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A touch of motion sickness...?

First post
Author
Azami Nevinyrall
172.0.0.1
#81 - 2013-06-05 02:03:16 UTC
I'm pretty sure a few people does ahve an issue with it, mainly revolving around people who suffers from motion sickness.

My GF felt a bit queasy after watching it herself, but then again, she has horrible motion sickness.

...

Vortexo VonBrenner
Doomheim
#82 - 2013-06-05 02:08:11 UTC
Liking the new jump animations, wouldn't disable them if I could- but having a way for players not to have them if needed/wanted seems reasonable. Couldn't a session change be covered by just the pic of the gate you just jumped through? *cough testserverfeedback?*
zamboni55
Mum and Pops Shop
#83 - 2013-06-05 02:17:50 UTC
This gate jump animation is just too much. Giving me a headache and nausea. I think that initial flip to where you are facing the gate is the worst part...

Please give us an option to turn it off.
Catabolistic
Perkone
Caldari State
#84 - 2013-06-05 03:05:43 UTC
You can jump through the gate with the map open. You will not see the jump animation.

But, still stop adding blinky **** to the game. I do not like it. Please add an option to turn it off.
Many, many other graphical things can be shut off so I do not see this as an unreasonable request.
Gallowmere Rorschach
The Scope
Gallente Federation
#85 - 2013-06-05 03:07:56 UTC
Catabolistic wrote:
You can jump through the gate with the map open. You will not see the jump animation.

But, still stop adding blinky **** to the game. I do not like it. Please add an option to turn it off.
Many, many other graphical things can be shut off so I do not see this as an unreasonable request.


Yes, that's exactly what I need when I am trying to determine the exact locations of the ships in an enemy fleet as I jump through a gate: the map to be up....you know, that thing that could only be used as a gate animation replacement, because it's functionally worthless for just about anything else. Dotlan says hi.
Gealbhan
School of Applied Knowledge
Caldari State
#86 - 2013-06-05 03:13:33 UTC
What you talking about? I've been jumping through gates with my nose like an inch from the screen to get the "surround vision" of the warp tunnel, it's trippy.
*puts Dr Who music on loop and jumps through a ton of gates*
Utremi Fasolasi
La Dolce Vita
#87 - 2013-06-05 03:15:12 UTC
Guttripper wrote:
While trying out the new jumps between star gates, I noticed I started to feel a bit of sea sickness watching the warps. Whereas I can handle it, CCP might want to note those that could come down with seizures might need an "off" switch.

Just a head's up.


Your name is appropriate.

9/10
rswfire
#88 - 2013-06-05 03:23:34 UTC
I was always taught that drinking and flying internet spaceships was a bad combination. Now I know why. That jump animation is so not condusive for the two.
Baikur
Doomheim
#89 - 2013-06-05 03:45:06 UTC
Yeah the jumpgate animation + the scanner are making me very lightheaded
Sloppy Podfarts
Hedion University
Amarr Empire
#90 - 2013-06-05 03:49:28 UTC  |  Edited by: Sloppy Podfarts
Utremi Fasolasi wrote:

9/10
Catabolistic
Perkone
Caldari State
#91 - 2013-06-05 03:58:58 UTC
Gallowmere Rorschach wrote:
Catabolistic wrote:
You can jump through the gate with the map open. You will not see the jump animation.

But, still stop adding blinky **** to the game. I do not like it. Please add an option to turn it off.
Many, many other graphical things can be shut off so I do not see this as an unreasonable request.


Yes, that's exactly what I need when I am trying to determine the exact locations of the ships in an enemy fleet as I jump through a gate: the map to be up....you know, that thing that could only be used as a gate animation replacement, because it's functionally worthless for just about anything else. Dotlan says hi.


F10 > jump > F10 does not seem that difficult or time consuming and is a quick workaround for the gate jump animation... On a side note I happen to find the solar system map very useful particularly when bouncing between various bookmarks.
Gallowmere Rorschach
The Scope
Gallente Federation
#92 - 2013-06-05 04:03:37 UTC
Catabolistic wrote:
Gallowmere Rorschach wrote:
Catabolistic wrote:
You can jump through the gate with the map open. You will not see the jump animation.

