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Ice mining in w-space

First post
Author
Strom Crendraven
The H8teful Eight
#21 - 2013-05-30 06:17:00 UTC
Friggz wrote:
Cyprus Black wrote:
Steve Ronuken wrote:
If you add ice to w-space, you come very very close to making it entirely self sufficient.
How is this a bad thing? Nobody has ever fully explained why self sufficiency in a WH is a bad thing.


EvE is a sandbox, one sand box, one server, one universe. Letting people make their own pocket universe and shut everyone else out is everything EvE is not. Player interaction is everything in EvE and creating areas that allow you to shut yourself off from the rest of the universe removes what makes EvE unique.



If I want to sit in the corner of the sanbox digging up old cat turds by myself I should very well be able too. You seem to to favor a more forced socialism type of sandbox mechanic, one where the teacher slaps the cat turd out of my hand and drags me by the hair to the jungle gym and then smashes my face into the slide until i decide to play with the other kids. The only use I have for "player interaction" in Eve is blowing ppl the f**k up when they get in my way. My subscription money, my play style. That is what a sandbox is truly about. Oh and news flash "player interaction" makes Eve unique, ROFL, there's a million other MMO's out there that require far more player interaction than Eve and many of us here actually like the fact that there is a chance to be semi-successful soloing Eve. Now go back to being a douche with your friends and leave me alone with my cat turds.
Strom Crendraven
The H8teful Eight
#22 - 2013-05-30 06:39:54 UTC  |  Edited by: Strom Crendraven
Chitsa Jason wrote:
Wormhole space should not be self sufficient. Any space in that matter should be tied to others in some manner. We do not want to have closed gate communities in EvE.


And this jives with CCP's stated goal of making null 99% self efficient how? WH ice might, and we are talking extreme maybe's here make 50% of all occupied WH's somewhere around 60% self sufficient. Maybe one or two WH mega alliances could support the infrastructure required to be totally self sufficient but those guys enjoy blowing each other up way too much to seal themselves off from the rest of Eve. And seriously who is "we"? You and your wig? Your corp?Or your leash holders back at CCP? Or is this we the imaginary consensus of the masses you CSM's always quote when you get 2 corp members and three forum posters to agree with the drivel you post. Just curious.
Kai Pirinha
#23 - 2013-05-30 10:32:49 UTC  |  Edited by: Kai Pirinha
Martin Ehrenthal wrote:
We need to go to k-space to sell our blue loots, to sell T3 and to buy T2 / faction / deadspace ship or modules.
And once you got everything you need, you don't need to come out again.
No, bad idea like Friggz already explained.

@strom: It is easier to be self-sufficient in a wormhole than you think.

Hello World

Strom Crendraven
The H8teful Eight
#24 - 2013-05-31 02:26:22 UTC
Kai Pirinha wrote:
Martin Ehrenthal wrote:
We need to go to k-space to sell our blue loots, to sell T3 and to buy T2 / faction / deadspace ship or modules.
And once you got everything you need, you don't need to come out again.
No, bad idea like Friggz already explained.

@strom: It is easier to be self-sufficient in a wormhole than you think.


Oh please please enlighten me your greatness. I am just a tarded WH dweller ,in a WH corp ,in a WH alliance for the last year and for the life of all of us we just can't seem to find the WH market hub to sell our stuffs and buy skillz books and such.
Oliver Stoned
Republic Military School
Minmatar Republic
#25 - 2013-05-31 04:51:59 UTC
Why can't we mine materials from the Sun?


Solar panels on the POS to collect fuel from the sun/star??
POS's module for different star types?


There could be at least one ice planet in every WH system, then PI could produce ICE products.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#26 - 2013-05-31 05:48:05 UTC
Friggz wrote:
Cyprus Black wrote:
Steve Ronuken wrote:
If you add ice to w-space, you come very very close to making it entirely self sufficient.
How is this a bad thing? Nobody has ever fully explained why self sufficiency in a WH is a bad thing.


EvE is a sandbox, one sand box, one server, one universe. Letting people make their own pocket universe and shut everyone else out is everything EvE is not. Player interaction is everything in EvE and creating areas that allow you to shut yourself off from the rest of the universe removes what makes EvE unique.



A sandbox gives you the freedom to do exactly that. Thus players should be allowed to build secluded enclaves where your only hope of infiltrating them is finding a wormhole before they do...

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Ya Huei
Imperial Collective
#27 - 2013-05-31 05:50:27 UTC
all for this.

Hauling ice materials are a pain in the ass. C6 C5 have it easy cause they (we) just freighter the crap in when they have a k-space random to use, takes little effort, low risk

The grunts in C4 and below are stuck with having to haul that junk with orca's or itty 5's which takes a long ass time.

Also adding to this is that shooting haulers is WAY less fun than blowing up entire mining fleets. I also don't see why ppl think it will further isolate w-space, the corps that generate content by rolling their statics for fights will keep doing so, it will just give them more potential targets.

