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Kronos Fit, advice needed.

First post
Author
Captain Cullins
Doomheim
#21 - 2013-05-22 00:41:25 UTC
negative, sensor boosters work well on missions now if damped and eccm will keep you from being jammed also, so even more reason to use a cap booster instead so you have te room
chaosjj
Doomheim
#22 - 2013-05-22 07:30:07 UTC  |  Edited by: chaosjj
My fit:

[Kronos, L4s]

Tairei's Modified Large Armor Repairer
2/3x Specific hardener
3/4xFederation Navy Magnetic Field Stabilizer


3x cap recharger II
Shadow serpentis tracking computer

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
3x Small Tractor Beam II


2x Capacitor control circuits


Salvage drone x3
Hobgoblin II x5
Hammerhead II x5

dishes out about 850 DPS, and can tank everything long enough for the guns to kill them. (i looted the Repairer once) tracking is never a issue as all ships are dead before they get to close.
Desivo Delta Visseroff
The Scope
Gallente Federation
#23 - 2013-05-28 20:47:02 UTC
Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:

[Kronos, Mad Kronos]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Large 'Reprieve' Vestment Reconstructer I
Large 'Reprieve' Vestment Reconstructer I
1600mm Reinforced Steel Plates II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner I

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Small Tractor Beam II
Medium Proton Smartbomb II
Heavy Nosferatu II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Salvage Drone I x2
Hornet EC-300 x3
Hobgoblin II x5
Garde II x3

Tank: 766 hp/sec
DPS: 878 dps; 3849 volley
EHP: 89,650 (on the low side, but sustainable)
Cap Stable @ 54%
Estimated Price: 1.43 Billion Isk.

It can do a little of everything and can do it well:)

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#24 - 2013-05-28 20:58:11 UTC
Desivo Delta Visseroff wrote:
Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:

[Kronos, Mad Kronos]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Large 'Reprieve' Vestment Reconstructer I
Large 'Reprieve' Vestment Reconstructer I
1600mm Reinforced Steel Plates II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner I

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Small Tractor Beam II
Medium Proton Smartbomb II
Heavy Nosferatu II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Salvage Drone I x2
Hornet EC-300 x3
Hobgoblin II x5
Garde II x3

Tank: 766 hp/sec
DPS: 878 dps; 3849 volley
EHP: 89,650 (on the low side, but sustainable)
Cap Stable @ 54%
Estimated Price: 1.43 Billion Isk.

It can do a little of everything and can do it well:)


mixing active and buffer

half the cost is from the 2 rigs.........wth, why not cap inject and use 600m budget on damage or tank -__-?

Meta 4 rep...........real?

Are you sure you know how to fit?
Desivo Delta Visseroff
The Scope
Gallente Federation
#25 - 2013-05-28 21:20:42 UTC
Tsukino Stareine wrote:
Desivo Delta Visseroff wrote:
Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:

[Kronos, Mad Kronos]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Large 'Reprieve' Vestment Reconstructer I
Large 'Reprieve' Vestment Reconstructer I
1600mm Reinforced Steel Plates II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner I

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Small Tractor Beam II
Medium Proton Smartbomb II
Heavy Nosferatu II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Salvage Drone I x2
Hornet EC-300 x3
Hobgoblin II x5
Garde II x3

Tank: 766 hp/sec
DPS: 878 dps; 3849 volley
EHP: 89,650 (on the low side, but sustainable)
Cap Stable @ 54%
Estimated Price: 1.43 Billion Isk.

It can do a little of everything and can do it well:)


mixing active and buffer

half the cost is from the 2 rigs.........wth, why not cap inject and use 600m budget on damage or tank -__-?

Meta 4 rep...........real?

Are you sure you know how to fit?



You're right about the Meta 4 reps as far as the cost is concerned. However, switching to Tech 2 Reppers does drop your repair rate to @ 630hp/sec. I always favored a cap-stable setup over a cap-boosted setup.

What's wrong with putting a little buffer in with an active tank. It's there to give you some breathing room in case the reppers get a little overwhelmed. Damage mods may make you more efficient, but with a stable ship, you can take you time clearing out a room.

All this is to say that, I do know how to fit. I fit for my play style. Relaxed Cool

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#26 - 2013-05-28 21:29:30 UTC
how does upgrading to tech 2 reppers DROP your tank? You don't run reppers 24/7, wait maybe you do.

Nvm. You're one of those people.
Desivo Delta Visseroff
The Scope
Gallente Federation
#27 - 2013-05-28 21:47:45 UTC
Tsukino Stareine wrote:
how does upgrading to tech 2 reppers DROP your tank? You don't run reppers 24/7, wait maybe you do.

Nvm. You're one of those people.



If by those you mean "bored as work", then sure. If you mean "afk" then no, never. I run my reppers right before my shields fail and then shut them off once my shields begin to regen.

