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EVE Online: Odyssey Issues

First post First post First post
Author
Lord Haur
Star Frontiers
Brotherhood of Spacers
#101 - 2013-06-04 14:27:26 UTC  |  Edited by: Lord Haur
Max Goldwing wrote:
Does station managers need to activate the new offices before they become avaliable in player owned outposts ?

Presuming yes (additional offices from upgrades required this), but OTW to confirm.

Edit:

Apparently they are all open.
CCP Eterne
C C P
C C P Alliance
#102 - 2013-06-04 14:28:53 UTC
Brian Ragle wrote:
I now have all four racial destroyers at L5, but my Gallente Battlecruiser is back down to L4. My Exhumers is at L3(!!!!!) also and I have had that at L5 since last year. The Orca I am sitting in right now in dock shows that my skills aren't high enough to fly it, yet, I am in it, just undocked, and am cruising around the station in a ship I am apparently no longer able to fly. It says I lack ORE Industrial L3, which is absurd. My mining barge is still at L5 though the info pane shows I am missing a prereq of Mining Frigate L3 This is the first time I have ever had troubles with a new release.

Screenshots posted to my G+: http://goo.gl/COJ5z


*EDIT* Exhumers is at LEVEL 3!!! What the actual f....?!?! Opening a petition in game.


Those are the skills you need to train it now. Since you already have the skill injected you do not need to train those skills up to fly the ship.

As for losing skills, yes, please petition that.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

CCP RubberBAND
CCP Engineering Corp
#103 - 2013-06-04 14:31:17 UTC
Ludi Burek wrote:
It appears you forgot to tiercide the battleship BPOs.


Not all blueprints required readjustment. Otherwise the blueprints were changed as appropriate and these changes are live. If you have a specific example can you please provide it?

Feel free to poke me on: Twitter

Brian Ragle
Ragle Enterprises
#104 - 2013-06-04 14:32:34 UTC
CCP Eterne wrote:
Brian Ragle wrote:
I now have all four racial destroyers at L5, but my Gallente Battlecruiser is back down to L4. My Exhumers is at L3(!!!!!) also and I have had that at L5 since last year. The Orca I am sitting in right now in dock shows that my skills aren't high enough to fly it, yet, I am in it, just undocked, and am cruising around the station in a ship I am apparently no longer able to fly. It says I lack ORE Industrial L3, which is absurd. My mining barge is still at L5 though the info pane shows I am missing a prereq of Mining Frigate L3 This is the first time I have ever had troubles with a new release.

Screenshots posted to my G+: http://goo.gl/COJ5z


*EDIT* Exhumers is at LEVEL 3!!! What the actual f....?!?! Opening a petition in game.


Those are the skills you need to train it now. Since you already have the skill injected you do not need to train those skills up to fly the ship.

As for losing skills, yes, please petition that.



Thank you for the response. So, where my Orca and mining barges and exhumers are concerned, is there any benefit to training the skills it says I lack even if I am still able to fly them?
Necroromantic
Republic Military School
Minmatar Republic
#105 - 2013-06-04 14:32:46 UTC
Necroromantic wrote:
Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this.
when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.


So far though i still rate this as one of my fav expansions. well done all involved.....



you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues??
the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating...

Quick see if you can spot the grammer and spelling mistakes b4 someone else does.. i left them just for you!! :)

Steijn
Quay Industries
#106 - 2013-06-04 14:33:23 UTC
Lost Hamster wrote:
Steijn wrote:
everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced?

Press C
That should fix it.

For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.


its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared.
Mag's
Azn Empire
#107 - 2013-06-04 14:34:13 UTC
CCP Goliath wrote:
Rengerel en Distel wrote:


keybind it



Or use rightclick on your ship
Reminds me of the following:

Quote:
Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Necroromantic
Republic Military School
Minmatar Republic
#108 - 2013-06-04 14:35:11 UTC
Steijn wrote:
Lost Hamster wrote:
Steijn wrote:
everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced?

Press C
That should fix it.

For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.


its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared.



I have this also on the times when i don't undock into nothingness

Quick see if you can spot the grammer and spelling mistakes b4 someone else does.. i left them just for you!! :)

Ludi Burek
Exit-Strategy
Minmatar Fleet Alliance
#109 - 2013-06-04 14:35:28 UTC
CCP RubberBAND wrote:
Ludi Burek wrote:
It appears you forgot to tiercide the battleship BPOs.


