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Scan animation too much

First post
Author
Haulie Berry
#41 - 2013-06-04 19:16:27 UTC
I spent a good bit of time on sisi and honestly, I haven't actually noticed the scan animation on TQ yet. I'd have to actually look for it.
Kewso
School of Applied Knowledge
Caldari State
#42 - 2013-06-04 19:17:21 UTC
I love it, it's really cool and more immersive experience. Plus it's awesome seeing things "ping" knowing there are things out there you don't normally see.

I've never did much scanning but thanks to the changes I've been hoping system to system running hacking sites and have racked up about 80 million in goodies in highsec hacking within an hour's time just exploring and having fun with it.


I thought I'd miss ice mining, the solo ice miner is no longer possible.

I'm just a solo miner, but after the changes the ice belts deplete within an hour as they get swarmed the most ice i got all day was 4 pieces stretched to 2 systems.

so that profession is gone and the botters will own the ice respawns since they deplete waaay to fast, otela was gone in under an hour. haha


but doing the hacking sites has been a nice change of pace and I haven't left the same system in about 2 years, but with the scanning changes ive been moving around systems for first time in 2 years.

if people don't like the scan on jump sequence then don't jump... no need in changing it
Liam Mirren
#43 - 2013-06-04 19:19:29 UTC  |  Edited by: Liam Mirren
Kewso wrote:
I love it, it's really cool and more immersive experience. Plus it's awesome seeing things "ping" knowing there are things out there you don't normally see.

I've never did much scanning but thanks to the changes I've been hoping system to system running hacking sites and have racked up about 80 million in goodies in highsec hacking within an hour's time just exploring and having fun with it.


I thought I'd miss ice mining, the solo ice miner is no longer possible.

I'm just a solo miner, but after the changes the ice belts deplete within an hour as they get swarmed the most ice i got all day was 4 pieces stretched to 2 systems.

so that profession is gone and the botters will own the ice respawns since they deplete waaay to fast, otela was gone in under an hour. haha


but doing the hacking sites has been a nice change of pace and I haven't left the same system in about 2 years, but with the scanning changes ive been moving around systems for first time in 2 years.

if people don't like the scan on jump sequence then don't jump... no need in changing it



Greyscale alt.

Excellence is not a skill, it's an attitude.

Vaju Enki
Secular Wisdom
#44 - 2013-06-04 19:24:52 UTC
I don't like graphics, please give me a option to play EvE Online ascii mode...

The Tears Must Flow

Qwyp
Ministry of War
Amarr Empire
#45 - 2013-06-04 19:30:53 UTC
Liam Mirren wrote:
Kewso wrote:
I love it, it's really cool and more immersive experience. Plus it's awesome seeing things "ping" knowing there are things out there you don't normally see.

I've never did much scanning but thanks to the changes I've been hoping system to system running hacking sites and have racked up about 80 million in goodies in highsec hacking within an hour's time just exploring and having fun with it.


I thought I'd miss ice mining, the solo ice miner is no longer possible.

I'm just a solo miner, but after the changes the ice belts deplete within an hour as they get swarmed the most ice i got all day was 4 pieces stretched to 2 systems.

so that profession is gone and the botters will own the ice respawns since they deplete waaay to fast, otela was gone in under an hour. haha


but doing the hacking sites has been a nice change of pace and I haven't left the same system in about 2 years, but with the scanning changes ive been moving around systems for first time in 2 years.

if people don't like the scan on jump sequence then don't jump... no need in changing it



Greyscale alt.



Actually my alt :)

I never bought into the creating an avatar... plus it stays unique



anyhow keep it as is, the scanning upon jump is awesome
Fer'isam K'ahn
SAS Veterinarians
#46 - 2013-06-04 22:03:09 UTC  |  Edited by: Fer'isam K'ahn
Btw, for 10 minutes now I have some huge 'first scan' - hidden sites hanging in space (colored diamond, little and big circles, text field, numbers etc...) with 'unknown' and 0% signal strength, though I never scanned ... bug ?!

Roll
Arduemont
Rotten Legion
#47 - 2013-06-04 22:06:42 UTC  |  Edited by: Arduemont
I was one of the people on the test server feedback threads complaining that it shouldn't occur every time you undock or jump through a gate... It's not even just the animation that annoys me. It ruins the point of scanning for those things in the first place. They made a great move when they put ice belts into anomalies but then they went and made the scan animation automatic so you see the sites as soon as you undock anyway. You might as well have left them in space normally, because everyone knows they're there. It ruins the point of scanning if it just is automatically found for you.

It suffices to say I wasn't the only person voicing this concern, but it still made it to the final cut. You'd have thought CCP had learnt it's lesson when they forced the CQ on everyone. Apparently not.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Regan Rotineque
The Scope
Gallente Federation
#48 - 2013-06-04 22:10:04 UTC
Ditto

If I want to scan give me the option to turn this on.....not the 'forced' way it is now.

~R~
Joelleaveek
Center for Advanced Studies
Gallente Federation
#49 - 2013-06-04 22:27:08 UTC
As cool as the scanner and effect is, i just don't really want it if i don't plan on running any sites.
Squatdog
State Protectorate
Caldari State
#50 - 2013-06-04 22:40:53 UTC
Here is the solution:

Keep the effect for when people MANUALLY scan a system, instead of forcing players to auto-scan every single time they jump through a gate.
Fer'isam K'ahn
SAS Veterinarians
#51 - 2013-06-04 22:55:06 UTC  |  Edited by: Fer'isam K'ahn
Squatdog wrote:
Here is the solution:

Keep the effect for when people MANUALLY scan a system, instead of forcing players to auto-scan every single time they jump through a gate.


