These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

It's in Sisi too, nobody mentioned yet (so i think)

Author
prayth
Sebiestor Tribe
Minmatar Republic
#21 - 2011-11-05 16:04:42 UTC
Not sure if these have been mentioned,

- When viewing info on any item , there is now a "View Market Details" or "Find in Contracts" at the bottom of the info Window
- When viewing a planet in 'PI Mode' you can see the customs office rotating around it with a circle around the planet with its orbit path
Raid'En
#22 - 2011-11-05 17:08:28 UTC
Tippia wrote:
The new autopilot waypoint markers, with its tiny arrows pointing towards what the next system and the final system in the list are.
It's those tiny details that make all the difference in making the whole thing seem polished.

the skin is nice, but i don't like this at all.

1) when on starmap you don't see the list of systems, it stay the same, so you don't know on which system you go, until you put your mouse on. it's also a pain to know when you change region.
2) on space, the fact he give us constellation and region each time, made me make a lot of mistakes, thinking we were changing region each time, or confusing my current system, the next system, and the destination
Jace Errata
Caldari Provisions
Caldari State
#23 - 2011-11-05 17:25:13 UTC
prayth wrote:
Not sure if these have been mentioned,

- When viewing info on any item , there is now a "View Market Details" or "Find in Contracts" at the bottom of the info Window

IIRC that already exists on TQ, and has for a while.

All the changes seem awesome enough (except the links in chat thing. They'll just get confused with standard bold text now...) and I aim to go check out SiSi myself tonight or tomorrow :)

tweeten

One day they woke me up so I could live forever

It's such a shame the same will never happen to you

Montevius Williams
The Scope
Gallente Federation
#24 - 2011-11-05 17:39:30 UTC
In Cap Quarters, you can now drag and drop a ship to Make Active.
In Cap Quarters, you can now double click ship to open cargo hold
Strip Miner sounds are Win!

There are so any little things they've done to help improve quality of life, I cant name them all lol.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#25 - 2011-11-05 18:29:01 UTC  |  Edited by: Abdiel Kavash
Much easier bookmark management. You can now select a folder in which to create a new bookmark. You can also change the folder a bookmark is in through the "edit bookmark" menu. This is great as until now it has been physically impossible to move a bookmark between two folders with loads (100+) of bookmarks in each.

Copying bookmarks seems to be a little bit faster; but this could be just wishful thinking.

Corporation bookmarks are cool too - I am concerned about security though. Does anyone know which roles you need to replace the "jump bridge" bookmark with a bookmark to an enemy POS?
Dalloway Jones
Republic Military School
Minmatar Republic
#26 - 2011-11-05 19:53:19 UTC
Warp tunnel is back!

There is a static sort of sound when you come out of warp. I'm not sure if it is intended or a bug.

Slight change to the look of using a star gate. Hard to explain. You will have to see it yourself.

Estimated DPS from turrets, drones, missiles on the ship fitting screen.

Also the glass floor of the hallway that leads from the CQ to your ship in the Caldari CQ is pretty cool.
Gordrath
ZentroneX
#27 - 2011-11-05 20:43:38 UTC
ships spinning automatically in hangar view
XIRUSPHERE
In Bacon We Trust
#28 - 2011-11-05 21:17:29 UTC
Anyone else notice a new distinctive sound when changing ships?, it's rather nice and foreboding.

The advantage of a bad memory is that one can enjoy the same good things for the first time several times.

One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#29 - 2011-11-05 21:18:58 UTC
malaire wrote:
Ishtanchuk Fazmarai wrote:
Anyone noticed more "hidden treats"?

Only 10 fps in CQ when in TQ I get 20-30 fps What?


Don't think sisi is an optimised build.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Desmont McCallock
#30 - 2011-11-05 21:36:38 UTC
Have you noticed that in the character login screen the background is moving, giving a floating feeling?
BLACK-STAR
#31 - 2011-11-05 21:56:28 UTC
playing on sisi, I can't see anything.

ccp , why



the lols this generates is somewhat fearful when this hits tq
luZk
Fivrelde Corp
#32 - 2011-11-05 22:05:32 UTC
MeBiatch wrote:
sound in eve?


Yes, please support the freighter horn suggestion here

http://i.imgur.com/1dl4DM6.jpg

Tippia
Sunshine and Lollipops
#33 - 2011-11-05 22:08:11 UTC
BLACK-STAR wrote:
playing on sisi, I can't see anything.

ccp , why
Congratulations, you found the Event Horizon.
Jace Errata
Caldari Provisions
Caldari State
#34 - 2011-11-05 22:22:52 UTC
Dalloway Jones wrote:
There is a static sort of sound when you come out of warp. I'm not sure if it is intended or a bug.

I noticed a sound similar to a railgun volley (in fact I thought it was one) when near a station, not sure if it was on every warp exit (definitely heard it right after leaving a station though). Is that what you mean?

tweeten

One day they woke me up so I could live forever

It's such a shame the same will never happen to you

Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#35 - 2011-11-05 22:41:26 UTC
Jace Errata wrote:
Dalloway Jones wrote:
There is a static sort of sound when you come out of warp. I'm not sure if it is intended or a bug.

I noticed a sound similar to a railgun volley (in fact I thought it was one) when near a station, not sure if it was on every warp exit (definitely heard it right after leaving a station though). Is that what you mean?


Getting that a lot coming out of warp or when other ships are on grid.

new phobos model is WIN! drag a square around stuff in your hanger to select it
DarkAegix
Center for Advanced Studies
Gallente Federation
#36 - 2011-11-05 22:42:14 UTC
The session change timer has been reduced to 15-20 seconds.
I haven't investigated it myself, but a friend and that features thread both confirm it.
Ishtanchuk Fazmarai
#37 - 2011-11-05 22:46:33 UTC
Jace Errata wrote:
Dalloway Jones wrote:
There is a static sort of sound when you come out of warp. I'm not sure if it is intended or a bug.

I noticed a sound similar to a railgun volley (in fact I thought it was one) when near a station, not sure if it was on every warp exit (definitely heard it right after leaving a station though). Is that what you mean?


Those are the sentry guns, apparently they play a sound of firing whenever you get close to them. Sisi bugs are funny.

Roses are red / Violets are blue / I am an Alpha / And so it's you

ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#38 - 2011-11-06 01:21:28 UTC
Those quafe ads on the billboards are now updated to have the new characters holding cans of the drink rather then the old ones

Now, more than ever, we need a dislike button.

Previous page12