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EVE Online: Odyssey Issues

First post First post First post
Author
Tessle Aesis
Leones Aesis
#641 - 2013-06-07 09:51:13 UTC
GeeBee wrote:
Also getting complaints of FPS drops from corp members with nvidia cards with 560 and a 670, but not had any issues on my ATI 6970(and no i'm not an ATI fanboy i just alternate which brand i buy for sake of it)


with FPS drop check if this is the case (solution):
https://forums.eveonline.com/default.aspx?g=posts&m=3155383#post3155383

else for nVidia users they should not use latest driver 320.18 beacuse it's a buggy driver, rollback to 314.22 (those are working fine with my GTX650Ti and my GTX570OC, while with 320.18 i, like many others, got lots of problems with many games) and it should fix, if they have still graphic issue with Odyssey try to set Shaders to Medium until CCP/nVidia find a solution.
CCP RedDawn
C C P
C C P Alliance
#642 - 2013-06-07 10:02:13 UTC
James Amril-Kesh wrote:
Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up.
Is this intentional or was the site overlooked?


I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now.

Team Genesis

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#643 - 2013-06-07 10:40:47 UTC
Reposting from here

I noticed that in the latest version there is a new 'Release Items' button on the offices window, at least while I am sitting in Jita. Now, so far as I know, I have never had an office in Jita, ever, or, so far as I can tell, any of the other locations I apparently have impounded assets.

Here's the message:

"The items from your corporate hangar have been impounded due to the non-payment of bills for the hangar. If you wish to have the items released to you, you must pay for them. The cost is 869,760,355 ISK. Do you accept this fee?"

I check what I have impounded there and the total is the following:

* 1x Small Shield Extender I
* Total value: 10,000 ISK.

So not only is the game asking me if I want to pay almost a billion ISK to recover one T1 mod, but it's also not letting me trash it via the impounded assets window.

Meaning, I'm stuck with a button I don't need, in an office I've never had, charging an amount i'm not going to pay, for a module I never wanted in the first place.
Crystara
Science and Trade Institute
#644 - 2013-06-07 10:41:14 UTC
Quote:
Patch Notes Odyssey 1.0.2.

The camera zoom distance you docked with is now once again retained at undocking


that still doesn't work, well sometimes it does, but mostly not
Steijn
Quay Industries
#645 - 2013-06-07 10:42:12 UTC
Crystara wrote:
Quote:
Patch Notes Odyssey 1.0.2.

The camera zoom distance you docked with is now once again retained at undocking


that still doesn't work, well sometimes it does, but mostly not


ive found it works every time until you change ships, then it resets itself to close up view.
Phext
SIGBUS
#646 - 2013-06-07 10:43:55 UTC
Rhyarkh wrote:

The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.

Has anybody else this issue, too?


Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups.

Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me?

:wq!

Blanca Meadow
Science and Trade Institute
Caldari State
#647 - 2013-06-07 11:56:31 UTC
When creating new toon, there is no body visible past selecting race/bloodline (during body customization process).

It's kind of hard to customize body, you can't see...

(Windows 7, nVidia GTX 560)
Leira Liu
The Scope
Gallente Federation
#648 - 2013-06-07 12:28:09 UTC
Not sure if mentioned before but if you link a bpc and then click on that link it is showing as bpo. Caused a bit confusion when linking loot from exploration ;)

Cheers
Phext
SIGBUS
#649 - 2013-06-07 12:33:19 UTC
Is this exploitable in contracts?! Twisted

:wq!

Susan Bastanold
Viziam
Amarr Empire
#650 - 2013-06-07 13:04:55 UTC
I'm currently stuck in transition from Kor-Azor to Amarr. I was stuck on the new transition screen, but I closed the window and now it won't let me log in. I now have the error message when clicking Enter Game from character select menu that reads:
"Connection Lost"
"The transport has not yet been connected, or authentication was not successful."
Spaniolos
Caldari Provisions
Caldari State
#651 - 2013-06-07 13:12:31 UTC
I'm also stuck for 10-15 min already in the middle of the jump from Bhizheba to Amarr! Whines, cries, flames a bit, wants to be back in the normal space flying around!!!
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#652 - 2013-06-07 14:56:36 UTC
Posted this stuff in feedback, but I believe that this is a problem now....

The gate animation is choppy mid "warp" from system to system in high, low and null-sec class systems from Odyssey 1.0 to the current version 1.0x.

I'm running Windows 7 w/an i7, 12gb of ram and a 560Ti GTX card @ ~1600x1200 using EVE's "performance" setting with just about everything on low for fleet fights.

Ironically, the animation (warp tunnel) experienced via a capital ship jump (much longer distance) on a client that's set up for high quality graphics is excellent.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

wilkins1950
Caldari Provisions
Caldari State
#653 - 2013-06-07 15:14:20 UTC
Fixed a black screen issue when undocking or jumping through a stargate. was supposed to have been fixed however still getting it just less often than before on a NVIDIA geforce GTX 560ti running win 7

Three things about me,

  1. I hate Feroxes
  2. Caldari FTW
  3. NEVER ignore the frigates EVER!!!
James Amril-Kesh
Viziam
Amarr Empire
#654 - 2013-06-07 15:34:30 UTC
CCP RedDawn wrote:
James Amril-Kesh wrote:
Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up.
Is this intentional or was the site overlooked?