But, still stop adding blinky **** to the game. I do not like it. Please add an option to turn it off.
Many, many other graphical things can be shut off so I do not see this as an unreasonable request.


Yes, that's exactly what I need when I am trying to determine the exact locations of the ships in an enemy fleet as I jump through a gate: the map to be up....you know, that thing that could only be used as a gate animation replacement, because it's functionally worthless for just about anything else. Dotlan says hi.


F10 > jump > F10 does not seem that difficult or time consuming and is a quick workaround for the gate jump animation... On a side note I happen to find the solar system map very useful particularly when bouncing between various bookmarks.


Fair enough. The solar system map definitely has a lot of uses. I was more referring to the excessively cluttered and godawfully decorated Christmas tree that is the star map.
Stalker Dellacort
Sarpati Research Institute
#93 - 2013-06-05 04:09:10 UTC
Some thoughts on this also located in the features and ideas subforum: https://forums.eveonline.com/default.aspx?g=posts&t=243349&find=unread

TLDR: I'm having major motion sickness from this and there needs to be a option to turn this off completely and just go back to the loading bar.
Alavaria Fera
GoonWaffe
#94 - 2013-06-05 04:11:40 UTC  |  Edited by: Alavaria Fera
Stalker Dellacort wrote:
Some thoughts on this also located in the features and ideas subforum: https://forums.eveonline.com/default.aspx?g=posts&t=243349&find=unread

TLDR: I'm having major motion sickness from this and there needs to be a option to turn this off completely and just go back to the loading bar.

It would seem you're not ~hard~ enough for EVE Online: So real, you were there, you were sick

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Stalker Dellacort
Sarpati Research Institute
#95 - 2013-06-05 04:19:36 UTC
"It would seem you're not ~hard~ enough for EVE Online: So real, you were there, you were sick "

You could argue the jita riots from Incarna were from people that were not "~hard~ enough for eve online" also. Does this make it true? No.
Gallowmere Rorschach
The Scope
Gallente Federation
#96 - 2013-06-05 04:21:56 UTC
Stalker Dellacort wrote:
"It would seem you're not ~hard~ enough for EVE Online: So real, you were there, you were sick "

You could argue the jita riots from Incarna were from people that were not "~hard~ enough for eve online" also. Does this make it true? No.


It is true that well-intentioned but ill-conceived shiny **** has a habit of causing...turbulence.
Thel'Vadam Vadamee
Darnell's Aquarium
#97 - 2013-06-05 04:29:10 UTC
You know, I guess there is something to say when EVE players are feeling sick while playing, seeing that we have come along way in computer graphics!

In the sense of realism, and as an artist, I would take these complaints into account, but also treat them as compliments to how real everything looks and feels in a GAME!
Alavaria Fera
GoonWaffe
#98 - 2013-06-05 04:33:47 UTC
Thel'Vadam Vadamee wrote:
You know, I guess there is something to say when EVE players are feeling sick while playing, seeing that we have come along way in computer graphics!

In the sense of realism, and as an artist, I would take these complaints into account, but also treat them as compliments to how real everything looks and feels in a GAME!

No, don't take it into account, it's just evil whiners.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Stalker Dellacort
Sarpati Research Institute
#99 - 2013-06-05 04:34:53 UTC
Thel'Vadam Vadamee wrote:
You know, I guess there is something to say when EVE players are feeling sick while playing, seeing that we have come along way in computer graphics!

In the sense of realism, and as an artist, I would take these complaints into account, but also treat them as compliments to how real everything looks and feels in a GAME!


Well a sense of realism has nothing to do with this considering its very easy to get major motion sickness from proper quake 2-3 or Unreal Tournament 1999 game play which had less than photo-realistic graphics.
Yourself Again
Benevolence Flight Academy
#100 - 2013-06-05 04:37:45 UTC
Thel'Vadam Vadamee wrote:
In the sense of realism, and as an artist, I would take these complaints into account, but also treat them as compliments to how real everything looks and feels in a GAME!


Don't think you get motion sickness in space with there being zero G and no sense of direction, eve space is not akin to real space, pictures you see from the likes of Hubble are only pretty because they use filters :)

Not detracting from your point, just throwing in some science for real life comparisons