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T3 rebalance: what has been proposed so far?

Author
Sal Landry
School of Applied Knowledge
Caldari State
#101 - 2013-06-04 14:48:11 UTC
Riot Girl wrote:
Why do you care? If you're concerned about what new players think, you could have just clarified it for them and been done with it, instead of dragging out this whole embarrassing argument.


It's only embarrassing for you because you've been caught out in a blatant lie.
SMT008
Deep Core Mining Inc.
Caldari State
#102 - 2013-06-04 15:04:58 UTC
Alsyth wrote:
Problem with T3s imo:

-100MN AB fits: BS tank with frigate-class signature tanking should not exist. (170k EHP, 2.1km/s, 95m...)

-completely outperforms all HACs, most CS and some BSs in gank+tank fits

-approximately half of the subsystems are broken and almost never used

-cloacky ogb with better boosts than CS is lame (hopefully fixed "soon")


1 : 100MN AB fits aren't a problem. Their capstability and general lack of trade-offs is.

If CCP fixes the PWG subsystem, 100MN AB fits won't be capstable anymore.

Also, the Heavy Missile nerf heavily nerfed Tengus. 100MN AB fits aren't really OP anymore. They're good, but not completely out of the line.

2 : Yes, but that's more because of HACs themselves. The Nighthawk is horrible, the Sleipnir is good (and delivers more DPS than a Loki), the Astarte is usable and the Absolution gets way more DPS than a Legion.

3 : Yes, totally.

4 : Yes.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#103 - 2013-06-04 15:28:56 UTC
Sal Landry wrote:
It's only embarrassing for you because you've been caught out in a blatant lie.

I'm sorry I hurt your feelings. I take back all the mean things I said about your Tengu.
Troedoff Dude
Potato Security
#104 - 2013-06-04 22:35:21 UTC
We need to buff every ship in eve to godmode so that you can fly whatever you want whenever you want, and it never ever dies, and there is never ending free PVP, and skills, and training, and tactics, and price, and time doesn't even matter, or nerf everything cause I've been playing eve for a week, and somebody has blown up my rifter. Really people stop drinking the welfare koolaide. Time, risk, and isk = reward. Grab a BC, and a buddy in a BC, and blow up the shiny t3. Run a little risk yourself why don't you? I mean a 1-2b isk kill looks good on anyone's KB right?
Jojo Jackson
Dead Red Eye
#105 - 2013-06-05 02:02:38 UTC  |  Edited by: Jojo Jackson
Mike Adoulin wrote:
Just about everybody agrees that the damn t3 strategic cruisers are broken.

Just flat out busted.

So far there have been rumors of nerfing the Tengu (which almost everyone agrees is the most broken t3 cruiser of them all...) for quite some time.


And on the other side you have the Legion which is underpowert with nearly every combination of submoduls and mostly terrible slot layouts.

I found only one use for it and that's highsec explorations. Some use it for Incursions.
But it is imposible to reach any decent DPS or RPS not even talking about the insanly bad covert ops submodul.

With your nerv-sugestions you would destroy the Legion!

There is just one real fix and that's a very close look at any submodul and any posible combination of this moduls. Each one has to be balanced seperatly!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Ireland VonVicious
Vicious Trading Company
#106 - 2013-06-05 02:36:24 UTC
I see a lot of talk on the legion being sad here.

Although it is the armor incursion ship of choice.

I think it just under preforms in PvP and is maybe over powered for group PvE.

People always think things are over powered or under powered based on what they personally do in Eve.

A ship that does something well and something not so well is what Eve is about. Shocked
Jojo Jackson
Dead Red Eye
#107 - 2013-06-05 04:11:33 UTC
Ireland VonVicious wrote:
I see a lot of talk on the legion being sad here.

Although it is the armor incursion ship of choice.

I think it just under preforms in PvP and is maybe over powered for group PvE.

