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This Bounty Thing . . . Again

First post
Author
Tippia
Sunshine and Lollipops
#21 - 2013-05-30 03:33:48 UTC
Bexar Ying wrote:
I intended to. Waste all the ISK you have on me, and I win.
Too late; they already won.
None ofthe Above
#22 - 2013-05-30 03:35:15 UTC
GreenSeed wrote:
bounties that go unclaimed after a month or so should be "moved up", and get applied to the whatever group the player is part of. all ways to the biggest instance. say, a player is a member of a corp within an alliance, then the bounty should go to the alliance.

that all that really needs to be changed. bounties are not a death sentence, its not a kill contract. its merely an incentive, or extra reward to whoever kills the bountie'd person and its s shame seeing it go to waste if that person never puts the bounty at risk of being claimed.

that said, eve needs kill contracts.


The "move up "is an interesting idea.

The only end-game content in EVE Online is the crap that makes you rage quit.

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#23 - 2013-05-30 03:35:28 UTC  |  Edited by: BoSau Hotim
if you don't understand the 'why" behind getting a random bounty on you.. then you don't understand EvE.

I wouldn't take the time to bother worrying with a small bounty like that...
Who really flies around EvE checking everyone's info and seeing what their bounties are?

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Bexar Ying
Unit 479
#24 - 2013-05-30 04:19:13 UTC
Tippia wrote:
Bexar Ying wrote:
I intended to. Waste all the ISK you have on me, and I win.
Too late; they already won.


You know I don't like you, but, for some reason, your posts stand out

How have ' they' won?

I do the same things I did last week, and last month. Progress has not been impeded.

'They' on the other hand, have ISK tied up in escrow. Or somewhere.

Why? Why not use it for something productive?
Bexar Ying
Unit 479
#25 - 2013-05-30 04:22:17 UTC
BoSau Hotim wrote:
if you don't understand the 'why" behind getting a random bounty on you.. then you don't understand EvE.



Well, I think I understand about 40% of Eve, but the majority of the players may as well be from Mars.
Zak Breen
Breen Enterprises
#26 - 2013-05-30 04:34:07 UTC
Bexar Ying wrote:
Tippia wrote:
Bexar Ying wrote:
I intended to. Waste all the ISK you have on me, and I win.
Too late; they already won.


You know I don't like you, but, for some reason, your posts stand out

How have ' they' won?

I do the same things I did last week, and last month. Progress has not been impeded.

'They' on the other hand, have ISK tied up in escrow. Or somewhere.

Why? Why not use it for something productive?


"When we continue to see the mistakes of others, denigrating and slandering them, we demonstrate that we are the most awkward and wanting of all, because our minds are still deluded, full of discrimination, lacking in wisdom and compassion."

Maturity, one discovers, has everything to do with the acceptance of not knowing. http://www.di.fm/spacemusic

Diablo Ex
Nocturne Holdings
#27 - 2013-05-30 04:47:09 UTC
... because, one day that door in my CQ will open up, and I can walk out into the station, find you and collect that bounty!
( I only hope it happens sometime in THIS decade)

Diablo Ex Machina - "I'm not here to fix your problem"

Mc Scam
Doomheim
#28 - 2013-05-30 04:57:41 UTC
I think some of you fundamentally missunderstand the bounty system. You see, if someone places a bounty on you it's like a declaration of love and care, the higher the prize the more people actually care about you, thus the true meaning of the wanted sign is to show you that the population of new Eden loves you. The funny thing is the higher it goes the more people 'want' to hang around you so you can easily make more friends. :3
Lexmana
#29 - 2013-05-30 06:33:28 UTC
Bexar Ying wrote:
Ok. I complained about bounties.

My bounty went from 100k to 25 Mil that night.

This is a research and manufacturing character, and hasn't been out of HiSec for maybe a year. She fliesr rookie ships.

What is the point?

Please, run it up. It's your ISK after all.


So 25 mil wasn't enough for you and now your asking for more?
J'Poll
School of Applied Knowledge
Caldari State
#30 - 2013-05-30 06:59:59 UTC
Bexar Ying wrote:
I just don't understand. Placing bounties on Hi Sec dwellers? Why?


Because it will result in thse kinds of fun whining threads about bounties.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#31 - 2013-05-30 07:30:33 UTC
Bexar Ying wrote:
BoSau Hotim wrote:
if you don't understand the 'why" behind getting a random bounty on you.. then you don't understand EvE.



Well, I think I understand about 40% of Eve, but the majority of the players may as well be from Mars.


Whatever the parameters that have been put into place by CCP are the parameters that anyone can play within. ( barring those who find a way around them (Exploits)) So, within that framework, the sky (or space, in this case) is the limit. Having fun is what the game is about as far as I'm concerned, and if you can have fun doing crazy random things.. why not?

I think some players make the mistake of thinking that there are unwritten rules that other players should live by in this game. If players don't live by these so called 'unspoken' rules then they are bad people and suddenly what was just a fun game gets very personal and the conservative player thinks it is unfair and CCP should do something about it.

CCP was the one who designed this game so these 'unspoken' rules can be broken or never adhered to at all. That is part of the appeal and fun of this game.

Some industrialists such as ship builders and miners, and mission runners complain about hi-sec shenanigans thinking that hi-sec should be a no-risk zone and that bumping, ganking, looting, extorting, and the like should not be allowed. But in the real world is there any place that similar things can't happen? To me CCP has been doing a great job at creating a world that would be similar as if it were real.

