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The Office of the Chairman: A ~chill place~ for constituent issues

First post
Author
Bagehi
Science and Trade Institute
Caldari State
#41 - 2011-11-04 21:23:13 UTC
The Mittani wrote:
Bagehi wrote:
I remember a certain roundtable where null sec's farm/field issues were discussed. If I recall correctly, you shot down most, if not all, of the ideas. I was wondering what ideas you have or have seen that you would support if CCP asked CSM for input on that issue. Assuming they haven't already.


Roundtables are full of dumb ideas. I don't remember specifics of what I shot down, though; since I've spent a lot of time championing the concept of Farms and Fields, I doubt you.

In May we spent a lot of time brainstorming with CCP on Farms and Fields, as discussed in the May minutes. It's a very high priority for CSM6: not just making nullsec worthwhile in terms of risk/reward, but providing targets for smaller entities to set fire to.

Did anything come of that discussion? Anoms are getting an isk boost, something about pellets for POSs... but I haven't really heard anything more about that for the winter expansion. Is there more coming soon TM?
The Mittani
State War Academy
Caldari State
#42 - 2011-11-04 21:31:09 UTC
Bagehi wrote:
The Mittani wrote:
Bagehi wrote:
I remember a certain roundtable where null sec's farm/field issues were discussed. If I recall correctly, you shot down most, if not all, of the ideas. I was wondering what ideas you have or have seen that you would support if CCP asked CSM for input on that issue. Assuming they haven't already.


Roundtables are full of dumb ideas. I don't remember specifics of what I shot down, though; since I've spent a lot of time championing the concept of Farms and Fields, I doubt you.

In May we spent a lot of time brainstorming with CCP on Farms and Fields, as discussed in the May minutes. It's a very high priority for CSM6: not just making nullsec worthwhile in terms of risk/reward, but providing targets for smaller entities to set fire to.

Did anything come of that discussion? Anoms are getting an isk boost, something about pellets for POSs... but I haven't really heard anything more about that for the winter expansion. Is there more coming soon TM?


Can't break the NDA to discuss undisclosed, nonpublic plans which may or may not exist; I felt it was a productive discussion, though.

~hi~

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#43 - 2011-11-04 22:12:02 UTC
This is truly the best mittens ever.

Finally seeing the type of communication I like from a CSMer.

Issler
Poetic Stanziel
The Scope
Gallente Federation
#44 - 2011-11-04 22:17:38 UTC
Issler Dainze wrote:
This is truly the best mittens ever.

Finally seeing the type of communication I like from a CSMer.

Issler

Once he gets re-elected, you can expect him to communicate again in Nov 2012. P
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#45 - 2011-11-04 22:19:57 UTC
Poetic Stanziel wrote:
Issler Dainze wrote:
This is truly the best mittens ever.

Finally seeing the type of communication I like from a CSMer.

Issler

Once he gets re-elected, you can expect him to communicate again in Nov 2012. P


I hope you aren't right but if history is any indication..... Big smile

Issler
The Mittani
State War Academy
Caldari State
#46 - 2011-11-04 22:47:27 UTC
Issler Dainze wrote:
This is truly the best mittens ever.

Finally seeing the type of communication I like from a CSMer.

Issler


As a megalomaniac and/or a narcissist, I should have made this thread ages ago, but I was pretty busy ramming my head into a CCP-shaped brick wall. With the refocusing won and Winter looking to be a smooth and excellent expansion for once, I guess I have more time.

~hi~

Mike Azariah
The Scope
Gallente Federation
#47 - 2011-11-04 23:32:15 UTC
The Mittani wrote:
This thread is to provide a consolidated place for my constituents to ask questions and receive personal responses from me.


Out of curiosity, whom do you currently consider to BE your constituents?

You are currently talking a very good game now that CCP has indicated that something is happening but we heard little to nothing of what was going on UNTIL CCP gave the winter news. Do you also take credit for the changing of the tides and the setting and rising of the sun?

I agree with Issler in that the communications would have been far better if it had been a steady thing and not a sudden blessing once the battles are over.

