How to recreate:

1 . Form a fleet
2 . Light a cyno
3 . Bridge a big fleet or jump capital fleet into a system with cyno lit.

Example Picture

This is becoming really stupid, and causes friendly on friendly fleet fights which is stupid. Fix me please, was fine before this new traffic control grid loading crap.

2 - Warp Tunnel Freezing

So we had a friendly ragnarok tackled today, he hit jump then a sabre decloaked after he jumped and bubbled. The pilot of the ragnarok was stuck in a warp tunnel and unable to move his ship, he had to relog and was still on same grid. I don't know if you guys want to start reimbursing issues that were created by this very annoying jump effect.

Please fix me.

+1, lost a proteus this way on my main

got baited and dropped on a gate, i deagress and wait the 60sec

once the 60s timer is elapsed, i jump (my 2 corpmate are already dead, i'm 10% armor)

i got the warp animation, then load grid on the other side while i got rolled back to the previous system instantly, (no animation), ship dead, in my pod already locked! by a rapier!

lucky me, he failed to point my pod and i saved it.

petitioned the loss indeed (with logs showing i was shot by my killer twice, once a few seconds before i jump, another time AFTER logs show i crossed the gate, leading to my ship destruction, log doesn't show i got back in first system)

waiting for CCP's answer on this, i'll keep the thread updated if this is allowed

a 3rd corpmate who was cloacky on the gate at range, clearly saw me leaving local for a brief moment; gate activation etc...

so clearly NOT an issue on my side
Aliventi
Southern Cross Silver Shields
Flying Dangerous
#8 - 2013-06-08 22:12:30 UTC
Fix this please CCP..
James Amril-Kesh
Viziam
Amarr Empire
#9 - 2013-06-09 04:18:17 UTC
This issue needs to be fixed ASAP.

Enjoying the rain today? ;)

Sandy fr
REACT.
Deep Space Alliance
#10 - 2013-06-09 09:33:56 UTC
infinite tunnel when jumping is a new feature for big blob ally like goonswag, now they can fight u before u load the grid, enjoy
seth Hendar
I love you miners
#11 - 2013-06-09 13:20:36 UTC
still no CCP answer on this?


CCP WAKE UP, YOU ARE KILLING THIS GAME, IT'S BORKEN NOW!
seth Hendar
I love you miners
#12 - 2013-06-10 12:53:54 UTC  |  Edited by: seth Hendar
so CCP answered my petition about the proteus loss.

and i let you guess:

"our log show you never crossed the gate" sic!

and despite i provided the logs, the only answer he gave me is that anyway, they don't give a F about those cause anyway they are all falsified..... (logs / picures / videos)

so yeah, in a nuthsell, game is buggy as hell, we loose stuff because of it, an all CCP as to answer, is that it's not a bug and we are liars.

now one thing is clear, CCP doesn't care about his clients.

quick thing for CCP.

from now on, i record all my fights.

eery single time a bug happen, i'll post the vid, not on petition, but here, on the forum.

maybe once there are dozens of vids, from dozens of players, pointing out the issues, you will finally do something about it.

and with all the bugs in odyseey, shouldn't be long...
Smoking Blunts
ZC Omega
Goonswarm Federation
#13 - 2013-06-10 22:25:53 UTC
are you even working on fixing this blue showing up on the overview issue ccp?

I mean this is really a game breaking issue for a large number of your customers

OMG when can i get a pic here

seth Hendar
I love you miners
#14 - 2013-06-11 07:43:51 UTC
Smoking Blunts wrote:
are you even working on fixing this blue showing up on the overview issue ccp?

I mean this is really a game breaking issue for a large number of your customers

well, judging by the answer i had for my petition, looks like CCP doesn't care about their customers....


this kind of issue always existed as far as i remember, and CCP just ignore them, like the ship able to warp while pointed by hictors etc.....


since december update, this game is fully broken, and they do nothing
James Amril-Kesh
Viziam
Amarr Empire
#15 - 2013-06-11 16:05:29 UTC
This issue needs immediate developer attention.
Instead they're working on things like making sure the radial menu works perfectly in tidi or nodes in hacking aren't laggy at all.

Those things are nice, but this is seriously game breaking.

Enjoying the rain today? ;)

Enochia Starr
Caldari Provisions
Caldari State
#16 - 2013-06-11 20:35:45 UTC
Guess they don't care? Make sure you guys FRAPS all your movements now, because that's what it takes to prove their game is broken...
seth Hendar
I love you miners
#17 - 2013-06-11 21:46:12 UTC
Enochia Starr wrote:
Guess they don't care? Make sure you guys FRAPS all your movements now, because that's what it takes to prove their game is broken...

in their answer, they clearlty stated that they don't take as proof any submitted documents from players, whether said doc being logs / picture / video.

the fun thing is that, a couple month ago, when i helped a corpmember petition his ship, the GM in charge asked him for his log....


so i guess the only way to light this up is from now, to fraps everything, and bring it there.

this really show how much respect CCP give to us.....
Mr Deathwhisper
Burning Napalm
#18 - 2013-06-12 09:49:12 UTC
+1
CCP karkur
C C P
C C P Alliance
#19 - 2013-06-12 14:50:49 UTC
#1 is being looked into

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Kalissis
#20 - 2013-06-12 14:56:30 UTC
+1 happens on BLOPS too.
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