Not all blueprints required readjustment. Otherwise the blueprints were changed as appropriate and these changes are live. If you have a specific example can you please provide it?


My apologies, I wasn't clear. I meant BPO npc prices appear to not be updated.
Kaivaja
State War Academy
Caldari State
#110 - 2013-06-04 14:36:42 UTC
CCP Eterne wrote:
Max Goldwing wrote:
Anomalies cant be ignored, only signatures.


This is intended.

Please, please reconsider. You have to be able to ignore anoms. Imagine a big system with 40 or 60 anoms (combat and ore sites). What if your job is to keep eye out for new sites? How can you find out that new site has spawned if you can't ignore the existing sites?
Naldo
Jerkasaurus Wrecks Inc.
Sedition.
#111 - 2013-06-04 14:36:57 UTC
CCP Eterne wrote:
Kamara Sertiko wrote:
I'd like to report a ship scanner & POS Ship Maintanance Array issue.

When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window.


This is a known issue and we're working on it.



same issue I can see them in space but not on my scanner after reshipping in pos.

also would be better to have the capacility to ignore individual anomalies rather than all or nothing.

Probe system is nice :)
Steijn
Quay Industries
#112 - 2013-06-04 14:37:59 UTC
Necroromantic wrote:
Steijn wrote:
Lost Hamster wrote:
Steijn wrote:
everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced?

Press C
That should fix it.

For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.


its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared.



I have this also on the times when i don't undock into nothingness


have you tried turning your gfx settings right down to see if that stops the blackness?
Alundil
Rolled Out
#113 - 2013-06-04 14:39:21 UTC
CCP Eterne wrote:
Max Goldwing wrote:
Anomalies cant be ignored, only signatures.


This is intended.


This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful.

Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason.

I'm right behind you

Necroromantic
Republic Military School
Minmatar Republic
#114 - 2013-06-04 14:41:00 UTC
Steijn wrote:
Necroromantic wrote:
Steijn wrote:
Lost Hamster wrote:
Steijn wrote:
everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced?

Press C
That should fix it.

For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.


its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared.



I have this also on the times when i don't undock into nothingness


have you tried turning your gfx settings right down to see if that stops the blackness?



Been on absolute minimum since introduction of retribution

Quick see if you can spot the grammer and spelling mistakes b4 someone else does.. i left them just for you!! :)

yafes han
Ministry of War
Amarr Empire
#115 - 2013-06-04 14:41:46 UTC
"Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool."

Doesn't this mean we should get unallocated skill points for BC & dest skills of which we didn't trained racial cru & racial dest skills ?

I got 50000 unallocated skill points, some people got 100000. I guess there is a problem here.
Poni Nord
Brutor Tribe
Minmatar Republic
#116 - 2013-06-04 14:43:23 UTC
After update i cant play at all..game is so laggy and slow. Cleared cache, tried older drivers. nogo

NVIDIA GTX680
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#117 - 2013-06-04 14:45:29 UTC
CCP TomB wrote:
Turelus wrote:
Patch Notes wrote:
Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing

Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)

So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down?


Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up.

All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game.

But... I like it saying 10.00! Is it possible to have it listed as that again by grinding more missions?

My confusion is over the fact that the base standings are still being listed at 10.00 while my modified standings is now 9.99, had it been the other way around I would understand it. This just seems odd to have the Connections skill lower the base standings now.

Turelus CEO Utassi Security

Rek Seven
University of Caille
Gallente Federation
#118 - 2013-06-04 14:45:31 UTC
How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears?
CCP Eterne
C C P
C C P Alliance
#119 - 2013-06-04 14:47:05 UTC  |  Edited by: CCP Eterne
Brian Ragle wrote:
Thank you for the response. So, where my Orca and mining barges and exhumers are concerned, is there any benefit to training the skills it says I lack even if I am still able to fly them?


No.

Edit: To clarify, if the skill gives a global bonus or it is explicitly stated to give you a bonus in the description of the ship (such as Mining Barge does for Exhumers) it is still beneficial to train those skills. If the skill only gives a bonus to a specific ship class (as is the case with the Mining Frigate skill), you do not need to train it further if you do not wish to fly mining frigates.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Mattie Silks
Ministry of War
Amarr Empire
#120 - 2013-06-04 14:47:31 UTC  |  Edited by: Mattie Silks
CCP TomB wrote:
Turelus wrote:
Patch Notes wrote:
Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing

Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)

So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down?


Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up.

All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game.


I was thinking this, too, but look carefully. I bolded the odd part.