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Player Features and Ideas Discussion

 
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Tilted systems

Author
Ager Agemo
Rainbow Ponies Incorporated
#1 - 2013-05-30 17:41:10 UTC
why all the systems in eve are aligned on the X-Z plane without use of the Y plane? as well why celestials are all aligned only on this plane?


it would be nice if some systems had some planets and celestials orbiting and placed on the vertical plane, as well the tactical implications of having to look up and down instead of just to the sides.




Erloas
Sebiestor Tribe
Minmatar Republic
#2 - 2013-05-30 17:56:00 UTC
There are a few systems that have planet orbits not all on a flat plane, I was just scanning in one the other day. Aside from that, I believe in real life almost every system will develop to be "mostly flat" because of the way they form around stars makes that happen.

As for what it looks like on the map, being that there is no real point of reference in space it would simply put the X-Z plane to be the one the most planets are on.
ExAstra
Echoes of Silence
#3 - 2013-05-30 17:58:41 UTC
Erloas wrote:
There are a few systems that have planet orbits not all on a flat plane, I was just scanning in one the other day. Aside from that, I believe in real life almost every system will develop to be "mostly flat" because of the way they form around stars makes that happen.

As for what it looks like on the map, being that there is no real point of reference in space it would simply put the X-Z plane to be the one the most planets are on.

EVE has a definitive up and down, though. Really noticeable in the way your ship tries to "remain in a floating position" while moving and by camera limitations.

Other than that, yeah.. I would kind of like to see a few more planets that orbit stars at weird angles and such but it's never been something I actively thought about.

Save the drones!

Aglais
Ice-Storm
#4 - 2013-05-30 18:11:42 UTC
To be fair the vast majority of objects in a star system will be found on the ecliptic- which is this XZ plane you speak of. Rarely, an object will be seen away from the ecliptic (ie. Pluto) but they're not exactly major things 90% of the time.
Zhilia Mann
Tide Way Out Productions
#5 - 2013-05-30 18:40:25 UTC
Most solar systems in our nice little real world are also flat due to angular momentum and other physics that don't seem to apply elsewhere in EVE but whatever.

But yes, there are a few systems I can think of that are rather ridiculously off the eliptic. If I had to guess, CCP meant most to be more or less flat with some random variation, and this is what we got. And I see very little reason to tweak it, really.
De'Veldrin
Republic University
Minmatar Republic
#6 - 2013-05-30 18:54:06 UTC
Ager Agemo wrote:
why all the systems in eve are aligned on the X-Z plane without use of the Y plane? as well why celestials are all aligned only on this plane?



Because of SCIENCE!

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

viper78 Anthar
DadTZ
#7 - 2013-05-30 19:16:18 UTC
It depends on your point of reference. if you are using the known universe north/south/east/west, then your ship would always level out in that position, no matter what stars and planets did. Space ships in even level out on the solar systems average x-z giving each solar system its own north/south/east/west.

In reality, what would be easier to navigate or map?

Felsusguy
Panopticon Engineering
#8 - 2013-05-30 19:36:58 UTC
Ager Agemo wrote:
why all the systems in eve are aligned on the X-Z plane without use of the Y plane? as well why celestials are all aligned only on this plane?

it would be nice if some systems had some planets and celestials orbiting and placed on the vertical plane, as well the tactical implications of having to look up and down instead of just to the sides.

1. Planets normally move on a similar plane to other planets in the system.
2. Sane people would chart the system map to be a top-down perspective of the system.
3. Some celestials are on really strange planes already.
4. EVE has an up and a down, for whatever reason.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Iakim Akrelthor
Skipper Logistics
#9 - 2013-08-14 00:51:31 UTC  |  Edited by: Iakim Akrelthor
bump!

totally approving a randomization of ecliptics and celestial objects (planets and moons) axis Big smile

the ships can still be positioned according to the ecliptic xy axis, the "only" thing requiring a change is the axis of the background starfield.

cheers!
Aglais
Ice-Storm
#10 - 2013-08-14 01:39:24 UTC
There are systems that IIRC have planets with really weird orbits in game, but 'serendipitously' have been seen at places that are roughly in the same plane as all of the others as of the time capsuleers are going through.

That being said, this sort of thing would greatly improve immersion, as well as making further effort to put diversity into gas giants and selenic worlds. That's one of the things I've immediately noticed, a lot of planets have a feeling of sameness about them between systems.
Cade Windstalker
#11 - 2013-08-14 02:05:51 UTC
Also keep in mind that the "up/down" we perceive as capsuleers may not be how the system is oriented with relation to the galactic plane. The whole thing may be rendered how it is to help us keep our sanity (or because it's far easier from a game engine perspective)