I can't talk for the discrepancy in the repair rate. I got the stats from EFT. Not from within the game. I'm only at Gallente BS 4, so i can't actually fly a Kronos yet, but I may if I don't get a Vindicator instead. In any case, it's not like I told the OP to do this:


[Kronos, Lunatic Kronos]
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates II

Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner II

Large Proton Smartbomb II
Large Proton Smartbomb II
Large Proton Smartbomb II
Large Proton Smartbomb II
Large Proton Smartbomb II
Large Proton Smartbomb II
Large Proton Smartbomb II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Also Cap Stable...btw Pirate

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#28 - 2013-05-28 22:03:57 UTC
you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked.
Liang Nuren
No Salvation
Divine Damnation
#29 - 2013-05-28 23:01:49 UTC
Tsukino Stareine wrote:
you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked.


I tend to value cap stable fits when running wormholes. Not all PVE is level 4 missions.

-Liang

I'm an idiot, don't mind me.

Derath Ellecon
University of Caille
Gallente Federation
#30 - 2013-05-28 23:25:15 UTC
Desivo Delta Visseroff wrote:
I can't talk for the discrepancy in the repair rate. I got the stats from EFT. Not from within the game. I'm only at Gallente BS 4, so i can't actually fly a Kronos yet, but I may if I don't get a Vindicator instead. In any case, it's not like I told the OP to do this:



So wait, you are arguing fits for a ship you can't even fly yet? That is full of win.

As an example, your fit does 778 DPS with VOID ammo (all 5 skills) and reps 883 DPS against serpentis (picking a standard mission rat that a kronos will excel against).

My cap boosted fit does 1324 DPS with better tracking and reps 683 DPS against serpentis.

Now that's just paper stats. What's the difference in use? The difference is that while my fit isn't cap stable, I rarely have to actually use the cap booster and rats die so fast they don't threaten my tank unless I screw up.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#31 - 2013-05-28 23:58:22 UTC  |  Edited by: ISD Ezwal
Liang Nuren wrote:
Tsukino Stareine wrote:
you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked.


I tend to value cap stable fits when running wormholes. Not all PVE is level 4 missions.

-Liang


*Snip* Please refrain from personal attacks. ISD Ezwal

Wormholes are a whole different bag of worms though and in c3+ you will have neuting sleepers which will ruin your cap stability. Cap injection at least lets you get a rep or two once you can time the rat neut cycle.

Or unless you fit your ship to be so cap stable that the neuting doesnt affect you, which is another perfectly viable strategy to counter the above-mentioned neuting.

Only other situation is when you're soloing in a c2 or c1 and since sleepers take long to kill, you cant rely on the 3-4 minutes of cap injection while taking heavy sustained fire.

Since this is about missioning, I don't think cap stability overall needs to be addressed.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#32 - 2013-05-29 00:58:00 UTC
I have removed some 'less constructive' posts. Keep it a bit civil people!

ISD Ezwal Community Communication Liaisons (CCLs)

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#33 - 2013-05-29 01:36:46 UTC  |  Edited by: Tsukino Stareine
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#34 - 2013-05-29 02:32:39 UTC
Liang Nuren wrote:
Sergeant Acht Scultz wrote:
It's a call to gank those fits with so much pimp, just say'in.


I fly my pimp fits in low sec and wormholes. You're free to come find and kill them.

-Liang



I will decline your invitation for docking/pos kissing booster alts games but you can come to null sec with your pimpy faction BS.
No one will ever attack you, you can travel 20systems without crossing whoever and if by chance you ever cross someone they will eject their pod and run away before you can hit warp.

True story.

removed inappropriate ASCII art signature - CCP Eterne

Liang Nuren
No Salvation
Divine Damnation
#35 - 2013-05-29 02:38:32 UTC  |  Edited by: Liang Nuren
Sergeant Acht Scultz wrote:
Liang Nuren wrote:
Sergeant Acht Scultz wrote:
It's a call to gank those fits with so much pimp, just say'in.


I fly my pimp fits in low sec and wormholes. You're free to come find and kill them.

-Liang



I will decline your invitation for docking/pos kissing booster alts games but you can come to null sec with your pimpy faction BS.
No one will ever attack you, you can travel 20systems without crossing whoever and if by chance you ever cross someone they will eject their pod and run away before you can hit warp.

True story.


While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.

-Liang

Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am.

I'm an idiot, don't mind me.

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#36 - 2013-05-29 09:52:06 UTC  |  Edited by: Sergeant Acht Scultz
Liang Nuren wrote:
While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.

-Liang

Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am.


No you didn't got me right, I clearly don't think POS kissing boosting should have ever existed in the first place, this has nothing to do with Heretic, I might seem a bit "ganky" when it comes to PVP and usual chestbeating claims always hiding this important detail that IS on it self a game changer with no risk on top.