+++

And not only that, every time I un-dock with my miner and mine in the same system, I got residual leftovers from the scan stuck in the background. And nothing works (ignore, clear), except scanning and then hiding the scan <<< I SAW WHAT YOU DID THERE. - Bugged anyway.

And I am spending an unusual amount in the forums, since I alt tab every jump, scan, undock animation...
.. a lot of 'word' to spread this way °°
Octoven
Stellar Production
#52 - 2013-06-05 01:11:26 UTC
Im sure the intent of the intial scan was to give a peek at items in the system before you scan, that way you KNOW there is something there before deploying probes or turning on the overlay. It essentially prevents people from missing sites in space. To be honest Ive rather got used to it now do Id rather not see the auto-scan go away. The color tone is low enough that it honestly is NOT that much a bother.

However, here is the real issue regarding the auto scan. EVE Players hate being told they cant do something, they hate being told, "Here is a new awesome graphic, and you cant turn it off completely." It has nothing to do with the actual mechanic being a problem, its a matter of principle for most players. Sort of like the door and ship spinning was with Incarna. However, unlike Incarna, this feature is not taking anything away from the player's game, and it certainly is not an annoyance. You get one little sweep and it goes by so fast that if you arent paying attention, you'd never know it happened. Its fine the way it is.

I fail to see how this feature is purely for exploration....you dont want to explore with ti? Fine, use it for pvp, hell you can find tons of miners with this thing now. Wormholes are even more dangerous Pirate the point being, this feature is beyond the scope of just exploration and there is no sense in nuking it just because a few people dont like it.
Gallowmere Rorschach
The Scope
Gallente Federation
#53 - 2013-06-05 01:14:19 UTC
The animation is obnoxious. The sites in space, I don't mind. Why is it that I can turn off the sites in space, but not the obnoxious animation?
Zak Breen
Breen Enterprises
#54 - 2013-06-05 01:14:19 UTC
I really don't see the problem. You'll eventually not even notice it.

Maturity, one discovers, has everything to do with the acceptance of not knowing. http://www.di.fm/spacemusic

Octoven
Stellar Production
#55 - 2013-06-05 01:58:40 UTC
Zak Breen wrote:
I really don't see the problem. You'll eventually not even notice it.


I agree, day one of new features and changes always take a lot of ****, CCP knows this and arent going to change jack for at least a couple weeks to let people get acclimated before addressing serious concerns to changing it.
Allison A'vani
Native Freshfood
Minmatar Republic
#56 - 2013-06-05 02:01:44 UTC
Octoven wrote:
Another Octoven Splurge Post.



If you have EVER been in a 500+ man fleet fight under 10% TiDi you would hate it too. Now I do know this is your ignorance that is being shown through your awful posting. But seriously you are just arguing for the sake of being on the other side of the argument. AGAIN NO ONE is arguing AGINST new animations. WE are ARGUING for the OPTION to DISABLE it. If you want all your pretty animations have at it. Those of us who actually play the game on any regular basis want it disabled.


I again bolded the important parts for you Octoven since you seem to need simple responses to your posts for you to understand.
Gallowmere Rorschach
The Scope
Gallente Federation
#57 - 2013-06-05 02:03:21 UTC
Allison A'vani wrote:
Octoven wrote:
Another Octoven Splurge Post.



If you have EVER been in a 500+ man fleet fight under 10% TiDi you would hate it too. Now I do know this is your ignorance that is being shown through your awful posting. But seriously you are just arguing for the sake of being on the other side of the argument. AGAIN NO ONE is arguing AGINST new animations. WE are ARGUING for the OPTION to DISABLE it. If you want all your pretty animations have at it. Those of us who actually play the game on any regular basis want it disabled.


I again bolded the important parts for you Octoven since you seem to need simple responses to your posts for you to understand.


Bah, beat me to it. Pretty much this.

I'm pretty sure there's some kind of law against me quoting PL members for the purpose of agreeing with them, this many times in one day.
Hannibalx
#58 - 2013-06-05 02:06:32 UTC
+1
The animation is lovely, but let us control it please. Otherwise its pretty lame.
Elesth
13th Corp
#59 - 2013-06-05 02:09:35 UTC
turn it off turn it off turn it off turn it off turn it off turn it off turn it off
Octoven
Stellar Production
#60 - 2013-06-05 02:11:29 UTC
Allison A'vani wrote:
Octoven wrote:
Another Octoven Splurge Post.



If you have EVER been in a 500+ man fleet fight under 10% TiDi you would hate it too. Now I do know this is your ignorance that is being shown through your awful posting. But seriously you are just arguing for the sake of being on the other side of the argument. AGAIN NO ONE is arguing AGINST new animations. WE are ARGUING for the OPTION to DISABLE it. If you want all your pretty animations have at it. Those of us who actually play the game on any regular basis want it disabled.


I again bolded the important parts for you Octoven since you seem to need simple responses to your posts for you to understand.


So you want an option for this as well...how many ******* options do you want to disable features in the game? Where exactly to you draw your line at?