People always think things are over powered or under powered based on what they personally do in Eve.

A ship that does something well and something not so well is what Eve is about. Shocked

The Legion is used for mostly only one think: Incursion.

While I use it for exploration becouse of the medslots it can have (hack, archeology, MWD, drone upgrades, cap) it still underperforms in DPS and Tank compared to the other 3 Tech3 Cruiser and compared to Tech2 Cruisers/Battlecruiser.

Just go and check out the numbers in EFT. Max posible DPS with decent setup, max posible self-rep with decent setup. It even has just an average max EHP compared to other Tech3 cruiser or Commandships (IF you still want a viable setup with weapons and stuff!!).

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Riot Girl
You'll Cowards Don't Even Smoke Crack
#108 - 2013-06-05 06:34:52 UTC  |  Edited by: Riot Girl
Jojo Jackson wrote:
Just go and check out the numbers in EFT. Max posible DPS with decent setup, max posible self-rep with decent setup. It even has just an average max EHP


PvE Missile fit -
758 Max DPS
Max 30km weapon range
503 DPS tank vs Angels // 394 vs Blood Raiders, sacrificing one damage mod.
1585 m/s with 100MN AB
Lacks missile range, which causes a problem with slow alignment with the large AB.

PvE Laser fit-
751 Max DPS
Max 39km weapon range
503 DPS tank vs Angels // 394 vs Blood Raiders, sacrificing one damage mod.
705 m/s with 10MN AB
Lack of PG means it can't fit 100 MN AB. Can easily be made cap stable.

PvP Missile fit-
619 Max DPS
115k EHP
100 MN AB viable

PvP Laser fit -
614 Max DPS
115k EHP

I'm not really seeing the problem here. Javelins could use a bit more range, maybe a 30% buff. Other than that, it seems fine to me.
Arthur Aihaken
CODE.d
#109 - 2013-06-05 07:20:05 UTC
What was the heavy missile nerf? I hadn't read anything about it prior (thought they were just tweaking cruise missiles), but it just knocked off 150+ dps from my Tengu. It was at least serviceable previously with a Covert Ops fit, but now it's entirely useless.

I am currently away, traveling through time and will be returning last week.

Celia Therone
University of Caille
Gallente Federation
#110 - 2013-06-05 08:39:50 UTC
Arthur Aihaken wrote:
What was the heavy missile nerf? I hadn't read anything about it prior (thought they were just tweaking cruise missiles), but it just knocked off 150+ dps from my Tengu. It was at least serviceable previously with a Covert Ops fit, but now it's entirely useless.

Heavy missile nerf occurred months ago. Roughly range dropped by 25%, speed increased a bit, damage went up slightly on furies but might have decreased on faction(?).

I think hams changed at the same time with more range and lower fittings but I was mostly afk at the time so am hazy on the details.
Jojo Jackson
Dead Red Eye
#111 - 2013-06-05 21:23:56 UTC  |  Edited by: Jojo Jackson
Riot Girl wrote:
Jojo Jackson wrote:
Just go and check out the numbers in EFT. Max posible DPS with decent setup, max posible self-rep with decent setup. It even has just an average max EHP

I'm not really seeing the problem here. Javelins could use a bit more range, maybe a 30% buff. Other than that, it seems fine to me.

And now compare this numbers with the other Tech3:
- Tengu has more DPS AND more tank at the same time (we all know how damn overpower the Tengu is)
- Proteus does ALOT more DPS with nearly the same tank
- Loki has about the same DPS and tank (even better tank when shield-tanked) with much better range and can chose the damage types
And they will do it WITH T2 moduls ONLY!!!

30km for PvE with 100NM AB is realy bad. You do have enough tank+gang to kill stuff but you will be SLOOOOOW as hell.

The laser offensive modul is suizidal for solo PvE anyway. Have fun with Web+Scam frigs (or just any frig which get's close). No idear why it hasn't at last 25m3 drone band/bay. This is even more true against Sanshas with all their TDs.

