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(ATTENTION ALL CAPSULEERS) Change System Names to something easier to pronounce

Author
Leyla Constantine
Doomheim
#1 - 2011-11-04 19:38:19 UTC  |  Edited by: Leyla Constantine
Well we all know how irritating it is sometimes not being able to understand which system the FC is ordering the fleet to warp to so I propose that we change the system names to something which is easier to pronounce for the sake of efficiency in the game.

I understand that some of the planets and systems were named after beta testers and I really appreciate their work and would like to take this opportunity to thank them on behalf of entire New Eden. But the reason they beta tested was to make EVE Online better and the way it can be made even more better is to simply change the planet and system names. That is what they would have wanted and that is the best way to honor their memory.
Baaldor
Pandemic Horde Inc.
Pandemic Horde
#2 - 2011-11-04 19:45:45 UTC
FC : Set Destination to linked System in fleet chat.

FC: Everyone warp to Hof (Hofjaldgund) Gate

Not too hard to work around it.
Drake Draconis
Brutor Tribe
Minmatar Republic
#3 - 2011-11-04 19:52:21 UTC
Baaldor wrote:
FC : Set Destination to linked System in fleet chat.

FC: Everyone warp to Hof (Hofjaldgund) Gate

Not too hard to work around it.


Or

FC: Everyone warp to Hotel-Oscar-Foxtrot


Not that hard.

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Baaldor
Pandemic Horde Inc.
Pandemic Horde
#4 - 2011-11-04 19:56:02 UTC
Drake Draconis wrote:
Baaldor wrote:
FC : Set Destination to linked System in fleet chat.

FC: Everyone warp to Hof (Hofjaldgund) Gate

Not too hard to work around it.


Or

FC: Everyone warp to Hotel-Oscar-Foxtrot


Not that hard.


Or that,


Takara Mora
University of Caille
Gallente Federation
#5 - 2011-11-04 20:10:13 UTC
I'm all for making things easier ... but with multiple languages playing the game, you might cause more problems than you'd solve.
Leyla Constantine
Doomheim
#6 - 2011-11-04 20:11:48 UTC
Baaldor wrote:
Drake Draconis wrote:
Baaldor wrote:
FC : Set Destination to linked System in fleet chat.

FC: Everyone warp to Hof (Hofjaldgund) Gate

Not too hard to work around it.


Or

FC: Everyone warp to Hotel-Oscar-Foxtrot


Not that hard.


Or that,




At this point it is a fact that that because of the hard to pronounce names people misunderstand where to warp even if the FC says "Hotel-Oscar-Foxtrot" And with regards to setting destination it's not always that you warp to the set destination. Plans might change suddenly.

No matter what you say at this point people are having difficulties because of the hard to pronounce names. I've seen with my own eyes people having these difficulties so for their sake and everyone else in New Eden who are having the same problems I urge every capsuleer to support this proposal.
Leyla Constantine
Doomheim
#7 - 2011-11-04 20:23:54 UTC
Takara Mora wrote:
I'm all for making things easier ... but with multiple languages playing the game, you might cause more problems than you'd solve.


I fully understand your concerns and have thought them through but as it is now most of the planet and system names if not all are in icelandic even though the majority of the playerbase speaks english and understands english better.

So by changing the names we would not make problems but solve them and that is what we should do if we want to move EVE Online forward. So if you are not against EVE but want to see it prosper support this proposal and if not.

Well there isn't much I can do.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#8 - 2011-11-04 20:29:35 UTC
Warp to the first/second/third gate. right click > Stargates > third gate > warp (assuming your overview isn't set up to make this really easy)

Problem solved.

Founding member of the Belligerent Undesirables movement.

Leyla Constantine
Doomheim
#9 - 2011-11-04 20:37:26 UTC
FloppieTheBanjoClown wrote:
Warp to the first/second/third gate. right click > Stargates > third gate > warp (assuming your overview isn't set up to make this really easy)

Problem solved.


I fully understand your point and it would solve the problem but unfortunately only for mining fleets. In fast fleet action people only have time to use shortcuts to warp quickly. So I am afraid that everyone will still have to support this issue and CCP will still have to urgently change this.
Jodis Talvanen
State War Academy
Caldari State
#10 - 2011-11-04 20:49:34 UTC
New Eden is not in England or America, they don't speak English, as a result, the names are not English.
Drake Draconis
Brutor Tribe
Minmatar Republic
#11 - 2011-11-04 20:58:11 UTC  |  Edited by: Drake Draconis
Leyla Constantine wrote:
FloppieTheBanjoClown wrote:
Warp to the first/second/third gate. right click > Stargates > third gate > warp (assuming your overview isn't set up to make this really easy)

Problem solved.


I fully understand your point and it would solve the problem but unfortunately only for mining fleets. In fast fleet action people only have time to use shortcuts to warp quickly. So I am afraid that everyone will still have to support this issue and CCP will still have to urgently change this.


Stop right there.

Its very clear to us that you are obviously not famialr with the nature of fleet operations.

I suggest you take the time to talk to FC's before you start spouting off noobish gibberish like some kid who thinks he knows everything.



As its already been stated...there are multiple languages invovled...changing things for "YOUR sake" on behalf of "US" is not what I call a good excuse.

The system names are fine as they are....its a flavor of uniqueness..we dont need to mess it up.

You pick a method and you stick to it.

Changing names won't change a damn thing....its the same mechanics....

And your reasoning for "change of plans" is ridiculous.

