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Player Features and Ideas Discussion

 
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Rolling DownTime

Author
viper78 Anthar
DadTZ
#1 - 2013-05-30 19:10:13 UTC  |  Edited by: viper78 Anthar
Idea : Make downtime every 23 hours, so it would be a different time everyday throughout the month.

Why : This would give all timezones throughout the month a chance to have first access to new sites and chance to run some downtime logistics. People that are able to logon right after downtime have an advantage of freshly spawned sites. I have noticed that the mechanic of random spawning sites through out the day doesn't seem to work that well, if there is such a mechanic.

Pro's :
1. Gives everyone a fair chance for sites.
2. Gives software and hardware support teams an 8 hour window over an 8 day period every 16 (corrected from 24) days to perform need fixes, instead of at the same time everyday.
3. Lets everyone equally experience downtime in their timezone, we all pay the same price for game time.
4. Changes the way large scale sov grinding and fights can be affected, causes players to plan on a dynamic time scale.

Con's :
1. Reduces normal software and hardware optimal fix times.
2. May affect operations for Sov and Fights.
3. A major fix or patch will cause an unexpected downtime at optimal time zones for CCP.

I am sure there are many more pro's and con's, perhaps they can be listed and discussed here.
M0ISHE
The Moishe Co
#2 - 2013-05-30 19:22:07 UTC
+1 from me, I would even be happy with just flipping the DT back and forth between the current one and a US Prime one every week. Might change some work hours for CCP folks in Iceland but the current system is really a hassle for all the working adults that play Eve in the Western Hemisphere.
Astroniomix
School of Applied Knowledge
Caldari State
#3 - 2013-05-30 19:29:35 UTC
viper78 Anthar wrote:


2. Gives software and hardware support teams an 8 hour window over an 8 day period every 24 days to perform need fixes, instead of at the same time everyday.

Because this is a good thing.
Rented
Hunter Heavy Industries
#4 - 2013-05-30 19:33:22 UTC
No.

Why would you even propose such a thing instead of 'fix/change respawns'. So just no.
Felsusguy
Panopticon Engineering
#5 - 2013-05-30 19:54:33 UTC
M0ISHE wrote:
the current system is really a hassle for all the working adults that play Eve in the Western Hemisphere.

For me, downtime occurs when I should be preparing for my day, which is actually pretty convenient. Keeps my priorities straight so I won't neglect my real world duties.

@OP: Literally, the only thing good that would come from this is that exploration sites would spawn at different times, which could be accomplished in other ways much more effectively and easily. Furthermore, downtime doesn't normally last the entire hour, and even if it does, it's still just an hour.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Laura Dexx
Now Look What You've Made Me Do
#6 - 2013-05-30 21:02:17 UTC
Oh wow, you're missing out on FIFTEEN minutes of gameplay? Downtime happens at a time like that because that's when the ******* developers do it.
Maximus Aerelius
PROPHET OF ENIGMA
#7 - 2013-05-30 22:56:44 UTC  |  Edited by: Maximus Aerelius
So when all the SQL Backup Jobs and other Jobs\Maintenance\Snapshots are scheduled for 1115hrs you want them to roll this backwards and forwards to make it "fair?". Really?

How about no you crazy dutch b4st4rd...

EDIT:

Quote:
"3. Lets everyone equally experience downtime in their timezone, we all pay the same price for game time."

Actually as I paid Yearly I paid less than a Monthly Subscriber but I still only paid for 360 days and not a full year as advertised less the 30 minutes of DT per day = 7.5 days per year. Mmm did we all pay the same?

Quote:
"4. Changes the way large scale sov grinding and fights can be affected, causes players to plan on a dynamic time scale."

So you want them to produce a schedule of DT's so all Alliances can plan ahead for large scale offensives? I think Dev\CCP time can be better spent making stuff work and creating new stuff for us to be released Soon™.
Lord Wyrm
Ministry of War
Amarr Empire
#8 - 2013-05-31 11:10:47 UTC
Felsusguy wrote:
M0ISHE wrote:
the current system is really a hassle for all the working adults that play Eve in the Western Hemisphere.

For me, downtime occurs when I should be preparing for my day, which is actually pretty convenient. Keeps my priorities straight so I won't neglect my real world duties.