I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now.

Of course it's by design, you obviously designed it that way.
The question is if the damaging debris was supposed to be removed.
Given your philosophy of making sure the sites are balanced so that you can bring a ship just for exploration and not also have to fit it for any form of combat, I'd have thought you would remove something like that.
The damage from the site is enough to destroy untanked covert ops and exploration frigates.

Enjoying the rain today? ;)

bomgara pozorny
State War Academy
Caldari State
#655 - 2013-06-07 16:16:48 UTC
There is problems after Odyssey on Russian Forum Thread:
LINK
Aberadon Blackheart
Southern Deviance Inc.
#656 - 2013-06-07 16:50:14 UTC  |  Edited by: Aberadon Blackheart
Phext wrote:
Rhyarkh wrote:

The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.

Has anybody else this issue, too?


Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups.

Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me?


Confirming that right clicking on drone window is very laggy now. It was working fine right before today's DT so I'm guessing it is prolly a bug that got added in with patch Odyssey 1.0.3

HTH,
Abe
JTK Fotheringham
Ducks in Outer Space
#657 - 2013-06-07 16:50:35 UTC  |  Edited by: JTK Fotheringham
I started to get the "Black Screen" on undock today - not had the problem since patch day, despite a fair bit of HS docking since then with two accounts. Problem occurs when dual boxing. So, soloing, the problem seems not to occur. Dual Boxing, happens 4 or 5 times out of every 6 undocks. Another Edit: Logging on a second account to scout for me, the problem starts occurring on undock. so in my case, it looks like dual boxing is breaking the graphix engine.

Also, Black Screen fixes when I jump system via wormhole, but then the camera angle is fixed completely (no zoom, change of angle, or focus on other objects) on my ship.

Specs are perhaps at the lower end of what'll run EVE:
Intel Celeron E1400 2GHz Processor
Running Vista SP2
3GB RAM
GeForce 7050 / nForce 610i GPU.
Aberadon Blackheart
Southern Deviance Inc.
#658 - 2013-06-07 16:50:37 UTC
double post
Thorian Crystal
Viziam
Amarr Empire
#659 - 2013-06-07 18:09:01 UTC  |  Edited by: Thorian Crystal
The new undock button doesn't just take more room, it is also behind local.

Ok this is what happened:

1) CCP moves perfectly positioned undock button to a place, where the button takes much space and makes the station services panel items sheet smaller
2) I need to adjust the station services wider so that I see more items in the items sheet
3) Now the station services panel takes more space in the screen overall
4) I move the station services panel further right
5) I have local chat open in the right side of the screen from top to down
6) When I undock, I search undock-button from where it used to be
7) I notice that the undock-button has moved, of course, it is in the upper right corner now
8) I move mouse across the huge and wide screen that I have
9) Local chat is in front of the new undock button
10) I need to click on the left edge of the station services panel to bring the undock button visible
11) I get annoyed about this and open a browser
12) I write to CCP some well deserved critical feedback
13) I minimize the browser
14) I press on the undock button expecting it to not work on mouse press but on mouse click
15) The undocking commences as the new undock-button is not a normal button but activates already on mouse press
16) I have reported that earlier, so I don't report it now, but you see it anyway in this list

If CCP had left the undock-button where it was, undocking would be the following:

1) Click undock

What am I paying in this game for? Moving buttons to places where they are more obscured and function differently?
Oraac Ensor
#660 - 2013-06-07 18:59:21 UTC
Shocked
Thorian Crystal wrote:
The new undock button doesn't just take more room, it is also behind local.

Ok this is what happened:

1) CCP moves perfectly positioned undock button to a place, where the button takes much space and makes the station services panel items sheet smaller
2) I need to adjust the station services wider so that I see more items in the items sheet
3) Now the station services panel takes more space in the screen overall
4) I move the station services panel further right
5) I have local chat open in the right side of the screen from top to down
6) When I undock, I search undock-button from where it used to be
7) I notice that the undock-button has moved, of course, it is in the upper right corner now
8) I move mouse across the huge and wide screen that I have
9) Local chat is in front of the new undock button
10) I need to click on the left edge of the station services panel to bring the undock button visible
11) I get annoyed about this and open a browser
12) I write to CCP some well deserved critical feedback
13) I minimize the browser
14) I press on the undock button expecting it to not work on mouse press but on mouse click
15) The undocking commences as the new undock-button is not a normal button but activates already on mouse press
16) I have reported that earlier, so I don't report it now, but you see it anyway in this list

If CCP had left the undock-button where it was, undocking would be the following:

1) Click undock

What am I paying in this game for? Moving buttons to places where they are more obscured and function differently?

Shocked What?????