But that's just my opinion :)



I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Inxentas Ultramar
Ultramar Independent Contracting
#32 - 2013-05-30 09:10:58 UTC  |  Edited by: Inxentas Ultramar
Bexar Ying wrote:
Tippia wrote:
Bexar Ying wrote:
I intended to. Waste all the ISK you have on me, and I win.
Too late; they already won.


You know I don't like you, but, for some reason, your posts stand out

How have ' they' won?

I do the same things I did last week, and last month. Progress has not been impeded.

'They' on the other hand, have ISK tied up in escrow. Or somewhere.

Why? Why not use it for something productive?


Coming from a hisec industrial character, I will have to ask you what do you consider productive actions. You could say actions that end up in profit are productive, but the same could be said about actions that cause loss or aggravate your enemies. What you consider productive behaviour may very well seem a useless grind to someone playing the sandbox with another angle.

By placing a bounty on your head someone motivated you to respond in the jumpy manner you do right now: they have won because you did exactly what GD deems the objective if the player placing that bounty: to pull your strings and make you cry on the forums on how unfair the bounty system is, thereby reinforcing the idea hisec is full of greedy, risk-averse players.

Bountying hisec players causes enough forum drama to be a productive form of propaganda for low- or nullsec styles of gameplay. This topic illustrates nicely how quick some hisec players are to complain on the forums once confronted with gameplay elements outside of their grindhouse of safety. Since my corp benefits from people growing an interest outside of hisec (more members + more enemies = more pew pew) I'd say it was ISK well spent.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#33 - 2013-05-30 09:36:22 UTC
Bounties are basically insignificant. They're just a small bonus to PvP but I don't think they're worth pursuing.
Doddy
Excidium.
#34 - 2013-05-30 09:49:33 UTC
Zak Breen wrote:
Charlie Jacobson wrote:
Zak Breen wrote:
EVE players aren't the nicest.


I strongly disagree there. Out of all the online game communities I've been in (I've played all kinds of multiplayer games), the EVE community has been the most well mannered and helpful in general. There are always exceptions, but off the top of my head I can't really think of any other game where I've had as many pleasant conversations with my victims or aggressors after a fight/encounter as I have in EVE.


You have every right to disagree but I don't know of any other game where scamming and griefing are legit "careers". It's frowned upon, if not outright prohibited, in most other games.


Many games allow people to kill each other, how sick is that. Clearly people playing those games are "not the nicest" too huh. Or do you just have difficulty differentating games from rl?

Seriously how people can make judgement calls about peoples morals from the fact they steal in a game where almost everyone is a mass murderer is beyond me.
Malcanis
Vanishing Point.
The Initiative.
#35 - 2013-05-30 10:07:22 UTC
Bexar Ying wrote:
Ok. I complained about bounties.

My bounty went from 100k to 25 Mil that night.

This is a research and manufacturing character, and hasn't been out of HiSec for maybe a year. She fliesr rookie ships.

What is the point?

Please, run it up. It's your ISK after all.


Working as intended.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#36 - 2013-05-30 10:10:21 UTC
None ofthe Above wrote:
GreenSeed wrote:
bounties that go unclaimed after a month or so should be "moved up", and get applied to the whatever group the player is part of. all ways to the biggest instance. say, a player is a member of a corp within an alliance, then the bounty should go to the alliance.

that all that really needs to be changed. bounties are not a death sentence, its not a kill contract. its merely an incentive, or extra reward to whoever kills the bountie'd person and its s shame seeing it go to waste if that person never puts the bounty at risk of being claimed.

that said, eve needs kill contracts.


The "move up "is an interesting idea.


Sounds like an easy way to scrape off bounties.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Super spikinator
Hegemonous Conscripts
#37 - 2013-05-30 11:00:01 UTC
Malcanis wrote:
None ofthe Above wrote:
GreenSeed wrote:
bounties that go unclaimed after a month or so should be "moved up", and get applied to the whatever group the player is part of. all ways to the biggest instance. say, a player is a member of a corp within an alliance, then the bounty should go to the alliance.

that all that really needs to be changed. bounties are not a death sentence, its not a kill contract. its merely an incentive, or extra reward to whoever kills the bountie'd person and its s shame seeing it go to waste if that person never puts the bounty at risk of being claimed.

that said, eve needs kill contracts.


The "move up "is an interesting idea.


Sounds like an easy way to scrape off bounties.



If only it would "move up" onto npc corps. The tears harvested by that would make the shadow in the warp feel little.
Malcanis
Vanishing Point.
The Initiative.
#38 - 2013-05-30 11:26:48 UTC
Eh, it's not like you can't bounty NPC corp members now.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Liafcipe9000
Critically Preposterous
#39 - 2013-05-30 12:29:55 UTC
Bexar Ying wrote:
What is the point?

troll.
Doc Severide
Doomheim
#40 - 2013-05-30 12:32:18 UTC  |  Edited by: Doc Severide
Robus Muvila wrote:
Doc Severide wrote:
Bounties are incredibly stupid...

Go ahead and waste your ISK on me. This is a non training chat alt that never undocks...


I never understood why people do that. Do you really think you would show up on anyone's radar THAT much that you need to wear a bag over your head?

That's not it at all. I play solo but like to chat occasionally. So I have a few alts just for chatting. It really has nothing to do with the bounties...and I get bounties sometimes just for chatting...
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