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First day - a little ice mining report

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Author
baltec1
Bat Country
Pandemic Horde
#121 - 2013-06-06 07:39:11 UTC
Dave Stark wrote:
i'd also just like to tell you all how funny i find it that ccp doubled mining's isk/hour and every one cries like a baby about it. it's beautiful.


Same as when we pulled the ice interdictions. Miners truly are the worst players in EVE.
N0 Quarter
Outer Region
#122 - 2013-06-06 07:39:51 UTC  |  Edited by: N0 Quarter
Dave Stark wrote:
N0 Quarter wrote:
I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day.


then they're welcome to mine ore.

ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction.

if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently.


Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.

Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.

It's like if they Limit it so you can manufacture 1 Ship per Character. It would be better off selling the Ore and buying a Ship. That though, completely defeats the purpose of the people who enjoy the Industrial side of the game.

I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.
baltec1
Bat Country
Pandemic Horde
#123 - 2013-06-06 07:43:25 UTC
N0 Quarter wrote:


Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.

Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.


So go find it in low sec.
Dave stark
#124 - 2013-06-06 07:44:19 UTC
N0 Quarter wrote:
Dave Stark wrote:
N0 Quarter wrote:
I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day.


then they're welcome to mine ore.

ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction.

if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently.


Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.

Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.


it's irrelevant why people mine. invest 5 days and you have all of your characters trained for ice, like i said it's not a big skill point investment. not that that really matters in any way.

if it's what you enjoy, then go and do it. nothing is stopping you. if you can't be online within the time frame that the 1 ice belt in your system spawns then perhaps you don't like it as much as you say, or you'd move a few jumps over and mine in another system where an ice belt has spawned. stop blaming the changes for exposing how lazy you are. the only thing detracting from your experience is your own laziness.
Dave stark
#125 - 2013-06-06 07:45:59 UTC
N0 Quarter wrote:
I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.


of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you?
N0 Quarter
Outer Region
#126 - 2013-06-06 07:51:02 UTC
Dave Stark wrote:
N0 Quarter wrote:
Dave Stark wrote:
N0 Quarter wrote:
I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day.


then they're welcome to mine ore.

ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction.

if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently.


Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.

Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.


it's irrelevant why people mine. invest 5 days and you have all of your characters trained for ice, like i said it's not a big skill point investment. not that that really matters in any way.

if it's what you enjoy, then go and do it. nothing is stopping you. if you can't be online within the time frame that the 1 ice belt in your system spawns then perhaps you don't like it as much as you say, or you'd move a few jumps over and mine in another system where an ice belt has spawned. stop blaming the changes for exposing how lazy you are. the only thing detracting from your experience is your own laziness.


The other day I went from System to system for 5 hours looking for a Belt. I can assure you, this has nothing to do with my Laziness. I have accepted and enjoy the change, but as everything else after a change, things need to be tweaked so it works for everyone.

To trying and judge how someone plays the game, or how much time he can dedicate to the game each day is kinda far fetched don't you think.
N0 Quarter
Outer Region
#127 - 2013-06-06 07:52:24 UTC
Dave Stark wrote:
N0 Quarter wrote:
I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.


of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you?


Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =]

If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer.
Dave stark
#128 - 2013-06-06 07:52:43 UTC
N0 Quarter wrote:
The other day I went from System to system for 5 hours looking for a Belt. I can assure you, this has nothing to do with my Laziness. I have accepted and enjoy the change, but as everything else after a change, things need to be tweaked so it works for everyone.

To trying and judge how someone plays the game, or how much time he can dedicate to the game each day is kinda far fetched don't you think.


did you actually go to ice systems, or just random systems because that'll make a difference.

nobody is judging or dictating how/when people play the game, at all.
Dave stark
#129 - 2013-06-06 07:54:35 UTC  |  Edited by: Dave Stark
N0 Quarter wrote:
Dave Stark wrote:
N0 Quarter wrote:
I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.


of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you?


Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =]

If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer.


i'm not trolling. i'm just pointing out that you claimed they won't come back, and i pointed out that's because they haven't left. i know this based on the fact that the same names i saw in the belts pre odyssey are in the anomalies post odyssey. you throw out completely false statements then call me a troll when i correct you?

might want to learn what a troll is, and just accept when you get called out on making completely false statements.
Terian en Cedoulain
Center for Advanced Studies
Gallente Federation
#130 - 2013-06-06 07:56:17 UTC  |  Edited by: Terian en Cedoulain
I really don't understand all these people constantly whining about everything.

As a casual industrialist, I would say I spend about 30% of my time mining ore in high-sec for manufacturing purposes, 10% I spend doing level 4 missions just for some variety, although in my experience both are about equally engaging (shoot rocks, shooting red crosses, whatever, it's all the same). Another 10% is spent managing my POS (requeue research and jobs, as well as obtaining the ice and transporting goods for sale).

The rest of my time I spend in low-sec, where I get a large portion of my rare ores and where I keep my PI, which I use for both POS fuel and materials for tech 2 production. I also do exploration in low-sec, because I cannot be arsed to deal with the overcrowded competition of high-sec when it comes to exploration.

I do all these things, because I enjoy doing them. I avoid the things I don't do, because I don't particularly enjoy doing them. You will notice I left out PvP, as I am not very interested in this. Despite this, I am aware that this is a PvP game and I actually enjoy trying to avoid getting caught while I am in low-sec. This is not always successful, but I have learned to give my opponents a "gf", both in terms of saying it and in terms of combating them if they manage to catch me.

