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Please Evaluate my Plans

Author
Verunae Caseti
Viziam
Amarr Empire
#1 - 2013-05-29 17:52:09 UTC
Returning to EVE after a long hiatus (played May 2003 through December 2004 or so) I'm a bit intimidated by the range of new options for skills and professions.

I've signed up for two accounts and plan to develop them side-by-side.


  • Verunae Caseti: Minmitar Pilot, Mission Runner, Mercenary, Long-Range Projectile Combat
  • Karak Caseti: Miner/Refiner for ISK as well as wing-man to Verunae as a Salvager/Hacker/Archaeologist


I have a friend who plans to pursue Exploration as well as Mining Leadership and high-end ore refining (we are kind of splitting responsibilities in this regard), so evaluate my plan with that in mind.

I am much more comfortable with Karak's plan as mining seems rather straightforward, but I am really unsure of Verunae's. Any feedback is greatly appreciated.

EVEMon templates to follow.
Verunae Caseti
Viziam
Amarr Empire
#2 - 2013-05-29 17:52:43 UTC  |  Edited by: Verunae Caseti
Skill plan for Verunae Caseti

1. Engineering IV (12 hours, 37 minutes, 38 seconds)
2. Social IV (21 hours, 2 minutes, 52 seconds)
3. Surgical Strike II (2 hours, 27 minutes, 50 seconds)
4. Tactical Shield Manipulation II (2 hours, 19 minutes)
5. Sharpshooter III (6 hours, 58 minutes, 7 seconds)
6. Shield Upgrades III (6 hours, 33 minutes, 9 seconds)
7. Long Range Targeting III (6 hours, 33 minutes, 9 seconds)
8. Electronics IV (18 hours, 32 minutes, 5 seconds)
9. Negotiation III (7 hours, 26 minutes, 28 seconds)
10. Surgical Strike III (13 hours, 56 minutes, 17 seconds)
11. Tactical Shield Manipulation III (13 hours, 6 minutes, 21 seconds)
12. Trajectory Analysis III (17 hours, 25 minutes, 20 seconds)
13. Energy Systems Operation IV (18 hours, 32 minutes, 5 seconds)
14. Shield Operation IV (18 hours, 32 minutes, 5 seconds)
15. Signature Analysis IV (18 hours, 32 minutes, 5 seconds)
16. Weapon Upgrades IV (1 day, 15 hours, 25 minutes, 23 seconds)
17. Spaceship Command IV (19 hours, 42 minutes, 41 seconds)
18. Battlecruisers I (47 minutes, 37 seconds)
19. Battlecruisers II (3 hours, 41 minutes, 46 seconds)
20. Connections IV (2 days, 15 hours, 8 minutes, 38 seconds)
21. Rapid Firing IV (1 day, 15 hours, 25 minutes, 23 seconds)
22. Motion Prediction IV (1 day, 15 hours, 25 minutes, 23 seconds)
23. Energy Grid Upgrades IV (1 day, 13 hours, 4 minutes, 10 seconds)
24. Electronics Upgrades IV (1 day, 13 hours, 4 minutes, 10 seconds)
25. Sharpshooter IV (1 day, 15 hours, 25 minutes, 23 seconds)
26. Shield Upgrades IV (1 day, 13 hours, 4 minutes, 10 seconds)
27. Long Range Targeting IV (1 day, 13 hours, 4 minutes, 10 seconds)
28. Negotiation IV (1 day, 18 hours, 5 minutes, 45 seconds)
29. Energy Management IV (2 days, 7 hours, 36 minutes, 16 seconds)
30. Shield Management IV (2 days, 7 hours, 36 minutes, 16 seconds)
31. Surgical Strike IV (3 days, 6 hours, 50 minutes, 47 seconds)
32. Tactical Shield Manipulation IV (3 days, 2 hours, 8 minutes, 21 seconds)
