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EVE Online: Odyssey Feedback

First post
Author
Wun NgoWen
Unforeseen Consequences.
Valkyrie Alliance
#561 - 2013-06-08 11:11:03 UTC
Quick Feedback:

-auto scan too intrusive, i'd like to turn it off when i enter in system.

-moving locked target order has become impossible or very difficult

-I have more disconnects and the launcher sometimes take up to 2 minutes to validate client, this one makes long fleets tedious

good Job overall
TravelBuoy
Imperial Academy
Amarr Empire
#562 - 2013-06-08 12:37:58 UTC  |  Edited by: TravelBuoy
Karig'Ano Keikira wrote:
1)
2) GUI
- radial menu on scan button is annoying as hell - not only it behaves differently form all other buttons, but also makes extra clicking necessary, result is bad, plain and simple
- GUI changes are nice, but new scanning results window is bad - font is too large, too much white-space around everything... as result, it takes ton of space to display needed info; more info on less screen space is good, less info that requires more screen space is bad - please change


Because they are noob GUI developers.

My opinion for radial menu, how can work that.
Right click should be bring to us the radial menu, left click on any icon on any radial menu button should be run that command and the last used button should be change/move to center position (selected button to main screen) > Left click on selected basic/center button should be run instantly from main screen.
This should be help for pilot what commands they want to use with one click, when he selected from radial menu to center position.
Oh and need +1 button on scanner radial menu, disable autoscan.
Jack Mancetti
Brutor Tribe
Minmatar Republic
#563 - 2013-06-08 12:44:45 UTC
The undock button !!

I do not know who caused that,but who designed this is not playing EVE.
Most of all pilots have the chat on upper left corner from Eve window,and most time the mouse pointer sitting on this position
so u have short way do go to undock button.

Now u have to switch all time left up corner and thats very annoying .

Well,with the motto design before function i understand some things from CCP better P

Mancetti
Tester128
Perkone
Caldari State
#564 - 2013-06-08 14:07:12 UTC
Thank you for the new launcher. Every time i need to login a second char now, i think twice about it and logout the first
Cyno03
Kill Em All
#565 - 2013-06-08 15:23:48 UTC
Please put the undock button back in it's proper position. You don't change something that was been in the same position for 10 years! seriously a bad move.
Cyno03
Kill Em All
#566 - 2013-06-08 15:25:02 UTC
Cyno03 wrote:
Please put the undock button back in it's proper position. You don't change something that was been in the same position for 10 years! seriously a bad move.



also, hate the new jump graphics. Quit trying to fix the part of the game that doesn't need fixed.
Selmak Kado
The Maverick Navy
#567 - 2013-06-08 15:38:27 UTC
All in all im very happy with Oddyssey. All exept loot spewing when doing hacking sites. I love doing these sites, but the burst of loot into Space makes no sense. It's not that i can't get the loot i want, its just that I and everyone i know don't like this at all. I have yet to talk to a single player who thinks this is a good, ok, or decent way to retrive loot. I want to feel great about cracking the system, and reap the rewards of sucsessful scanning Down a worthwhile site. You dont want pilots thinking that they dont want to do this anymore, you rather want them thinking this was awsome and then do another.
RoAnnon
Republic University
Minmatar Republic
#568 - 2013-06-08 16:32:41 UTC
Sir John Halsey wrote:
Antares DeWolfe wrote:
I have hacking V, a ship fitted with dual T2 data analyzers, data analyzing rigs, plus an implant. I live in a C5 wormhole. A radar site that our corp used to be able to run in 30 minutes bogged down to over an hour an a half as I continually failed to hack one of the 20 or so cans in the site.

The new Hacking minigame is about as fun and adds as much gameplay to EVE as would a minigame for docking your ship at a station.

-1



In know space, if you fail two times it goes boom isn't it?
It is different in WH space?


DeWolfe failed the same hacking can in the sleeper site like.. .7 times in a row? I think someone else finally succeeded.. with lower skills and a non-optimally fit ship. This new minigame seems to marginalize the effects of skills.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Oraac Ensor
#569 - 2013-06-08 17:03:38 UTC  |  Edited by: Oraac Ensor
Jack Mancetti wrote:
Most of all pilots have the chat on upper left corner from Eve window,and most time the mouse pointer sitting on this position

Evidence?

And how do you play if your mouse pointer is stationary?
Fon SaiHoc
Aliastra
Gallente Federation
#570 - 2013-06-08 17:05:32 UTC
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon

Oraac Ensor
#571 - 2013-06-08 17:26:27 UTC
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon


^^^This^^^

Obviously spoken from the heart.

I have nowhere near the same amount of experience as Fon but it seems that he and I enjoy the same aspects of exploration. Or at least we did until it all got trashed by Odyssey.

My sub expired a few days ago and ordinarily I would have renewed for a year but because of Odyssey and the new launcher fiasco (can't install on my system and the Devs appear to have given up trying to fix it) I've only done it for one more month so I can see how things develop.
Penny Ibramovic
Wormhole Engineers
#572 - 2013-06-08 18:31:55 UTC
Fon SaiHoc wrote:
I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?


