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Fuel Pellets and shorter deployment times coming this winter to a POS near you!

Author
ShadowMaster
#1 - 2011-11-04 18:41:36 UTC
New EVE development blog video: http://www.youtube.com/watch?v=dInM9k3tTSw

In it Soundwave states that we are getting fuel pellets and shorter deployment times. YAY!
Lady Ayeipsia
BlueWaffe
#2 - 2011-11-04 18:56:30 UTC
Fuel pellets? Do we no longer need ice products, pi products, or what? More details on this change would be nice. No sense hording fuel if it will change.
ShadowMaster
#3 - 2011-11-04 19:02:40 UTC
While they don't explain in any more detail in the video it is easy to assume what it will be.

The fuel pellets will be made from POS fuels, so all of those products will still need to be manufactured.
Fuel pellets will just be the things that are consumed at a constant rate and not dependent on CPU or PG usage.
Liquid Ozone and Heavy Water will still need to be brought in separately.

Open questions:
Will pellets be race dependent or will we also have to bring in racial fuel separately.
Will pellets be different sizes for different sized POS or will a small POS consume 1 pellet an hour, medium POS pellets an hour, and a large POS 4 pellets an hour.

Would be nice to have a dev comment on that but I suppose these will be on the test server soon for us to try any ways.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#4 - 2011-11-04 19:38:27 UTC
Fuel...
GSF...
Wait what. Shocked

CEO of Lanate Industries

Citizen of Solitude

Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#5 - 2011-11-04 19:39:26 UTC
ShadowMaster wrote:
While they don't explain in any more detail in the video it is easy to assume what it will be.

The fuel pellets will be made from POS fuels, so all of those products will still need to be manufactured.
Fuel pellets will just be the things that are consumed at a constant rate and not dependent on CPU or PG usage.
Liquid Ozone and Heavy Water will still need to be brought in separately.

Open questions:
Will pellets be race dependent or will we also have to bring in racial fuel separately.
Will pellets be different sizes for different sized POS or will a small POS consume 1 pellet an hour, medium POS pellets an hour, and a large POS 4 pellets an hour.

Would be nice to have a dev comment on that but I suppose these will be on the test server soon for us to try any ways.



I personally hope there are 3 types of fuel pellets, one for Large, Med and Sm tower but that the races are the same, or just one generic fuel pellet.

I assume the PI fuels will get manufactured with ice into pellets which could complicate wh life a bit as they'd need an extra refining step or just more HS trips.

Great news though, a change would be nice.
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Svandis Illuvatar
Science and Trade Institute
Caldari State
#6 - 2011-11-04 19:44:34 UTC
I just hope, for Eve's sake, that Fuel Pellets are not released until the modular POS system is implemented. Something your working on, right CCP........
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#7 - 2011-11-04 19:47:15 UTC
Svandis Illuvatar wrote:
I just hope, for Eve's sake, that Fuel Pellets are not released until the modular POS system is implemented. Something your working on, right CCP........


Did they said they working on it.. don't know **** about it.

CEO of Lanate Industries

Citizen of Solitude

Markarian Aurelius
Caldari Provisions
Caldari State
#8 - 2011-11-04 20:08:54 UTC
Akrasjel Lanate wrote:
Fuel...
GSF...
Wait what. Shocked


Well yes, GSF has been particularly vocal about POS fuels, but the simplicity is something we've all wanted for quite awhile and have complained about.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#9 - 2011-11-04 20:11:49 UTC
All POSs will be hamster powered. The Pellets are for them.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Dark Privateer
Unreal Darkness
#10 - 2011-11-04 20:45:53 UTC
Soo, let me get this right, after i been bustin my ass on the hamster wheel keeping the servers going, do i have to also push a lever to get my pellet? Or will psych project include pavlov's dogs with the bell so you make me salivate so i'm oh so appreciative of that glorious pellet?
Naomi Knight
Ministry of War
Amarr Empire
#11 - 2011-11-04 21:40:28 UTC
Awesome feature one of the best if it works as i though it will
hope they add skills to quicken up onlining anchoring or more at the same time + add queue
Blue Binary
Polychoron
#12 - 2011-11-04 22:59:36 UTC  |  Edited by: Blue Binary
The idea was suggested about 3½ years ago.

Basically using a blueprint to convert current POS fuels (isotopes, mech parts, etc.) into the 4 racial fuel pellets.
ShadowMaster
#13 - 2011-11-04 23:05:39 UTC
Blue Binary wrote:
The idea was suggested about 3½ years ago.

