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Gravimetrics in Odyssey

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Author
Amanda Chelian
#1 - 2013-05-26 19:05:08 UTC
If I understand correctly, all current gravimetric sites will become cosmic anomalies called "Ore Sites" when Odyssey arrives.

Now, correct me if I'm wrong, but won't this make ore sites in w-space even more pointless than they already are? Currently, their ISK/hour is about the same you'd get in a decent nullsec system, and you can't rely on local as an advance warning to get ready to PvP, so you have to be constantly spamming d-scan to detect probes. If they turn them into anomalies, then the advance warning you get due to someone having to scan down your site (or your ship) is gone, no? They can just fly around with a cov ops and pinpoint your location without you having any remote idea that you need to get out of your mining ships and into combat ones.

I really hope I'm wrong, because I like to occasionally mine in order to replenish ammo and other consumables, but if the new ore sites are going to be glorified deathtraps, I might as well import everything.
unimatrix0030
University of Caille
Gallente Federation
#2 - 2013-05-26 19:41:07 UTC
You forget that the new overlay makes it a lot easier to see new incoming wormholes.
You can see new signatures without probes.

No local in null sec would fix everything!

Amanda Chelian
#3 - 2013-05-26 19:44:49 UTC
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#4 - 2013-05-26 19:52:25 UTC
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.



No. The range of the on-board scanner is infinite (256 au or so but for almost every system in the game, it's perfect).

Director of Frozen Corpse Industries.

Amanda Chelian
#5 - 2013-05-26 19:56:00 UTC
Well, that's good news, then.

But still, it forces me to collapse all active wormholes and immediately stop everything as soon as a new signature pops up. It's a shame that I'll have to pick between mining and having visitors in my system.
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#6 - 2013-05-26 19:57:24 UTC
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.


New overlay will have infinite scanning range.

Burn the land and boil the sea You can't take the sky from me

Crozo Yotosala
Safeside Mechanics
#7 - 2013-05-26 20:48:14 UTC
You're never safe in Eve. Get used to it.

Anomaly 13 is recruiting. https://forums.eveonline.com/default.aspx?g=posts&m=6165199#post6165199

Rengerel en Distel
#8 - 2013-05-26 21:06:10 UTC
Right now, the overlay isn't instant. New signatures won't appear until you change your filters. So the new dscan smashing is flipping filter settings around. It may be a bug, or they might leave it that way, hard to say. Of course, you'll have to dscan smash as well.

With the increase in shiptoasting, the Report timer needs to be shortened.

Derath Ellecon
University of Caille
Gallente Federation
#9 - 2013-05-26 21:07:31 UTC
Amanda Chelian wrote:
Well, that's good news, then.

But still, it forces me to collapse all active wormholes and immediately stop everything as soon as a new signature pops up. It's a shame that I'll have to pick between mining and having visitors in my system.



Which is what most WH miners do already? Mining with open WH's is a bad idea regardless.

And mining has always been mostly pointless in WH's. The isk/hr sucks compared to almost any other activity. You can't get any efficient refine. And the only way you can get the ore out without totally losing your sanity is to invest huge isk in a rorq to compress it.

Personally I'm delighted. Its one more thing I can easily right click and ignore when roaming WH space for either an exit or targets.

And knowing most miners. They will still mine away.
Skeln Thargensen
Doomheim
#10 - 2013-05-26 21:20:33 UTC
I don't really know why they don't have everything in signatures, it's very easy to stalk people in covops ships.

forums.  serious business.

Amanda Chelian
#11 - 2013-05-26 23:11:56 UTC
Crozo Yotosala wrote:
You're never safe in Eve. Get used to it.

I'm quite used to it. If I wasn't, I'd still be in high-sec flying ships that aren't worth suicide-ganking, not screwing around in w-space. My gripe with this change is that it arbitrarily makes players in gravimetric sites a whole lot more vulnerable than other sites for no apparent reason, other than making ore sites easier to find. And while easy-to-scan ore sites must sound great for high-sec dwellers, in w-space it does nothing but add a significant security risk for a reward that was already bad and underused.

Derath Ellecon wrote:
Which is what most WH miners do already? Mining with open WH's is a bad idea regardless.

If mining is the only thing you want to be doing, then it's a bad idea, sure.

