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All belts in HS being moved?

Author
MunnyRabbit
Native Freshfood
Minmatar Republic
#1 - 2013-06-02 02:07:47 UTC
Can't seem to find a definitive answer anywhere. Will every site be moved to grav sites like the ice sites?

Just curious if a bunch of my asteroid belt bookmarks are going to become useless or not due to every belt being in a grav site pulled up by the new scanning system.
Haulie Berry
#2 - 2013-06-02 02:11:49 UTC
Normal asteroid belts are remaining in their current format.

Ice belts are becoming anomalies.

Grav sigs are becoming anomalies.
MunnyRabbit
Native Freshfood
Minmatar Republic
#3 - 2013-06-02 02:13:45 UTC
ahhh so grav sigs will now be revealed to high sec miners easily?

Interesting...

Are there any grav sites worth mining in high sec anyways?

Looks like 20%

http://wiki.eveonline.com/en/wiki/Gravimetric_Site_List
DeLindsay
Galaxies Fall
#4 - 2013-06-02 07:13:14 UTC  |  Edited by: DeLindsay
MunnyRabbit wrote:
ahhh so grav sigs will now be revealed to high sec miners easily?

Interesting...

Are there any grav sites worth mining in high sec anyways?

Looks like 20%

http://wiki.eveonline.com/en/wiki/Gravimetric_Site_List

After TQ is up on June 4th, everyone that undocks their ship or changes systems will know EVERY SINGLE anom in that system by default with the new improved ship scanner. You literally don't have to "do" anything which means no more yummy hidden belts with slightly better roids and slightly higher chance of elite spawns in said belts, everyone will be able to warp right to any of them at any time. Essentially there will no longer be Gravimetric sites to be scanned out by probes, they will all be anoms.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

Mara Rinn
Cosmic Goo Convertor
#5 - 2013-06-02 08:29:00 UTC
MunnyRabbit wrote:
Are there any grav sites worth mining in high sec anyways?


The small, average and large deposits containing hedbergite and hemorphite were certainly worth mining out when you discovered them. With gravimetric sites now becoming ore anomalies, the sites will simply be discovered and mined out sooner.
Victoria Sin
Doomheim
#6 - 2013-06-02 11:01:46 UTC
MunnyRabbit wrote:
Can't seem to find a definitive answer anywhere. Will every site be moved to grav sites like the ice sites?

Just curious if a bunch of my asteroid belt bookmarks are going to become useless or not due to every belt being in a grav site pulled up by the new scanning system.


Eventually, yes, I think they will. Permanent, static content like the current asteroid belt setup are dated now that CCP has everything in place to make them all dynamic. I expect they'll see how the ice change goes and then do the same for all belts.
Ekaterina 'Ghetto' Thurn
Department 10
#7 - 2013-06-02 11:54:54 UTC
The new ice anomalies which are replacing the ice belts tomorrow will still be 'static' in terms of location as they will be in the same systems as the current ones that have ice belts. It's just that they will no longer be infinite resources anymore and will probably be depleted in very short order. A comparison for how it will work out has been made to the real life trade in oil, natural gas, & other hydrocarbons. The real life trade in these resources is very erratic and controlled by unstable dictatorships so in the short term New Eden is probably going to get very messy. It's probably not a business model we should be aspiring to.

Regarding changes to the current ore belts I don't think the same model will be applied as we will soon have to ice resources. At the 'Resource Rebalance' roundtable at Fanfest Fozzie et al didn't seem too keen on implementing a similar approach to ore belts. It was brought up by some participants that that when people in some time zones log on the belts are all cleared. I got the impression that these people were of the 'afk miner' persuasion and were seeking to only mine in 0.9/0.8 high sec systems. The answer for them is to mine more interactively and move a little to other systems or to 0.7/0.6/0.5 systems where they would have to kill the occasional rats. They will get slightly better ores there so it's not all bad.

