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Idea: Terrorist Bombs

Author
Daskalos Naviadan
Federal Navy Academy
Gallente Federation
#1 - 2013-05-22 00:20:23 UTC  |  Edited by: Daskalos Naviadan
Ranging from small ones that can be attached to a ship while cloaked to ones that can obliterate any structure in a solar system without causing damage to the sun and blowing apart planets and moons. Climate changes will be noticed on planets and may even cause habitable ones to eventually become barren.

These huge bombs, of course, should cost more than the sum of the equipment, blueprint, supplies to make a Titan and insurance for a Titan and should be where they could only be made by big corporations that can afford it.

When I say everything, I mean seriously damaging stations to where they are rendered useless until something like CONCORD goes in to repair it, and as a result of stations being damaged your ships inside the stations hangars will be destroyed as well. Clones will be lost as well. All the ships flying in the vicinity of the explosion will be popped and the pods will be destroyed. Those in the solar system with their clone that is destroyed? How unfortunate.

Small ones could only cause enough damage to pop a ship in one explosion (pod will be destroyed as well)
Medium ones can take out whole small fleets (10 person fleets and such)
Large ones have the ability to take out even larger fleets
Extra large ones are the ones that can take out infrastructure in a Solar System as I described above

And you can use these to hold solar systems for ransom, for example if the victims do not pay a total of 500 billion ISK the solar system will go boom.

BY THE WAY I'm not sure if this is the right forum to post this on, I'm just a noob to forums :P So if I put this in the wrong forum then don't go ballistic on me.

If this is too "overpowered" then feel free to ignore it.

Yes, of course your own pod would be destroyed. It's much like suicide bombing. If your pod was left functioning that would be rather unfair.

Actually, it should have a fairly short anchoring time but the activation should be even longer. There should be a new set of hacking skills created to shut down the bomb so solar systems would need to have player "bomb specialists" that would be brave enough to come in and neutralize the bomb.The bomb would have a 20 minute timer until it goes off finally and you can't neutralize it until after the bomb is activated.Shooting the bomb will shorten the detonation time and could cause the bomb to grow unstable, making its explosion radius now unpredictable.

Oh, and by the way: CONCORD would give you a huge ISK reward if you successfully neutralize the bomb. If there are more than one people that neutralize the bomb to make the neutralizing process go faster, the ISK will be split up between the players.

To manufacture these items of destruction would be more than expensive, and difficult... Maybe CCP would add new things such as technology that could contain supernova blasts of stars and escape before black holes formed, making some sort of a "core" for the big bombs... Then for small bombs new skills would be made to be able to concentrate precise amounts of the supernova blast into the cores of small bombs. Then we'll have all the other equipment or the shell of the bomb, etc. And that would all cost so much.

In addition, you can rig bait with SMALL BOMBS only and only the looter will die and be podded from the explosion. As a result, CONCORD may place a Criminal status on you if you are docked.
Elfi Wolfe
University of Caille
Gallente Federation
#2 - 2013-05-22 00:22:31 UTC
oh fun. And watch null sec nuke hi-sec? or watch null sec nuke null sec. just the pirates left alive.

"Please point to the place on the doll where the carebear touched you."

Felsusguy
Panopticon Engineering
#3 - 2013-05-22 00:29:02 UTC
I will only support so long as they are:

1. Relatively expensive.
2. Destroy your own pod in the process.
3. Are contraband items, and hi-sec factional police will shoot you if they detect that you have them.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Alvatore DiMarco
Capricious Endeavours Ltd
#4 - 2013-05-22 00:53:49 UTC
Additionally, it should have a fairly long anchoring and onlining timer, with a system-wide alert. It should appear on the overview like a cyno does, and either be subject to hacking or to destruction.

After all, everything needs a counter.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#5 - 2013-05-22 04:13:32 UTC
http://www.youtube.com/watch?v=bxM6yMn9m70

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2013-05-22 23:14:02 UTC
Well, now that absolutely every nullsec system contains nothing at all, since it's all been bombed by your dumb idea, what are we supposed to do?

That is what would happen you know.
Daskalos Naviadan
Federal Navy Academy
Gallente Federation
#7 - 2013-05-22 23:17:02 UTC
Danika Princip wrote:
Well, now that absolutely every nullsec system contains nothing at all, since it's all been bombed by your dumb idea, what are we supposed to do?

That is what would happen you know.


Why don't you think it through some more.
Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2013-05-23 00:05:18 UTC
Daskalos Naviadan wrote:
Danika Princip wrote:
Well, now that absolutely every nullsec system contains nothing at all, since it's all been bombed by your dumb idea, what are we supposed to do?

That is what would happen you know.


Why don't you think it through some more.



Why don't you? You cannot limit anything by price, and if you put these things in, the absolute best situation you'd create would be a cold war style MAD thing, with no-one daring to use them because they know full well that everything they own would cease to exist ten minutes later. That, in turn, would discourage actual warfare.

So either everything in the entirety of nullsec ceases to exist, or no-one in the entirety of nullsec dares to risk attacking anyone else. Neither of these are good outcomes.

Remind me why this is a good idea again?
Alvatore DiMarco
Capricious Endeavours Ltd
#9 - 2013-05-23 00:20:16 UTC
I think that in the context of immortal internet spaceship pilots, the whole "cold war" mutally-assured-destruction thing would not play out the way it did IRL. Every superpower would launch every nuke they had and nullsec would quickly be returned to its pre-sov state.

What OP has suggested is a brutally effective fix to the massive wealth and power that seems to be helping null grind to a relative halt.
Alec Polaris
The Scope
Gallente Federation
#10 - 2013-05-23 01:11:04 UTC  |  Edited by: Alec Polaris
I like the idea of supporting more terroristic acts in EVE. As it stands, pirates are fairly limited in what they can do to cause trouble, and, while they make good use of they have, I think that increasing piracy's validity as a profession would generally help the complexity and combat of the game. Clandestine stuff is fun, and EVE is a game. If EVE was completely modeled after the world we live in, the terrorists and pirates we hear about in lore would be using bomb-type equipment frequently, so an idea like this would make sense from a lore perspective. The OP's idea would obviously have to be refined to great lengths, but adding something like it to promote total war in a game that is so often characterized as brutal would be fantastic in my opinion.