Also, fix mobile refineries while you are at it 75% max refine is rediculous. having to build/ship in a rorqual to get around it is even worse.
Oliver Stoned
Republic Military School
Minmatar Republic
#28 - 2013-05-31 22:33:23 UTC
Ya Huei wrote:
all for this.

Hauling ice materials are a pain in the ass. C6 C5 have it easy cause they (we) just freighter the crap in when they have a k-space random to use, takes little effort, low risk

The grunts in C4 and below are stuck with having to haul that junk with orca's or itty 5's which takes a long ass time.

Also adding to this is that shooting haulers is WAY less fun than blowing up entire mining fleets. I also don't see why ppl think it will further isolate w-space, the corps that generate content by rolling their statics for fights will keep doing so, it will just give them more potential targets.

Also, fix mobile refineries while you are at it 75% max refine is rediculous. having to build/ship in a rorqual to get around it is even worse.


You think 75% in w-space is bad?
Wait until Empire is nerfed and it's max refine is 60%.
Reaver Glitterstim
The Scope
Gallente Federation
#29 - 2013-06-01 16:56:12 UTC  |  Edited by: Reaver Glitterstim
Chitsa Jason wrote:
Wormhole space should not be self sufficient. Any space in that matter should be tied to others in some manner. We do not want to have closed gate communities in EvE.
Highsec is entirely self-sufficient. It's not a closed community because there are things it lacks, and there are things it provides that other places lack.

Wormhole space will never be a closed gate community because it will always provide tech 3 components to the rest of New Eden. Don't get me wrong, I don't think that w-space should have anything close to everything available. I think there should be tons of juicy things that you can't get in w-space at all. But that doesn't mean it should not be possible to subsist alone in w-space. It is possible to subsist alone absolutely everywhere else, why not w-space too?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#30 - 2013-06-01 17:03:09 UTC
Friggz wrote:
Cyprus Black wrote:
Steve Ronuken wrote:
If you add ice to w-space, you come very very close to making it entirely self sufficient.
How is this a bad thing? Nobody has ever fully explained why self sufficiency in a WH is a bad thing.


EvE is a sandbox, one sand box, one server, one universe. Letting people make their own pocket universe and shut everyone else out is everything EvE is not. Player interaction is everything in EvE and creating areas that allow you to shut yourself off from the rest of the universe removes what makes EvE unique.

That's why there are static wormholes. You can't cut yourself off. THAT is what makes EVE unique. Also, not having to play with other people is sort of an EVE Online and Star Wars: The Old Republic thing. Not very many other MMOs allow that.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Ya Huei
Imperial Collective
#31 - 2013-06-01 19:14:55 UTC
Oliver Stoned wrote:
Ya Huei wrote:
all for this.

Hauling ice materials are a pain in the ass. C6 C5 have it easy cause they (we) just freighter the crap in when they have a k-space random to use, takes little effort, low risk

The grunts in C4 and below are stuck with having to haul that junk with orca's or itty 5's which takes a long ass time.

Also adding to this is that shooting haulers is WAY less fun than blowing up entire mining fleets. I also don't see why ppl think it will further isolate w-space, the corps that generate content by rolling their statics for fights will keep doing so, it will just give them more potential targets.

Also, fix mobile refineries while you are at it 75% max refine is rediculous. having to build/ship in a rorqual to get around it is even worse.


You think 75% in w-space is bad?
Wait until Empire is nerfed and it's max refine is 60%.


Please link dev blog where it says that Empire space is getting refining nerf. Spread your FUD elsewhere.
Oliver Stoned
Republic Military School
Minmatar Republic
#32 - 2013-06-01 20:48:09 UTC
Oliver Stoned wrote:
Ya Huei wrote:
all for this.

You think 75% in w-space is bad?
Wait until Empire is nerfed and it's max refine is 60%.


Please link dev blog where it says that Empire space is getting refining nerf. Spread your FUD elsewhere.


No dev blog, but there is much talk about equalizing empire because it has too many players and making too munch money.
Even CCP Soundwave mentions in this interview, he thinks are too good.
http://nosygamer.blogspot.com/2013/04/ccp-soundwave-and-ccp-solomon-on-twitch.html


yodayblack
AirHogs
Hogs Collective
#33 - 2013-06-01 21:49:13 UTC
The amount of money made in empire is not what this is about.

This is about the fact that every part of new eden has some sort of ice except wormholes. Every part of new eden can close its self off and ignore the outside world except Wormholes. Giving wormholes ice will not break the game, it will not cause the massive power blocks to shift, nor will it cause the all mighty jita to tremble. Giving wormholes ice allows players that live in a wormhole to exist there just a slight bit easier. It is a small thing that would make the game alot more fun and go towards cooling tempers. It lets wormhole dwellers provide their own fuel, it gives non combat pilots in alliances something to do while they are inside the wormhole, it gives more targets to shoot at for combat pilots in a wormhole.

You dont have to worry about the ice getting brought into empire to hurt the market since compression is terrible and we can only get 75% max yield from our refineries. This idea doesnt hurt anyone but helps alot of people.
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