33. Minmatar Cruiser IV (4 days, 2 hours, 33 minutes, 29 seconds)
34. Electronics V (4 days, 8 hours, 50 minutes, 53 seconds)
35. Engineering V (4 days, 8 hours, 50 minutes, 53 seconds)
36. Gunnery V (4 days, 3 hours, 18 minutes, 55 seconds)
37. Large Projectile Turret I (39 minutes, 40 seconds)
38. Minmatar Battleship I (1 hour, 3 minutes, 29 seconds)
39. Large Projectile Turret II (3 hours, 4 minutes, 49 seconds)
40. Large Projectile Turret III (17 hours, 25 minutes, 20 seconds)
41. Infomorph Psychology II (16 minutes, 54 seconds)
42. Cybernetics IV (2 days, 7 hours, 36 minutes, 16 seconds)
43. Infomorph Psychology III (4 hours, 18 minutes, 14 seconds)
44. Social V (4 days, 23 hours, 3 minutes, 53 seconds)
45. Shield Management V (13 days, 2 hours, 32 minutes, 41 seconds)
46. Mechanics IV (18 hours, 32 minutes, 5 seconds)
47. Mechanics V (4 days, 8 hours, 50 minutes, 53 seconds)
48. Energy Management V (13 days, 2 hours, 32 minutes, 41 seconds)
49. Large Projectile Turret IV (4 days, 2 hours, 33 minutes, 29 seconds)
50. Jury Rigging III (6 hours, 33 minutes, 9 seconds)
51. Projectile Weapon Rigging I (22 minutes, 23 seconds)
52. Projectile Weapon Rigging II (1 hour, 44 minutes, 16 seconds)
53. Projectile Weapon Rigging III (9 hours, 49 minutes, 45 seconds)
54. Hull Upgrades IV (1 day, 13 hours, 4 minutes, 10 seconds)
55. Hull Upgrades V (8 days, 17 hours, 41 minutes, 47 seconds)
56. Jury Rigging IV (1 day, 13 hours, 4 minutes, 10 seconds)
57. Targeting V (4 days, 8 hours, 50 minutes, 53 seconds)
58. Multitasking I (22 minutes, 23 seconds)
59. Multitasking II (1 hour, 44 minutes, 16 seconds)
60. Multitasking III (9 hours, 49 minutes, 45 seconds)
61. Multitasking IV (2 days, 7 hours, 36 minutes, 16 seconds)
62. Trajectory Analysis IV (4 days, 2 hours, 33 minutes, 29 seconds)
63. Gallente Frigate I (15 minutes, 52 seconds)
64. Gallente Frigate II (1 hour, 13 minutes, 56 seconds)
65. Gallente Frigate III (6 hours, 58 minutes, 7 seconds)
66. Gallente Frigate IV (1 day, 15 hours, 25 minutes, 23 seconds)
67. Gallente Cruiser I (39 minutes, 40 seconds)
68. Gallente Cruiser II (3 hours, 4 minutes, 49 seconds)
69. Gallente Cruiser III (17 hours, 25 minutes, 20 seconds)
70. Gallente Cruiser IV (4 days, 2 hours, 33 minutes, 29 seconds)
71. Gallente Battleship I (1 hour, 3 minutes, 29 seconds)
72. Infomorph Psychology IV (1 day, 20 minutes, 58 seconds)
73. Energy Systems Operation V (4 days, 8 hours, 50 minutes, 53 seconds)
74. Shield Operation V (4 days, 8 hours, 50 minutes, 53 seconds)
75. Weapon Upgrades V (9 days, 7 hours, 38 seconds)
76. Energy Grid Upgrades V (8 days, 17 hours, 41 minutes, 47 seconds)
77. Electronics Upgrades V (8 days, 17 hours, 41 minutes, 47 seconds)
78. Rapid Firing V (9 days, 7 hours, 38 seconds)
79. Motion Prediction V (9 days, 7 hours, 38 seconds)
80. Sharpshooter V (9 days, 7 hours, 38 seconds)
Verunae Caseti
Viziam
Amarr Empire
#3 - 2013-05-29 17:53:08 UTC  |  Edited by: Verunae Caseti
Verunae Continued