I have to agree with this sentiment.

I understand the idea behind the automatic scanner showing what's in the system, in that it is supposed to reveal what was previously unknown unless explored, and so draw people in to taking a closer look, but those who distinctly choose not to explore will only be irritated by the scan every time they enter a system, which seems like rather an inconvenience.

Then there's the people who use the system map who don't explore. I hope they like red blobs everywhere, or remember to change to a filter they have to make specially to hide everything.

And I don't think the fundamental nature of exploring that is life in w-space has been taken in to account. Returning to a system and immediately knowing a new signature, probably a wormhole, all without dropping a probe has spawned takes all the mystery out of w-space. Maybe pilots dropping a single DSP to take a look, but that still took time and effort, and made them visible on d-scan. Now they get an immediate advantage.

The changes to the scanning skills are positive, and consistent with the new policy to make skills effective. Launching all probes at once and formations are okay, once user-defined formations can be saved.

The auto-scan is a step too far, giving too much information for no effort. Linking all probes together makes scanning too simple to be interesting. I hope that these changes can be reversed.

I find it interesting how hacking is generally considered better now for being more involving, yet scanning is considered better now for being less involving.
Tobius Rehn
Aliastra
Gallente Federation
#573 - 2013-06-08 18:46:50 UTC  |  Edited by: Tobius Rehn
Quick feedback on the scanner:

1) "Hide sensor overlay" doesn't hide the overlay. It only hides the visual scan results eventually. Even when selected, my screen is still littered with anomalies and signatures with giant black clouds around them for several seconds. While these icons are present on the screen they cover up any warpable celestials near them and prevent them from being selected until the icons finally fade. Really need a method of actually hiding these icons unless I choose to actually want to see them. I don't appreciate being constantly beaten over the head with things I'm not interested in finding.

2) The automatic system sweep graphic after every jump has gotten annoying. The option to hide this when selecting the "Hide sensor overlay" option would be appreciated.

3) Would like a button to manually initiate a system scan if I do not have probes. Right now, the only method I've found of doing this is choosing a different option in the signature sorting drop down menu. I view this as a reduction in user friendliness for no apparent reason. The old system scan button > the new, unclear, drop down menu option.

4) Also, a method of sorting types of anomaly results (as opposed to the current all or none check box), as well as an option to choose no signatures results, in the scanner readout would be appreciated. I roam low sec looking for FW plexes. I'm rarely fit with probes and/or mining lasers. I don't care if there are asteroid anomalies in the system, or signatures that I'm not equipped to scan down anyway.

5) Font used by the scanner is too large, and the individual text fields cannot be adjusted. This makes re-sizing the scanning window itself, and making it larger, the only method of making scan details readable. My valuable screen real estate is obscured by enough boxes as it is.

I can understand that the new system scanner might be nice for players who are interested in all the information it decides to give you. If you're not, though, it's annoying, intrusive, and can make the game harder to play and more difficult to enjoy. There's a not so subtle difference between making more content available to your players and force feeding them content that they may not want.
Fon SaiHoc
Aliastra
Gallente Federation
#574 - 2013-06-08 18:53:37 UTC
These changes were "asked" and "supported" by people who dont take a chance and dont like complicated things.
Miners, mission runners, that kind of players.
Players who complained they never "get lucky" with exploration... because they launch probes in one system take half an hour to scan it and then didnt find anything... and then give up.

I link a vigilant BPC that i got and they ask me where i got it, they want me to tell them go to this spot, press a button and it will appear in your cargo.
They love this new patch.

These folks are not explorers...

What if it would be the other way around?
What if there were no agents giving missions saying in advance what is the reward?
What if there were no asteroid belts except the ones that would need to be found and scanned down... with very weak sig strength?
What if all the PVE in the game would be for the ones who have an explorer profile? Who make an effort, who dont give up when its not easy? Would that be ok?

Why turn this game in 100% directed to mission runners kind fo players? or afk miners? Does it seem ok and fair?

What are the CSMs doing? Are they defending the players interests? or their own?

Who was the CSM or the CSMs that asked and supported the changes to make exploration easy as hell for the lazy ones in which they are included?

Lets make an EVE for babies? you press one button and get the goods?

What about the ones who are not?

Who brought EVE to be what it is now? what kind of player platform supported EVE untill now?

Experience has taught me that the more we invest in something, the more we value it.

All these players that enjoy easy things at EVE dont really value EVE, they can easely replace it for some other "easy fix" kind of game.
And they do, they dont get good missions, they log and go play WOT or something else, minecraft, whatever.
I see it all the time.