Basically using a blueprint to convert current POS fuels (isotopes, mech parts, etc.) into the 4 racial fuel pellets.


Yea, I knew it had been around for a while. From what I understand the current CSM pushed this idea hard to CCP. It will be really interesting to see how the implementation compares to that post once it actually hits TQ.

Has anyone checked to see if this feature is on Sisi?
Persona Nongratus
Doomheim
#14 - 2011-11-05 06:00:56 UTC
So, this begs the question... is there more to Goon Swarm Shrugged than just being Goons.
Emma Royd
Maddled Gommerils
#15 - 2011-11-05 08:49:27 UTC
Not quite sure how it's going to work, since not all POS fuel requirements are fixed, some (Heavy Water and Liquid Ozone) consumption rates vary depending on the cpu & power grid load on the tower).
I assume that they'll probably just make it easy and just have it as if the tower was at max load all the time.

It's high time they've done this, and as long as the pellets are the same size (if not preferably a bit smaller) than the combined fuels, then happy days Big smile, time to re-write the spreadsheet.
MichaelWest
The Athenaeum
#16 - 2011-11-05 13:20:49 UTC
Persona Nongratus wrote:
So, this begs the question... is there more to Goon Swarm Shrugged than just being Goons.



Don't think so because all the same fuels are needed so regardless pos's will still need isotopes.

At least that's what I am thinking.
ShadowMaster
#17 - 2011-11-05 16:56:05 UTC
MichaelWest wrote:
Don't think so because all the same fuels are needed so regardless pos's will still need isotopes.

At least that's what I am thinking.


You are correct. The purpose of fuel pellets is just to make things easier for those of us who manage POS. All the same fuels will be required. fuel pellets just make doing all the math, sorting, and counting easier.
Derath Ellecon
University of Caille
Gallente Federation
#18 - 2011-11-05 20:58:46 UTC
Bleh,

Maybe I am one of the minority, but I am not excited about this change. Of course it depends on the details of implementation. But I can forsee several issues, at least in my situation.

Managing a WH POS in a C1, I have limited hauling capacity. Right now I have about 86km3 worth of fuel needed per month. I make almost all of the PI based fuel inside the WH. I haul in the ice products, and do so basically whenever I make a Jita run (hauler always comes back full is the policy). Given this I can easily stay ahead of my fuel needs.

Depending on how fuel pellets are implemented, and their size I will either have to dedicate another PI person to the assembly of fuel pellets, or have to haul in more m3 per month in the form of fuel pellets. And then either haul all of the PI materials out for sale or something.

Granted I may be in the minority. I imagine many highsec/lowsec POS's are fueled by components off the market, and therefore pellets will make their lives easier. But this will likely make mine more complicated.
ShadowMaster
#19 - 2011-11-05 21:59:09 UTC
Derath Ellecon wrote:
Bleh,

Maybe I am one of the minority, but I am not excited about this change. Of course it depends on the details of implementation. But I can forsee several issues, at least in my situation.

Managing a WH POS in a C1, I have limited hauling capacity. Right now I have about 86km3 worth of fuel needed per month. I make almost all of the PI based fuel inside the WH. I haul in the ice products, and do so basically whenever I make a Jita run (hauler always comes back full is the policy). Given this I can easily stay ahead of my fuel needs.

Depending on how fuel pellets are implemented, and their size I will either have to dedicate another PI person to the assembly of fuel pellets, or have to haul in more m3 per month in the form of fuel pellets. And then either haul all of the PI materials out for sale or something.

Granted I may be in the minority. I imagine many highsec/lowsec POS's are fueled by components off the market, and therefore pellets will make their lives easier. But this will likely make mine more complicated.


I actually hope that CCP allows us to use fuel pellets OR regular stocks of fuel. I have massive amounts of fuel stored at control towers throughout New Eden and have no desire to collect it all, process it into pellets, and transport it back to the towers. So if CCP cares about our sanity they won't force us to use one or the other and let us use whichever works best for us.
Taedrin
Federal Navy Academy
Gallente Federation
#20 - 2011-11-05 23:22:10 UTC
Blue Binary wrote:
The idea was suggested about 3½ years ago.

Basically using a blueprint to convert current POS fuels (isotopes, mech parts, etc.) into the 4 racial fuel pellets.


IIRC, CCP actually implemented Fuel Pellets around the same time they implemented Storefronts. For some reason, however, they never pushed these features onto SiSi, and both features disappeared soon after that.
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