81. Shield Upgrades V (8 days, 17 hours, 41 minutes, 47 seconds)
82. Long Range Targeting V (8 days, 17 hours, 41 minutes, 47 seconds)
83. Surgical Strike V (18 days, 14 hours, 1 minute, 16 seconds)
84. Tactical Shield Manipulation V (17 days, 11 hours, 23 minutes, 34 seconds)
85. Trajectory Analysis V (23 days, 5 hours, 31 minutes, 35 seconds)
86. Large Projectile Turret V (23 days, 5 hours, 31 minutes, 35 seconds)
87. Jury Rigging V (8 days, 17 hours, 41 minutes, 47 seconds)
88. Projectile Weapon Rigging IV (2 days, 7 hours, 36 minutes, 16 seconds)
89. Projectile Weapon Rigging V (13 days, 2 hours, 32 minutes, 41 seconds)
90. Shield Rigging I (22 minutes, 23 seconds)
91. Shield Rigging II (1 hour, 44 minutes, 16 seconds)
92. Shield Rigging III (9 hours, 49 minutes, 45 seconds)
93. Shield Rigging IV (2 days, 7 hours, 36 minutes, 16 seconds)
94. Shield Rigging V (13 days, 2 hours, 32 minutes, 41 seconds)
95. Negotiation V (9 days, 22 hours, 7 minutes, 47 seconds)
96. Connections V (14 days, 21 hours, 11 minutes, 41 seconds)
97. Signature Analysis V (4 days, 8 hours, 50 minutes, 53 seconds)
98. Multitasking V (13 days, 2 hours, 32 minutes, 41 seconds)
Verunae Caseti
Viziam
Amarr Empire
#4 - 2013-05-29 17:54:08 UTC
Skill plan for Karak Caseti