I am not a gamer, i only played EVE.
Maul555
Xen Investments
#575 - 2013-06-08 18:57:55 UTC
The new probing system is still horrible. Expect detailed posts from me in multiple threads and a petition for each of my characters just to get the point across...
Veshta Yoshida
PIE Inc.
Khimi Harar
#576 - 2013-06-08 20:46:51 UTC
Is it possible to scan manually or do I have to force a session change to rescan a system?

If the former, how?

If the latter, WTF!?!

Hoping that it just an accidental button breakage and not an adolescent attempt at being 'smart' .. scan effect is nifty, if a bit pervasive/obtrusive, but surely you can't mean to automate it entirely.
Fon SaiHoc
Aliastra
Gallente Federation
#577 - 2013-06-08 21:35:59 UTC
To Veshta: You are making the mistake of thinking that you will actually need to do something...

Read what i wrote before, the new exploration system its nearly automatic, for no effort...

you dont even have to press a button to re-scan.... just keep the scan window up ( alt + D ) and it will automatically refresh everytime someone cleans a site... :)
Awesome for babies, mission runner babies will love that feature as well :)

"Yay, i just finished cleaning a site i didnt have to make any effort to get to... and it tells me automatically which sites i can go to now! I dont even need to press a button! yay!
It would be awesome if auto-pilot would do the rest as well :)
I would just undock and press auto-pilot... yay!"

I cant contain my sarcasm... i understand, esplorers are just a few, its worth losing the explorers to make happy the much larger platform of lazy mission runners :)
At the end of the day, after two years and a half, i discovered we are just numbers...

Best regards to all good members of the community

Fon
DetKhord Saisio
Seniors Clan
#578 - 2013-06-08 23:21:35 UTC
Fon SaiHoc wrote:
Best regards to all good members of the community
I suspect Odyssey changes have made them unsub, they have left or will stop playing soon. I may do so as well. Reducing my ability to mine securely in Nul is a game-breaking change.
Makaganti
Doomheim
#579 - 2013-06-08 23:22:59 UTC
Ok which over achiever dev removed the DON'T SNAP WINDOWS TOGETHER BUTTON

why are my windows now wanting to have butt sex there used to be a button to NOT FRIGGIN SNAP WINDOWS

first dev to come to aussie gets a punch on the nose for always doing stupid things second gets my thanks for a great game despite the total lack of common sense at times.

With Unity there is Power

seth Hendar
I love you miners
#580 - 2013-06-08 23:33:12 UTC
Fon SaiHoc wrote:
I am going to give my feedback.

Compared to many and possibly most of the players who come here i am probably a noob, but i play EVE for 2 years and a half and i consider that quite some time.
My main activity is Exploration.
I have three accounts and i have invested much time ( and lets face it, money ) in this game and community because i truely enjoyed it... untill now.

What do i think of this patch? I have no words.
I am seriously considering dropping my subscriptions. Its not a rage quit, its simply not enjoying the game anymore.
And i will explain why.

There are many things that can be done in EVE, the way we are will influence the path we choose in EVE.

Only a small group chooses exploration and there is a reason for that.

This patch takes all the reasons away. The miners and ratters and mission runners will become "explorers" and the real explorers will find another way to enjoy the game... or quit.

Seriously, you should not change exploration so much without consulting explorers... but i guess you went to consult who is not an explorer...
So now you have a semi-automatic system to scan.... i hate it...
I have my own techniques... in a bit over two years i have over 400 units of overseer personal effects from 3/10 complexes and over 300 from 4/10 complexes.
I am an explorer or was untill now.

I have my own techniques, and those techniques i developed with experience and effort, those give me an advantage.
I enter a system and i dont know if there is anything good in it.
I start probing, its a hit and miss, the thrill of finding or not. the run to find it before others come in and find it as well.

Now?
Now you enter the system and see everything, you even see where the signature is located within the system before launching one probe.
awesome!!! thats how easy it gets now!
What about the probes?
Semi-automatic, press launch, they all go out and get linked! awesome!!!

so what makes the difference now? just skills, just put some days on the side to train some skills and you are good to go.

Now mission runners can do exploration afkish as they do with the missions...

It never ocurred to you that real explorers actually like to move the probes manually? that they actually enjoy the fact that its hard? and feel more rewarded from finding something that its hard to find?
Did you ask any explorer who has ran over 700 scanned complexes in two years if he wanted the probes to be released that way? and to be linked? and everythign else?

For me, the game is ruined, but i guess thats alright, i only have three accounts... those can be replaced with three new players...

For the record, i am not one of those guys who always come here complain, quite the opposite, i have never complained about any patch. If there is a bug i report and thats it.

Now?... now i hardly log into EVE... i have a few more days untill my subscriptions expire but really... i find no reasons to log.

Best wishes to everyone.

Fon


whoa, just whoa.

you, good sir, expressed exactly HOW i feel about the "exploration" part of this expansion, i wouldn't have found better way to express it.

so far, in my corp, already lost 2 ppl who were explorer only, and i will not do those anymore.

this has been said during SISI feedback, for the last upgrades, you are killing your player base piece by piece...but maybe this is what you want....