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Interceptors need some love

First post
Author
The VC's
The Scope
Gallente Federation
#21 - 2013-05-23 14:29:20 UTC
Derath Ellecon wrote:
Drunken Bum wrote:
Ship rebalancing is ongoing. I guess thats hard to understand.


+100

Geez people. They are already on the list to get some love.


So this. Relax guys, the balance is coming. I suspect out of all T2 frigs, inties will see the biggest changes. A few new midslots and extra fitting, more stuff. All your hopes fulfilled.

It's daft that Amarr and Minnie fleet inties do combat inty better than their combat inties. I'd love to be able to fly them now but I guess I'll have to wait until ccp are done with the many other cool changes they're making and play with firetails, navy cruisers and navy BC's.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#22 - 2013-05-23 14:39:32 UTC
I know the ares is quite widely used because of it's exceptional turret tracking and being able to remove light drones very efficiently.

it also has the fastest base speed out of all the inties, better lock range than the malediction and tied at 2nd most agile.

In fact I would say the ares is much better at it's job than the malediction. I would say the stiletto is the overall best inty simply because of it's slot layout. ASB and tracking disrupter is really strong
Gabriel Karade
Coreli Corporation
Pandemic Legion
#23 - 2013-05-23 14:40:43 UTC
Garviel Tarrant wrote:
All the inties are more or less terrible

Anyone who disagrees is a moron (Yes i know the Taranis is sort of usable but i also know i reliably kill it in an incursus)
Wrong.

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

Tinu Moorhsum
Random Events
#24 - 2013-05-23 14:44:02 UTC
Meditril wrote:


Sorry for being too short here. I think they are crap because so far I haven't found their benefit over Malediction and Stilletto from looking and toying with their fits, this is also the reason why I haven't tried them out. But I would be happy if you could enlight me and tell me where or under which conditions they excel over Malediction and Stilletto.


I appreciate that you have a preference, no objection there, however i'm not inclined to do someone else's homework for them. Moreover, I'm not sure that even if I did that we would settle on the same opinon, because some things really are a matter of opinion.

Instead I'll give you a bit of advice. If you're EFTĂ­ng things and wondering about how it would perform in game then we have great tool for turning theorizing into opinion based upon fact.

It's called sisi.

This honestly isn't intended to sound cynical so i hope it didn't come across like that. I'm just saying.... give a man a fish.... teach a man to fish.....

sisi is an outstanding and very underutilized tool. Kind of like EFT for pros.



Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#25 - 2013-05-23 14:44:32 UTC  |  Edited by: Garviel Tarrant
Derath Ellecon wrote:
Drunken Bum wrote:
Ship rebalancing is ongoing. I guess thats hard to understand.


+100

Geez people. They are already on the list to get some love.


Nothing wrong with making a post to try and increase CCP's awareness of it though. Don't be hating


Also Tinu, You're not wrong about everything, but you are wrong about quite a few. For example Medi is completely accurate to mark those ships as crap.

And all those things bout inties for tackle is good in theory but they just don't work that well. Believe me.. Inties area REALLY good at dying..

As they are now the only reason i would use an inti would be for the fast locking if i was in a fleet that didn't have the mids for remote sebo's. Comet/hookbill are superior.

EDIT: And sisi is a TERRIBLE place to find anything out about your ship. Does not work at all as intended, mainly because all the people that use Sisi are on an entirely new level of terrible (Training an alt on sisi for titan links comes to mind)

BYDI recruitment closed-ish

Gabriel Karade
Coreli Corporation
Pandemic Legion
#26 - 2013-05-23 14:44:49 UTC
Meditril wrote:

  • Ares: Crap, but I never flow one.
  • I'm sorry, but if you don't fly one/have never flown one you are in no position to comment.

    The Ares is superb at is designated role, if *IF* you are a competent pilot (not talking 'ace' - just not a ******).

    Sadly that rules out a significant proportion of New Eden.

    War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

    Garviel Tarrant
    Beyond Divinity Inc
    Shadow Cartel
    #27 - 2013-05-23 14:46:35 UTC
    Gabriel Karade wrote:
    Meditril wrote:

  • Ares: Crap, but I never flow one.
  • I'm sorry, but if you don't fly one/have never flown one you are in no position to comment.

    The Ares is superb at is designated role, if *IF* you are a competent pilot (not talking 'ace' - just not a ******).

    Sadly that rules out a significant proportion of New Eden.



    Superb? No..

    But not a complete pile of ****. Its usable.

    BYDI recruitment closed-ish

    Gabriel Karade
    Coreli Corporation
    Pandemic Legion
    #28 - 2013-05-23 14:49:20 UTC
    ..."at it's designated role" - >5km/sec, 30km point, fend off flight of warrior II's no problem.

