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Exploration now officially sucks.

Author
Blu Mar
Sebiestor Tribe
Minmatar Republic
#81 - 2013-06-03 11:09:50 UTC
JonnyPew's exploration video really showed to me that I might not enjoy it as much lol

http://www.youtube.com/watch?v=CfHIMb4VM9E
Higgs Foton
Mission And Mining Inc
#82 - 2013-06-03 11:16:17 UTC
Well, i am happy they gave those frakking wormholes their own signature name. Nothing worse then scanning out unknown signal after unknown signal, only to find that garbage.
Borlag Crendraven
The Scope
Gallente Federation
#83 - 2013-06-03 11:18:58 UTC
Higgs Foton wrote:
Well, i am happy they gave those frakking wormholes their own signature name. Nothing worse then scanning out unknown signal after unknown signal, only to find that garbage.


You might want to explore them a bit, maybe learn a bit before taking your alliance into one and trying to evict those who live there. Would save you from a lot of embarasment and self destructing of your capitals
SDS Recruitment
Doomheim
#84 - 2013-06-03 11:20:55 UTC
Haulin Gneiss wrote:
Playing as a dedicated exploration pilot...I have to say this new "exploration" package really blows. I mean...the ship scans the system and reveals all of the exploration sites at 0%, set the ore sites to 100% signal...

So, where's the EXPLORATION part? If, regardless of your skill set you get access to see what the system holds then all of the time spent running up exploration skills is wasted.

Isn't the whole point of exploration is to find **** that cant be readily found?

I swear if CCP dumbs this game down any more...

Edit 2: CCP should label the new scanner as sponsored by starbucks...there's an exploration site on every corner.


more qqq

seriously

no one cares what you think
Frank Maxwell
Doomheim
#85 - 2013-06-03 11:27:04 UTC
Higgs Foton wrote:
Well, i am happy they gave those frakking wormholes their own signature name. Nothing worse then scanning out unknown signal after unknown signal, only to find that garbage.

Here here.

My opinion is that, while I appreciate the effort the designers put into their work, they just made the wrong decision. While it was true that exploration used to be rather difficult for new players to get into, now they've overdone it. The new scanning mechanic needs to be able to be turned off; throwing information at people that they may not want when they enter system just serves to confuse them, especially if they're keeping an eye out for gate camps and such.

A minoe reservation of mine; I don't want the name changes. I'm personally quite happy with the Radar, Gravimetric, LADAR and Magnetometric names; it helps with immersion. Now, it feels toned down. As someone said earlier: WoWification.
Talsha Talamar
Nebula Rasa Holdings
Nebula Rasa
#86 - 2013-06-03 13:17:48 UTC  |  Edited by: Talsha Talamar
I loved the original exploration.

Yes:

- you had to carry lots of different probes
- those probes got used up
- you had to warp around a system leaving dozens of bookmarks
- it took you quite a loooong time to find anything
- the monetary rewards were a gamble

But:

- you got to get to know the locals rather intimately
- you got chased around a lot during probing
- it felt like a real achievement and like actually exploring space
- in combat sites you were relatively safe due to the deadspace signature bonus, you just had to watch the warpgates

Back then i spend quite some time in lowsec,
I didnt even have a covops cloak then and my alts were useless.
Once I even took a battleship into the final site of an escalation.

Everybody got what they wanted out of it,
the locals an interesting target and we all loads of fun.

Then the new mechanics came and it lost quite a bit of appeal to me.
Actually I stopped playing a while after testing them.

But thats just my personal point of view.

This third set of changes seem even worse of me,
than the first iteration.

I reserve my final judgment though ;)
Tyrell Cadabra
Brave Newbies Inc.
Brave Collective
#87 - 2013-06-03 13:54:50 UTC
People are just jealous that other or newer players don't have to climb the learning curve we had to once. They are like the kid that doesn't get his way and takes the football with him. Thinking people won't be able to play now or 'miss' them. It's kinda cute and sad at the same time Pirate

Praxis Ginimic
The Scope
Gallente Federation
#88 - 2013-06-03 14:02:49 UTC
Haulin Gneiss wrote:
Waaaa CCP gave my bacon to the noobs


The only appropriate response to this is to rage quite. Before you go though, can I has your stuff.
Reiisha
#89 - 2013-06-03 14:03:28 UTC
Haulin Gneiss wrote:
Playing as a dedicated exploration pilot...I have to say this new "exploration" package really blows. I mean...the ship scans the system and reveals all of the exploration sites at 0%, set the ore sites to 100% signal...

So, where's the EXPLORATION part? If, regardless of your skill set you get access to see what the system holds then all of the time spent running up exploration skills is wasted.

Isn't the whole point of exploration is to find **** that cant be readily found?

I swear if CCP dumbs this game down any more...

Edit 2: CCP should label the new scanner as sponsored by starbucks...there's an exploration site on every corner.


Streamlining a tedious process is not the same as dumbing it down.

If you do things right, people won't be sure you've done anything at all...