Will you be running again and will this be your communication standard or will we be looking forward to you being what you have been for a very very long time, a (self proclaimed) sadistic bastard who does not care what anybody else wants or needs?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Raid'En
#48 - 2011-11-05 02:48:47 UTC  |  Edited by: Raid'En
1) people always says small alliances can't make a place on nullsec, do you agree ? if so, do you have an idea on what to do ?

2) do you consider this expansion enough to fix your beloved nullsec, or will you still concentrate your efforts on nullsec on priority for the next one ?
for example, you didn't though about FW, but did you though about how to make lowsec a more interesting place ?

3) with the new nebulaes and new battlecruisers, the winter expansion will have a lot of shiny with its fixes, while the first goal was to fix things. was it CCP who wanted shiny, or a common agreement ?

4) are the establishements out for a long time, or may they come back on the next espansion ? would you go for a closer or more far release of incarna related content ?

5) you obviously like the possibility of non consensual pvp on high sec, but do you consider the insurance for loss against concord a good thing ?

6) does your action against miners have a link to your position on ice being available so easily on high sec ?
Myxx
The Scope
#49 - 2011-11-05 04:05:37 UTC
I wrote some stuff in regards to my opinion on how highsec is pretty crappy and could be worthwhile to make less safe in general, they're over here if you want to read them. Thoughts on any overall changes to highsec/concord/station games/wardec mechanic that might be needed?
Che Biko
Alexylva Paradox
#50 - 2011-11-05 04:43:59 UTC
I would like to know how you think about this stuff mentioned by Hilmar in that Eurogamer interview.
Quote:
But some of my concerns right now relate to whether the CSM is maybe focused on a particular aspect of the game and I'm starting to get feedback from players that they worry the CSM is too pre-occupied by a certain playstyle. That might mean we may need to change the structure, but definitely the CSM has worked as a feedback tool greatly throughout the years.

Do you see any way the CSM could benefit from a change in structure? Do you think the CSM is adequatly representing all players?
BiaXia
Perkone
Caldari State
#51 - 2011-11-05 04:57:29 UTC
Mike Azariah wrote:
The Mittani wrote:
This thread is to provide a consolidated place for my constituents to ask questions and receive personal responses from me.


Out of curiosity, whom do you currently consider to BE your constituents?

You are currently talking a very good game now that CCP has indicated that something is happening but we heard little to nothing of what was going on UNTIL CCP gave the winter news. Do you also take credit for the changing of the tides and the setting and rising of the sun?

I agree with Issler in that the communications would have been far better if it had been a steady thing and not a sudden blessing once the battles are over.

Will you be running again and will this be your communication standard or will we be looking forward to you being what you have been for a very very long time, a (self proclaimed) sadistic bastard who does not care what anybody else wants or needs?

m


I'm not really sure what you want. Until CCP actually announces anything, it's under NDA and none of the CSM members can't talk about it without being so vague it's meaningless. CCP just announced a large amount of things, so now the CSM can talk a bit more freely with the playerbase and show the fruits of their efforts. Until CCP actually tells you what they plan on doing, the CSM members really can't say anything other than "STUFF IS HAPPENING. I CAN'T TELL YOU WHAT, BUT I ASSURE YOU, IT IS HAPPENING," which really doesn't make anyone happy.

The NDA these guys are operating under is pretty strict. The moment they talk about even considering a certain feature, it's protected and can't be discussed publicly. So of course the CSM is going to take credit for new features when they're announced. It's pretty much their only chance.

Really, the communications of this CSM have been very good. Most of them maintain blogs giving their views in-depth on pretty much everything. If you wanted to ask Mittani a question, then you can very easily just catch him on twitter and ask him a question. If it's not stupid, he might even respond. There have also been things like the fireside chats, which have never been done by any previous CSM.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#52 - 2011-11-05 08:12:26 UTC  |  Edited by: Abdiel Kavash
There is currently a rather large imbalance between the effort needed (manpower + coordination + logistics + skills + money + etc.) and profits to be made in manufacturing common items (not talking about caps/supers) locally in 0.0, and the effort needed and profits to be made in simply importing them via freighters/JFs from Jita. Do you think this is an issue? If so, do you have an idea of a solution?