Sure, it is posible to find working fits for the Legion ... but all 3 Tech3 will ALLWAYS do the job much better and are easier to handle!

Anyway, my point is simple: you can NOT do a global nerv of all Tech3 Cruisers
Any modul need to be adjusted seperatly.

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Baren
Sebiestor Tribe
Minmatar Republic
#112 - 2013-06-05 21:45:22 UTC
Hands down they are players now, and alot my self included who have 100 or 200 + sp... they should buff t3s but make them more skill intensive. it getting to the point where everyone can fly a bread or a titan or t3... we need something for the older players to sink thier teeth into....

the skills to get into a t3 should be alot harder than any t2 ships... thats why its called a t3... hell look at the time it takes to get into a black ops bs.

Nerfing is not the solution.. they need to buff. or add more skills. what if they made it so every skill could now be trainned to level 6 or something lol not a actual solution but you get what i mean.



SAY NO TO NERF
Jojo Jackson
Dead Red Eye
#113 - 2013-06-05 22:08:22 UTC
Baren wrote:
Hands down they are players now, and alot my self included who have 100 or 200 + sp... they should buff t3s but make them more skill intensive. it getting to the point where everyone can fly a bread or a titan or t3... we need something for the older players to sink thier teeth into....

the skills to get into a t3 should be alot harder than any t2 ships... thats why its called a t3... hell look at the time it takes to get into a black ops bs.

Nerfing is not the solution.. they need to buff. or add more skills. what if they made it so every skill could now be trainned to level 6 or something lol not a actual solution but you get what i mean.

SAY NO TO NERF

Hell no!
The skill investments are fine and equal for all 4. Absolut no need to change them!

And I don't see a reason at all to have stuff which needs insane SP. And no, just being a Vet doesn't justify it. Veterans allready have the advantage of being able to fly many more ships then new players.
There is a armor-fleet? Jump into Legion OR Loki OR Proteus.
There is a shield-fleet? Jump into Loki OR Tengu (OR semi optimal Legion with 6 med slots).
There is a BC fleet? Pick one out of 8.
There is a BS fleet? Take the demanded one.

New players don't have this luxus. They might be able to fly one race (ex Amarr only or Caldari only). Even more when it comes to the more expensive Tech2 and Tech3 ships. And there is no argument, why it should be made even harder for new players to get into them!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Riot Girl
You'll Cowards Don't Even Smoke Crack
#114 - 2013-06-05 22:32:13 UTC
Jojo Jackson wrote:
Tengu has more DPS AND more tank at the same time (we all know how damn overpower the Tengu is)
That's a problem with the Tengu, not the Legion.
Baren
Sebiestor Tribe
Minmatar Republic
#115 - 2013-06-05 22:45:30 UTC
Jojo Jackson wrote:
Baren wrote:
Hands down they are players now, and alot my self included who have 100 or 200 + sp... they should buff t3s but make them more skill intensive. it getting to the point where everyone can fly a bread or a titan or t3... we need something for the older players to sink thier teeth into....

the skills to get into a t3 should be alot harder than any t2 ships... thats why its called a t3... hell look at the time it takes to get into a black ops bs.

Nerfing is not the solution.. they need to buff. or add more skills. what if they made it so every skill could now be trainned to level 6 or something lol not a actual solution but you get what i mean.

SAY NO TO NERF

Hell no!
The skill investments are fine and equal for all 4. Absolut no need to change them!

And I don't see a reason at all to have stuff which needs insane SP. And no, just being a Vet doesn't justify it. Veterans allready have the advantage of being able to fly many more ships then new players.
There is a armor-fleet? Jump into Legion OR Loki OR Proteus.
There is a shield-fleet? Jump into Loki OR Tengu (OR semi optimal Legion with 6 med slots).
There is a BC fleet? Pick one out of 8.
There is a BS fleet? Take the demanded one.