Pika Eadesso
Malevelon Roe Industries
Convocation of Empyreans
#90 - 2013-06-03 14:06:56 UTC  |  Edited by: Pika Eadesso
From my understanding, after the expansion tomorrow, when you warp in and hit scan (or get the auto one) that's exactly the same results as just opening your scanner and hitting "Scan" right now, without probes, pre-expansion. Right?

You still need to probe down all the other 'fancy' sites, and the ones that show are the ones that show all the time anyways, like ratting sites or whatever else. If I recall, at the fanfest he even says he was using dev hacks because he didn't have time to scan down a decent one. I mean, why else would they add the probe formations, if you didn't need probes to scan sites anymore?

I've not tried it on the test server though so i'm not sure.
Praxis Ginimic
The Scope
Gallente Federation
#91 - 2013-06-03 14:12:02 UTC
Actually it shows a rough location of signatures as well. You still have to scan them down and it won't tell you what type it is until you reach 25%, just like before. But it does show all sigs in sys
Pika Eadesso
Malevelon Roe Industries
Convocation of Empyreans
#92 - 2013-06-03 14:13:19 UTC
Praxis Ginimic wrote:
Actually it shows a rough location of signatures as well. You still have to scan them down and it won't tell you what type it is until you reach 25%, just like before. But it does show all sigs in sys


Fair enough! Seems good to me, means I don't have to waste 45 minutes probing a system that has nothing but sodding Wormholes in it :D
Praxis Ginimic
The Scope
Gallente Federation
#93 - 2013-06-03 14:13:55 UTC
I think what a lot of these "dedicated explorers" are crying about is thqr we can now very easily d scan the sigs they are in and more quickly probe the players down with that info
Kara Corvinus
United Caldari Navy
United Caldari Space Command.
#94 - 2013-06-03 14:15:20 UTC
exploration still has its adventure, i mean if your seeing 0%, everyone else is seeing 0%, regarding wormhole space, low sec and null your still at risk, if not even more then before...


Pantson Head
Caldari Provisions
Caldari State
#95 - 2013-06-03 14:21:50 UTC
Nitrogen Isotopes wrote:
Zak Breen wrote:
People complained that exploration was too complicated.


Citation needed.


No citation is needed here. That people complain about exploration being difficult is common knowledge in EVE.
Mother Drone
Transcendent Breed
#96 - 2013-06-03 14:32:24 UTC


SDS Recruitment wrote:
Haulin Gneiss wrote:
Playing as a dedicated exploration pilot...I have to say this new "exploration" package really blows. I mean...the ship scans the system and reveals all of the exploration sites at 0%, set the ore sites to 100% signal...

So, where's the EXPLORATION part? If, regardless of your skill set you get access to see what the system holds then all of the time spent running up exploration skills is wasted.

Isn't the whole point of exploration is to find **** that cant be readily found?

I swear if CCP dumbs this game down any more...

Edit 2: CCP should label the new scanner as sponsored by starbucks...there's an exploration site on every corner.


more qqq

seriously

no one cares what you think



You do, obviously. Otherwise you wouldn't comment on that one, right?

Djana Libra
Deep Core Mining Inc.
Caldari State
#97 - 2013-06-03 14:32:48 UTC
Ckra Trald wrote:
ccp still needs to make space feel more mysterious

when eve came out in 2003 (as well during acrophya) you really wondered in null/wh space... am I the first here? this might not have ever been mapped, scanned...


Hmm i guess you joined a lot later than 2003, there was no such thing as wh space Twisted
Vertisce Soritenshi
The Scope
Gallente Federation
#98 - 2013-06-03 14:35:43 UTC
I am glad for the new changes. Anybody who complains about them can eat crow for all I care. I never understood why a ship so technologically advanced has to be told how to scan a system step by step by step by step. The new automation of some of it just makes sense and makes exploration something I can care about doing again since it wont take my entire day to do it.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Capt Tenguru10
Caldari Provisions
Caldari State
#99 - 2013-06-03 14:40:35 UTC
The current system isn't hard at all to do. People just need to train the skills. Then it takes like 2-5 mins to scan down any site. It's not hard at all. This new system while it looks cool. Is way to simple. No need to even waste time putting out a feeler probe anymore, ill just run to systems that hold 1b plus sites. I guess good job CCP now exploration is the new pvp and everyone will be billionaires.

http://i.imgur.com/EYX5Zi7.gif

Capt Tenguru10
Caldari Provisions
Caldari State
#100 - 2013-06-03 14:42:37 UTC
Pika Eadesso wrote:
Praxis Ginimic wrote:
Actually it shows a rough location of signatures as well. You still have to scan them down and it won't tell you what type it is until you reach 25%, just like before. But it does show all sigs in sys


Fair enough! Seems good to me, means I don't have to waste 45 minutes probing a system that has nothing but sodding Wormholes in it :D




Lolz 45 mins? You are bad at scanning, most systems with 5-8 sigs in it takes me 10 - 15 minutes at most

http://i.imgur.com/EYX5Zi7.gif