What would you think of a hypothetical scenario where 0.0 is still mostly dependant on highsec import for supply of low-level materials (minerals, datacores, decryptors, TI mods...), but most of high-level construction happens locally? What game mechanics could be changed, added, or removed to make this happen?


How do you like the new cyno effects?
Temba Ronin
#53 - 2011-11-05 08:21:16 UTC  |  Edited by: Temba Ronin
The Mittani wrote:


I'd also like to see exploration expanded and made more interesting. More variety in sites, more profit in neglected professions like archaeology, hacking, etc, and a big boost to this behavior in null. Exploration-based income is also more difficult to automate.


I am quite happy to hear a CSM actually supporting making another part of this game more interesting. Towards that end i would like to solicit your response and hopefully your support of an idea i posted in another forum:

"The goons have taken matters into their own hands to address bots mining ice in Gallente space but what about the rest of New Eden?

I would like to propose that the hacking skill be upgraded to "hijacking" to allow a pilot to eject a bot or afk pilot from any ship and send the now empty ship to a location somewhere in that same system as the property of the hijacking pilot. Giving him the opportunity to remove it from bot mining and sell it on the open market. Level 5 Hijacking skill would allow the ship to auto pilot thru gates to a destination set by the hijacker up to five gates.

The hijacking defense could be as simple as typing in the name of the pilot targeting your ship and the name of his corp before the hijack timer is successful something like 5 minutes. Additionally once successfully ejected the bot capsule would begin a 20 minute timer at the expiration of which it would become a legit target (Red) for any pilot with positive sec status with no penalty sec status hit for the extermination of a bot.

This way every human pilot can become a part of the solution to the bot problem and not just the goons. These are my thoughts as to an interactive multi-player way to address something that puts legit players at a market disadvantage when bots can mine non-stop 23/ 7 365. "


I would really appreciate your response to this idea or perhaps a better developed variation that could empower more active players to help exterminate the bots.

I think your thread here is a very good idea .... hearing directly from the Chairman who is also an experienced player i believe will be beneficial for players, the CSM, and CCP. Additionally i know the temptation is great because we all value our own opinions but this thread would be stronger longer if people other then "The Mittani" did not answer the questions put to our Chairman. I would like your opinion on that caveat as well Mr. Chairman.

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Rer Eirikr
The Scope
#54 - 2011-11-05 08:44:14 UTC
How do you feel about the recent changes to PI Customs Offices?

Do you feel this falls under the 'Farms & Fields' discussion you had previously?

Do you feel this will be a successful way for smaller entities to generate ~gudfites~ and 'fight the man' of larger Sov Holding Entities?

Your thoughts on the player created taxation, the office's eHP values, etc. etc. yadda yadda?

And yes, I actually like the clickfest that is PI. Blink Guilty pleasure.


Also, what happened to the so called "Fireside Chats" we had a ways back from CSM6? This thread is great but I enjoy hearing from all of the CSM Members, yes, even Trebor. Pirate
The Mittani
State War Academy
Caldari State
#55 - 2011-11-05 09:04:28 UTC
Mike Azariah wrote:

Out of curiosity, whom do you currently consider to BE your constituents?


My typical voters appreciate war, murder, and cunning. They can be nullsec warriors, spies, gankers, scammers. Most of my efforts go towards fixing nullsec issues, as those are both the most broken in the game currently, and those closest to the hearts of 'my people', but I generally advocate on behalf of grief, conquest and terror.

Quote:
You are currently talking a very good game now that CCP has indicated that something is happening but we heard little to nothing of what was going on UNTIL CCP gave the winter news. Do you also take credit for the changing of the tides and the setting and rising of the sun?


Let's cut to the chase: you're a nutter. I encountered your ultra-serious roleplaying blog during your failed run for CSM. There's really no point in answering your questions about me 'taking credit' for things. Why mince words?

Even if you were half-serious in your question, you should have some vague conception of a what a NDA is.

Quote:
Will you be running again and will this be your communication standard or will we be looking forward to you being what you have been for a very very long time, a (self proclaimed) sadistic bastard who does not care what anybody else wants or needs?