    War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

    Derath Ellecon
    University of Caille
    Gallente Federation
    #29 - 2013-05-23 15:34:17 UTC
    Garviel Tarrant wrote:

    Nothing wrong with making a post to try and increase CCP's awareness of it though. Don't be hating


    No it's not. But to mitigate the potential "Hating" the OP could:

    1. Put in their OP "I know these ships are slated for rebalance but..." to indicate they are aware the ships are in the rebalance queue and not just ranting unaware of this fact.

    2. Post in Features and Ideas, where the devs actively monitor threads like this.
    Garviel Tarrant
    Beyond Divinity Inc
    Shadow Cartel
    #30 - 2013-05-23 15:37:37 UTC
    Derath Ellecon wrote:
    Garviel Tarrant wrote:

    Nothing wrong with making a post to try and increase CCP's awareness of it though. Don't be hating


    No it's not. But to mitigate the potential "Hating" the OP could:

    1. Put in their OP "I know these ships are slated for rebalance but..." to indicate they are aware the ships are in the rebalance queue and not just ranting unaware of this fact.

    2. Post in Features and Ideas, where the devs actively monitor threads like this.


    You can't post anything in the features and ideas and expect it to get noticed. the entire first page is stickies.

    And to Garbriel, Yes at its designated role its more or less usable.

    BYDI recruitment closed-ish

    GreenSeed
    #31 - 2013-05-23 15:56:37 UTC
    ceptors need to lose all turret and launcher slots, then get balanced around their job.

    maybe a bonus to small smartbombs range and damage and lower fitting reqs, paired with immunity to ecm.

    oh and, killmails. please. killmails need to show first point.
    Sergeant Acht Scultz
    School of Applied Knowledge
    Caldari State
    #32 - 2013-05-23 19:05:22 UTC
    Let them finish dam T1 rebalance dudes !!

    Then you can always cry about your favorite T2 whatever ship in need of some love. I know, I'm nervously waiting too for T2 ships changes but each thing at it's own time and in the right order.

    removed inappropriate ASCII art signature - CCP Eterne

    ROXGenghis
    Perkone
    Caldari State
    #33 - 2013-05-23 20:07:13 UTC  |  Edited by: ROXGenghis
    Fleet intys are literally a million more times survivable than the T1 versions for the tackling role. People have already pointed out that their tackle range is a big factor in this. However, nobody has acknowledged two other major factors in: their MWD sig reduction bonus and their T2 resists. It is extremely difficult to kill a properly flown fleet inty under most conditions. They make ideal skirmishers to +1 your fleet though 0.0. I wrote a post comparing numbers for them a while back; I'll see if I can dig it up.

    EDIT: yeah, here it is:
    Executioner vs. Malediction comparison
    Garviel Tarrant
    Beyond Divinity Inc
    Shadow Cartel
    #34 - 2013-05-23 20:20:53 UTC
    ROXGenghis wrote:
    Fleet intys are literally a million more times survivable than the T1 versions for the tackling role. People have already pointed out that their tackle range is a big factor in this. However, nobody has acknowledged two other major factors in: their MWD sig reduction bonus and their T2 resists. It is extremely difficult to kill a properly flown fleet inty under most conditions. They make ideal skirmishers to +1 your fleet though 0.0. I wrote a post comparing numbers for them a while back; I'll see if I can dig it up.

    EDIT: yeah, here it is:
    Executioner vs. Malediction comparison


    They don't have great resists. But sure the mwd bonus is nice.

    They are still **** though.

    BYDI recruitment closed-ish

    Liang Nuren
    No Salvation
    Divine Damnation
    #35 - 2013-05-23 20:24:35 UTC
    No, the tackle inties are not ****. They're not rock star super solo PVP mobiles, but they aren't ****.

    -Liang

    I'm an idiot, don't mind me.

    Number 17
    COLD-Wing
    #36 - 2013-05-23 20:29:09 UTC
    Liang Nuren wrote:
    No, the tackle inties are not ****. They're not rock star super solo PVP mobiles, but they aren't ****.

    -Liang


    which one do you fly?
    Liang Nuren
    No Salvation
    Divine Damnation
    #37 - 2013-05-23 20:45:57 UTC  |  Edited by: Liang Nuren
    Malediction and Ares mostly.

    -Liang

    Ed: I don't like the Stiletto much, but I used to fly it heavily. I've never been a fan of the Raptor.

    I'm an idiot, don't mind me.

    Seraph IX Basarab
    Outer Path
    Seraphim Division
    #38 - 2013-05-23 21:01:09 UTC
    Inties suck?

    I'm sorry I can't hear you over the sound of me doing over 4k a second keeping while keeping my sig radius under 30.
    Ersahi Kir
    Brutor Tribe
    Minmatar Republic
    #39 - 2013-05-23 21:45:08 UTC
    I like the reduced MWD bloom on the interceptors. They need some love after tech I tiericide, but they're not terrible.
    Roel Yento
    Republic University
    Minmatar Republic
    #40 - 2013-05-23 23:54:25 UTC
    I always thought combat inties were ment to kill fleet inties Shocked, oh and kill each other of course. Not saying they don't need some love but i don't feel like they are crap.
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