These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

What i can do during learning skills ?

Author
Inxentas Ultramar
Ultramar Independent Contracting
#21 - 2013-06-08 11:01:58 UTC
The general misconception is that you need to have to have maxed your skills to be effective at any given activity. But if you do a lot of that atctivity you will get actually good at it while those skills train automaticly, making you even better at the job. But it's your knowledge about it that counts the most.

And heck, everybody that says lowsec pvp-ers don't want food is lying through their teeth. Off course we want to shoot at you. But it's not just to pad the killboards and grief the kids. Shooting at people is an awefully effective method of recruitment and it's a treat to see the same person come back a while later (an hour, a day, a month) better fitted or with a couple of friends.
Nairka Sotken
State War Academy
Caldari State
#22 - 2013-06-08 11:55:06 UTC
C DeLeon wrote:
They just revamped exploration and scanning. Go out to low in a t1 frigate and do some data/relic sites. If you travel around between the sites the scenery is always changing so you feel like you are actually exploring and the reward is unpredictable so it have some surprise factor and feels like a kinder egg :)

And when you will be able to fly a bomber you will be able to also fly a covops frigate which is easymode scanning ship in low.

I know I would do that in your position


Yea that's pretty interesting , thanks !

Well , thanks to everyone , i'll just have to wait tomorrow to start exploring Smile

Barrogh Habalu
Imperial Shipment
Amarr Empire
#23 - 2013-06-08 12:50:35 UTC
Nairka Sotken wrote:
Vaju Enki wrote:
Play the game? Because you will be learning skills forever, it's never going to end.


Yea but remember your first few days , you can't do anything but train skills What?

But it will be over soon

Actually, I actively played for the first days in EVE, there was always something to try. After a year, I'm sitting on all those SP doing nothing but gaining more...
Sigh.
Tippia
Sunshine and Lollipops
#24 - 2013-06-08 12:55:58 UTC  |  Edited by: Tippia
You can do anything you want. The problem is that you seem to be putting the cart before the horse and aiming for something before you know what you want to aim for.

My tip is: try everything. The smattering of lvl-I skills needed to try any given activity in EVE (except maybe flying capships) can be brushed off in a matter of minutes or, at worst, hours. Unless you are very OCD about your character sheet, there is no such thing as wasted SP and lvl-I skills cost so little that it won't particularly effect your clone either. So try anything and everything, and then figure out where you want to go.

On your way there, you will probably pass through a number of intermediate steps where you get access to new ships and new equipment, but that doesn't mean you can't start doing… whatever it is… long before you get there. If you plan to PvP, learn to lose ships — it will happen, and it's better you learn what works and what doesn't and what the consequences are with ships and clones that cost 100k ISK rather than tens of millions. If someone tells you “don't do X before you have Y”, slap them on the head and call them clueless n00bs. You should do the exact opposite because otherwise you will arrive at Y and only then discover that X is horrible in every way.

Also, see sig.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#25 - 2013-06-08 12:59:31 UTC
Three years in, I'm still training needed skills (advanced weapon upgrades 5, to provide that last bit of powergrid to perfect my legion fit). You'll never stop training.

If you plan to fly a drake in L4s, then you'll need to grind standing to get to those missions.

If you plan to PVP in a bomber, do yourself a favor and PVP in cheap frigates first.

Plan a T1 fit for one of those jobs, train to fly it, and get started.

Founding member of the Belligerent Undesirables movement.

Boomhaur
#26 - 2013-06-08 13:03:00 UTC
Player Skill > SP

Had an alt a long time ago back when we started with around 800-900k SP and trained them for about 12hours and went pirating with them with some success. I can tell you that character could barely fit a warp scram and tracking disruptor and was no where near cap stable but I took down a lot pilots with that guy in his little rifter using the cheapest parts I could get my hands on. Most of them were significantly older players with SEVERAL times more SP than I had, after all I had 12hours of skill training most had at least months on me. The reason why I came out on top when I did was because I knew what I was doing and brought the right stuff to the fight. Heck I even tried to take down battleships solo for fun, one guy ended up trying without success for about 10min trying to pop me and had to pull out several of his friends playing other games to come get me as my lone rifter was too much for him to handle (I didn't have the DPS to break his tank and no backup of my own).