When I used to play Guild Wars, a game based and run in the US, the time zone would cause problems for players in the UK etc. With EVE Online being run from Iceland/Europe the tables are turned and the US have it not quite so good. It's just how it is and those affected have to adapt to survive.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

MunnyRabbit
Native Freshfood
Minmatar Republic
#8 - 2013-06-02 13:29:08 UTC
Sounds interesting. Thanks for all the input from everyone!

Are they changing the grav sites to have a anom spawn rate?

Go in clear all the waves of mobs then mine or go in an just kill a bunch of rats that show up every now and again.
Vanria Vexed
Caldari Provisions
Caldari State
#9 - 2013-06-03 11:26:05 UTC
Great... it was nice having that skill barrier when finding grav sites.

**Playing EVE at times feels like putting a 10000 piece puzzle together, enjoying the accomplishment of succedding in completing it, then having some random stranger walk by and flip your table over. **

Dave Stark
#10 - 2013-06-03 12:21:14 UTC
Vanria Vexed wrote:
Great... it was nice having that skill barrier when finding grav sites.


you say that like grav sites were worth probing down. the very minimal profit they gave over mining scordite instantly evaporates when you realise how long it takes you to actually find one.
Destination SkillQueue
Doomheim
#11 - 2013-06-03 14:15:47 UTC
Dave Stark wrote:
Vanria Vexed wrote:
Great... it was nice having that skill barrier when finding grav sites.


you say that like grav sites were worth probing down. the very minimal profit they gave over mining scordite instantly evaporates when you realise how long it takes you to actually find one.

How it propably works is you have a scout/exporer in your corp who probes around the area where your corp is currently based and transmits grav and other site locations he doesn't do to the corp. The mining fleet will certainly not wait around not mining while someone is probing down the surrounding systems.
Frostys Virpio
State War Academy
Caldari State
#12 - 2013-06-04 14:48:54 UTC
Destination SkillQueue wrote:
Dave Stark wrote:
Vanria Vexed wrote:
Great... it was nice having that skill barrier when finding grav sites.


you say that like grav sites were worth probing down. the very minimal profit they gave over mining scordite instantly evaporates when you realise how long it takes you to actually find one.

How it propably works is you have a scout/exporer in your corp who probes around the area where your corp is currently based and transmits grav and other site locations he doesn't do to the corp. The mining fleet will certainly not wait around not mining while someone is probing down the surrounding systems.


The scout could be sucking roids in the belt instead of scanning that omber site...
Bugsy VanHalen
Society of lost Souls
#13 - 2013-06-04 18:01:27 UTC
DeLindsay wrote:
MunnyRabbit wrote:
ahhh so grav sigs will now be revealed to high sec miners easily?

Interesting...

Are there any grav sites worth mining in high sec anyways?

Looks like 20%

http://wiki.eveonline.com/en/wiki/Gravimetric_Site_List

After TQ is up on June 4th, everyone that undocks their ship or changes systems will know EVERY SINGLE anom in that system by default with the new improved ship scanner. You literally don't have to "do" anything which means no more yummy hidden belts with slightly better roids and slightly higher chance of elite spawns in said belts, everyone will be able to warp right to any of them at any time. Essentially there will no longer be Gravimetric sites to be scanned out by probes, they will all be anoms.

And some lunatic at CCP seems to think this is a buff not a nerf to exploration.

How is removing the exploration content, dumbing it down by 1000%, and moving it to main stream content, a improvement to exploration? It seems to me they were serving some really bad mead at the round table when this was decided.
Haulie Berry
#14 - 2013-06-04 18:09:39 UTC
Bugsy VanHalen wrote:

And some lunatic at CCP seems to think this is a buff not a nerf to exploration.


It pretty much is for any explorer who doesn't work a day job as a member of the mining peasantry.


Quote:
How is removing the exploration content, dumbing it down by 1000%, and moving it to main stream content, a improvement to exploration?


It's more like they removed exploration non-content.

Now, is it a mining nerf? Maybe. Exploration? Notsomuch.