1. Industry V (1 day, 7 hours, 11 minutes, 35 seconds)
2. Mining Barge I (35 minutes, 5 seconds)
3. Drones III (2 hours, 44 minutes, 37 seconds)
4. Mining Drone Operation III (5 hours, 29 minutes, 16 seconds)
5. Electronics IV (15 hours, 55 minutes, 15 seconds)
6. Mining Upgrades III (10 hours, 27 minutes, 12 seconds)
7. Astrogeology IV (1 day, 23 hours, 45 minutes, 46 seconds)
8. Refining II (27 minutes, 44 seconds)
9. Refining III (2 hours, 36 minutes, 47 seconds)
10. Refining IV (14 hours, 47 minutes, 1 second)
11. Veldspar Processing I (5 minutes, 57 seconds)
12. Scordite Processing I (5 minutes, 57 seconds)
13. Pyroxeres Processing I (5 minutes, 57 seconds)
14. Veldspar Processing II (27 minutes, 44 seconds)
15. Veldspar Processing III (2 hours, 36 minutes, 47 seconds)
16. Scordite Processing II (27 minutes, 44 seconds)
17. Scordite Processing III (2 hours, 36 minutes, 47 seconds)
18. Pyroxeres Processing II (27 minutes, 44 seconds)
19. Pyroxeres Processing III (2 hours, 36 minutes, 47 seconds)
20. Mining Upgrades IV (2 days, 11 hours, 8 minutes, 5 seconds)
21. Mining V (3 days, 11 hours, 37 minutes, 44 seconds)
22. Mining Drone Operation IV (1 day, 7 hours, 2 minutes, 45 seconds)
23. Spaceship Command IV (21 hours, 47 minutes, 11 seconds)
24. Mining Barge II (2 hours, 43 minutes, 24 seconds)
25. Mining Barge III (15 hours, 24 minutes, 18 seconds)
26. Mining Barge IV (3 days, 15 hours, 8 minutes, 46 seconds)
27. Mining Barge V (20 days, 12 hours, 58 minutes, 14 seconds)
28. Astrogeology V (11 days, 6 hours, 11 minutes, 9 seconds)
29. Exhumers I (46 minutes, 17 seconds)
30. Exhumers II (3 hours, 35 minutes, 37 seconds)
31. Exhumers III (20 hours, 19 minutes, 33 seconds)
32. Drones IV (15 hours, 31 minutes, 22 seconds)
33. Drones V (3 days, 15 hours, 48 minutes, 37 seconds)
34. Drone Interfacing I (31 minutes, 15 seconds)
35. Drone Interfacing II (2 hours, 25 minutes, 33 seconds)
36. Drone Interfacing III (13 hours, 43 minutes, 12 seconds)
37. Drone Interfacing IV (3 days, 5 hours, 36 minutes, 52 seconds)
38. Social II (38 minutes, 50 seconds)
39. Social III (3 hours, 39 minutes, 30 seconds)
40. Mining Connections I (16 minutes, 40 seconds)
41. Mining Connections II (1 hour, 17 minutes, 38 seconds)
42. Mining Connections III (7 hours, 19 minutes, 2 seconds)
43. Archaeology III (6 hours, 10 minutes, 43 seconds)
44. Archaeology IV (1 day, 23 hours, 45 minutes, 46 seconds)
45. Cybernetics III (8 hours, 26 minutes, 35 seconds)
46. Cybernetics IV (1 day, 23 hours, 45 minutes, 46 seconds)
47. Hacking I (19 minutes, 13 seconds)
48. Hacking II (1 hour, 29 minutes, 33 seconds)
49. Hacking III (8 hours, 26 minutes, 35 seconds)
50. Hacking IV (1 day, 23 hours, 45 minutes, 46 seconds)
51. Salvaging III (8 hours, 26 minutes, 35 seconds)
52. Salvaging IV (1 day, 23 hours, 45 minutes, 46 seconds)
53. Salvage Drone Operation I (25 minutes)
54. Salvage Drone Operation II (1 hour, 56 minutes, 25 seconds)
55. Salvage Drone Operation III (10 hours, 58 minutes, 34 seconds)
56. ORE Industrial I (35 minutes, 5 seconds)
57. ORE Industrial II (2 hours, 43 minutes, 24 seconds)
58. ORE Industrial III (15 hours, 24 minutes, 18 seconds)
59. Electronics V (3 days, 18 hours, 3 minutes, 43 seconds)
60. Electronics Upgrades IV (1 day, 7 hours, 50 minutes, 30 seconds)
61. Electronics Upgrades V (7 days, 12 hours, 7 minutes, 26 seconds)
62. Engineering IV (15 hours, 55 minutes, 15 seconds)
63. Engineering V (3 days, 18 hours, 3 minutes, 43 seconds)
64. Mining Upgrades V (13 days, 22 hours, 30 minutes, 57 seconds)
65. Refining V (3 days, 11 hours, 37 minutes, 44 seconds)
66. Refinery Efficiency I (17 minutes, 51 seconds)
67. Refinery Efficiency II (1 hour, 23 minutes, 10 seconds)
68. Refinery Efficiency III (7 hours, 50 minutes, 24 seconds)
69. Refinery Efficiency IV (1 day, 20 hours, 21 minutes, 4 seconds)
70. Veldspar Processing IV (14 hours, 47 minutes, 1 second)
71. Pyroxeres Processing IV (14 hours, 47 minutes, 1 second)
72. Scordite Processing IV (14 hours, 47 minutes, 1 second)
73. Veldspar Processing V (3 days, 11 hours, 37 minutes, 44 seconds)
74. Scordite Processing V (3 days, 11 hours, 37 minutes, 44 seconds)
75. Pyroxeres Processing V (3 days, 11 hours, 37 minutes, 44 seconds)
76. Hacking V (11 days, 6 hours, 11 minutes, 9 seconds)
77. Archaeology V (11 days, 6 hours, 11 minutes, 9 seconds)
78. Salvaging V (11 days, 6 hours, 11 minutes, 9 seconds)
79. Mining Drone Operation V (7 days, 7 hours, 37 minutes, 15 seconds)
80. Drone Interfacing V (18 days, 7 hours, 3 minutes, 7 seconds)
81. Salvage Drone Operation IV (2 days, 14 hours, 5 minutes, 30 seconds)
82. Salvage Drone Operation V (14 days, 15 hours, 14 minutes, 30 seconds)
83. Refinery Efficiency V (10 days, 10 hours, 53 minutes, 12 seconds)
84. Mining Connections IV (1 day, 17 hours, 23 minutes, 40 seconds)
85. Mining Connections V (9 days, 18 hours, 9 minutes, 40 seconds)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#5 - 2013-05-29 18:48:41 UTC
no offence, but do you expect anyone to read all of that?