Point is do what you want and don't get caught up on skills.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Gislin D'ahl
Perkone
Caldari State
#27 - 2013-06-08 13:21:44 UTC  |  Edited by: Gislin D'ahl
I'm new. I've joined the Eve Uni and I'm mining scordite in the day to day. I usually make 800k+ a load in high sec in my free tutorial Venture. I put up sell orders based on the average price in the area rounded down one dollar and to the zero cents. So, if average price in your area is 26.67, drop it down to 25.00. Every few days ambitious haulers come through and pick it up and you don't have to worry about refining it.

I also used some of the free points CCP has been handing out to skill a few planetary interaction skills. Not much, just enough to get started. I found an okay planet and a somewhat crappy planet and set up two PI installations with earnings from my mining. I'm still getting a feel for it but it gives me something different from mining to work on. I'm just working on getting my factories to produce the right amounts of P1 materials to combine into P2 and then sell them.

In the meantime, I'm working on my basic core cert and some groundwork skills for flying each of the racial lines of ships. Since I don't know for sure what I want to fly, I'm getting weapon/support skills to 3 or 4 for each of the racial lines and playing with the free ships from the tutorials.

I know this last part may not be the most popular attitude, but I decided up-front that my trial period (first six weeks) of skilling would be "regret-free". I'm allowing myself to skill in possibly useless or at least inefficient skills just to try stuff out (like mining, PI, a little hauling, some groundwork skills for manufacturing, etc). It's a slower process this way, but it will let me play what I enjoy.
Your Royal Highness
Doomheim
#28 - 2013-06-08 13:40:18 UTC  |  Edited by: Your Royal Highness
If you're in the game for the long haul, carry on with those missions and work up the chain to higher levels. Why? To improve your standings with a corp that will allow you to process and trade stuff more efficiently. A higher corp standing will reduce the amount taken by the corp for each refining or financial transaction at their stations.

Pick your corp carefully. Caldari Navy is a good one if you anticipate doing lots of trading at the Jita trade hub, but they are only based in Caldari regions. If you anticipate roaming around a lot, then pick one like Quafe or Kaalakiota that has a presence across the empire regions. That way, you will always be usually be close to a station where you have cheap refine and trading options across empire space.

Focus on combat missions to improve your ship fitting and combat skills at the same time. You'll need those wherever you end up.

We are not amused...

Nairka Sotken
State War Academy
Caldari State
#29 - 2013-06-08 13:43:28 UTC
Interestings posts there , i'm grinding atm standing with a corpo to have a jump clone , since i have the cerebral accelerator for beginner ( wich give +9 everywhere ) i don't want to lose it :)

And yea basicaly my corpo leader is making fun of me beceause it want to FW with few days old char . :)

Anyway , i'm searching a real corporation with active members and noob friendly Lol

Thanks to all of you !
Gislin D'ahl
Perkone
Caldari State
#30 - 2013-06-08 13:47:54 UTC
Tippia wrote:
You can do anything you want. The problem is that you seem to be putting the cart before the horse and aiming for something before you know what you want to aim for.

Also, see sig.


Hey Tippia, thanks for the new noob skill plan with the remap break points built in. I tried to post in your blog but it kept timing out.
Ace Uoweme
Republic Military School
Minmatar Republic
#31 - 2013-06-08 15:33:30 UTC
Vaju Enki wrote:
[Diarrhea post from a clueless themeparker. Enlighten us on your vast knowledge on this subject, please tell us more about your world of warcraft adventures and how that's related with a sandbox mmo-rpg game like EvE Online.


Here's some enlightenment: Lighten up, Francis. This is the interwebz, not the litterbox for shut ins.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Tippia
Sunshine and Lollipops
#32 - 2013-06-08 15:37:50 UTC
Gislin D'ahl wrote:
Tippia wrote:
You can do anything you want. The problem is that you seem to be putting the cart before the horse and aiming for something before you know what you want to aim for.

Also, see sig.

Hey Tippia, thanks for the new noob skill plan with the remap break points built in. I tried to post in your blog but it kept timing out.

Yeah, the host is slowly becoming a bit dated and I might have overtweaked the blogging engine… but meh. I get what I pay for (i.e. very little). P
Mr Epeen
It's All About Me
#33 - 2013-06-08 15:56:04 UTC
Title wrote:


What i can do during learning skills ?


What are you even talking about?

Learning skills were removed from the game a long time ago.

Mr Epeen Cool
Eram Fidard
Doomheim
#34 - 2013-06-08 16:02:43 UTC
Ah, the classic problem of EVE.