New players don't have this luxus. They might be able to fly one race (ex Amarr only or Caldari only). Even more when it comes to the more expensive Tech2 and Tech3 ships. And there is no argument, why it should be made even harder for new players to get into them!


My point being there should be a great gap between t1 t2 and t3.... each one should have quit abit more power that the one before and require quite a bit more training... t3s should be more powerful(not always DPS wise) than any t2 cruiser and same goes for t2 vs t1.. or whats the point. nerfing isnt the way to go or pretty soon in even they will nerf soo much every ship is pretty much equally.

I THINK WE ALL REMEMBER WHAT HAPPENED TO OUR LOVELY TITANS AND HOW THEY WERE NERF TO WERE SUPERS NOW RULE 0.0 SPACE AND TITANS ARE NOW NO MORE THAT EXPENSIVE STARGATES FOR FLEETS.

NERFING IS NOT THE ANSWER FOR T3s, THEY NEED TO BE BUFFED AND MADE MORE INTERESTING.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#116 - 2013-06-05 23:04:56 UTC
Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea.
Jojo Jackson
Dead Red Eye
#117 - 2013-06-05 23:33:30 UTC  |  Edited by: Jojo Jackson
Baren wrote:
My point being there should be a great gap between t1 t2 and t3.... each one should have quit abit more power

And this is absolut WRONG.
The goal for Tech3 was NEVER to be more powerfull then Tech2!

They should be (and they are) more flexible which is perfectly fine.

Want most gang? Use HAC.
Want most tank (or fleet boost)? Use Command.
Want best cloaky? Use Recon.

Want a ship which can do several tasks at once but not as well as a spezialist? Use Tech3!

Why are there still people out there, who belive they "deserve" somethink better or more powerfull just becouse they invested (wasted) more real time for a game?? It's like a chess player want demant spezial moves just becouse he played chess for 20 years.

PS: and btw there IS a great gap between T1, T2 and T3!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Baren
Sebiestor Tribe
Minmatar Republic
#118 - 2013-06-05 23:37:44 UTC
Riot Girl wrote:
Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea.


SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that are more skill intensive that newbs can't?
Baren
Sebiestor Tribe
Minmatar Republic
#119 - 2013-06-05 23:39:02 UTC  |  Edited by: Baren
Riot Girl wrote:
Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea.


SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that are more skill intensive that newbs can't?

Jojo Jackson wrote:
Baren wrote:
My point being there should be a great gap between t1 t2 and t3.... each one should have quit abit more power

And this is absolut WRONG.
The goal for Tech3 was NEVER to be more powerfull then Tech2!

They should be (and they are) more flexible which is perfectly fine.

Want most gang? Use HAC.
Want most tank (or fleet boost)? Use Command.
Want best cloaky? Use Recon.

Want a ship which can do several tasks at once but not as well as a spezialist? Use Tech3!

Why are there still people out there, who belive they "deserve" somethink better or more powerfull just becouse they invested (wasted) more real time for a game?? It's like a chess player want demant spezial moves just becouse he played chess for 20 years.


If you read carefully I said..My point being there should be a great gap between t1 t2 and t3.... each one should have quit abit more power that the one before and require quite a bit more training... t3s should be more powerful(not always DPS wise) than any t2 cruiser and same goes for t2 vs t1.. or whats the point. nerfing isnt the way to go or pretty soon in even they will nerf soo much every ship is pretty much equally.
Jojo Jackson
Dead Red Eye
#120 - 2013-06-05 23:40:17 UTC
Baren wrote:
Riot Girl wrote:
Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea.


SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that are more skill intensive that newbs can't?

Right, you do NOT deserve it!

The tower in chess can move just horizontal and vertical ... this will NOT change and it doesn't matter if you play chess for 1 day or 100 years! Noone deserve or has the right to move the tower in any other form equal for how long he play chess.

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!