Odds are that I will run for Chair in CSM7 again. I've got a pretty good relationship with the staffers at CCP who actually make EVE, even if I think their upper management eats paste. My constituents do not doubt me, and I've already delivered more than anyone expected me to accomplish in their wildest pipe-dreams. Hell, the term is only a little more than half over; there's still more CSM6 can accomplish yet.

I don't have a 'communication standard'. I'll try to keep this thread regularly updated as time permits, but things happen.

If you doubt my sadism, you've probably been spending too much time blogging with your sockpuppets and not paying much attention to the rest of EVE.

~hi~

The Mittani
State War Academy
Caldari State
#56 - 2011-11-05 09:20:21 UTC
Raid'En wrote:
1) people always says small alliances can't make a place on nullsec, do you agree ? if so, do you have an idea on what to do ?


Nerf supercaps and boost anomaly income, as well as provide more sources of isk for starting alliance by buffing exploration and fixing the Tech problem.

Looks like we've already got the supercap thing and the anomaly thing in motion.

Quote:

2) do you consider this expansion enough to fix your beloved nullsec, or will you still concentrate your efforts on nullsec on priority for the next one ?
for example, you didn't though about FW, but did you though about how to make lowsec a more interesting place ?


Winter is a start, but only that. I half suspect that the supercap nerfs will not go far enough (Titan guns blapping BS with ease) and the sov system is a disaster. The Winter expansion will triage a lot of EVE's sucking chest wounds if implemented properly via TiDi and cap rebalances, but there's still a lot which is wrong that doesn't reach the level of 'fix this or your subscriber numbers will plummet'.

I'm not a lowsec guy. I think it needs fixing, but most 'lowsec voters' throw in for Meissa, who lives there. My idle opinion is that lowsec is so borked that it'd require an entire expansion to fix it and revamp it, not just a few tiny tweaks here and there. But there's a huge difference between 'my idle opinion' and 'things I expend political capital on'.

Quote:

3) with the new nebulaes and new battlecruisers, the winter expansion will have a lot of shiny with its fixes, while the first goal was to fix things. was it CCP who wanted shiny, or a common agreement ?


This seems like a false dichotomy. There'a a demographic from failheap that loves to howl about 'shiny'. New art tends to improve the game, I didn't pay much attention to the nebulae as a CSM but my jaw dropped when I logged into SiSi today.

The winter expansion is full of critical fixes, and those fixes address the most grevious of sucking chest wounds: Supercaps, Lag, Pos Misery, and a bunch of other things which I can't announce because ~NDA~.

Quote:
4) are the establishements out for a long time, or may they come back on the next espansion ? would you go for a closer or more far release of incarna related content ?


NDA on details. I personally don't trust CCP to implement WiS content after the Incarna disaster. I'm against wasting time on non-spaceship content while EVE itself is at risk.

Quote:
5) you obviously like the possibility of non consensual pvp on high sec, but do you consider the insurance for loss against concord a good thing ?

6) does your action against miners have a link to your position on ice being available so easily on high sec ?


5: I think that the people in hisec who think that removing insurance from Concord losses will protect them would be in for a nasty, nasty surprise if that comes to pass.

Vile Rat and I would like to see insurance removed from Concord losses, because the isk involved is trivial to the gankers, and I suspect that the suffering from the victims will be ever more delectable if they cannot rationalize the gank as an economic act.

6: I'm a big fan of ice belts in hisec. The CCP guys on the alliance tournament video commentary just sort of popped out with the 'remove hisec ice' idea. I will be very, very, very unhappy if hisec ice is removed, because I enjoy having belts full of docile, entitled victims to torture at my leisure.

Suggesting that I have a 'position' on hisec ice is exactly why I made this thread; I don't support removing hisec ice at all. Glad to clarify the random misconception.

7: Another problem with these forums is only being able to use five quotes in a post. That's dumb.

~hi~

The Mittani
State War Academy
Caldari State
#57 - 2011-11-05 09:26:35 UTC
Myxx wrote:
I wrote some stuff in regards to my opinion on how highsec is pretty crappy and could be worthwhile to make less safe in general, they're over here if you want to read them. Thoughts on any overall changes to highsec/concord/station games/wardec mechanic that might be needed?


Mostly as Chair I spend my time working on what I call the 'sucking chest wounds' of gameplay, things that are actively ruining EVE as we know it.

There are a lot of things that sort of quietly truck along not doing very well, but this CSM is a triage organization. We spend our time trying to get CCP to fix the worst aspects of the game, or otherwise prevent the management from driving the game off a cliff in a fit of irrational exuberance.

So while Hisec has a lot of crappy things about it and might be too safe, and I might agree with your points, they aren't a priority while there are sucking chest wounds need to be attended to.

My opinions about issues that I'm not in a position or willing to act on don't much matter at the end of the day.

~hi~

The Mittani
State War Academy
Caldari State
#58 - 2011-11-05 09:31:01 UTC
Che Biko wrote:

Do you see any way the CSM could benefit from a change in structure? Do you think the CSM is adequatly representing all players?


I think the CSM needs one change only for CSM7: a minimum signatures requirement to be added on the ballot. Something relatively minor, like 100 signatures.

CSM6 had 50+ candidates. 20 of those were 'real' candidates with actual support. The rest were random no-names who swung only a handful of votes, and thus the votes they received were wasted.

Siloing proposals are dumb if you exercise a modicum of intelligence to analyze them. I'm technically a hisec representative right now, as I spend much of my time in hisec killing miners or in Jita killing pods and frigates. Many nullsec players have the 'majority' of their characters in hisec doing this or that.

The CSM, like all democratic bodies, represents those interests which care enough about their issues to get off their asses and vote in an organized way. This means that the unorganized and unmotivated are completely unrepresented, just like in the real world.

~hi~

The Mittani
State War Academy
Caldari State
#59 - 2011-11-05 09:35:20 UTC
Abdiel Kavash wrote:
There is currently a rather large imbalance between the effort needed (manpower + coordination + logistics + skills + money + etc.) and profits to be made in manufacturing common items (not talking about caps/supers) locally in 0.0, and the effort needed and profits to be made in simply importing them via freighters/JFs from Jita. Do you think this is an issue? If so, do you have an idea of a solution?

What would you think of a hypothetical scenario where 0.0 is still mostly dependant on highsec import for supply of low-level materials (minerals, datacores, decryptors, TI mods...), but most of high-level construction happens locally? What game mechanics could be changed, added, or removed to make this happen?


This problem was discussed at length the May summit, and what can be disclosed is in the minutes.

Nullsec's dependence on Jita is something that disgusts just about every nullsec rep on the CSM. We want to build empires of our own in the outer reaches, and not be forced to rely on wretches slaving away in the hisec Veldspar Mines.

~hi~

The Mittani
State War Academy
Caldari State
#60 - 2011-11-05 09:46:57 UTC
Temba Ronin wrote:

I would like to propose that the hacking skill be upgraded to "hijacking" to allow a pilot to eject a bot or afk pilot from any ship and send the now empty ship to a location somewhere in that same system as the property of the hijacking pilot. Giving him the opportunity to remove it from bot mining and sell it on the open market. Level 5 Hijacking skill would allow the ship to auto pilot thru gates to a destination set by the hijacker up to five gates.


I think hijacking is an amusing idea, but entirely new features like this are likely to drop below the sucking chest wound threshold of political action so I'm not likely to make a formal thread about it in the CSM forums or rally support for it in a summit session.

I might toss it into Skype in the CCP/CSM channel, or mention it while drinking with the devs after-hours. Beer and Skype can make magical things happen outside of the normal order of development.

That doesn't mean your idea will survive beyond an initial sniff test. (How do you balance it with people who are afk on gates, not bots? Do we want people to be afraid to use autopilot for fear of having their freighters and orcas hijacked? I might, but it might not be worth the potential loss of subscribers to CCP. How hard is it to code such a thing? How many sprints would it take? Is there something else more broken than this to deal with first? Aren't belt-bots being policed by gankers already? Aren't mission and anomaly bots more a problem, and this wouldn't impact them, would it? Why have the ship follow yours, why not have the hijacking have their pod eject from their hull, so you're forced jump from your hijacking ship to the stolen hull? etc etc etc. In fact, the more you ask these questions, the less solid your idea becomes.)

~hi~