"I can't play until I train skills"

*trains skills*

"Alright, I can fly ______ (ship you have no business flying without knowing a little about the game)"

*dies in a fire*

"EVE Sucks because _______ (reason you know nothing about)"



Try playing the game, then you might know what to do with those skills you are training.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Ace Uoweme
Republic Military School
Minmatar Republic
#35 - 2013-06-08 16:03:25 UTC
Your Royal Highness wrote:
If you're in the game for the long haul, carry on with those missions and work up the chain to higher levels. Why? To improve your standings with a corp that will allow you to process and trade stuff more efficiently. A higher corp standing will reduce the amount taken by the corp for each refining or financial transaction at their stations.

Pick your corp carefully. Caldari Navy is a good one if you anticipate doing lots of trading at the Jita trade hub, but they are only based in Caldari regions. If you anticipate roaming around a lot, then pick one like Quafe or Kaalakiota that has a presence across the empire regions. That way, you will always be usually be close to a station where you have cheap refine and trading options across empire space.

Focus on combat missions to improve your ship fitting and combat skills at the same time. You'll need those wherever you end up.


^^^

If a pilot ever plans to manufacture and/or research it's not hop in a dessie for a PvP roam, it's hitting the missions to build loyalty. For refiners, a good NPC corp is Kaalakiota, as they're scattered all over and near belts. Research, faction navies, especially if making above T2 ships, but other corporations are needed for research on weapons/rigs/ammo and depends on faction (not everything will be in one faction zone, even this you'll specialize in).

It's really a mission grind to get those level 4 researchers, and need like 6.67 standing in addition to Refinery Efficiency V and Metallurgy V to get perfect refining (no waste or taxed), too.

Getting to level 3 missions is pretty fast, but if you're new, the support skills to fly the level 4 missions with a decent ship will lag behind (can go in early, but will burn through a lot of ammo, which will cost). And security missions build loyalty faster (higher gains on security status and standings per mission...just avoid the kill missions relating to other factions if you plan to research a lot, otherwise its a lot of extra work to slip in and build loyalty with -3.0+ faction standings).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Haulie Berry
#36 - 2013-06-08 18:15:28 UTC  |  Edited by: Haulie Berry
Ace Uoweme wrote:


It's really a mission grind to get those level 4 researchers...


Yeah, there's absolutely no good reason to grind for research agents anymore. Please stop giving new players ****** advice.

There are two or three semi-good reasons to grind standings if you want to do industry related things.

The first is refining tax. I said "semi-good" up above because mining is peasant work and you should avoid it, anyway, unless you really, really enjoy watching your lasers cycle. Some people find it meditative, whatever. If that's you, then by all means, get that standing up for maximum efficiency.

The second reason is to anchor a high-sec POS, which you will want for most serious industry operations. You can, however, circumvent this grind by simply paying for an anchoring service.

Good Caldari Navy standing is nice to have as well, since you'll probably be doing a lot of market work in Jita, and it keeps your broker fees low.

Research agents, however, are a mere novelty, and not worth the time or effort if you're looking to be an industrialist.
auraofblade
Caldari Provisions
Caldari State
#37 - 2013-06-08 18:21:47 UTC
If you're not entirely up for PvP, take the slightly more carebear route and do Exploration in Lowsec. Not High, not Null, LOW sec.

You're only investing crapfit Frigates, you can get a decent lump of money once you figure out what you're doing, and you still contend with the dangers of PvP and getting scanned down.
RubyPorto
RubysRhymes
#38 - 2013-06-08 18:43:43 UTC
Haulie Berry wrote:
The first is refining tax. I said "semi-good" up above because mining is peasant work and you should avoid it, anyway, unless you really, really enjoy watching your lasers cycle. Some people find it meditative, whatever. If that's you, then by all means, get that standing up for maximum efficiency.


You also want standings for refining if you're using mineral compression.

If you're using mineral compression, you're probably not a peasant.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Haulie Berry
#39 - 2013-06-08 18:55:24 UTC
RubyPorto wrote:
Haulie Berry wrote:
The first is refining tax. I said "semi-good" up above because mining is peasant work and you should avoid it, anyway, unless you really, really enjoy watching your lasers cycle. Some people find it meditative, whatever. If that's you, then by all means, get that standing up for maximum efficiency.


You also want standings for refining if you're using mineral compression.

If you're using mineral compression, you're probably not a peasant.


True, true.
Freakdevil
Aliastra
Gallente Federation
#40 - 2013-06-08 18:59:53 UTC
Join a corp and start building those 'RL' social skills. Make friends and you will learn the game faster. You can scout and tackle. Sure you might be podded alot but you will be learning the real game and not just spinning ships. Get out there and make a name for yourself Son!
Previous page123Next page