But still and I'd would like you to clearly understand me on this point: my point of view on OGB has nothing to do with Heretic another corp name you or any specific character, I don't even get it why you think my comments on this purpose are specific to you or your corp. Jesus I've got my self 2 characters flying command ships and T3's, I know how wrong this is how much game changer it is and how dramatically overall this has a negative impact on players perception of pvp or ships.

People watch videos (don't take it for you again it's a general comment) of Tengus/Faction stuff/whatever tràlàlà worth or billions knocking entire small fleets face on their own then come on forums claim huge amounts of crap they have no idea what they're talking about, but hey, they saw a super video of Batman little brother doing stuff...

Secondly: I've never said you were risk averse, you clearly have in mind for whatever reason I have something against you or your corp, maybe you're just tired and misread me didn't understood the sarcasm or you're just in bad mood whatnot, but no, I don't think you're risk averse, where did you got that silly idea?
We have different opinions for stuff that's all what it is about, you have your own humor or attitude I have my own and this is how things will always go.

On topic:

5th gun and sensor good boost would make those better already

removed inappropriate ASCII art signature - CCP Eterne

Tauranon
Weeesearch
CAStabouts
#37 - 2013-05-29 10:37:27 UTC
Desivo Delta Visseroff wrote:
Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:

[Kronos, Mad Kronos]
.
.
.
Large 'Reprieve' Vestment Reconstructer I
Large 'Reprieve' Vestment Reconstructer I
.
.
.


I too could be cap stable with imaginary modules instead of reppers. loleftskills.

Ziester
State War Academy
Caldari State
#38 - 2013-05-29 11:02:21 UTC
It's funny to see people throw fits in this thread while we still have no idea what the OP is gonna use it for.
Liang Nuren
No Salvation
Divine Damnation
#39 - 2013-05-29 16:42:47 UTC  |  Edited by: Liang Nuren
Sergeant Acht Scultz wrote:
Liang Nuren wrote:
While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.

-Liang

Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am.


No you didn't got me right, I clearly don't think POS kissing boosting should have ever existed in the first place, this has nothing to do with Heretic, I might seem a bit "ganky" when it comes to PVP and usual chestbeating claims always hiding this important detail that IS on it self a game changer with no risk on top.

But still and I'd would like you to clearly understand me on this point: my point of view on OGB has nothing to do with Heretic another corp name you or any specific character, I don't even get it why you think my comments on this purpose are specific to you or your corp. Jesus I've got my self 2 characters flying command ships and T3's, I know how wrong this is how much game changer it is and how dramatically overall this has a negative impact on players perception of pvp or ships.

People watch videos (don't take it for you again it's a general comment) of Tengus/Faction stuff/whatever tràlàlà worth or billions knocking entire small fleets face on their own then come on forums claim huge amounts of crap they have no idea what they're talking about, but hey, they saw a super video of Batman little brother doing stuff...

Secondly: I've never said you were risk averse, you clearly have in mind for whatever reason I have something against you or your corp, maybe you're just tired and misread me didn't understood the sarcasm or you're just in bad mood whatnot, but no, I don't think you're risk averse, where did you got that silly idea?
We have different opinions for stuff that's all what it is about, you have your own humor or attitude I have my own and this is how things will always go.

On topic:

5th gun and sensor good boost would make those better already


Why oh why would I assume you're talking about gang boosting when you specify you're talking about gang boosting? Look, the simple fact of the matter is that I PVE in pimp fit marauders in hostile space and anyone who wants to talk **** about suicide ganking pimp fit marauders is free to come attack my **** in low sec, null sec, and wormhole space.

-Liang

Ed: Also, you damn sure did make the assertion that I was a risk averse station hugger, and doubled down on it by challenging me to roam null sec in a pimp fit PVE BS. Which I have actually done. Roll

I'm an idiot, don't mind me.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#40 - 2013-05-29 17:15:49 UTC

A couple points:

I know of several situations where cap stability is important, both in PvE and PvP. However, usually, without extenuating circumstances, it is an prohibitively expensive goal to achieve!

When you have 4 Modules and 2x Rigs to make you cap stable, you should have a really, really good reason for it!!!! Especially, when a cap booster can provide the necessary cap, and takes up 1 Module and some cargo space.

1 Module + Cargo space (and the Kronos has excess cargo space) vs 6 fitting slots ( = tank, damage, webs, trackers, etc).
^^ Your either a noob, or have a really compelling reason to fit for cap stability!

Reasons Against Cap Stability: Efficiency... Your ship will function better and more efficiently if you manage your cap.
Reasons for Cap Stability: Your fighting lengthy engagements, you don't have the cargo space to spare, and you don't have regular access to cap boosters.
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