In the end, I just don't understand why people insist on playing this game if all they do is whine about playing it. As far as I know, you volunteer to spend your time in this game, do you not?

Ah well, maybe they enjoy the whining.

I guess it is also a matter of "vocal minority"... the people who want to whine will be in this thread, while those who do not whine will simply adapt and move on (to Dave: those are probably the ones you still see in the belts).

Speaking of moving on... back to EVE!
N0 Quarter
Outer Region
#131 - 2013-06-06 07:59:05 UTC
Dave Stark wrote:
N0 Quarter wrote:
Dave Stark wrote:
N0 Quarter wrote:
I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.


of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you?


Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =]

If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer.


i'm not trolling. i'm just pointing out that you claimed they won't come back, and i pointed out that's because they haven't left. i know this based on the fact that the same names i saw in the belts pre odyssey are in the anomalies post odyssey. you throw out completely false statements then call me a troll when i correct you?

might want to learn what a troll is, and just accept when you get called out on making complete bullshit statements.


Well the Ice Fields I've been at, have gone from 50 people Mining Ice, to 10 - 15. Of course it hasnt gotten rid of 100% of them, but it has definitely deterred them.

The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.

They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style.
Dave stark
#132 - 2013-06-06 08:02:10 UTC
N0 Quarter wrote:
The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.

They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style.


no i'm not. i'm pointing out that if you spent less time whining and more time mining ice, you wouldn't have a problem. i'm telling you to stop being lazy, not to sit at your computer for 16 hours a day.

i'm well aware of how long they last, and how many miners it takes to get them to respawn 5x per day, etc, i did all of these calculations about a month ago. nothing has stopped people continuing to enjoy their gameplay style, and in fact they're now earning more isk while enjoying their gameplay style.
Jack Tronic
borkedLabs
#133 - 2013-06-06 08:03:41 UTC
You know CCP is extremely bad at countering bots when the players compare local in terms of bots.
N0 Quarter
Outer Region
#134 - 2013-06-06 08:16:08 UTC
Dave Stark wrote:
N0 Quarter wrote:
The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.

They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style.


no i'm not. i'm pointing out that if you spent less time whining and more time mining ice, you wouldn't have a problem. i'm telling you to stop being lazy, not to sit at your computer for 16 hours a day.

i'm well aware of how long they last, and how many miners it takes to get them to respawn 5x per day, etc, i did all of these calculations about a month ago. nothing has stopped people continuing to enjoy their gameplay style, and in fact they're now earning more isk while enjoying their gameplay style.


Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.

I have explored.
I haven't found many.
Usually when I get there, it has 1 - 3 blocks left.
By the time I get in range, it is Depleted.

The point that your clearly missing that I'm trying to make is...

Everything needs tweaking after a release, nothing is ever released perfect.
Capt Starfox
GoonWaffe
Goonswarm Federation
#135 - 2013-06-06 08:16:30 UTC
Wasn't one of the ideas to fly around and look for the Ice Belts? Not sit in one system and wonder where it is?

Abandon all hope ye who x up in fleet

baltec1
Bat Country
Pandemic Horde
#136 - 2013-06-06 08:19:26 UTC
Capt Starfox wrote:
Wasn't one of the ideas to fly around and look for the Ice Belts? Not sit in one system and wonder where it is?


Yea but requires them to do something.
Dave stark
#137 - 2013-06-06 08:23:43 UTC
N0 Quarter wrote:
Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.

I have explored.
I haven't found many.
Usually when I get there, it has 1 - 3 blocks left.
By the time I get in range, it is Depleted.

The point that your clearly missing that I'm trying to make is...

Everything needs tweaking after a release, nothing is ever released perfect.


or you could stop whining about a perfectly fine system? it came out 2 days ago, they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out.

you're trying to make a point that doesn't exist, nothing needs tweaking at all. you're just whining for the sake of it since you've yet to actually deliver a legitimate point as to why this change is "bad" other than "i have actually gotta go look for things now" just like every other player in the game.
H2O Hairey
Brutor Tribe
Minmatar Republic
#138 - 2013-06-06 09:04:03 UTC
To all the "tiers" about the loss of...
1) mine cycle-time reduced
2) it's a little harder for the botters
3) higher prices for less time mining the stuff
4) and with it being so...... hard, prices will stay high.
5) use a alt or jump-clone for different ice systems

Options for the heavely nerfed solo players; never bet on one horse.
if you can't find a site in your one hours of game time, do some PI/trade/exploration
join a corp how can help you, intel, low-sec, ect
low-sec with a station or/and save pos

For the record i also just got 1-2 hours for 3-5 days a week,
and i've adapted just fine, i making even more isk atm.
Mara Rinn
Cosmic Goo Convertor
#139 - 2013-06-06 09:14:56 UTC  |  Edited by: Mara Rinn
Dave Stark wrote:
they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out.


I don't see how that will happen. They might spread out to spawn in sequence after however many seconds it takes to mine them out.

The only real solution is to look for the ice belts in low, null, and perhaps the hisec islands.

Though it would reduce the complaining if CCP was to halve the size of the belts and spawn them after 2 hours instead of 4. At least people wouldn't go through an entire play session with no ice visible.
Ace Uoweme
Republic Military School
Minmatar Republic
#140 - 2013-06-06 10:03:58 UTC
Mara Rinn wrote:
The only real solution is to look for the ice belts in low, null, and perhaps the hisec islands.


Or truly randomizing the spawn time and location.

If the spawn and time is set, the same issues will repeat itself.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell