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Worthless Space vs. Worthnothing Space.

Author
Widemouth Deepthroat
Pink Sockers
#21 - 2011-11-05 20:14:44 UTC
Wormholes would have different spawn table which they probably wouldn't be touching, although I hope they do make site respawn faster in wormhole space so there is a reason to run the lower class WH over high sec incursions.

If you want better space fight for it or pay for it. Don't come begging CCP on the forums that oh I can't fight because I suck so bad so CCP just gimme good space, free isk, tech moon in my wormhole etc.

Malinae Jor
McClardy Fiduciary Logistics
#22 - 2011-11-05 20:50:11 UTC
Widemouth Deepthroat wrote:
Wormholes would have different spawn table which they probably wouldn't be touching, although I hope they do make site respawn faster in wormhole space so there is a reason to run the lower class WH over high sec incursions.

If you want better space fight for it or pay for it. Don't come begging CCP on the forums that oh I can't fight because I suck so bad so CCP just gimme good space, free isk, tech moon in my wormhole etc.



If you'll notice, one of the things that I've said a few times in my posts, I'm not asking for a handout from CCP. I'm asking for CCP to make it possible for me, through hard work and dedication (and an iHub with upgrades) to get what I want...
David Grogan
University of Caille
Gallente Federation
#23 - 2011-11-06 02:03:42 UTC
lol providence might actually be getting buffed again.... at present it is so worthless cva were able to reclaim a fair chunk of it without contest.

well CVA if indeed anoms get buffed again ye might wanna start preparing Pirate

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#24 - 2011-11-06 02:14:37 UTC
I'd like to say that CCP is trying to improve the game as far as I can see. The Anoms didn't work out, they are fixing it and it didn't take 3 years. let's not be such assholes.
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Scrapyard Bob
EVE University
Ivy League
#25 - 2011-11-06 03:56:23 UTC
Well - if (some of) the "desirable" traits would slowly migrate around the universe on the scale of a month or few months you would see people pickup and chase after their profits.

Question is whether that can be done in a way that makes sense from a gameplay standpoint.

Celestial objects don't move all that fast, so it would be hard to justify the moving of moon goo to another moon "just because". But anomolies and NPC pirate outbreaks might make sense if they migrate around, as the NPCs attempt to find the "quiet areas" where law enforcement is a figment of the imagination.
Naari Talvanis
Doomheim
#26 - 2011-11-06 04:18:26 UTC
Malinae Jor wrote:
Why buff anomalies and create an even bigger disparity between space that is already worth so little to the point it's now worth nothing to the average player?


QFT.
There are now large parts of 0.0 where there is allmost nothing of worth to do..
Difference in worth is fine, even a large difference in worth, but 0.0 should always be more attractive than lvl 4 mission running in empire. Sadly, that's not really the case right now.
Malinae Jor
McClardy Fiduciary Logistics
#27 - 2011-11-06 20:04:15 UTC
Scrapyard Bob wrote:
Well - if (some of) the "desirable" traits would slowly migrate around the universe on the scale of a month or few months you would see people pickup and chase after their profits.

Question is whether that can be done in a way that makes sense from a gameplay standpoint.

Celestial objects don't move all that fast, so it would be hard to justify the moving of moon goo to another moon "just because". But anomolies and NPC pirate outbreaks might make sense if they migrate around, as the NPCs attempt to find the "quiet areas" where law enforcement is a figment of the imagination.


See, I always liked the idea of shifting security status.

For instance, if you rat non-stop for three weeks in a system... well, the true sec goes up -- that is, closer to 0.0-- since you know, if I were I pirate and everybody who got assigned freighter escort or combat patrol through a system suddenly never was heard from again, I'd want to stay on the opposite end of the region as the system that nobody ever returns from... I mean, look at these testimonials:

"Anonymous Guristas Pirate" wrote:
Guard duty for a Sanctum in KU5R-W today! Hey Jim... KU5R-W... Isn't that the system Steve was sent to last week? Anybody heard back fr- ... Oh, he blew up? In KU5R-W? You sure? 40 Capsuleers in system? Well... Uh... I've got... uh... a really bad case of... uh... Amarrian flu... yeah... really bad. -cough cough- Yeah...


Hence spawns would become less likely. However, if I were to say, not rat in a 0.0 system for three weeks, wouldn't it make sense that the pirates said, "Hey, nobody ever goes here! I guess we should set up shop!" and slowly the sec status drops (closer to -1.0) as more and more pirates go there to perform their elicit activities with Exile boosters, Exotic Dancers, and the Damsel (Gotta make those dirty Gallentean holoreels somehow...)
Messoroz
AQUILA INC
#28 - 2011-11-06 21:01:51 UTC
Widemouth Deepthroat wrote:
although I hope they do make site respawn faster in wormhole space so there is a reason to run the lower class WH over high sec incursions.




It's incursions that are going to get nerfed sooner than wormholes, CCP has even said that players are running through them far faster than desired and the nerf hammer is going to come down.
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