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profitability between high and null... i don't get it.

Author
Tenris Anis
Schattenengel Clan
#41 - 2011-11-04 19:06:47 UTC
Desudes wrote:
Jenn aSide wrote:
Yea, 1st of all I'd love to see the magical 60 mil per hour high sec mission runner (without a fit that will get you ganked).


The real question is: How long can you keep that 60 mil/hr going? (lol -2 agent standings in a day)


60 Mil? Indefinably. Until you get to tired to stay awake enough. But yeah, if you trying to get more, you fast end up with that -2 agents ... twice in a single day :D
Furthermore T2 imps can bring you 500 mil loot too from story lines, but they are defiantly nothing to count on.

Fitting? Pirate Faction BS and just faction damage mods and t2 guns, that is enough, tank you do not need anyway.
And my real numbers seemed to be higher than my estimated numbers, but I guess rising prices for my junk helped me here last week.

Jenn aSide wrote:

But last of all, even if that mega mission running isk was possible (it may be, but it is not common, the vast majority of mission runners don't make near 60 mil an hour), for all the reasons I mentioned above(I mentioned standings) ,nullsec anom farming is easier, in additon to being more profitble for the vast majority of people.


What you need for isk from missions:

#1 Know every mission: You have to know which missions to blitz, which rats to kill, which tags to loot and most important which missions to decline and which rats not to kill (at least of you care about standing)
#2 Agent to offers you LP and missions that actually are worth getting and worth doing
#3 high damage ship, so most likely a faction bs with faction mods
#4 attitude to not waste time. Every second counts. Doing scarlet in 6 minutes is good, wasting 3 minutes docked because you can not find the hardeners for that missions ruins it.

It is simple, but still most people seem not to to get it, else no one would keep doing missions for caldari navy or republic fleet. 500 ISK per LP is a waste. You could do more isk with some l3 agents than from their l4s.

I have no idea who easy anoms in null secs are, I have no idea how often you will screw up and lose a ship, so I can not comment how real your numbers are, but it seems to me, that null sec is fine, if escalation and special drops etc bring your income up enough to compensate for lost ships and still getting more than 60 mil per hour.

Remove insurance.

RaZor Flash
Imperial Shipment
Amarr Empire
#42 - 2011-11-05 17:31:43 UTC
Jenn aSide wrote:
Tenris Anis wrote:
Jenn aSide wrote:

You have to use the right ships, the right ammo, and pick the right ones ("Sanctums" are for the unimaginative ones among us lol). As of right now, I "live" in guristas space and dual box anoms, 20 mil a tick per toon is the LOW END lol. I don't even include faction spawns and escalations in my income calculations, but those are a bonus. Made a bil off of a escalated Dread Guristas Fleet Staging point last night, for example. 1 hour a night of farming anoms pays for 4 accounts with plenty of isk left over to spend like a fool....


20 Million per tick really sounds low, because at this rate you would not do more than a high sec mission runner.


20 per tick per toon (notice I said "low end" usually closer to 25 mil per tick per toon if I choose to pay attention), 120 to 150 mil per hour (before corp tax), no need to dock, no need to talk to agent, no need for standings grind, never any need to leave system other than for escalations, no interruption save to the occasional passing neutral/red, sometimes get factions spawns (in the last month i've gotten a Rattlesnake BPC and a Crystal Omega from DG BS rat wrecks) and no need to screw with LPs and Tags and whatnot.

Yea, you can keep missions lol.


1. Why would you say these things? :(
2. You are forgetting one important thing: CCP hates us and has left forsaken hubs buggy. Generally they get broken everyday, which makes chaining them impossible some days.
3. Also, if more people start doing what you are doing you get more competition... :/

Join the bandwagon, null sec life is tough!
Cambarus
The Baros Syndicate
#43 - 2011-11-05 18:25:02 UTC
Jenn aSide wrote:

Yea, 1st of all I'd love to see the magical 60 mil per hour high sec mission runner (without a fit that will get you ganked).
I used to do it in a faction fit vargur. Nothing terribly fancy.
Jenn aSide wrote:

2nd, please tell me about those wonderful escalations and factio spawns you get in missions. The 120 mil an hour minimum
Were you including faction spawns in your 120mil/hour quote?
Jenn aSide wrote:

3rd, my 120 mil an hour is a real number, unlike the *estimates* mission runners talk about absed on their estimation of LP worth (worth that is declining for most folks)
I used to pull in about that running lvl 4s, and my estimate was based on looking at my wallet over the past few hours, maybe it included salvage and loot (it's been a while, honestly don't remember) but it certainly did NOT include LP (I've always been too lazy to sell LP, I killed off all the rats in my missions)
Jenn aSide wrote:

But last of all, even if that mega mission running isk was possible (it may be, but it is not common, the vast majority of mission runners don't make near 60 mil an hour), for all the reasons I mentioned above(I mentioned standings) ,nullsec anom farming is easier, in additon to being more profitble for the vast majority of people.

