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You've Effectively Killed Exploration.

Author
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#21 - 2013-06-04 18:30:59 UTC
I love it when CCP makes stuff harder Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Khira Kitamatsu
#22 - 2013-06-04 18:31:02 UTC
So because CCP added a level of difficulty and interaction - it is too much for you to do. Wow...just wow... Shocked

Ponies!  We need more ponies!

Unsuccessful At Everything
The Troll Bridge
#23 - 2013-06-04 18:31:03 UTC
Roy Kring wrote:
Jesus christ why are you guys so unhelpful and sarcastic?


I take it youre new to GD.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Paul Panala
School of Applied Knowledge
Caldari State
#24 - 2013-06-04 18:33:11 UTC
Here is a better example of how to complain. Less words, more funny.

https://forums.eveonline.com/default.aspx?g=posts&t=243493
Mara Rinn
Cosmic Goo Convertor
#25 - 2013-06-04 18:35:17 UTC
Roy Kring wrote:
There is no real strategy to the game, you just click on nodes and hope you get lucky and uncover the core. There are serious problems here, like the restoration nodes which make the site almost impossible by constantly repairing any defensive nodes you haven't yet attacked.


Here is an article about the mini game by Ali Aras. It's well worth reading, and she highlights a strategy which should help you beat the game.

So train up your hacking and archaeology skills, get the better modules, and get back to it with the determination that you aren't going to let the game beat you even when you lose.
Malcolm Shinhwa
The Scope
Gallente Federation
#26 - 2013-06-04 18:40:18 UTC
I think people would be nicer if it weren't for the fact that these changes have been talked about, demo'd, made available on sisi, and videoed for weeks now. So you wake up and all the sudden its harder and scream and pound your desk?

Don't worry. Even now you can google the mini game and find walk throughs and strategies that will take all the guess work, and wonder, out of the sites.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Grinder2210
Science and Trade Institute
Caldari State
#27 - 2013-06-04 18:43:01 UTC
Roy Kring wrote:
Jesus christ why are you guys so unhelpful and sarcastic? Im serious here im at a loss big time, im really unhappy right now.



you forgot to make your monthly isk dontation
Eru GoEller
State War Academy
Caldari State
#28 - 2013-06-04 18:44:11 UTC
Roy Kring wrote:
Wrote Stuff

Since your liked both exploration and PVP, here's a tip for your future endeavours in exploration and PVP:

You don't have to do the minigame, you need a cloaky ship (Recon or T3 will do fine), fit the new scanning modules as you see fit.
Scan down sites as you did before Odyssey, moreso if there's someone else in system.

Warp to scanned out sites and grab as many cans you can from someone that indeed do the minigame, or just kill them.
There exploration and PVP in the same run.

Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#29 - 2013-06-04 18:46:42 UTC
Khira Kitamatsu wrote:
So because CCP added a level of difficulty and interaction - it is too much for you to do. Wow...just wow... Shocked


wow... just wow. Not sure how push button = get bacon is adding a level of difficulty.
Mocam
Aliastra
Gallente Federation
#30 - 2013-06-04 18:47:17 UTC
Roy Kring wrote:
Jesus christ why are you guys so unhelpful and sarcastic? Im serious here im at a loss big time, im really unhappy right now.


Honest answer to your post is based upon one part. "can't do these sites..." the mini-game part -- yet.

It's new and isn't well understood. As it is explored, experimented with and documented it will become just as easy as most other aspects of the game you do know and understand. I'd bet you studied a crap ton of web info on how to work probes when you got started using them for the first time - that info isn't available... again: "Yet".

The thresholds that make it possible or almost impossible to do the cans will become well known and laid out but this will probably take a week or 2.

In the meantime, chill out a bit and relax. Mutter, blow off some steam by blowing up some ships and what not - or join in on figuring it out if that's what floats your boat.

This part won't be too tough to deal with "long term" - though it may be found to be annoying over time. This is a wait and see issue but the frustrations of "newness"... Been there, done that - its not uncommon so give it a bit of time.
Kijo Rikki
Killboard Padding Services
#31 - 2013-06-04 18:47:48 UTC
Esharan wrote:
Sweet wall of text. I'll read all that, said no one ever.

pro tip; use paragraphs and TL/DR


I actually did read all of it.

You make a valid point, good Sir or Madam. 

Moneta Curran
Federal Defense Union
Gallente Federation
#32 - 2013-06-04 18:49:23 UTC  |  Edited by: Moneta Curran
With hacking 5 I have no trouble whatsoever breezing through this mini game (low sec sites).

Having said that, I must say that it is basically a click-fest in an annoying pop-up window, which ends in a full ****** loot pinata. This has been heavily criticized from the very start.

The mini game in itself would be tolerable, if it wasn't for the loot explosion and frantic grab for vanishing containers in the end. This is simply not a worthy goal to pursue. It's a truly miserable experience.
Abrazzar
Vardaugas Family
#33 - 2013-06-04 18:50:42 UTC
I think the hacking minigame has a nice flow to it. Which then gets completely shattered by the scatter mechanics.
Pepper Solette
Doomheim
#34 - 2013-06-04 18:53:11 UTC
Sweet merciful crap.

The expansion has been out for less than 12 hours and you are already raging and screaming? FFS Dude.

You and that Jacob Muvila should take your act on the road. One screaming because he is not getting instant bacon and the other screaming for compensation due to ineptitude. It's a double act. If you find a couple more of you clowns on here you can tour as a group.

** Miko Sunji:  "There is no better way to find out if you can swim, than swimming for your life."**

Doc Severide
Doomheim
#35 - 2013-06-04 19:06:00 UTC
Unsuccessful At Everything wrote:
Roy Kring wrote:
Jesus christ why are you guys so unhelpful and sarcastic?


I take it youre new to GD.

Exactly....

I think it's funny because I don't care....

Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo...

Capt Tenguru10
Caldari Provisions
Caldari State
#36 - 2013-06-04 19:09:15 UTC
My sig says it all.

http://i.imgur.com/EYX5Zi7.gif

Inxentas Ultramar
Ultramar Independent Contracting
#37 - 2013-06-05 09:52:30 UTC  |  Edited by: Inxentas Ultramar
Yup. I too have the unfortunate combination of Hacking V and a healthy aversion for minigames and QTE's.

Oh well. With the rats gone people will start using weaker ships, nobody ever said you'd have to do the hacking part yourself... Pirate
killorbekilled TBE
The Scope
Gallente Federation
#38 - 2013-06-05 09:58:31 UTC
Sentamon
Imperial Academy
Amarr Empire
#39 - 2013-06-05 10:00:52 UTC
Barkaial Starfinder wrote:
Lol
Were you literally screaming at the screen?


He was. I found a video.

~ Professional Forum Alt  ~

Brooks Puuntai
Solar Nexus.
#40 - 2013-06-05 10:04:56 UTC  |  Edited by: Brooks Puuntai
Khira Kitamatsu wrote:
So because CCP added a level of difficulty and interaction - it is too much for you to do. Wow...just wow... Shocked


Difficult in the same way winning the lottery is difficult. So from a video game standpoint not really.

E: But as far as killing exploration no, however CCP has pretty much changed it from a profession to just another activity.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden