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Faction rats in high sec missions

Author
I Love Boobies
All Hail Boobies
#21 - 2013-05-26 21:16:57 UTC
iskflakes wrote:
Highsec has too much reward already, level 4 missions should be removed.



No one is stopping you from taking advantage of them yourself.
Mr Epeen
It's All About Me
#22 - 2013-05-26 21:18:00 UTC
RubyPorto wrote:
Jimmy Gunsmythe wrote:
Some Rando wrote:
0/10

High-sec is already way too lucrative.


Yep, if you define lucrative as poverty-line.


The missing part of the sentence you quoted is:

"... for its level of risk."


HS has virtually no sources of risk for those who aren't totally AFK, and the income of high end HS PvE rivals the income of high end Nullsec PvE.



1) Open map/starmap/stars/statistics/ships destroyed in the last hour.
2) Now mouse over the big red spots.
3) Look at the security status of those systems.
4) Consider what you just said about risk.
5) Bluster out some weird justification for your total ignorance.

Mr Epeen Cool
baltec1
Bat Country
Pandemic Horde
#23 - 2013-05-26 21:23:10 UTC
Mr Epeen wrote:


1) Open map/starmap/stars/statistics/ships destroyed in the last hour.
2) Now mouse over the big red spots.
3) Look at the security status of those systems.
4) Consider what you just said about risk.
5) Bluster out some weird justification for your total ignorance.

Mr Epeen Cool


Now look at population.

See that high sec has a fraction of ships killed per pilot than any other area of space.
Nexus Day
Lustrevik Trade and Travel Bureau
#24 - 2013-05-26 21:59:36 UTC
Some Rando wrote:
0/10

High-sec is already way too lucrative.

For CCP.

And some day you will realize it and let it be.
Eram Fidard
Doomheim
#25 - 2013-05-26 22:26:27 UTC
yes please, hi-sec needs more faction ammo and tags...

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Falin Whalen
Federal Navy Academy
Gallente Federation
#26 - 2013-05-26 23:05:47 UTC
Mara Rinn wrote:
Of course a lot of combat pilots who run missions in hisec to cover their personal ship replacements in null sec might be wondering "what does industry have to do with anything". The news I have for you guys is that removing L4s from hisec isn't going to stop you running missions in hisec to pay for your nullsec losses. That's a decision you made when you chose not to belt rat, run anomalies, run incursions, run exploration sites or get involved in industry in nullsec. HTFU and stop expecting the game to be changed to force you to play the way you wish you could play.

Please, belt ratting is dead. You can make more in highsec running L4s. Run anomalies, sure, but with L4s I don't have to run and hide when a hostile gang rolls through. Run incursions, yea CCP derailed that ISK train, plus my alts gear score is too low to join the leet pimped PvE safe highsec club. Exploration, yea i'll just...darn it someone is already running that one, what about this...someone is already dong it, let me probe down this other...dangit another wormhole, what about this one...wow a salvage site, be still my heart. You know what screw exploration. Since I can't compete with the number and "virtually" free highsec slots nulsec industry is a joke, not to mention the desert that nul is for low end materials, so don't tell me to HTFU when higsec holds all the advantages.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Victoria Sin
Doomheim
#27 - 2013-05-26 23:07:12 UTC
I had a little True Sancha frig show up whilst I was mining in a 0.5 earlier today. ***** dropped a True Sancha crystal (whooohooo!) and a tag. Roll
Generals4
#28 - 2013-05-26 23:33:33 UTC
Akali Kuvakei wrote:
I think the game has a issue of balance in regards to them not showing up in high sec, except for the occasional belt rats. Would be cool to get them every so often in missions. I mean its not like asking for officer rats, that null gets aswell. its time the people of high sec get. some faction love and goodness aswell.


Totally agree. High sec missions should have Faction rats, they just shouldn't drop any faction modules.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

Bl4ck Ph03n1x
Deep Core Mining Inc.
Caldari State
#29 - 2013-05-26 23:46:47 UTC
Pitrolo Orti wrote:
Posting in a stealth nerf highsec thread

Null-sec needing a giant buff-hammer hit doesn't mean high-sec couldn't use a small one.
Thinking like that is why we can't have nice things.

Don't feed the trolls.

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#30 - 2013-05-27 01:07:49 UTC
Generals4 wrote:
Akali Kuvakei wrote:
I think the game has a issue of balance in regards to them not showing up in high sec, except for the occasional belt rats. Would be cool to get them every so often in missions. I mean its not like asking for officer rats, that null gets aswell. its time the people of high sec get. some faction love and goodness aswell.


Totally agree. High sec missions should have Faction rats, they just shouldn't drop any faction modules.


I stick to what I said before. Faction rats, in highsec is about the same as a mob underboss lowering himself to selling product on frequently patrolled streets. That's not how real organized crime operates.
Faction rats should only show up in low and null. Period.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Spurty
#31 - 2013-05-27 01:29:23 UTC
What are you doing with that ISK?

Not 'everyone' in highsec is running missions, so stop mentioning that dead horse nonsense.