But if you're mining to pass the time and would welcome visitors to your system (with a hail of bullets Twisted) then closing wormholes is awful as far as potential pewpewing goes. I really like the current system because there is some effort involved in finding someone in a gravimetric belt, which offers the miner a bit of time to get in a proper combat ship, provided they're willing to spam the d-scan for potential threats. But with Odyssey, it seems I'll have to make a binary choice of either sitting around being bored until players stroll in (PvP), or destroying all wormholes so I can mine without the risk of an undetectable ambush (PvE).Something that used to combine the best of both worlds will now be fragmented into two that ensure a lot of boredom. Feels like CCP just wants us to completely ignore ore in w-space and just import everything.
Oxandrolone
Center for Advanced Studies
Gallente Federation
#12 - 2013-05-27 00:17:55 UTC
Chitsa Jason wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.


New overlay will have infinite scanning range.


chitsa please bring this up with your CSM powers

This is a ridiculous change they already said over and over that cap escalation farming is too easy now they're going to get warning of new sigs without even probing!
Jack Miton
School of Applied Knowledge
Caldari State
#13 - 2013-05-27 00:36:48 UTC
Svodola Darkfury wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.

No. The range of the on-board scanner is infinite (256 au or so but for almost every system in the game, it's perfect).

is it actually in odyssey?
because it's not at the moment you know, it's 64au.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Aquila Sagitta
Blue-Fire
#14 - 2013-05-27 00:45:10 UTC  |  Edited by: Aquila Sagitta
Amanda Chelian wrote:

But if you're mining to pass the time and would welcome visitors to your system (with a hail of bullets Twisted) then closing wormholes is awful as far as potential pewpewing goes.


Bait Skiff
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#15 - 2013-05-27 01:21:39 UTC
Oxandrolone wrote:
Chitsa Jason wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.


New overlay will have infinite scanning range.


chitsa please bring this up with your CSM powers

This is a ridiculous change they already said over and over that cap escalation farming is too easy now they're going to get warning of new sigs without even probing!


How do you propose it should work then?

Burn the land and boil the sea You can't take the sky from me

Jack Miton
School of Applied Knowledge
Caldari State
#16 - 2013-05-27 02:45:29 UTC
Chitsa Jason wrote:
Oxandrolone wrote:
Chitsa Jason wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.

New overlay will have infinite scanning range.

chitsa please bring this up with your CSM powers
This is a ridiculous change they already said over and over that cap escalation farming is too easy now they're going to get warning of new sigs without even probing!

How do you propose it should work then?

new sigs should not just pop up automatically, it's silly.
should require you to hit scan at the very least, preferably with probes out.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Warlord Shat
Ministry of War
Amarr Empire
#17 - 2013-05-27 03:17:22 UTC  |  Edited by: Warlord Shat
Create a separate category for WH sigs so they don't show on this new scan tool thing

This is not a change that can go through
Indo Nira
The Scope
Gallente Federation
#18 - 2013-05-27 04:01:24 UTC  |  Edited by: Indo Nira
yo. how the **** does anyone know how the new system works? ENTIRELY?? did you sit on sisi in a wormhole for 24 hours waiting for new sigs? i'm not sure you can certainly say how it works or not just yet. jump off the fuckin bandwagon, will ya?

and yes it is infinite range, and you don't have to change filters, all you do is alt+d twice then the scanner window is refreshed (when you jump into a new system)
Van Kuzco
Perkone
Caldari State
#19 - 2013-05-27 04:31:43 UTC
Oxandrolone wrote:
Chitsa Jason wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.


New overlay will have infinite scanning range.


chitsa please bring this up with your CSM powers

This is a ridiculous change they already said over and over that cap escalation farming is too easy now they're going to get warning of new sigs without even probing!


Please do something about this! New signatures popping up instantly is absolutely horrible. Put in a delay at the very least (1 hour or so)!

Instant signatures on overlay means safer wormholes. No WH dweller worth their salt would want this.
James Arget
Future Corps
Sleeper Social Club
#20 - 2013-05-27 07:03:11 UTC
Van Kuzco wrote:
Oxandrolone wrote:
Chitsa Jason wrote:
Amanda Chelian wrote:
Fair point, but won't the automatic signature detection still be limited by the scanner's 14 AU range? Most systems are considerably larger than that, which opens up the possibility of a wormhole opening up outside my mining ship's range.


New overlay will have infinite scanning range.


chitsa please bring this up with your CSM powers

This is a ridiculous change they already said over and over that cap escalation farming is too easy now they're going to get warning of new sigs without even probing!


Please do something about this! New signatures popping up instantly is absolutely horrible. Put in a delay at the very least (1 hour or so)!

Instant signatures on overlay means safer wormholes. No WH dweller worth their salt would want this.

An hour is pretty long. That said, there is an argument to be made that the time should be greater than zero.

A lot of the specifics are not set in stone yet, so we'll be talking with CCP about how different design choices they have will affect wspace people as well as kspace.

CSM 8 Representative

http://csm8.org

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