Try figuring out some things yourself and then ask questions about the parts you're not 100% sure about.
Verunae Caseti
Viziam
Amarr Empire
#6 - 2013-05-29 20:03:09 UTC
I was hoping for more of a skim than a read, really. I kind of figured EVEMon exports would be old hat around here. My bad.
Huttan Funaila
Caldari Provisions
Caldari State
#7 - 2013-05-29 20:58:02 UTC
Mining connections are only useful if you are going to do mining missions. If you do those missions, you probably want to queue it up long before you do the refining skills.

So if this char is going to be a mining missioner, my divergence from your plan would start at step 4:
Social 3,
Mining connections to level 3,
** start missioning here **
Connections to level 4,
Gas Harvesting to level 2,

~ rest of your list. ~

Level 1 and 2 mining missions should be feasible with a Venture.
Level 3 can be done in one trip in a Retriever.
Level 4 ice/asteroid need 2 trips in a Retriever. Gas missions can take 1 trip in a Venture (your Venture usually can't tank the cruiser spawns though).

If this character will not be doing mining missions, omit the mining connections skill; it is an expensive book good for only one thing that you won't be doing.


T2 drones are things you may want to move up Karak's plan list. I'd put them around the mid 30s on the plan. By the time you are doing level 4 mining missions, you really want T2 drones. Some level 3 missions spawn multiple cruiser rogue drones. Most retrievers can tough out the level 3-4 spawns, but Ventures cannot.


Exploration changes drastically with the new expansion - Odyssey - which gets released June 4.

I'll let someone else comment on Verunae's skill plan.
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2013-05-29 23:03:02 UTC  |  Edited by: Tau Cabalander
Verunae Caseti wrote:
I was hoping for more of a skim than a read, really. I kind of figured EVEMon exports would be old hat around here. My bad.

Try going to EVEboard so we can see your characters, then come back, post links to your characters, tell us your general plans and direction, and ask for suggestions.

Example: Tau Cabalander : currently training towards all T2 capital and large turrets (only projectiles left), after that probably all remaining ships starting with cruisers (Odyssey will temporarily throw a wrench into that).
Ze4K DK
Luxury Yacht Social Club
#9 - 2013-05-30 06:16:05 UTC
I would wait with crosstraining, until having atleast minmatar bs and relevant support skills level 4-5...

And jury rigging 5 you probably want to reconsider aswell... But yeah post eveboard link if you want real advice
Andrew Indy
Cleaning Crew
#10 - 2013-05-30 08:18:31 UTC
Multitasking 5, is not used that widely, train to to lvl3 and you can lock up to 10 targets which is the most a standard ship can target. You have to lose a high or low slot to get more.

Also Tactical Shield Manipulation 5 is not really high up there on skills you need.

seems OK other than that it seems OK, you miner might need some cap skills and tanking though.