The point is, null sec profitabilty is fine

Most of the people in highsec running missions are newbs. What's more is that someone who pulls in only 20mil per hour in HS won't be making a whole lot in nullsec either. Hell I remember when I first started living in nullsec, I thought pulling in 30mil per DAY was amazing (I was really new). You can't compare what higher end nullsec bears can pull in to what a newb pulls in in highsec.
Daniel Plain
Doomheim
#44 - 2011-11-05 20:10:07 UTC
with one ~2bil nightmare and one noctis loot slave i can easily make 50 mil /hour BEFORE selling the LP. just sayin'

I should buy an Ishtar.

Jenn aSide
Soul Machines
The Initiative.
#45 - 2011-11-05 20:46:58 UTC  |  Edited by: Jenn aSide
Quote:

Were you including faction spawns in your 120mil/hour quote?


No, just illustrating that 120 mil an hour is a concrete minimum.

Quote:

Most of the people in highsec running missions are newbs. What's more is that someone who pulls in only 20mil per hour in HS won't be making a whole lot in nullsec either. Hell I remember when I first started living in nullsec, I thought pulling in 30mil per DAY was amazing (I was really new). You can't compare what higher end nullsec bears can pull in to what a newb pulls in in highsec.


Using the same meager skills, a noob makes more in null sec. A vet makes more in null sec. This is the point of the thread, if you know what you are doing null sec in general only takes a back seat to Wormholes and incursions for "combat pve" isk making. Now, of course I think those rewards might night be high enough considering the stark differences in safety, but yea, null is more profitible.

I ran missions for the 1st year of my eve life, and I still do from time to time if my corp's null space is hostile (it usually isn't). Sure, I could use the same alt for incursions and I do, but lvl4s are relaxing solo activites after work, incursions are anything but relaxing lol.
Jenn aSide
Soul Machines
The Initiative.
#46 - 2011-11-05 20:50:59 UTC
RaZor Flash wrote:
Jenn aSide wrote:
Tenris Anis wrote:
Jenn aSide wrote:

You have to use the right ships, the right ammo, and pick the right ones ("Sanctums" are for the unimaginative ones among us lol). As of right now, I "live" in guristas space and dual box anoms, 20 mil a tick per toon is the LOW END lol. I don't even include faction spawns and escalations in my income calculations, but those are a bonus. Made a bil off of a escalated Dread Guristas Fleet Staging point last night, for example. 1 hour a night of farming anoms pays for 4 accounts with plenty of isk left over to spend like a fool....


20 Million per tick really sounds low, because at this rate you would not do more than a high sec mission runner.


20 per tick per toon (notice I said "low end" usually closer to 25 mil per tick per toon if I choose to pay attention), 120 to 150 mil per hour (before corp tax), no need to dock, no need to talk to agent, no need for standings grind, never any need to leave system other than for escalations, no interruption save to the occasional passing neutral/red, sometimes get factions spawns (in the last month i've gotten a Rattlesnake BPC and a Crystal Omega from DG BS rat wrecks) and no need to screw with LPs and Tags and whatnot.

Yea, you can keep missions lol.


1. Why would you say these things? :(
2. You are forgetting one important thing: CCP hates us and has left forsaken hubs buggy. Generally they get broken everyday, which makes chaining them impossible some days.
3. Also, if more people start doing what you are doing you get more competition... :/

Join the bandwagon, null sec life is tough!


rofl, you're right, null sucks :)

I hear people taking about the forsakens still being buggy, I haven't seen one bug for months.



RaZor Flash
Imperial Shipment
Amarr Empire
#47 - 2011-11-05 22:51:16 UTC
That is because you are ratting a system by yourself or are the only one doing them.

Here is how you break them.


1. Don't finish the hub before downtime. Warp to the hub, kill a few rats, like one wave, then leave and log off.
2. Downtime will then break the hub. (yes downtime is the cause \p/)
3. Petition a GM so they auto despawn it , under "stuck". ( If you don't petition within 24 hours it will be broken for like 4 days +).



So once you get an infiltration of people roaming your systems, being terrible, and breaking your anoms, you become bitter and want CCP to "fix" 0.0. Fixing 0.0 in my eyes is fixing those stupid anomalies :-/.

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