You need to base doing RL stuff around a game downtime?

Personally I like the idea, think of the poor aussies that have a 21:00 DT, if this suggestion isn't considered then something else needs to be done about the site spawns, even though they are perfect for my TZ....
Zan Shiro
Doomheim
#9 - 2013-05-31 11:44:23 UTC
Laura Dexx wrote:
Oh wow, you're missing out on FIFTEEN minutes of gameplay? .


Actually, its the knowing the DT is coming so you find a good stopping point well before that to add more player based downtime to the game downtime.

You could do a massive op at 45 minutes to DT. It will probably bite you in the ass later as DT hits however. So you jsut go screw it we aint doing crap at the 45 minute out mark.

You could try to prep and roll out after DT...and then the new US peeps on after dt want in and take their sweet ass time to fit and such. Add 30-40 minutes post Dt for this.


On weekends I saw how the other half of the world lives (I am Japan tz, about an hour behind the shackle draggers) . They say say lets go roaming....and they do it. I liked my alliances US east coast primetime action when I could log in on weekend mornings. NOt living by a clock was a nice change of pace.
Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2013-05-31 11:55:49 UTC
This is a terrible idea.

"Let's frivolously create headaches and schedule problems for the people who keep the game running."

Oh yes. You should definitely win an award for the bright shiny diamond that is this idea.
Ruze
Next Stage Initiative
#11 - 2013-05-31 15:17:39 UTC
Downtime should happen four times a day, an hour each, so we all suffer equally.



As an aside, I love the guys who are used to modern gaming and are just utterly confused by DT. Not the op, mind you, but people I have met. They don't understand why you would reset the whole server once a day instead of, say, one long time each week.

At one point, this was an MMO standard, because real games processed so much more information than your standard WoW affair. It's a matter of depth.

On another note, I wish my computer rebooted every day at downtime on schedule. It really would help clear out some of the growing bugs and problems. I mean, you do turn off your machine every day, right op?

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Tonto Auri
Vhero' Multipurpose Corp
#12 - 2013-05-31 15:25:44 UTC
viper78 Anthar wrote:
Con's :
1. Reduces normal software and hardware optimal fix times.
2. May affect operations for Sov and Fights.
3. A major fix or patch will cause an unexpected downtime at optimal time zones for CCP.

I am sure there are many more pro's and con's, perhaps they can be listed and discussed here.

0. Affects schedule of the crew who perfom the maintenance.
Or do you honestly think it's all automated and unattended?

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Tonto Auri
Vhero' Multipurpose Corp
#13 - 2013-05-31 15:27:45 UTC
Ruze wrote:
As an aside, I love the guys who are used to modern gaming and are just utterly confused by DT. Not the op, mind you, but people I have met. They don't understand why you would reset the whole server once a day instead of, say, one long time each week.

They don't reset servers. Since time dilation is implemented, the galaxy is PAUSED for the time of maintenance.
Said that, they are working to eliminate daily downtimes. It's not a fingersnap process... but they are working towards that goal.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

De'Veldrin
Republic University
Minmatar Republic
#14 - 2013-05-31 16:42:08 UTC
Maximus Aerelius wrote:
So when all the SQL Backup Jobs and other Jobs\Maintenance\Snapshots are scheduled for 1115hrs you want them to roll this backwards and forwards to make it "fair?". Really?

How about no you crazy dutch b4st4rd...

EDIT:

Quote:
"3. Lets everyone equally experience downtime in their timezone, we all pay the same price for game time."

Actually as I paid Yearly I paid less than a Monthly Subscriber but I still only paid for 360 days and not a full year as advertised less the 30 minutes of DT per day = 7.5 days per year. Mmm did we all pay the same?

Quote:
"4. Changes the way large scale sov grinding and fights can be affected, causes players to plan on a dynamic time scale."

So you want them to produce a schedule of DT's so all Alliances can plan ahead for large scale offensives? I think Dev\CCP time can be better spent making stuff work and creating new stuff for us to be released Soon™.


Actually there is no monthly subscription rate for Eve. You buy time in 30 day blocks whether you buy it one "month" at a time or a "year" at a time.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.