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Need some SNI fitting advice

Author
Gensou Amatin
The Scope
Gallente Federation
#1 - 2013-06-01 22:40:49 UTC
[Scorpion Navy Issue, SNI]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Heavy Electrochemical Capacitor Booster I, Cap Booster 800
X-Large Shield Booster I
Shield Boost Amplifier I
Target Painter I
Target Painter I
Thermic Dissipation Field I
Kinetic Deflection Field I
Kinetic Deflection Field I

'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
Drone Link Augmentor I

Large Warhead Flare Catalyst I
Large Warhead Flare Catalyst I
Large Processor Overclocking Unit I

So here is the build ive been using. Since Ive never active tanked before I thought I would take my ship into a couple of level 3 missions to get a feel for it and lets just say Im glad I did otherwise I think I would have lost my ship. Im not sure if it's because I auto agro'd the whole room (not by choice, they I was dumped right in the middle of the npcs) or what but I was pretty shocked that I had to warp out because my tank and cap couldnt keep up with the damage. I know part of the blame is due to low skills which im working on but I want to make sure that there isnt a flaw in my setup and if there is I want to make sure its fixed. Since Ive been flying a passive tanked drake till now active tanking is way different to me so any tips on how to active tank better and mission strategies would be greatly appreciated.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2013-06-01 22:42:36 UTC  |  Edited by: Tsukino Stareine
if you dont want to lose that SNI then you'll stop trying to do level 4 missions or any missions at all in it for at least 3 months.

You fell into the noob trap "bigger is better"

it's ok though, most of us have been there.
Gensou Amatin
The Scope
Gallente Federation
#3 - 2013-06-01 22:56:44 UTC
Can you elaborate on which skills you're refering to that I would need that me that long to train? Im working on my support skills already but it would be nice to know which ones I should be prioritizing for my SNI.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2013-06-01 23:09:04 UTC  |  Edited by: Tsukino Stareine
caldari battleship 4 would be absolute minimum I would fly a BS in.

I'm going to be mean and not spoonfeed you anymore, you'll thank me later for it though.

All I'm going to do is link some very relevant articles for you to read.

http://wiki.eveuniversity.org/Shield_tanking
http://wiki.eveuniversity.org/Missiles
http://wiki.eveuniversity.org/Missilery_101
http://wiki.eveuniversity.org/Missilery_102
http://wiki.eveuniversity.org/EWar_101_Guide#Target_Painting_.28TP.29

also get your drone skills up. Drone interfacing 4 and tech 2 light drones minimum
Warpshade
Warped Industries
#5 - 2013-06-01 23:10:27 UTC  |  Edited by: Warpshade
That fit doesn't look overly problematic, change the painters to meta4, get rid of the resistance amps and change them to hardeners. You can be picky and talk about Rigor rigs over Flares etc, but overall that build should be perfectly able, all other improvements will just make you complete level 4's faster. You biggest problem as you've already self identified, lies with your skills. It's not just matter of fitting skills, but generally how well all the skills affect the output of the modules and ship; better enegry management, damage output etc.

I'd say stay in a BC and do Level 3's alittle longer before using that fit, by that time you should be able to squeeze in hardeners and meta4's.
kurage87
EVE University
Ivy League
#6 - 2013-06-01 23:23:44 UTC  |  Edited by: kurage87
You could always just fit a MJD and be lolimmortal. If you do, replace the 4th BCS with the low slot passive lock range increase mod; I forgot what it is called and can't login atm.

Edit: That won't give you good learning because it's a get out of jail free card but the option is there. The fourth BCS isn't really worth it ever imo, either the range increase I mentioned before or a DDA gives you more bang for your buck imo. Or even a DCU if you really feel you need that extra tank.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#7 - 2013-06-01 23:26:04 UTC
http://wiki.eveuniversity.org/Capacitor_Management_101

one more that's pretty useful for ya.

Once you've read all that, then ask more questions.
Gensou Amatin
The Scope
Gallente Federation
#8 - 2013-06-02 00:06:17 UTC
I thought I was ready to fly it since I was able to fit all the modules but I made the mistake of forgetting about my support skills. Im just glad I didnt lose my ship over it. Thanks for all the help, looks like I have more research to do before I take her for another spin Big smile
stoicfaux
#9 - 2013-06-02 00:43:42 UTC
SNI is changing in Odyssey (June 4th): https://forums.eveonline.com/default.aspx?g=posts&t=235324&find=unread

Use the extra low slot for a DCU.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Daniel Plain
Doomheim
#10 - 2013-06-02 01:59:22 UTC
Gensou Amatin wrote:
I thought I was ready to fly it since I was able to fit all the modules but I made the mistake of forgetting about my support skills. Im just glad I didnt lose my ship over it. Thanks for all the help, looks like I have more research to do before I take her for another spin Big smile

to be clear; it is very unlikely that you would lose a navy scorp in level3 missions. it will probably tank most of them with just its buffer. on the other hand, without excellent missile skills, cruise missiles do not cut it against cruisers and frigates, so in the end you will be slower than in a drake.
as for lvl4 missions, i would not risk it until you have the skills mentioned in this thread.

I should buy an Ishtar.

Gensou Amatin
The Scope
Gallente Federation
#11 - 2013-06-02 02:55:19 UTC
Yea my skills just arent up to par atm. I knew something was wrong when my tank was failing in a l3 on a ship thats capable of doing l4 missions practically afk if fitted properly.
Darvaleth Sigma
Imperial Security Hegemony
#12 - 2013-06-02 10:47:55 UTC
I've always preferred the dual XL ASB fit. The SNI can fit ridiculous tank because of its gazillion midslots, but for dual XL ASBs you have to use a fitting module for the CPU. But the dual XL ASB means you won't die unless you are truly stupid.

Give a man a match and you warm him for a day.

Set a man on fire and he's warm for the rest of his life!