The rule in Fleets is simple...you do as your told...or your ass is podded.

End of discussion.

some may not be as harsh...others worse yet. If you can't follow instructions..you have no business being in a fleet.
Many corps...and alliances have an entire SOP on the subject.

I seriously doubt you have any experince to base your "complaint" (as opposed to proposal) on this subject at best.


In short...the solution is to get a good FC and to LISTEN to your FC....changing the coat of paint won't change a damn thing.

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Leyla Constantine
Doomheim
#12 - 2011-11-04 21:09:36 UTC
There are other clients than english but the language that the majority of eve players understand is english. Here in Denmark for example people start learning english from 4th grade.
Drake Draconis
Brutor Tribe
Minmatar Republic
#13 - 2011-11-04 21:12:41 UTC
Leyla Constantine wrote:
There are other clients than english but the language that the majority of eve players understand is english. Here in Denmark for example people start learning english from 4th grade.


So you speak for everyone else then?

This coming from a 12 day old toon....in an NPC Corporation.


Yeah....sure....uh huh...yep.

Lets force OUR language on every one else.... thats gonna start a flame war.

I bleieve that is my exit signal.

*quitely exits out the back before the fist fight starts*

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Destination SkillQueue
Doomheim
#14 - 2011-11-04 21:13:16 UTC  |  Edited by: Destination SkillQueue
I've never encountered this problem TBH. It's easy to broadcast destinations and when giving commands it doesn't matter if you pronounce the system name correctly. All that matters is that you are able to differentiate it from the other options available within that system. If the name is unpronouncable, you use the first few letters and digits to achieve the same thing.

I'm also not sure what the name changes would actually really achieve, since this is a global game. Some people are going to have trouble with some names and others with different ones.You'd propably object, if all the names would be changed, so they would be easy and clear for me to pronounce, since finnish is my native language. On the other hand I can guarantee, that I won't pronounce all the words as they should be, if they were chosen by a native english speaker for example. I just don't see any particular reason why CCP should start catering to any one group on this issue. It's propably best, that they leave the names as they are.
Vertisce Soritenshi
The Scope
Gallente Federation
#15 - 2011-11-04 21:56:42 UTC
I have a better idea...

Learn to pronounce the system names better.

Look at me! Solving problems again! Woohoo!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Smiling Menace
The Scope
Gallente Federation
#16 - 2011-11-04 22:10:14 UTC
No, just no.

It would be like changing New York to something else just to make life easy for someone that's not a native English speaker.

The names we have in eve may be difficult to translate but these are the names we have and I never want to see them changed to something mundane. How bad would it be to have Bourynes changed to Bristol? Or Emogranlan to Blackpool? No freakin way dude!

Leave our names be. Not supported.
Mara Rinn
Cosmic Goo Convertor
#17 - 2011-11-05 00:12:45 UTC
Leyla Constantine wrote:
I fully understand your point and it would solve the problem but unfortunately only for mining fleets. In fast fleet action people only have time to use shortcuts to warp quickly. So I am afraid that everyone will still have to support this issue and CCP will still have to urgently change this.



Fleet Commander broadcasts "Warp To" for a specific gate, entire fleet right-clicks broadcast and selects "warp to". What's difficult about that? There is no need to rename anything, since very few people need to use the names.

Alternately, spend some time with your fleet commander and get to know their accent and quirky pronunciation.

Or I could support your proposal and inform you that — being Australian — I have a hard time pronouncing any names other than "Bruce". I have no problem with all systems in EVE Online being named "Bruce". You're welcome.
Corina Jarr
en Welle Shipping Inc.
#18 - 2011-11-05 02:20:30 UTC
There are ridiculously few systems that you could get confused which stargate to warp to with the first 3 letters.

The odd names add a flavor to the game, and do not hinder normal operations.

However, I could see the situation where, under panic, confusion would be had. But that would be the case even if the systems were named Tom, Joe, and Harry.
Endovior
PFU Consortium
#19 - 2011-11-05 06:59:48 UTC  |  Edited by: Endovior
You're lucky... at least your systems have names.

I have little patience for anyone unable to refer to a merely unpronounceable name by the first three letters or whatnot, since that's more or less the only way to refer to systems in null. I'd advise that you simply get used to heading to 'Aitch-Oh-Eff' and whatnot... since in null, it's all stuff like 'Jay-Tac-See' and 'Ay-Wun-Arr'.

Not supported... or, at least, not before names get handed out to the null systems.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#20 - 2011-11-05 08:57:21 UTC  |  Edited by: Abdiel Kavash
Endovior wrote:
You're lucky... at least your systems have names.

I have little patience for anyone unable to refer to a merely unpronounceable name by the first three letters or whatnot, since that's more or less the only way to refer to systems in null. I'd advise that you simply get used to heading to 'Aitch-Oh-Eff' and whatnot... since in null, it's all stuff like 'Jay-Tac-See' and 'Ay-Wun-Arr'.

Not supported... or, at least, not before names get handed out to the null systems.


I support adding null-like names to all of high/low sec systems for easier identification. Could always keep the old names for RP sake - say, "ABC-12 (Caldari Prime)". It would make the moments when I just really need to get a fleet through Gallente space much les of a pain in the vocal chords.

A related (and somewhat more practical) issue is one system connecting to two similarly sounding systems, making it sometimes unclear which one the FC actually meant, especially if they have a strong accent. One particular example I remember off-hand is ZKYV in Pure Blind, which connects to F-NM and S-M.
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