Remove pirate stuff from highsec and make people 'want' to leave it for the exotic implants, ships and mods.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

James Amril-Kesh
Viziam
Amarr Empire
#32 - 2013-05-27 03:21:03 UTC
Digital Messiah wrote:
In terms of EVE risk vs reward is what everyone goes to. Here however is a great opportunity to create such a thing. Cap stable mission pilot thinks hey I'm gonna go do some missions. Meanwhile in null sec the dreaded 0.0ers get a pain down the back of their neck. As they fly from belt to belt in BLUE space with intel on every gate. Worried that the one guy that isn't blue to them in local will kill them risking all the isk they are making from complexes, rats, and harvesting valuable resources. Enough talk about those guys though... Back to that horrible player using a system that deserves a nerf.

As this cap stable mission pilot flies into his mission however he gets jammed because well he doesn't care to use ECCM. So he thinks what ever I'll use my drones, releasing them into the cold vacuum of space they are near instantly killed by disgruntled body guards who are tired of cleaning up after kruul while the damsel is over. Before our missioner can react he notices oddly enough his cap is being drained. Warp scrambled, statis webbed, nos'd, and without drones, he looks over in horror at his overview. An officer with his body guards has just shown up to stay at the pleasure garden. He dislikes that you are planning to take his entertainment away from him.

The missioner tries to align in vain as his omni tanked ship he was to lazy to mission specific gets bombarded by unexpected damage. He cries out in local for help, but this is eve... No one cares! The last thought that flashes into his mind as the ship explodes like a pinata at a tequila fueled Hispanic party is. I just bought those A-type pithum invulnerability fields because I like to never pay off my investments!

You guys are right. Better nerf missions. Adding new and interesting mechanics that would add risk to them instead would be ludicrous.

So what you're saying is that players who aren't completely ignorant of game mechanics are at less risk than players who think the game revolves around PVE and so behave accordingly.

Well, that's not terribly surprising.

Enjoying the rain today? ;)

Hessian Arcturus
Doomheim
#33 - 2013-05-27 03:25:07 UTC  |  Edited by: Hessian Arcturus
iskflakes wrote:
Highsec has too much reward already, level 4 missions should be removed.


Yes, because CCP are really going to remove the level fours from hisec amd place them in lowsec. Then theyre going to watch the masses on unsubs from the mission runners because all the hisec mission runners get bored of level 3's.

Not being funny but its not gonna happen. Besides, a) whats stopping you from running level 4s (and if you dont run them yourself, then dont complain) and b) find some mission runners in a 0.5 system and get together a massive group, scan them out and go kill them using knowledge of game mechanics to keep concord away long enough for you to kill them...

Sure, ganking them you lose your ships, but tbh the tears and loss would be greater from the mission runner. I ganked a guy missioning and ratting in lowsec Just the other day, and his tears were epic, something about not a pvp'r or something...

And no, I don't mission run anymore, used to though...

It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself.

pussnheels
Viziam
#34 - 2013-05-27 06:08:45 UTC
Akali Kuvakei wrote:
I think the game has a issue of balance in regards to them not showing up in high sec, except for the occasional belt rats. Would be cool to get them every so often in missions. I mean its not like asking for officer rats, that null gets aswell. its time the people of high sec get. some faction love and goodness aswell.


no
simple no
if you want faction rats you need to go out and take the risk of going into low or null sec
and for your information if you are presumming the pve sites in nullsec or full of factionrats you are wrong they still rare out there

putting faction rats in hs missions sort of contradicts the whole game concept of high low and null sec

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Mara Rinn
Cosmic Goo Convertor
#35 - 2013-05-27 08:34:33 UTC
Falin Whalen wrote:
Please, belt ratting is dead. You can make more in highsec running L4s. Run anomalies, sure, but with L4s I don't have to run and hide when a hostile gang rolls through. Run incursions, yea CCP derailed that ISK train, plus my alts gear score is too low to join the leet pimped PvE safe highsec club. Exploration, yea i'll just...darn it someone is already running that one, what about this...someone is already dong it, let me probe down this other...dangit another wormhole, what about this one...wow a salvage site, be still my heart. You know what screw exploration. Since I can't compete with the number and "virtually" free highsec slots nulsec industry is a joke, not to mention the desert that nul is for low end materials, so don't tell me to HTFU when higsec holds all the advantages.


That, folks, is the "glass is half empty" mentality.

Did you even read the articles I wrote about industry where I suggest nerfing NPC based industry and putting the good stuff under player control? Apparently not.
baltec1
Bat Country
Pandemic Horde
#36 - 2013-05-27 09:31:44 UTC  |  Edited by: baltec1
Hessian Arcturus wrote:


Sure, ganking them you lose your ships, but tbh the tears and loss would be greater from the mission runner. I ganked a guy missioning and ratting in lowsec Just the other day, and his tears were epic, something about not a pvp'r or something...



Why would we gank something at a loss? Also what has ganking got to do with high sec offering too much isk generation?

Also you cant gank in lowsec.
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